// // SFSymbols.swift // // Created from SF Symbols (Version 4.0 [80]) // Copyright ©2019-2022 Apple Inc. // import SwiftUI public enum SFSymbols {} @available(iOS 13, macOS 11, tvOS 13, watchOS 6, *) extension SFSymbols { /// 􀀸 SF Symbol '0.circle' public static let num0Circle = Image(systemName: "0.circle") /// 􀓫 SF Symbol '00.circle' public static let num00Circle = Image(systemName: "00.circle") /// 􀀹 SF Symbol '0.circle.fill' public static let num0CircleFill = Image(systemName: "0.circle.fill") /// 􀔊 SF Symbol '00.circle.fill' public static let num00CircleFill = Image(systemName: "00.circle.fill") /// 􀃈 SF Symbol '0.square' public static let num0Square = Image(systemName: "0.square") /// 􀔩 SF Symbol '00.square' public static let num00Square = Image(systemName: "00.square") /// 􀃉 SF Symbol '0.square.fill' public static let num0SquareFill = Image(systemName: "0.square.fill") /// 􀕈 SF Symbol '00.square.fill' public static let num00SquareFill = Image(systemName: "00.square.fill") /// 􀀺 SF Symbol '1.circle' public static let num1Circle = Image(systemName: "1.circle") /// 􀓬 SF Symbol '01.circle' public static let num01Circle = Image(systemName: "01.circle") /// 􀀻 SF Symbol '1.circle.fill' public static let num1CircleFill = Image(systemName: "1.circle.fill") /// 􀔋 SF Symbol '01.circle.fill' public static let num01CircleFill = Image(systemName: "01.circle.fill") /// 􀊮 SF Symbol '1.magnifyingglass' public static let num1Magnifyingglass = Image(systemName: "1.magnifyingglass") /// 􀃊 SF Symbol '1.square' public static let num1Square = Image(systemName: "1.square") /// 􀔪 SF Symbol '01.square' public static let num01Square = Image(systemName: "01.square") /// 􀃋 SF Symbol '1.square.fill' public static let num1SquareFill = Image(systemName: "1.square.fill") /// 􀕉 SF Symbol '01.square.fill' public static let num01SquareFill = Image(systemName: "01.square.fill") /// 􀀼 SF Symbol '2.circle' public static let num2Circle = Image(systemName: "2.circle") /// 􀓭 SF Symbol '02.circle' public static let num02Circle = Image(systemName: "02.circle") /// 􀀽 SF Symbol '2.circle.fill' public static let num2CircleFill = Image(systemName: "2.circle.fill") /// 􀔌 SF Symbol '02.circle.fill' public static let num02CircleFill = Image(systemName: "02.circle.fill") /// 􀃌 SF Symbol '2.square' public static let num2Square = Image(systemName: "2.square") /// 􀔫 SF Symbol '02.square' public static let num02Square = Image(systemName: "02.square") /// 􀃍 SF Symbol '2.square.fill' public static let num2SquareFill = Image(systemName: "2.square.fill") /// 􀕊 SF Symbol '02.square.fill' public static let num02SquareFill = Image(systemName: "02.square.fill") /// 􀀾 SF Symbol '3.circle' public static let num3Circle = Image(systemName: "3.circle") /// 􀓮 SF Symbol '03.circle' public static let num03Circle = Image(systemName: "03.circle") /// 􀀿 SF Symbol '3.circle.fill' public static let num3CircleFill = Image(systemName: "3.circle.fill") /// 􀔍 SF Symbol '03.circle.fill' public static let num03CircleFill = Image(systemName: "03.circle.fill") /// 􀃎 SF Symbol '3.square' public static let num3Square = Image(systemName: "3.square") /// 􀔬 SF Symbol '03.square' public static let num03Square = Image(systemName: "03.square") /// 􀃏 SF Symbol '3.square.fill' public static let num3SquareFill = Image(systemName: "3.square.fill") /// 􀕋 SF Symbol '03.square.fill' public static let num03SquareFill = Image(systemName: "03.square.fill") /// 􀘗 SF Symbol '4.alt.circle' public static let num4AltCircle = Image(systemName: "4.alt.circle") /// 􀘘 SF Symbol '4.alt.circle.fill' public static let num4AltCircleFill = Image(systemName: "4.alt.circle.fill") /// 􀘙 SF Symbol '4.alt.square' public static let num4AltSquare = Image(systemName: "4.alt.square") /// 􀘚 SF Symbol '4.alt.square.fill' public static let num4AltSquareFill = Image(systemName: "4.alt.square.fill") /// 􀁀 SF Symbol '4.circle' public static let num4Circle = Image(systemName: "4.circle") /// 􀓯 SF Symbol '04.circle' public static let num04Circle = Image(systemName: "04.circle") /// 􀁁 SF Symbol '4.circle.fill' public static let num4CircleFill = Image(systemName: "4.circle.fill") /// 􀔎 SF Symbol '04.circle.fill' public static let num04CircleFill = Image(systemName: "04.circle.fill") /// 􀃐 SF Symbol '4.square' public static let num4Square = Image(systemName: "4.square") /// 􀔭 SF Symbol '04.square' public static let num04Square = Image(systemName: "04.square") /// 􀃑 SF Symbol '4.square.fill' public static let num4SquareFill = Image(systemName: "4.square.fill") /// 􀕌 SF Symbol '04.square.fill' public static let num04SquareFill = Image(systemName: "04.square.fill") /// 􀁂 SF Symbol '5.circle' public static let num5Circle = Image(systemName: "5.circle") /// 􀓰 SF Symbol '05.circle' public static let num05Circle = Image(systemName: "05.circle") /// 􀁃 SF Symbol '5.circle.fill' public static let num5CircleFill = Image(systemName: "5.circle.fill") /// 􀔏 SF Symbol '05.circle.fill' public static let num05CircleFill = Image(systemName: "05.circle.fill") /// 􀃒 SF Symbol '5.square' public static let num5Square = Image(systemName: "5.square") /// 􀔮 SF Symbol '05.square' public static let num05Square = Image(systemName: "05.square") /// 􀃓 SF Symbol '5.square.fill' public static let num5SquareFill = Image(systemName: "5.square.fill") /// 􀕍 SF Symbol '05.square.fill' public static let num05SquareFill = Image(systemName: "05.square.fill") /// 􀑱 SF Symbol '6.alt.circle' public static let num6AltCircle = Image(systemName: "6.alt.circle") /// 􀑲 SF Symbol '6.alt.circle.fill' public static let num6AltCircleFill = Image(systemName: "6.alt.circle.fill") /// 􀑵 SF Symbol '6.alt.square' public static let num6AltSquare = Image(systemName: "6.alt.square") /// 􀑶 SF Symbol '6.alt.square.fill' public static let num6AltSquareFill = Image(systemName: "6.alt.square.fill") /// 􀁄 SF Symbol '6.circle' public static let num6Circle = Image(systemName: "6.circle") /// 􀓱 SF Symbol '06.circle' public static let num06Circle = Image(systemName: "06.circle") /// 􀁅 SF Symbol '6.circle.fill' public static let num6CircleFill = Image(systemName: "6.circle.fill") /// 􀔐 SF Symbol '06.circle.fill' public static let num06CircleFill = Image(systemName: "06.circle.fill") /// 􀃔 SF Symbol '6.square' public static let num6Square = Image(systemName: "6.square") /// 􀔯 SF Symbol '06.square' public static let num06Square = Image(systemName: "06.square") /// 􀃕 SF Symbol '6.square.fill' public static let num6SquareFill = Image(systemName: "6.square.fill") /// 􀕎 SF Symbol '06.square.fill' public static let num06SquareFill = Image(systemName: "06.square.fill") /// 􀁆 SF Symbol '7.circle' public static let num7Circle = Image(systemName: "7.circle") /// 􀓲 SF Symbol '07.circle' public static let num07Circle = Image(systemName: "07.circle") /// 􀁇 SF Symbol '7.circle.fill' public static let num7CircleFill = Image(systemName: "7.circle.fill") /// 􀔑 SF Symbol '07.circle.fill' public static let num07CircleFill = Image(systemName: "07.circle.fill") /// 􀃖 SF Symbol '7.square' public static let num7Square = Image(systemName: "7.square") /// 􀔰 SF Symbol '07.square' public static let num07Square = Image(systemName: "07.square") /// 􀃗 SF Symbol '7.square.fill' public static let num7SquareFill = Image(systemName: "7.square.fill") /// 􀕏 SF Symbol '07.square.fill' public static let num07SquareFill = Image(systemName: "07.square.fill") /// 􀁈 SF Symbol '8.circle' public static let num8Circle = Image(systemName: "8.circle") /// 􀓳 SF Symbol '08.circle' public static let num08Circle = Image(systemName: "08.circle") /// 􀁉 SF Symbol '8.circle.fill' public static let num8CircleFill = Image(systemName: "8.circle.fill") /// 􀔒 SF Symbol '08.circle.fill' public static let num08CircleFill = Image(systemName: "08.circle.fill") /// 􀃘 SF Symbol '8.square' public static let num8Square = Image(systemName: "8.square") /// 􀔱 SF Symbol '08.square' public static let num08Square = Image(systemName: "08.square") /// 􀃙 SF Symbol '8.square.fill' public static let num8SquareFill = Image(systemName: "8.square.fill") /// 􀕐 SF Symbol '08.square.fill' public static let num08SquareFill = Image(systemName: "08.square.fill") /// 􀑳 SF Symbol '9.alt.circle' public static let num9AltCircle = Image(systemName: "9.alt.circle") /// 􀑴 SF Symbol '9.alt.circle.fill' public static let num9AltCircleFill = Image(systemName: "9.alt.circle.fill") /// 􀑷 SF Symbol '9.alt.square' public static let num9AltSquare = Image(systemName: "9.alt.square") /// 􀑸 SF Symbol '9.alt.square.fill' public static let num9AltSquareFill = Image(systemName: "9.alt.square.fill") /// 􀁊 SF Symbol '9.circle' public static let num9Circle = Image(systemName: "9.circle") /// 􀓴 SF Symbol '09.circle' public static let num09Circle = Image(systemName: "09.circle") /// 􀁋 SF Symbol '9.circle.fill' public static let num9CircleFill = Image(systemName: "9.circle.fill") /// 􀔓 SF Symbol '09.circle.fill' public static let num09CircleFill = Image(systemName: "09.circle.fill") /// 􀃚 SF Symbol '9.square' public static let num9Square = Image(systemName: "9.square") /// 􀔲 SF Symbol '09.square' public static let num09Square = Image(systemName: "09.square") /// 􀃛 SF Symbol '9.square.fill' public static let num9SquareFill = Image(systemName: "9.square.fill") /// 􀕑 SF Symbol '09.square.fill' public static let num09SquareFill = Image(systemName: "09.square.fill") /// 􀓵 SF Symbol '10.circle' public static let num10Circle = Image(systemName: "10.circle") /// 􀔔 SF Symbol '10.circle.fill' public static let num10CircleFill = Image(systemName: "10.circle.fill") /// 􀔳 SF Symbol '10.square' public static let num10Square = Image(systemName: "10.square") /// 􀕒 SF Symbol '10.square.fill' public static let num10SquareFill = Image(systemName: "10.square.fill") /// 􀓶 SF Symbol '11.circle' public static let num11Circle = Image(systemName: "11.circle") /// 􀔕 SF Symbol '11.circle.fill' public static let num11CircleFill = Image(systemName: "11.circle.fill") /// 􀔴 SF Symbol '11.square' public static let num11Square = Image(systemName: "11.square") /// 􀕓 SF Symbol '11.square.fill' public static let num11SquareFill = Image(systemName: "11.square.fill") /// 􀓷 SF Symbol '12.circle' public static let num12Circle = Image(systemName: "12.circle") /// 􀔖 SF Symbol '12.circle.fill' public static let num12CircleFill = Image(systemName: "12.circle.fill") /// 􀔵 SF Symbol '12.square' public static let num12Square = Image(systemName: "12.square") /// 􀕔 SF Symbol '12.square.fill' public static let num12SquareFill = Image(systemName: "12.square.fill") /// 􀓸 SF Symbol '13.circle' public static let num13Circle = Image(systemName: "13.circle") /// 􀔗 SF Symbol '13.circle.fill' public static let num13CircleFill = Image(systemName: "13.circle.fill") /// 􀔶 SF Symbol '13.square' public static let num13Square = Image(systemName: "13.square") /// 􀕕 SF Symbol '13.square.fill' public static let num13SquareFill = Image(systemName: "13.square.fill") /// 􀓹 SF Symbol '14.circle' public static let num14Circle = Image(systemName: "14.circle") /// 􀔘 SF Symbol '14.circle.fill' public static let num14CircleFill = Image(systemName: "14.circle.fill") /// 􀔷 SF Symbol '14.square' public static let num14Square = Image(systemName: "14.square") /// 􀕖 SF Symbol '14.square.fill' public static let num14SquareFill = Image(systemName: "14.square.fill") /// 􀓺 SF Symbol '15.circle' public static let num15Circle = Image(systemName: "15.circle") /// 􀔙 SF Symbol '15.circle.fill' public static let num15CircleFill = Image(systemName: "15.circle.fill") /// 􀔸 SF Symbol '15.square' public static let num15Square = Image(systemName: "15.square") /// 􀕗 SF Symbol '15.square.fill' public static let num15SquareFill = Image(systemName: "15.square.fill") /// 􀓻 SF Symbol '16.circle' public static let num16Circle = Image(systemName: "16.circle") /// 􀔚 SF Symbol '16.circle.fill' public static let num16CircleFill = Image(systemName: "16.circle.fill") /// 􀔹 SF Symbol '16.square' public static let num16Square = Image(systemName: "16.square") /// 􀕘 SF Symbol '16.square.fill' public static let num16SquareFill = Image(systemName: "16.square.fill") /// 􀓼 SF Symbol '17.circle' public static let num17Circle = Image(systemName: "17.circle") /// 􀔛 SF Symbol '17.circle.fill' public static let num17CircleFill = Image(systemName: "17.circle.fill") /// 􀔺 SF Symbol '17.square' public static let num17Square = Image(systemName: "17.square") /// 􀕙 SF Symbol '17.square.fill' public static let num17SquareFill = Image(systemName: "17.square.fill") /// 􀓽 SF Symbol '18.circle' public static let num18Circle = Image(systemName: "18.circle") /// 􀔜 SF Symbol '18.circle.fill' public static let num18CircleFill = Image(systemName: "18.circle.fill") /// 􀔻 SF Symbol '18.square' public static let num18Square = Image(systemName: "18.square") /// 􀕚 SF Symbol '18.square.fill' public static let num18SquareFill = Image(systemName: "18.square.fill") /// 􀓾 SF Symbol '19.circle' public static let num19Circle = Image(systemName: "19.circle") /// 􀔝 SF Symbol '19.circle.fill' public static let num19CircleFill = Image(systemName: "19.circle.fill") /// 􀔼 SF Symbol '19.square' public static let num19Square = Image(systemName: "19.square") /// 􀕛 SF Symbol '19.square.fill' public static let num19SquareFill = Image(systemName: "19.square.fill") /// 􀓿 SF Symbol '20.circle' public static let num20Circle = Image(systemName: "20.circle") /// 􀔞 SF Symbol '20.circle.fill' public static let num20CircleFill = Image(systemName: "20.circle.fill") /// 􀔽 SF Symbol '20.square' public static let num20Square = Image(systemName: "20.square") /// 􀕜 SF Symbol '20.square.fill' public static let num20SquareFill = Image(systemName: "20.square.fill") /// 􀔀 SF Symbol '21.circle' public static let num21Circle = Image(systemName: "21.circle") /// 􀔟 SF Symbol '21.circle.fill' public static let num21CircleFill = Image(systemName: "21.circle.fill") /// 􀔾 SF Symbol '21.square' public static let num21Square = Image(systemName: "21.square") /// 􀕝 SF Symbol '21.square.fill' public static let num21SquareFill = Image(systemName: "21.square.fill") /// 􀔁 SF Symbol '22.circle' public static let num22Circle = Image(systemName: "22.circle") /// 􀔠 SF Symbol '22.circle.fill' public static let num22CircleFill = Image(systemName: "22.circle.fill") /// 􀔿 SF Symbol '22.square' public static let num22Square = Image(systemName: "22.square") /// 􀕞 SF Symbol '22.square.fill' public static let num22SquareFill = Image(systemName: "22.square.fill") /// 􀔂 SF Symbol '23.circle' public static let num23Circle = Image(systemName: "23.circle") /// 􀔡 SF Symbol '23.circle.fill' public static let num23CircleFill = Image(systemName: "23.circle.fill") /// 􀕀 SF Symbol '23.square' public static let num23Square = Image(systemName: "23.square") /// 􀕟 SF Symbol '23.square.fill' public static let num23SquareFill = Image(systemName: "23.square.fill") /// 􀔃 SF Symbol '24.circle' public static let num24Circle = Image(systemName: "24.circle") /// 􀔢 SF Symbol '24.circle.fill' public static let num24CircleFill = Image(systemName: "24.circle.fill") /// 􀕁 SF Symbol '24.square' public static let num24Square = Image(systemName: "24.square") /// 􀕠 SF Symbol '24.square.fill' public static let num24SquareFill = Image(systemName: "24.square.fill") /// 􀔄 SF Symbol '25.circle' public static let num25Circle = Image(systemName: "25.circle") /// 􀔣 SF Symbol '25.circle.fill' public static let num25CircleFill = Image(systemName: "25.circle.fill") /// 􀕂 SF Symbol '25.square' public static let num25Square = Image(systemName: "25.square") /// 􀕡 SF Symbol '25.square.fill' public static let num25SquareFill = Image(systemName: "25.square.fill") /// 􀔅 SF Symbol '26.circle' public static let num26Circle = Image(systemName: "26.circle") /// 􀔤 SF Symbol '26.circle.fill' public static let num26CircleFill = Image(systemName: "26.circle.fill") /// 􀕃 SF Symbol '26.square' public static let num26Square = Image(systemName: "26.square") /// 􀕢 SF Symbol '26.square.fill' public static let num26SquareFill = Image(systemName: "26.square.fill") /// 􀔆 SF Symbol '27.circle' public static let num27Circle = Image(systemName: "27.circle") /// 􀔥 SF Symbol '27.circle.fill' public static let num27CircleFill = Image(systemName: "27.circle.fill") /// 􀕄 SF Symbol '27.square' public static let num27Square = Image(systemName: "27.square") /// 􀕣 SF Symbol '27.square.fill' public static let num27SquareFill = Image(systemName: "27.square.fill") /// 􀔇 SF Symbol '28.circle' public static let num28Circle = Image(systemName: "28.circle") /// 􀔦 SF Symbol '28.circle.fill' public static let num28CircleFill = Image(systemName: "28.circle.fill") /// 􀕅 SF Symbol '28.square' public static let num28Square = Image(systemName: "28.square") /// 􀕤 SF Symbol '28.square.fill' public static let num28SquareFill = Image(systemName: "28.square.fill") /// 􀔈 SF Symbol '29.circle' public static let num29Circle = Image(systemName: "29.circle") /// 􀔧 SF Symbol '29.circle.fill' public static let num29CircleFill = Image(systemName: "29.circle.fill") /// 􀕆 SF Symbol '29.square' public static let num29Square = Image(systemName: "29.square") /// 􀕥 SF Symbol '29.square.fill' public static let num29SquareFill = Image(systemName: "29.square.fill") /// 􀔉 SF Symbol '30.circle' public static let num30Circle = Image(systemName: "30.circle") /// 􀔨 SF Symbol '30.circle.fill' public static let num30CircleFill = Image(systemName: "30.circle.fill") /// 􀕇 SF Symbol '30.square' public static let num30Square = Image(systemName: "30.square") /// 􀕦 SF Symbol '30.square.fill' public static let num30SquareFill = Image(systemName: "30.square.fill") /// 􀘠 SF Symbol '31.circle' public static let num31Circle = Image(systemName: "31.circle") /// 􀘡 SF Symbol '31.circle.fill' public static let num31CircleFill = Image(systemName: "31.circle.fill") /// 􀘢 SF Symbol '31.square' public static let num31Square = Image(systemName: "31.square") /// 􀘣 SF Symbol '31.square.fill' public static let num31SquareFill = Image(systemName: "31.square.fill") /// 􀚗 SF Symbol '32.circle' public static let num32Circle = Image(systemName: "32.circle") /// 􀚘 SF Symbol '32.circle.fill' public static let num32CircleFill = Image(systemName: "32.circle.fill") /// 􀚽 SF Symbol '32.square' public static let num32Square = Image(systemName: "32.square") /// 􀚾 SF Symbol '32.square.fill' public static let num32SquareFill = Image(systemName: "32.square.fill") /// 􀚙 SF Symbol '33.circle' public static let num33Circle = Image(systemName: "33.circle") /// 􀚚 SF Symbol '33.circle.fill' public static let num33CircleFill = Image(systemName: "33.circle.fill") /// 􀚿 SF Symbol '33.square' public static let num33Square = Image(systemName: "33.square") /// 􀛀 SF Symbol '33.square.fill' public static let num33SquareFill = Image(systemName: "33.square.fill") /// 􀚛 SF Symbol '34.circle' public static let num34Circle = Image(systemName: "34.circle") /// 􀚜 SF Symbol '34.circle.fill' public static let num34CircleFill = Image(systemName: "34.circle.fill") /// 􀛁 SF Symbol '34.square' public static let num34Square = Image(systemName: "34.square") /// 􀛂 SF Symbol '34.square.fill' public static let num34SquareFill = Image(systemName: "34.square.fill") /// 􀚝 SF Symbol '35.circle' public static let num35Circle = Image(systemName: "35.circle") /// 􀚞 SF Symbol '35.circle.fill' public static let num35CircleFill = Image(systemName: "35.circle.fill") /// 􀛃 SF Symbol '35.square' public static let num35Square = Image(systemName: "35.square") /// 􀛄 SF Symbol '35.square.fill' public static let num35SquareFill = Image(systemName: "35.square.fill") /// 􀚟 SF Symbol '36.circle' public static let num36Circle = Image(systemName: "36.circle") /// 􀚠 SF Symbol '36.circle.fill' public static let num36CircleFill = Image(systemName: "36.circle.fill") /// 􀛅 SF Symbol '36.square' public static let num36Square = Image(systemName: "36.square") /// 􀛆 SF Symbol '36.square.fill' public static let num36SquareFill = Image(systemName: "36.square.fill") /// 􀚡 SF Symbol '37.circle' public static let num37Circle = Image(systemName: "37.circle") /// 􀚢 SF Symbol '37.circle.fill' public static let num37CircleFill = Image(systemName: "37.circle.fill") /// 􀛇 SF Symbol '37.square' public static let num37Square = Image(systemName: "37.square") /// 􀛈 SF Symbol '37.square.fill' public static let num37SquareFill = Image(systemName: "37.square.fill") /// 􀚣 SF Symbol '38.circle' public static let num38Circle = Image(systemName: "38.circle") /// 􀚤 SF Symbol '38.circle.fill' public static let num38CircleFill = Image(systemName: "38.circle.fill") /// 􀛉 SF Symbol '38.square' public static let num38Square = Image(systemName: "38.square") /// 􀛊 SF Symbol '38.square.fill' public static let num38SquareFill = Image(systemName: "38.square.fill") /// 􀚥 SF Symbol '39.circle' public static let num39Circle = Image(systemName: "39.circle") /// 􀚦 SF Symbol '39.circle.fill' public static let num39CircleFill = Image(systemName: "39.circle.fill") /// 􀛋 SF Symbol '39.square' public static let num39Square = Image(systemName: "39.square") /// 􀛌 SF Symbol '39.square.fill' public static let num39SquareFill = Image(systemName: "39.square.fill") /// 􀚧 SF Symbol '40.circle' public static let num40Circle = Image(systemName: "40.circle") /// 􀚨 SF Symbol '40.circle.fill' public static let num40CircleFill = Image(systemName: "40.circle.fill") /// 􀛍 SF Symbol '40.square' public static let num40Square = Image(systemName: "40.square") /// 􀛎 SF Symbol '40.square.fill' public static let num40SquareFill = Image(systemName: "40.square.fill") /// 􀚩 SF Symbol '41.circle' public static let num41Circle = Image(systemName: "41.circle") /// 􀚪 SF Symbol '41.circle.fill' public static let num41CircleFill = Image(systemName: "41.circle.fill") /// 􀛏 SF Symbol '41.square' public static let num41Square = Image(systemName: "41.square") /// 􀛐 SF Symbol '41.square.fill' public static let num41SquareFill = Image(systemName: "41.square.fill") /// 􀚫 SF Symbol '42.circle' public static let num42Circle = Image(systemName: "42.circle") /// 􀚬 SF Symbol '42.circle.fill' public static let num42CircleFill = Image(systemName: "42.circle.fill") /// 􀛑 SF Symbol '42.square' public static let num42Square = Image(systemName: "42.square") /// 􀛒 SF Symbol '42.square.fill' public static let num42SquareFill = Image(systemName: "42.square.fill") /// 􀚭 SF Symbol '43.circle' public static let num43Circle = Image(systemName: "43.circle") /// 􀚮 SF Symbol '43.circle.fill' public static let num43CircleFill = Image(systemName: "43.circle.fill") /// 􀛓 SF Symbol '43.square' public static let num43Square = Image(systemName: "43.square") /// 􀛔 SF Symbol '43.square.fill' public static let num43SquareFill = Image(systemName: "43.square.fill") /// 􀚯 SF Symbol '44.circle' public static let num44Circle = Image(systemName: "44.circle") /// 􀚰 SF Symbol '44.circle.fill' public static let num44CircleFill = Image(systemName: "44.circle.fill") /// 􀛕 SF Symbol '44.square' public static let num44Square = Image(systemName: "44.square") /// 􀛖 SF Symbol '44.square.fill' public static let num44SquareFill = Image(systemName: "44.square.fill") /// 􀚱 SF Symbol '45.circle' public static let num45Circle = Image(systemName: "45.circle") /// 􀚲 SF Symbol '45.circle.fill' public static let num45CircleFill = Image(systemName: "45.circle.fill") /// 􀛗 SF Symbol '45.square' public static let num45Square = Image(systemName: "45.square") /// 􀛘 SF Symbol '45.square.fill' public static let num45SquareFill = Image(systemName: "45.square.fill") /// 􀚳 SF Symbol '46.circle' public static let num46Circle = Image(systemName: "46.circle") /// 􀚴 SF Symbol '46.circle.fill' public static let num46CircleFill = Image(systemName: "46.circle.fill") /// 􀛙 SF Symbol '46.square' public static let num46Square = Image(systemName: "46.square") /// 􀛚 SF Symbol '46.square.fill' public static let num46SquareFill = Image(systemName: "46.square.fill") /// 􀚵 SF Symbol '47.circle' public static let num47Circle = Image(systemName: "47.circle") /// 􀚶 SF Symbol '47.circle.fill' public static let num47CircleFill = Image(systemName: "47.circle.fill") /// 􀛛 SF Symbol '47.square' public static let num47Square = Image(systemName: "47.square") /// 􀛜 SF Symbol '47.square.fill' public static let num47SquareFill = Image(systemName: "47.square.fill") /// 􀚷 SF Symbol '48.circle' public static let num48Circle = Image(systemName: "48.circle") /// 􀚸 SF Symbol '48.circle.fill' public static let num48CircleFill = Image(systemName: "48.circle.fill") /// 􀛝 SF Symbol '48.square' public static let num48Square = Image(systemName: "48.square") /// 􀛞 SF Symbol '48.square.fill' public static let num48SquareFill = Image(systemName: "48.square.fill") /// 􀚹 SF Symbol '49.circle' public static let num49Circle = Image(systemName: "49.circle") /// 􀚺 SF Symbol '49.circle.fill' public static let num49CircleFill = Image(systemName: "49.circle.fill") /// 􀛟 SF Symbol '49.square' public static let num49Square = Image(systemName: "49.square") /// 􀛠 SF Symbol '49.square.fill' public static let num49SquareFill = Image(systemName: "49.square.fill") /// 􀚻 SF Symbol '50.circle' public static let num50Circle = Image(systemName: "50.circle") /// 􀚼 SF Symbol '50.circle.fill' public static let num50CircleFill = Image(systemName: "50.circle.fill") /// 􀛡 SF Symbol '50.square' public static let num50Square = Image(systemName: "50.square") /// 􀛢 SF Symbol '50.square.fill' public static let num50SquareFill = Image(systemName: "50.square.fill") /// 􀀄 SF Symbol 'a.circle' public static let aCircle = Image(systemName: "a.circle") /// 􀀅 SF Symbol 'a.circle.fill' public static let aCircleFill = Image(systemName: "a.circle.fill") /// 􀂔 SF Symbol 'a.square' public static let aSquare = Image(systemName: "a.square") /// 􀂕 SF Symbol 'a.square.fill' public static let aSquareFill = Image(systemName: "a.square.fill") /// 􀑓 SF Symbol 'airplane' public static let airplane = Image(systemName: "airplane") /// 􀑢 SF Symbol 'airplayaudio' © Apple (use only for Apple's AirPlay) public static let airplayaudio = Image(systemName: "airplayaudio") /// 􀑡 SF Symbol 'airplayvideo' © Apple (use only for Apple's AirPlay) public static let airplayvideo = Image(systemName: "airplayvideo") /// 􀐭 SF Symbol 'alarm' public static let alarm = Image(systemName: "alarm") /// 􀐮 SF Symbol 'alarm.fill' public static let alarmFill = Image(systemName: "alarm.fill") /// 􀆖 SF Symbol 'alt' public static let alt = Image(systemName: "alt") /// 􀌚 SF Symbol 'ant' public static let ant = Image(systemName: "ant") /// 􀌜 SF Symbol 'ant.circle' public static let antCircle = Image(systemName: "ant.circle") /// 􀌝 SF Symbol 'ant.circle.fill' public static let antCircleFill = Image(systemName: "ant.circle.fill") /// 􀌛 SF Symbol 'ant.fill' public static let antFill = Image(systemName: "ant.fill") /// 􀖀 SF Symbol 'antenna.radiowaves.left.and.right' public static let antennaRadiowavesLeftAndRight = Image(systemName: "antenna.radiowaves.left.and.right") /// 􀑋 SF Symbol 'app' public static let app = Image(systemName: "app") /// 􀑏 SF Symbol 'app.badge' public static let appBadge = Image(systemName: "app.badge") /// 􀑐 SF Symbol 'app.badge.fill' public static let appBadgeFill = Image(systemName: "app.badge.fill") /// 􀑌 SF Symbol 'app.fill' public static let appFill = Image(systemName: "app.fill") /// 􀑑 SF Symbol 'app.gift' public static let appGift = Image(systemName: "app.gift") /// 􀑒 SF Symbol 'app.gift.fill' public static let appGiftFill = Image(systemName: "app.gift.fill") /// 􀈭 SF Symbol 'archivebox' public static let archivebox = Image(systemName: "archivebox") /// 􀈮 SF Symbol 'archivebox.fill' public static let archiveboxFill = Image(systemName: "archivebox.fill") /// 􀘸 SF Symbol 'arkit' © Apple (use only for Apple's ARKit) public static let arkit = Image(systemName: "arkit") /// 􀅌 SF Symbol 'arrow.2.squarepath' public static let arrow2Squarepath = Image(systemName: "arrow.2.squarepath") /// 􀙛 SF Symbol 'arrow.3.trianglepath' public static let arrow3Trianglepath = Image(systemName: "arrow.3.trianglepath") /// 􀅈 SF Symbol 'arrow.clockwise' public static let arrowClockwise = Image(systemName: "arrow.clockwise") /// 􀚁 SF Symbol 'arrow.clockwise.circle' public static let arrowClockwiseCircle = Image(systemName: "arrow.clockwise.circle") /// 􀚂 SF Symbol 'arrow.clockwise.circle.fill' public static let arrowClockwiseCircleFill = Image(systemName: "arrow.clockwise.circle.fill") /// 􀙷 SF Symbol 'arrow.clockwise.icloud' © Apple (use only for Apple's iCloud) public static let arrowClockwiseIcloud = Image(systemName: "arrow.clockwise.icloud") /// 􀙸 SF Symbol 'arrow.clockwise.icloud.fill' © Apple (use only for Apple's iCloud) public static let arrowClockwiseIcloudFill = Image(systemName: "arrow.clockwise.icloud.fill") /// 􀅉 SF Symbol 'arrow.counterclockwise' public static let arrowCounterclockwise = Image(systemName: "arrow.counterclockwise") /// 􀚃 SF Symbol 'arrow.counterclockwise.circle' public static let arrowCounterclockwiseCircle = Image(systemName: "arrow.counterclockwise.circle") /// 􀚄 SF Symbol 'arrow.counterclockwise.circle.fill' public static let arrowCounterclockwiseCircleFill = Image(systemName: "arrow.counterclockwise.circle.fill") /// 􀙹 SF Symbol 'arrow.counterclockwise.icloud' © Apple (use only for Apple's iCloud) public static let arrowCounterclockwiseIcloud = Image(systemName: "arrow.counterclockwise.icloud") /// 􀙺 SF Symbol 'arrow.counterclockwise.icloud.fill' © Apple (use only for Apple's iCloud) public static let arrowCounterclockwiseIcloudFill = Image(systemName: "arrow.counterclockwise.icloud.fill") /// 􀄩 SF Symbol 'arrow.down' public static let arrowDown = Image(systemName: "arrow.down") /// 􀁸 SF Symbol 'arrow.down.circle' public static let arrowDownCircle = Image(systemName: "arrow.down.circle") /// 􀁹 SF Symbol 'arrow.down.circle.fill' public static let arrowDownCircleFill = Image(systemName: "arrow.down.circle.fill") /// 􀈽 SF Symbol 'arrow.down.doc' public static let arrowDownDoc = Image(systemName: "arrow.down.doc") /// 􀈾 SF Symbol 'arrow.down.doc.fill' public static let arrowDownDocFill = Image(systemName: "arrow.down.doc.fill") /// 􀄰 SF Symbol 'arrow.down.left' public static let arrowDownLeft = Image(systemName: "arrow.down.left") /// 􀂆 SF Symbol 'arrow.down.left.circle' public static let arrowDownLeftCircle = Image(systemName: "arrow.down.left.circle") /// 􀂇 SF Symbol 'arrow.down.left.circle.fill' public static let arrowDownLeftCircleFill = Image(systemName: "arrow.down.left.circle.fill") /// 􀄖 SF Symbol 'arrow.down.left.square' public static let arrowDownLeftSquare = Image(systemName: "arrow.down.left.square") /// 􀄗 SF Symbol 'arrow.down.left.square.fill' public static let arrowDownLeftSquareFill = Image(systemName: "arrow.down.left.square.fill") /// 􀍑 SF Symbol 'arrow.down.left.video' © Apple (use only for Apple's FaceTime app) public static let arrowDownLeftVideo = Image(systemName: "arrow.down.left.video") /// 􀍒 SF Symbol 'arrow.down.left.video.fill' © Apple (use only for Apple's FaceTime app) public static let arrowDownLeftVideoFill = Image(systemName: "arrow.down.left.video.fill") /// 􀄱 SF Symbol 'arrow.down.right' public static let arrowDownRight = Image(systemName: "arrow.down.right") /// 􀅋 SF Symbol 'arrow.down.right.and.arrow.up.left' public static let arrowDownRightAndArrowUpLeft = Image(systemName: "arrow.down.right.and.arrow.up.left") /// 􀂈 SF Symbol 'arrow.down.right.circle' public static let arrowDownRightCircle = Image(systemName: "arrow.down.right.circle") /// 􀂉 SF Symbol 'arrow.down.right.circle.fill' public static let arrowDownRightCircleFill = Image(systemName: "arrow.down.right.circle.fill") /// 􀄘 SF Symbol 'arrow.down.right.square' public static let arrowDownRightSquare = Image(systemName: "arrow.down.right.square") /// 􀄙 SF Symbol 'arrow.down.right.square.fill' public static let arrowDownRightSquareFill = Image(systemName: "arrow.down.right.square.fill") /// 􀄈 SF Symbol 'arrow.down.square' public static let arrowDownSquare = Image(systemName: "arrow.down.square") /// 􀄉 SF Symbol 'arrow.down.square.fill' public static let arrowDownSquareFill = Image(systemName: "arrow.down.square.fill") /// 􀅀 SF Symbol 'arrow.down.to.line' public static let arrowDownToLine = Image(systemName: "arrow.down.to.line") /// 􀄪 SF Symbol 'arrow.left' public static let arrowLeft = Image(systemName: "arrow.left") /// 􀄾 SF Symbol 'arrow.left.and.right' public static let arrowLeftAndRight = Image(systemName: "arrow.left.and.right") /// 􀑾 SF Symbol 'arrow.left.and.right.circle' public static let arrowLeftAndRightCircle = Image(systemName: "arrow.left.and.right.circle") /// 􀑿 SF Symbol 'arrow.left.and.right.circle.fill' public static let arrowLeftAndRightCircleFill = Image(systemName: "arrow.left.and.right.circle.fill") /// 􀒀 SF Symbol 'arrow.left.and.right.square' public static let arrowLeftAndRightSquare = Image(systemName: "arrow.left.and.right.square") /// 􀒁 SF Symbol 'arrow.left.and.right.square.fill' public static let arrowLeftAndRightSquareFill = Image(systemName: "arrow.left.and.right.square.fill") /// 􀁺 SF Symbol 'arrow.left.circle' public static let arrowLeftCircle = Image(systemName: "arrow.left.circle") /// 􀁻 SF Symbol 'arrow.left.circle.fill' public static let arrowLeftCircleFill = Image(systemName: "arrow.left.circle.fill") /// 􀄊 SF Symbol 'arrow.left.square' public static let arrowLeftSquare = Image(systemName: "arrow.left.square") /// 􀄋 SF Symbol 'arrow.left.square.fill' public static let arrowLeftSquareFill = Image(systemName: "arrow.left.square.fill") /// 􀅁 SF Symbol 'arrow.left.to.line' public static let arrowLeftToLine = Image(systemName: "arrow.left.to.line") /// 􀄫 SF Symbol 'arrow.right' public static let arrowRight = Image(systemName: "arrow.right") /// 􀁼 SF Symbol 'arrow.right.circle' public static let arrowRightCircle = Image(systemName: "arrow.right.circle") /// 􀁽 SF Symbol 'arrow.right.circle.fill' public static let arrowRightCircleFill = Image(systemName: "arrow.right.circle.fill") /// 􀄌 SF Symbol 'arrow.right.square' public static let arrowRightSquare = Image(systemName: "arrow.right.square") /// 􀄍 SF Symbol 'arrow.right.square.fill' public static let arrowRightSquareFill = Image(systemName: "arrow.right.square.fill") /// 􀅂 SF Symbol 'arrow.right.to.line' public static let arrowRightToLine = Image(systemName: "arrow.right.to.line") /// 􀄴 SF Symbol 'arrow.turn.down.left' public static let arrowTurnDownLeft = Image(systemName: "arrow.turn.down.left") /// 􀄵 SF Symbol 'arrow.turn.down.right' public static let arrowTurnDownRight = Image(systemName: "arrow.turn.down.right") /// 􀄷 SF Symbol 'arrow.turn.left.down' public static let arrowTurnLeftDown = Image(systemName: "arrow.turn.left.down") /// 􀄶 SF Symbol 'arrow.turn.left.up' public static let arrowTurnLeftUp = Image(systemName: "arrow.turn.left.up") /// 􀄳 SF Symbol 'arrow.turn.right.down' public static let arrowTurnRightDown = Image(systemName: "arrow.turn.right.down") /// 􀄲 SF Symbol 'arrow.turn.right.up' public static let arrowTurnRightUp = Image(systemName: "arrow.turn.right.up") /// 􀄸 SF Symbol 'arrow.turn.up.left' public static let arrowTurnUpLeft = Image(systemName: "arrow.turn.up.left") /// 􀄹 SF Symbol 'arrow.turn.up.right' public static let arrowTurnUpRight = Image(systemName: "arrow.turn.up.right") /// 􀄨 SF Symbol 'arrow.up' public static let arrowUp = Image(systemName: "arrow.up") /// 􀑹 SF Symbol 'arrow.up.and.down' public static let arrowUpAndDown = Image(systemName: "arrow.up.and.down") /// 􀑺 SF Symbol 'arrow.up.and.down.circle' public static let arrowUpAndDownCircle = Image(systemName: "arrow.up.and.down.circle") /// 􀑻 SF Symbol 'arrow.up.and.down.circle.fill' public static let arrowUpAndDownCircleFill = Image(systemName: "arrow.up.and.down.circle.fill") /// 􀑼 SF Symbol 'arrow.up.and.down.square' public static let arrowUpAndDownSquare = Image(systemName: "arrow.up.and.down.square") /// 􀑽 SF Symbol 'arrow.up.and.down.square.fill' public static let arrowUpAndDownSquareFill = Image(systemName: "arrow.up.and.down.square.fill") /// 􀄬 SF Symbol 'arrow.up.arrow.down' public static let arrowUpArrowDown = Image(systemName: "arrow.up.arrow.down") /// 􀁾 SF Symbol 'arrow.up.arrow.down.circle' public static let arrowUpArrowDownCircle = Image(systemName: "arrow.up.arrow.down.circle") /// 􀁿 SF Symbol 'arrow.up.arrow.down.circle.fill' public static let arrowUpArrowDownCircleFill = Image(systemName: "arrow.up.arrow.down.circle.fill") /// 􀄎 SF Symbol 'arrow.up.arrow.down.square' public static let arrowUpArrowDownSquare = Image(systemName: "arrow.up.arrow.down.square") /// 􀄏 SF Symbol 'arrow.up.arrow.down.square.fill' public static let arrowUpArrowDownSquareFill = Image(systemName: "arrow.up.arrow.down.square.fill") /// 􀈵 SF Symbol 'arrow.up.bin' public static let arrowUpBin = Image(systemName: "arrow.up.bin") /// 􀈶 SF Symbol 'arrow.up.bin.fill' public static let arrowUpBinFill = Image(systemName: "arrow.up.bin.fill") /// 􀁶 SF Symbol 'arrow.up.circle' public static let arrowUpCircle = Image(systemName: "arrow.up.circle") /// 􀁷 SF Symbol 'arrow.up.circle.fill' public static let arrowUpCircleFill = Image(systemName: "arrow.up.circle.fill") /// 􀈻 SF Symbol 'arrow.up.doc' public static let arrowUpDoc = Image(systemName: "arrow.up.doc") /// 􀈼 SF Symbol 'arrow.up.doc.fill' public static let arrowUpDocFill = Image(systemName: "arrow.up.doc.fill") /// 􀄮 SF Symbol 'arrow.up.left' public static let arrowUpLeft = Image(systemName: "arrow.up.left") /// 􀅊 SF Symbol 'arrow.up.left.and.arrow.down.right' public static let arrowUpLeftAndArrowDownRight = Image(systemName: "arrow.up.left.and.arrow.down.right") /// 􀂂 SF Symbol 'arrow.up.left.circle' public static let arrowUpLeftCircle = Image(systemName: "arrow.up.left.circle") /// 􀂃 SF Symbol 'arrow.up.left.circle.fill' public static let arrowUpLeftCircleFill = Image(systemName: "arrow.up.left.circle.fill") /// 􀄒 SF Symbol 'arrow.up.left.square' public static let arrowUpLeftSquare = Image(systemName: "arrow.up.left.square") /// 􀄓 SF Symbol 'arrow.up.left.square.fill' public static let arrowUpLeftSquareFill = Image(systemName: "arrow.up.left.square.fill") /// 􀄯 SF Symbol 'arrow.up.right' public static let arrowUpRight = Image(systemName: "arrow.up.right") /// 􀂄 SF Symbol 'arrow.up.right.circle' public static let arrowUpRightCircle = Image(systemName: "arrow.up.right.circle") /// 􀂅 SF Symbol 'arrow.up.right.circle.fill' public static let arrowUpRightCircleFill = Image(systemName: "arrow.up.right.circle.fill") /// 􀄔 SF Symbol 'arrow.up.right.square' public static let arrowUpRightSquare = Image(systemName: "arrow.up.right.square") /// 􀄕 SF Symbol 'arrow.up.right.square.fill' public static let arrowUpRightSquareFill = Image(systemName: "arrow.up.right.square.fill") /// 􀍏 SF Symbol 'arrow.up.right.video' © Apple (use only for Apple's FaceTime app) public static let arrowUpRightVideo = Image(systemName: "arrow.up.right.video") /// 􀍐 SF Symbol 'arrow.up.right.video.fill' © Apple (use only for Apple's FaceTime app) public static let arrowUpRightVideoFill = Image(systemName: "arrow.up.right.video.fill") /// 􀄆 SF Symbol 'arrow.up.square' public static let arrowUpSquare = Image(systemName: "arrow.up.square") /// 􀄇 SF Symbol 'arrow.up.square.fill' public static let arrowUpSquareFill = Image(systemName: "arrow.up.square.fill") /// 􀄿 SF Symbol 'arrow.up.to.line' public static let arrowUpToLine = Image(systemName: "arrow.up.to.line") /// 􀄻 SF Symbol 'arrow.uturn.down' public static let arrowUturnDown = Image(systemName: "arrow.uturn.down") /// 􀂌 SF Symbol 'arrow.uturn.down.circle' public static let arrowUturnDownCircle = Image(systemName: "arrow.uturn.down.circle") /// 􀂍 SF Symbol 'arrow.uturn.down.circle.fill' public static let arrowUturnDownCircleFill = Image(systemName: "arrow.uturn.down.circle.fill") /// 􀄜 SF Symbol 'arrow.uturn.down.square' public static let arrowUturnDownSquare = Image(systemName: "arrow.uturn.down.square") /// 􀄝 SF Symbol 'arrow.uturn.down.square.fill' public static let arrowUturnDownSquareFill = Image(systemName: "arrow.uturn.down.square.fill") /// 􀄼 SF Symbol 'arrow.uturn.left' public static let arrowUturnLeft = Image(systemName: "arrow.uturn.left") /// 􀂎 SF Symbol 'arrow.uturn.left.circle' public static let arrowUturnLeftCircle = Image(systemName: "arrow.uturn.left.circle") /// 􀂏 SF Symbol 'arrow.uturn.left.circle.fill' public static let arrowUturnLeftCircleFill = Image(systemName: "arrow.uturn.left.circle.fill") /// 􀄞 SF Symbol 'arrow.uturn.left.square' public static let arrowUturnLeftSquare = Image(systemName: "arrow.uturn.left.square") /// 􀄟 SF Symbol 'arrow.uturn.left.square.fill' public static let arrowUturnLeftSquareFill = Image(systemName: "arrow.uturn.left.square.fill") /// 􀄽 SF Symbol 'arrow.uturn.right' public static let arrowUturnRight = Image(systemName: "arrow.uturn.right") /// 􀂐 SF Symbol 'arrow.uturn.right.circle' public static let arrowUturnRightCircle = Image(systemName: "arrow.uturn.right.circle") /// 􀂑 SF Symbol 'arrow.uturn.right.circle.fill' public static let arrowUturnRightCircleFill = Image(systemName: "arrow.uturn.right.circle.fill") /// 􀄠 SF Symbol 'arrow.uturn.right.square' public static let arrowUturnRightSquare = Image(systemName: "arrow.uturn.right.square") /// 􀄡 SF Symbol 'arrow.uturn.right.square.fill' public static let arrowUturnRightSquareFill = Image(systemName: "arrow.uturn.right.square.fill") /// 􀄺 SF Symbol 'arrow.uturn.up' public static let arrowUturnUp = Image(systemName: "arrow.uturn.up") /// 􀂊 SF Symbol 'arrow.uturn.up.circle' public static let arrowUturnUpCircle = Image(systemName: "arrow.uturn.up.circle") /// 􀂋 SF Symbol 'arrow.uturn.up.circle.fill' public static let arrowUturnUpCircleFill = Image(systemName: "arrow.uturn.up.circle.fill") /// 􀄚 SF Symbol 'arrow.uturn.up.square' public static let arrowUturnUpSquare = Image(systemName: "arrow.uturn.up.square") /// 􀄛 SF Symbol 'arrow.uturn.up.square.fill' public static let arrowUturnUpSquareFill = Image(systemName: "arrow.uturn.up.square.fill") /// 􀉌 SF Symbol 'arrowshape.turn.up.left' public static let arrowshapeTurnUpLeft = Image(systemName: "arrowshape.turn.up.left") /// 􀉔 SF Symbol 'arrowshape.turn.up.left.2' public static let arrowshapeTurnUpLeft2 = Image(systemName: "arrowshape.turn.up.left.2") /// 􀉕 SF Symbol 'arrowshape.turn.up.left.2.fill' public static let arrowshapeTurnUpLeft2Fill = Image(systemName: "arrowshape.turn.up.left.2.fill") /// 􀉎 SF Symbol 'arrowshape.turn.up.left.circle' public static let arrowshapeTurnUpLeftCircle = Image(systemName: "arrowshape.turn.up.left.circle") /// 􀉏 SF Symbol 'arrowshape.turn.up.left.circle.fill' public static let arrowshapeTurnUpLeftCircleFill = Image(systemName: "arrowshape.turn.up.left.circle.fill") /// 􀉍 SF Symbol 'arrowshape.turn.up.left.fill' public static let arrowshapeTurnUpLeftFill = Image(systemName: "arrowshape.turn.up.left.fill") /// 􀉐 SF Symbol 'arrowshape.turn.up.right' public static let arrowshapeTurnUpRight = Image(systemName: "arrowshape.turn.up.right") /// 􀉒 SF Symbol 'arrowshape.turn.up.right.circle' public static let arrowshapeTurnUpRightCircle = Image(systemName: "arrowshape.turn.up.right.circle") /// 􀉓 SF Symbol 'arrowshape.turn.up.right.circle.fill' public static let arrowshapeTurnUpRightCircleFill = Image(systemName: "arrowshape.turn.up.right.circle.fill") /// 􀉑 SF Symbol 'arrowshape.turn.up.right.fill' public static let arrowshapeTurnUpRightFill = Image(systemName: "arrowshape.turn.up.right.fill") /// 􀓃 SF Symbol 'arrowtriangle.down' public static let arrowtriangleDown = Image(systemName: "arrowtriangle.down") /// 􀁨 SF Symbol 'arrowtriangle.down.circle' public static let arrowtriangleDownCircle = Image(systemName: "arrowtriangle.down.circle") /// 􀁩 SF Symbol 'arrowtriangle.down.circle.fill' public static let arrowtriangleDownCircleFill = Image(systemName: "arrowtriangle.down.circle.fill") /// 􀄥 SF Symbol 'arrowtriangle.down.fill' public static let arrowtriangleDownFill = Image(systemName: "arrowtriangle.down.fill") /// 􀃸 SF Symbol 'arrowtriangle.down.square' public static let arrowtriangleDownSquare = Image(systemName: "arrowtriangle.down.square") /// 􀃹 SF Symbol 'arrowtriangle.down.square.fill' public static let arrowtriangleDownSquareFill = Image(systemName: "arrowtriangle.down.square.fill") /// 􀓄 SF Symbol 'arrowtriangle.left' public static let arrowtriangleLeft = Image(systemName: "arrowtriangle.left") /// 􀁪 SF Symbol 'arrowtriangle.left.circle' public static let arrowtriangleLeftCircle = Image(systemName: "arrowtriangle.left.circle") /// 􀁫 SF Symbol 'arrowtriangle.left.circle.fill' public static let arrowtriangleLeftCircleFill = Image(systemName: "arrowtriangle.left.circle.fill") /// 􀄦 SF Symbol 'arrowtriangle.left.fill' public static let arrowtriangleLeftFill = Image(systemName: "arrowtriangle.left.fill") /// 􀃺 SF Symbol 'arrowtriangle.left.square' public static let arrowtriangleLeftSquare = Image(systemName: "arrowtriangle.left.square") /// 􀃻 SF Symbol 'arrowtriangle.left.square.fill' public static let arrowtriangleLeftSquareFill = Image(systemName: "arrowtriangle.left.square.fill") /// 􀓅 SF Symbol 'arrowtriangle.right' public static let arrowtriangleRight = Image(systemName: "arrowtriangle.right") /// 􀁬 SF Symbol 'arrowtriangle.right.circle' public static let arrowtriangleRightCircle = Image(systemName: "arrowtriangle.right.circle") /// 􀁭 SF Symbol 'arrowtriangle.right.circle.fill' public static let arrowtriangleRightCircleFill = Image(systemName: "arrowtriangle.right.circle.fill") /// 􀄧 SF Symbol 'arrowtriangle.right.fill' public static let arrowtriangleRightFill = Image(systemName: "arrowtriangle.right.fill") /// 􀃼 SF Symbol 'arrowtriangle.right.square' public static let arrowtriangleRightSquare = Image(systemName: "arrowtriangle.right.square") /// 􀃽 SF Symbol 'arrowtriangle.right.square.fill' public static let arrowtriangleRightSquareFill = Image(systemName: "arrowtriangle.right.square.fill") /// 􀓂 SF Symbol 'arrowtriangle.up' public static let arrowtriangleUp = Image(systemName: "arrowtriangle.up") /// 􀁦 SF Symbol 'arrowtriangle.up.circle' public static let arrowtriangleUpCircle = Image(systemName: "arrowtriangle.up.circle") /// 􀁧 SF Symbol 'arrowtriangle.up.circle.fill' public static let arrowtriangleUpCircleFill = Image(systemName: "arrowtriangle.up.circle.fill") /// 􀄤 SF Symbol 'arrowtriangle.up.fill' public static let arrowtriangleUpFill = Image(systemName: "arrowtriangle.up.fill") /// 􀃶 SF Symbol 'arrowtriangle.up.square' public static let arrowtriangleUpSquare = Image(systemName: "arrowtriangle.up.square") /// 􀃷 SF Symbol 'arrowtriangle.up.square.fill' public static let arrowtriangleUpSquareFill = Image(systemName: "arrowtriangle.up.square.fill") /// 􀕬 SF Symbol 'asterisk.circle' public static let asteriskCircle = Image(systemName: "asterisk.circle") /// 􀕭 SF Symbol 'asterisk.circle.fill' public static let asteriskCircleFill = Image(systemName: "asterisk.circle.fill") /// 􀅷 SF Symbol 'at' public static let at = Image(systemName: "at") /// 􀅹 SF Symbol 'at.badge.minus' public static let atBadgeMinus = Image(systemName: "at.badge.minus") /// 􀅸 SF Symbol 'at.badge.plus' public static let atBadgePlus = Image(systemName: "at.badge.plus") /// 􀖹 SF Symbol 'australsign.circle' public static let australsignCircle = Image(systemName: "australsign.circle") /// 􀖺 SF Symbol 'australsign.circle.fill' public static let australsignCircleFill = Image(systemName: "australsign.circle.fill") /// 􀗹 SF Symbol 'australsign.square' public static let australsignSquare = Image(systemName: "australsign.square") /// 􀗺 SF Symbol 'australsign.square.fill' public static let australsignSquareFill = Image(systemName: "australsign.square.fill") /// 􀀆 SF Symbol 'b.circle' public static let bCircle = Image(systemName: "b.circle") /// 􀀇 SF Symbol 'b.circle.fill' public static let bCircleFill = Image(systemName: "b.circle.fill") /// 􀂖 SF Symbol 'b.square' public static let bSquare = Image(systemName: "b.square") /// 􀂗 SF Symbol 'b.square.fill' public static let bSquareFill = Image(systemName: "b.square.fill") /// 􀊉 SF Symbol 'backward' public static let backward = Image(systemName: "backward") /// 􀊍 SF Symbol 'backward.end' public static let backwardEnd = Image(systemName: "backward.end") /// 􀊑 SF Symbol 'backward.end.alt' public static let backwardEndAlt = Image(systemName: "backward.end.alt") /// 􀊒 SF Symbol 'backward.end.alt.fill' public static let backwardEndAltFill = Image(systemName: "backward.end.alt.fill") /// 􀊎 SF Symbol 'backward.end.fill' public static let backwardEndFill = Image(systemName: "backward.end.fill") /// 􀊊 SF Symbol 'backward.fill' public static let backwardFill = Image(systemName: "backward.fill") /// 􀊪 SF Symbol 'badge.plus.radiowaves.right' public static let badgePlusRadiowavesRight = Image(systemName: "badge.plus.radiowaves.right") /// 􀍣 SF Symbol 'bag' public static let bag = Image(systemName: "bag") /// 􀍧 SF Symbol 'bag.badge.minus' public static let bagBadgeMinus = Image(systemName: "bag.badge.minus") /// 􀍥 SF Symbol 'bag.badge.plus' public static let bagBadgePlus = Image(systemName: "bag.badge.plus") /// 􀍤 SF Symbol 'bag.fill' public static let bagFill = Image(systemName: "bag.fill") /// 􀍨 SF Symbol 'bag.fill.badge.minus' public static let bagFillBadgeMinus = Image(systemName: "bag.fill.badge.minus") /// 􀍦 SF Symbol 'bag.fill.badge.plus' public static let bagFillBadgePlus = Image(systemName: "bag.fill.badge.plus") /// 􀗑 SF Symbol 'bahtsign.circle' public static let bahtsignCircle = Image(systemName: "bahtsign.circle") /// 􀗒 SF Symbol 'bahtsign.circle.fill' public static let bahtsignCircleFill = Image(systemName: "bahtsign.circle.fill") /// 􀘑 SF Symbol 'bahtsign.square' public static let bahtsignSquare = Image(systemName: "bahtsign.square") /// 􀘒 SF Symbol 'bahtsign.square.fill' public static let bahtsignSquareFill = Image(systemName: "bahtsign.square.fill") /// 􀎓 SF Symbol 'bandage' public static let bandage = Image(systemName: "bandage") /// 􀎔 SF Symbol 'bandage.fill' public static let bandageFill = Image(systemName: "bandage.fill") /// 􀘱 SF Symbol 'barcode' public static let barcode = Image(systemName: "barcode") /// 􀎺 SF Symbol 'barcode.viewfinder' public static let barcodeViewfinder = Image(systemName: "barcode.viewfinder") /// 􀛪 SF Symbol 'battery.0' public static let battery0 = Image(systemName: "battery.0") /// 􀛩 SF Symbol 'battery.25' public static let battery25 = Image(systemName: "battery.25") /// 􀛨 SF Symbol 'battery.100' public static let battery100 = Image(systemName: "battery.100") /// 􀙩 SF Symbol 'bed.double' public static let bedDouble = Image(systemName: "bed.double") /// 􀙪 SF Symbol 'bed.double.fill' public static let bedDoubleFill = Image(systemName: "bed.double.fill") /// 􀋙 SF Symbol 'bell' public static let bell = Image(systemName: "bell") /// 􀋛 SF Symbol 'bell.circle' public static let bellCircle = Image(systemName: "bell.circle") /// 􀋜 SF Symbol 'bell.circle.fill' public static let bellCircleFill = Image(systemName: "bell.circle.fill") /// 􀋚 SF Symbol 'bell.fill' public static let bellFill = Image(systemName: "bell.fill") /// 􀋝 SF Symbol 'bell.slash' public static let bellSlash = Image(systemName: "bell.slash") /// 􀋞 SF Symbol 'bell.slash.fill' public static let bellSlashFill = Image(systemName: "bell.slash.fill") /// 􀗕 SF Symbol 'bitcoinsign.circle' public static let bitcoinsignCircle = Image(systemName: "bitcoinsign.circle") /// 􀗖 SF Symbol 'bitcoinsign.circle.fill' public static let bitcoinsignCircleFill = Image(systemName: "bitcoinsign.circle.fill") /// 􀘕 SF Symbol 'bitcoinsign.square' public static let bitcoinsignSquare = Image(systemName: "bitcoinsign.square") /// 􀘖 SF Symbol 'bitcoinsign.square.fill' public static let bitcoinsignSquareFill = Image(systemName: "bitcoinsign.square.fill") /// 􀅓 SF Symbol 'bold' public static let bold = Image(systemName: "bold") /// 􀅗 SF Symbol 'bold.italic.underline' public static let boldItalicUnderline = Image(systemName: "bold.italic.underline") /// 􀅘 SF Symbol 'bold.underline' public static let boldUnderline = Image(systemName: "bold.underline") /// 􀋥 SF Symbol 'bolt' public static let bolt = Image(systemName: "bolt") /// 􀘳 SF Symbol 'bolt.badge.a' public static let boltBadgeA = Image(systemName: "bolt.badge.a") /// 􀘴 SF Symbol 'bolt.badge.a.fill' public static let boltBadgeAFill = Image(systemName: "bolt.badge.a.fill") /// 􀋧 SF Symbol 'bolt.circle' public static let boltCircle = Image(systemName: "bolt.circle") /// 􀋨 SF Symbol 'bolt.circle.fill' public static let boltCircleFill = Image(systemName: "bolt.circle.fill") /// 􀋦 SF Symbol 'bolt.fill' public static let boltFill = Image(systemName: "bolt.fill") /// 􀒗 SF Symbol 'bolt.horizontal' public static let boltHorizontal = Image(systemName: "bolt.horizontal") /// 􀒙 SF Symbol 'bolt.horizontal.circle' public static let boltHorizontalCircle = Image(systemName: "bolt.horizontal.circle") /// 􀒚 SF Symbol 'bolt.horizontal.circle.fill' public static let boltHorizontalCircleFill = Image(systemName: "bolt.horizontal.circle.fill") /// 􀒘 SF Symbol 'bolt.horizontal.fill' public static let boltHorizontalFill = Image(systemName: "bolt.horizontal.fill") /// 􀘿 SF Symbol 'bolt.horizontal.icloud' © Apple (use only for Apple's iCloud) public static let boltHorizontalIcloud = Image(systemName: "bolt.horizontal.icloud") /// 􀙀 SF Symbol 'bolt.horizontal.icloud.fill' © Apple (use only for Apple's iCloud) public static let boltHorizontalIcloudFill = Image(systemName: "bolt.horizontal.icloud.fill") /// 􀋩 SF Symbol 'bolt.slash' public static let boltSlash = Image(systemName: "bolt.slash") /// 􀋪 SF Symbol 'bolt.slash.fill' public static let boltSlashFill = Image(systemName: "bolt.slash.fill") /// 􀉚 SF Symbol 'book' public static let book = Image(systemName: "book") /// 􀉜 SF Symbol 'book.circle' public static let bookCircle = Image(systemName: "book.circle") /// 􀉝 SF Symbol 'book.circle.fill' public static let bookCircleFill = Image(systemName: "book.circle.fill") /// 􀉛 SF Symbol 'book.fill' public static let bookFill = Image(systemName: "book.fill") /// 􀉞 SF Symbol 'bookmark' public static let bookmark = Image(systemName: "bookmark") /// 􀉟 SF Symbol 'bookmark.fill' public static let bookmarkFill = Image(systemName: "bookmark.fill") /// 􀎜 SF Symbol 'briefcase' public static let briefcase = Image(systemName: "briefcase") /// 􀎝 SF Symbol 'briefcase.fill' public static let briefcaseFill = Image(systemName: "briefcase.fill") /// 􀌪 SF Symbol 'bubble.left' public static let bubbleLeft = Image(systemName: "bubble.left") /// 􀒤 SF Symbol 'bubble.left.and.bubble.right' public static let bubbleLeftAndBubbleRight = Image(systemName: "bubble.left.and.bubble.right") /// 􀘲 SF Symbol 'bubble.left.and.bubble.right.fill' public static let bubbleLeftAndBubbleRightFill = Image(systemName: "bubble.left.and.bubble.right.fill") /// 􀌫 SF Symbol 'bubble.left.fill' public static let bubbleLeftFill = Image(systemName: "bubble.left.fill") /// 􀌸 SF Symbol 'bubble.middle.bottom' public static let bubbleMiddleBottom = Image(systemName: "bubble.middle.bottom") /// 􀌹 SF Symbol 'bubble.middle.bottom.fill' public static let bubbleMiddleBottomFill = Image(systemName: "bubble.middle.bottom.fill") /// 􀌼 SF Symbol 'bubble.middle.top' public static let bubbleMiddleTop = Image(systemName: "bubble.middle.top") /// 􀌽 SF Symbol 'bubble.middle.top.fill' public static let bubbleMiddleTopFill = Image(systemName: "bubble.middle.top.fill") /// 􀌨 SF Symbol 'bubble.right' public static let bubbleRight = Image(systemName: "bubble.right") /// 􀌩 SF Symbol 'bubble.right.fill' public static let bubbleRightFill = Image(systemName: "bubble.right.fill") /// 􀓜 SF Symbol 'burn' public static let burn = Image(systemName: "burn") /// 􀑂 SF Symbol 'burst' public static let burst = Image(systemName: "burst") /// 􀘞 SF Symbol 'burst.fill' public static let burstFill = Image(systemName: "burst.fill") /// 􀀈 SF Symbol 'c.circle' public static let cCircle = Image(systemName: "c.circle") /// 􀀉 SF Symbol 'c.circle.fill' public static let cCircleFill = Image(systemName: "c.circle.fill") /// 􀂘 SF Symbol 'c.square' public static let cSquare = Image(systemName: "c.square") /// 􀂙 SF Symbol 'c.square.fill' public static let cSquareFill = Image(systemName: "c.square.fill") /// 􀉉 SF Symbol 'calendar' public static let calendar = Image(systemName: "calendar") /// 􀉋 SF Symbol 'calendar.badge.minus' public static let calendarBadgeMinus = Image(systemName: "calendar.badge.minus") /// 􀉊 SF Symbol 'calendar.badge.plus' public static let calendarBadgePlus = Image(systemName: "calendar.badge.plus") /// 􀒎 SF Symbol 'calendar.circle' public static let calendarCircle = Image(systemName: "calendar.circle") /// 􀒏 SF Symbol 'calendar.circle.fill' public static let calendarCircleFill = Image(systemName: "calendar.circle.fill") /// 􀌞 SF Symbol 'camera' public static let camera = Image(systemName: "camera") /// 􀌠 SF Symbol 'camera.circle' public static let cameraCircle = Image(systemName: "camera.circle") /// 􀌡 SF Symbol 'camera.circle.fill' public static let cameraCircleFill = Image(systemName: "camera.circle.fill") /// 􀌟 SF Symbol 'camera.fill' public static let cameraFill = Image(systemName: "camera.fill") /// 􀝁 SF Symbol 'camera.on.rectangle' public static let cameraOnRectangle = Image(systemName: "camera.on.rectangle") /// 􀝂 SF Symbol 'camera.on.rectangle.fill' public static let cameraOnRectangleFill = Image(systemName: "camera.on.rectangle.fill") /// 􀎼 SF Symbol 'camera.viewfinder' public static let cameraViewfinder = Image(systemName: "camera.viewfinder") /// 􀆡 SF Symbol 'capslock' public static let capslock = Image(systemName: "capslock") /// 􀆢 SF Symbol 'capslock.fill' public static let capslockFill = Image(systemName: "capslock.fill") /// 􀝶 SF Symbol 'capsule' public static let capsule = Image(systemName: "capsule") /// 􀝷 SF Symbol 'capsule.fill' public static let capsuleFill = Image(systemName: "capsule.fill") /// 􀌴 SF Symbol 'captions.bubble' public static let captionsBubble = Image(systemName: "captions.bubble") /// 􀌵 SF Symbol 'captions.bubble.fill' public static let captionsBubbleFill = Image(systemName: "captions.bubble.fill") /// 􀙙 SF Symbol 'car.fill' public static let carFill = Image(systemName: "car.fill") /// 􀍩 SF Symbol 'cart' public static let cart = Image(systemName: "cart") /// 􀍭 SF Symbol 'cart.badge.minus' public static let cartBadgeMinus = Image(systemName: "cart.badge.minus") /// 􀍫 SF Symbol 'cart.badge.plus' public static let cartBadgePlus = Image(systemName: "cart.badge.plus") /// 􀍪 SF Symbol 'cart.fill' public static let cartFill = Image(systemName: "cart.fill") /// 􀍮 SF Symbol 'cart.fill.badge.minus' public static let cartFillBadgeMinus = Image(systemName: "cart.fill.badge.minus") /// 􀍬 SF Symbol 'cart.fill.badge.plus' public static let cartFillBadgePlus = Image(systemName: "cart.fill.badge.plus") /// 􀗃 SF Symbol 'cedisign.circle' public static let cedisignCircle = Image(systemName: "cedisign.circle") /// 􀗄 SF Symbol 'cedisign.circle.fill' public static let cedisignCircleFill = Image(systemName: "cedisign.circle.fill") /// 􀘃 SF Symbol 'cedisign.square' public static let cedisignSquare = Image(systemName: "cedisign.square") /// 􀘄 SF Symbol 'cedisign.square.fill' public static let cedisignSquareFill = Image(systemName: "cedisign.square.fill") /// 􀖙 SF Symbol 'centsign.circle' public static let centsignCircle = Image(systemName: "centsign.circle") /// 􀖚 SF Symbol 'centsign.circle.fill' public static let centsignCircleFill = Image(systemName: "centsign.circle.fill") /// 􀗙 SF Symbol 'centsign.square' public static let centsignSquare = Image(systemName: "centsign.square") /// 􀗚 SF Symbol 'centsign.square.fill' public static let centsignSquareFill = Image(systemName: "centsign.square.fill") /// 􀐾 SF Symbol 'chart.bar' public static let chartBar = Image(systemName: "chart.bar") /// 􀐿 SF Symbol 'chart.bar.fill' public static let chartBarFill = Image(systemName: "chart.bar.fill") /// 􀑀 SF Symbol 'chart.pie' public static let chartPie = Image(systemName: "chart.pie") /// 􀜋 SF Symbol 'chart.pie.fill' public static let chartPieFill = Image(systemName: "chart.pie.fill") /// 􀆅 SF Symbol 'checkmark' public static let checkmark = Image(systemName: "checkmark") /// 􀁢 SF Symbol 'checkmark.circle' public static let checkmarkCircle = Image(systemName: "checkmark.circle") /// 􀁣 SF Symbol 'checkmark.circle.fill' public static let checkmarkCircleFill = Image(systemName: "checkmark.circle.fill") /// 􀏋 SF Symbol 'checkmark.rectangle' public static let checkmarkRectangle = Image(systemName: "checkmark.rectangle") /// 􀏌 SF Symbol 'checkmark.rectangle.fill' public static let checkmarkRectangleFill = Image(systemName: "checkmark.rectangle.fill") /// 􀇺 SF Symbol 'checkmark.seal' public static let checkmarkSeal = Image(systemName: "checkmark.seal") /// 􀇻 SF Symbol 'checkmark.seal.fill' public static let checkmarkSealFill = Image(systemName: "checkmark.seal.fill") /// 􀞛 SF Symbol 'checkmark.shield' public static let checkmarkShield = Image(systemName: "checkmark.shield") /// 􀞜 SF Symbol 'checkmark.shield.fill' public static let checkmarkShieldFill = Image(systemName: "checkmark.shield.fill") /// 􀃲 SF Symbol 'checkmark.square' public static let checkmarkSquare = Image(systemName: "checkmark.square") /// 􀃳 SF Symbol 'checkmark.square.fill' public static let checkmarkSquareFill = Image(systemName: "checkmark.square.fill") /// 􀆑 SF Symbol 'chevron.compact.down' public static let chevronCompactDown = Image(systemName: "chevron.compact.down") /// 􀆒 SF Symbol 'chevron.compact.left' public static let chevronCompactLeft = Image(systemName: "chevron.compact.left") /// 􀆓 SF Symbol 'chevron.compact.right' public static let chevronCompactRight = Image(systemName: "chevron.compact.right") /// 􀆐 SF Symbol 'chevron.compact.up' public static let chevronCompactUp = Image(systemName: "chevron.compact.up") /// 􀆈 SF Symbol 'chevron.down' public static let chevronDown = Image(systemName: "chevron.down") /// 􀁰 SF Symbol 'chevron.down.circle' public static let chevronDownCircle = Image(systemName: "chevron.down.circle") /// 􀁱 SF Symbol 'chevron.down.circle.fill' public static let chevronDownCircleFill = Image(systemName: "chevron.down.circle.fill") /// 􀄀 SF Symbol 'chevron.down.square' public static let chevronDownSquare = Image(systemName: "chevron.down.square") /// 􀄁 SF Symbol 'chevron.down.square.fill' public static let chevronDownSquareFill = Image(systemName: "chevron.down.square.fill") /// 􀆉 SF Symbol 'chevron.left' public static let chevronLeft = Image(systemName: "chevron.left") /// 􀆋 SF Symbol 'chevron.left.2' public static let chevronLeft2 = Image(systemName: "chevron.left.2") /// 􀁲 SF Symbol 'chevron.left.circle' public static let chevronLeftCircle = Image(systemName: "chevron.left.circle") /// 􀁳 SF Symbol 'chevron.left.circle.fill' public static let chevronLeftCircleFill = Image(systemName: "chevron.left.circle.fill") /// 􀄂 SF Symbol 'chevron.left.square' public static let chevronLeftSquare = Image(systemName: "chevron.left.square") /// 􀄃 SF Symbol 'chevron.left.square.fill' public static let chevronLeftSquareFill = Image(systemName: "chevron.left.square.fill") /// 􀆊 SF Symbol 'chevron.right' public static let chevronRight = Image(systemName: "chevron.right") /// 􀆌 SF Symbol 'chevron.right.2' public static let chevronRight2 = Image(systemName: "chevron.right.2") /// 􀁴 SF Symbol 'chevron.right.circle' public static let chevronRightCircle = Image(systemName: "chevron.right.circle") /// 􀁵 SF Symbol 'chevron.right.circle.fill' public static let chevronRightCircleFill = Image(systemName: "chevron.right.circle.fill") /// 􀄄 SF Symbol 'chevron.right.square' public static let chevronRightSquare = Image(systemName: "chevron.right.square") /// 􀄅 SF Symbol 'chevron.right.square.fill' public static let chevronRightSquareFill = Image(systemName: "chevron.right.square.fill") /// 􀆇 SF Symbol 'chevron.up' public static let chevronUp = Image(systemName: "chevron.up") /// 􀆏 SF Symbol 'chevron.up.chevron.down' public static let chevronUpChevronDown = Image(systemName: "chevron.up.chevron.down") /// 􀁮 SF Symbol 'chevron.up.circle' public static let chevronUpCircle = Image(systemName: "chevron.up.circle") /// 􀁯 SF Symbol 'chevron.up.circle.fill' public static let chevronUpCircleFill = Image(systemName: "chevron.up.circle.fill") /// 􀃾 SF Symbol 'chevron.up.square' public static let chevronUpSquare = Image(systemName: "chevron.up.square") /// 􀃿 SF Symbol 'chevron.up.square.fill' public static let chevronUpSquareFill = Image(systemName: "chevron.up.square.fill") /// 􀀀 SF Symbol 'circle' public static let circle = Image(systemName: "circle") /// 􀀁 SF Symbol 'circle.fill' public static let circleFill = Image(systemName: "circle.fill") /// 􀇸 SF Symbol 'circle.grid.3x3' public static let circleGrid3x3 = Image(systemName: "circle.grid.3x3") /// 􀇹 SF Symbol 'circle.grid.3x3.fill' public static let circleGrid3x3Fill = Image(systemName: "circle.grid.3x3.fill") /// 􀆙 SF Symbol 'clear' public static let clear = Image(systemName: "clear") /// 􀆚 SF Symbol 'clear.fill' public static let clearFill = Image(systemName: "clear.fill") /// 􀐫 SF Symbol 'clock' public static let clock = Image(systemName: "clock") /// 􀐬 SF Symbol 'clock.fill' public static let clockFill = Image(systemName: "clock.fill") /// 􀇂 SF Symbol 'cloud' public static let cloud = Image(systemName: "cloud") /// 􀇒 SF Symbol 'cloud.bolt' public static let cloudBolt = Image(systemName: "cloud.bolt") /// 􀇓 SF Symbol 'cloud.bolt.fill' public static let cloudBoltFill = Image(systemName: "cloud.bolt.fill") /// 􀇞 SF Symbol 'cloud.bolt.rain' public static let cloudBoltRain = Image(systemName: "cloud.bolt.rain") /// 􀇟 SF Symbol 'cloud.bolt.rain.fill' public static let cloudBoltRainFill = Image(systemName: "cloud.bolt.rain.fill") /// 􀇄 SF Symbol 'cloud.drizzle' public static let cloudDrizzle = Image(systemName: "cloud.drizzle") /// 􀇅 SF Symbol 'cloud.drizzle.fill' public static let cloudDrizzleFill = Image(systemName: "cloud.drizzle.fill") /// 􀇃 SF Symbol 'cloud.fill' public static let cloudFill = Image(systemName: "cloud.fill") /// 􀇊 SF Symbol 'cloud.fog' public static let cloudFog = Image(systemName: "cloud.fog") /// 􀇋 SF Symbol 'cloud.fog.fill' public static let cloudFogFill = Image(systemName: "cloud.fog.fill") /// 􀇌 SF Symbol 'cloud.hail' public static let cloudHail = Image(systemName: "cloud.hail") /// 􀇍 SF Symbol 'cloud.hail.fill' public static let cloudHailFill = Image(systemName: "cloud.hail.fill") /// 􀇈 SF Symbol 'cloud.heavyrain' public static let cloudHeavyrain = Image(systemName: "cloud.heavyrain") /// 􀇉 SF Symbol 'cloud.heavyrain.fill' public static let cloudHeavyrainFill = Image(systemName: "cloud.heavyrain.fill") /// 􀇚 SF Symbol 'cloud.moon' public static let cloudMoon = Image(systemName: "cloud.moon") /// 􀇠 SF Symbol 'cloud.moon.bolt' public static let cloudMoonBolt = Image(systemName: "cloud.moon.bolt") /// 􀇡 SF Symbol 'cloud.moon.bolt.fill' public static let cloudMoonBoltFill = Image(systemName: "cloud.moon.bolt.fill") /// 􀇛 SF Symbol 'cloud.moon.fill' public static let cloudMoonFill = Image(systemName: "cloud.moon.fill") /// 􀇜 SF Symbol 'cloud.moon.rain' public static let cloudMoonRain = Image(systemName: "cloud.moon.rain") /// 􀇝 SF Symbol 'cloud.moon.rain.fill' public static let cloudMoonRainFill = Image(systemName: "cloud.moon.rain.fill") /// 􀇆 SF Symbol 'cloud.rain' public static let cloudRain = Image(systemName: "cloud.rain") /// 􀇇 SF Symbol 'cloud.rain.fill' public static let cloudRainFill = Image(systemName: "cloud.rain.fill") /// 􀇐 SF Symbol 'cloud.sleet' public static let cloudSleet = Image(systemName: "cloud.sleet") /// 􀇑 SF Symbol 'cloud.sleet.fill' public static let cloudSleetFill = Image(systemName: "cloud.sleet.fill") /// 􀇎 SF Symbol 'cloud.snow' public static let cloudSnow = Image(systemName: "cloud.snow") /// 􀇏 SF Symbol 'cloud.snow.fill' public static let cloudSnowFill = Image(systemName: "cloud.snow.fill") /// 􀇔 SF Symbol 'cloud.sun' public static let cloudSun = Image(systemName: "cloud.sun") /// 􀇘 SF Symbol 'cloud.sun.bolt' public static let cloudSunBolt = Image(systemName: "cloud.sun.bolt") /// 􀇙 SF Symbol 'cloud.sun.bolt.fill' public static let cloudSunBoltFill = Image(systemName: "cloud.sun.bolt.fill") /// 􀇕 SF Symbol 'cloud.sun.fill' public static let cloudSunFill = Image(systemName: "cloud.sun.fill") /// 􀇖 SF Symbol 'cloud.sun.rain' public static let cloudSunRain = Image(systemName: "cloud.sun.rain") /// 􀇗 SF Symbol 'cloud.sun.rain.fill' public static let cloudSunRainFill = Image(systemName: "cloud.sun.rain.fill") /// 􀗁 SF Symbol 'coloncurrencysign.circle' public static let coloncurrencysignCircle = Image(systemName: "coloncurrencysign.circle") /// 􀗂 SF Symbol 'coloncurrencysign.circle.fill' public static let coloncurrencysignCircleFill = Image(systemName: "coloncurrencysign.circle.fill") /// 􀘁 SF Symbol 'coloncurrencysign.square' public static let coloncurrencysignSquare = Image(systemName: "coloncurrencysign.square") /// 􀘂 SF Symbol 'coloncurrencysign.square.fill' public static let coloncurrencysignSquareFill = Image(systemName: "coloncurrencysign.square.fill") /// 􀆔 SF Symbol 'command' public static let command = Image(systemName: "command") /// 􀆍 SF Symbol 'control' public static let control = Image(systemName: "control") /// 􀍯 SF Symbol 'creditcard' public static let creditcard = Image(systemName: "creditcard") /// 􀍰 SF Symbol 'creditcard.fill' public static let creditcardFill = Image(systemName: "creditcard.fill") /// 􀍳 SF Symbol 'crop' public static let crop = Image(systemName: "crop") /// 􀍴 SF Symbol 'crop.rotate' public static let cropRotate = Image(systemName: "crop.rotate") /// 􀗅 SF Symbol 'cruzeirosign.circle' public static let cruzeirosignCircle = Image(systemName: "cruzeirosign.circle") /// 􀗆 SF Symbol 'cruzeirosign.circle.fill' public static let cruzeirosignCircleFill = Image(systemName: "cruzeirosign.circle.fill") /// 􀘅 SF Symbol 'cruzeirosign.square' public static let cruzeirosignSquare = Image(systemName: "cruzeirosign.square") /// 􀘆 SF Symbol 'cruzeirosign.square.fill' public static let cruzeirosignSquareFill = Image(systemName: "cruzeirosign.square.fill") /// 􀐘 SF Symbol 'cube' public static let cube = Image(systemName: "cube") /// 􀐙 SF Symbol 'cube.fill' public static let cubeFill = Image(systemName: "cube.fill") /// 􀀊 SF Symbol 'd.circle' public static let dCircle = Image(systemName: "d.circle") /// 􀀋 SF Symbol 'd.circle.fill' public static let dCircleFill = Image(systemName: "d.circle.fill") /// 􀂚 SF Symbol 'd.square' public static let dSquare = Image(systemName: "d.square") /// 􀂛 SF Symbol 'd.square.fill' public static let dSquareFill = Image(systemName: "d.square.fill") /// 􀋶 SF Symbol 'decrease.indent' public static let decreaseIndent = Image(systemName: "decrease.indent") /// 􀝿 SF Symbol 'decrease.quotelevel' public static let decreaseQuotelevel = Image(systemName: "decrease.quotelevel") /// 􀆛 SF Symbol 'delete.left' public static let deleteLeft = Image(systemName: "delete.left") /// 􀆜 SF Symbol 'delete.left.fill' public static let deleteLeftFill = Image(systemName: "delete.left.fill") /// 􀆗 SF Symbol 'delete.right' public static let deleteRight = Image(systemName: "delete.right") /// 􀆘 SF Symbol 'delete.right.fill' public static let deleteRightFill = Image(systemName: "delete.right.fill") /// 􀙗 SF Symbol 'desktopcomputer' public static let desktopcomputer = Image(systemName: "desktopcomputer") /// 􀅿 SF Symbol 'divide' public static let divide = Image(systemName: "divide") /// 􀁒 SF Symbol 'divide.circle' public static let divideCircle = Image(systemName: "divide.circle") /// 􀁓 SF Symbol 'divide.circle.fill' public static let divideCircleFill = Image(systemName: "divide.circle.fill") /// 􀃢 SF Symbol 'divide.square' public static let divideSquare = Image(systemName: "divide.square") /// 􀃣 SF Symbol 'divide.square.fill' public static let divideSquareFill = Image(systemName: "divide.square.fill") /// 􀈷 SF Symbol 'doc' public static let doc = Image(systemName: "doc") /// 􀉇 SF Symbol 'doc.append' public static let docAppend = Image(systemName: "doc.append") /// 􀈹 SF Symbol 'doc.circle' public static let docCircle = Image(systemName: "doc.circle") /// 􀈺 SF Symbol 'doc.circle.fill' public static let docCircleFill = Image(systemName: "doc.circle.fill") /// 􀈸 SF Symbol 'doc.fill' public static let docFill = Image(systemName: "doc.fill") /// 􀉃 SF Symbol 'doc.on.clipboard' public static let docOnClipboard = Image(systemName: "doc.on.clipboard") /// 􀉄 SF Symbol 'doc.on.clipboard.fill' public static let docOnClipboardFill = Image(systemName: "doc.on.clipboard.fill") /// 􀉁 SF Symbol 'doc.on.doc' public static let docOnDoc = Image(systemName: "doc.on.doc") /// 􀉂 SF Symbol 'doc.on.doc.fill' public static let docOnDocFill = Image(systemName: "doc.on.doc.fill") /// 􀉆 SF Symbol 'doc.plaintext' public static let docPlaintext = Image(systemName: "doc.plaintext") /// 􀉅 SF Symbol 'doc.richtext' public static let docRichtext = Image(systemName: "doc.richtext") /// 􀈿 SF Symbol 'doc.text' public static let docText = Image(systemName: "doc.text") /// 􀉀 SF Symbol 'doc.text.fill' public static let docTextFill = Image(systemName: "doc.text.fill") /// 􀕹 SF Symbol 'doc.text.magnifyingglass' public static let docTextMagnifyingglass = Image(systemName: "doc.text.magnifyingglass") /// 􀖗 SF Symbol 'dollarsign.circle' public static let dollarsignCircle = Image(systemName: "dollarsign.circle") /// 􀖘 SF Symbol 'dollarsign.circle.fill' public static let dollarsignCircleFill = Image(systemName: "dollarsign.circle.fill") /// 􀗗 SF Symbol 'dollarsign.square' public static let dollarsignSquare = Image(systemName: "dollarsign.square") /// 􀗘 SF Symbol 'dollarsign.square.fill' public static let dollarsignSquareFill = Image(systemName: "dollarsign.square.fill") /// 􀖩 SF Symbol 'dongsign.circle' public static let dongsignCircle = Image(systemName: "dongsign.circle") /// 􀖪 SF Symbol 'dongsign.circle.fill' public static let dongsignCircleFill = Image(systemName: "dongsign.circle.fill") /// 􀗩 SF Symbol 'dongsign.square' public static let dongsignSquare = Image(systemName: "dongsign.square") /// 􀗪 SF Symbol 'dongsign.square.fill' public static let dongsignSquareFill = Image(systemName: "dongsign.square.fill") /// 􀌙 SF Symbol 'dot.radiowaves.left.and.right' public static let dotRadiowavesLeftAndRight = Image(systemName: "dot.radiowaves.left.and.right") /// 􀖒 SF Symbol 'dot.radiowaves.right' public static let dotRadiowavesRight = Image(systemName: "dot.radiowaves.right") /// 􀕴 SF Symbol 'dot.square' public static let dotSquare = Image(systemName: "dot.square") /// 􀕵 SF Symbol 'dot.square.fill' public static let dotSquareFill = Image(systemName: "dot.square.fill") /// 􀈀 SF Symbol 'drop.triangle' public static let dropTriangle = Image(systemName: "drop.triangle") /// 􀈁 SF Symbol 'drop.triangle.fill' public static let dropTriangleFill = Image(systemName: "drop.triangle.fill") /// 􀀌 SF Symbol 'e.circle' public static let eCircle = Image(systemName: "e.circle") /// 􀀍 SF Symbol 'e.circle.fill' public static let eCircleFill = Image(systemName: "e.circle.fill") /// 􀂜 SF Symbol 'e.square' public static let eSquare = Image(systemName: "e.square") /// 􀂝 SF Symbol 'e.square.fill' public static let eSquareFill = Image(systemName: "e.square.fill") /// 􀜣 SF Symbol 'ear' public static let ear = Image(systemName: "ear") /// 􀆥 SF Symbol 'eject' public static let eject = Image(systemName: "eject") /// 􀆦 SF Symbol 'eject.fill' public static let ejectFill = Image(systemName: "eject.fill") /// 􀍠 SF Symbol 'ellipsis' public static let ellipsis = Image(systemName: "ellipsis") /// 􀍡 SF Symbol 'ellipsis.circle' public static let ellipsisCircle = Image(systemName: "ellipsis.circle") /// 􀍢 SF Symbol 'ellipsis.circle.fill' public static let ellipsisCircleFill = Image(systemName: "ellipsis.circle.fill") /// 􀍕 SF Symbol 'envelope' public static let envelope = Image(systemName: "envelope") /// 􀍛 SF Symbol 'envelope.badge' public static let envelopeBadge = Image(systemName: "envelope.badge") /// 􀍜 SF Symbol 'envelope.badge.fill' public static let envelopeBadgeFill = Image(systemName: "envelope.badge.fill") /// 􀍗 SF Symbol 'envelope.circle' public static let envelopeCircle = Image(systemName: "envelope.circle") /// 􀍘 SF Symbol 'envelope.circle.fill' public static let envelopeCircleFill = Image(systemName: "envelope.circle.fill") /// 􀍖 SF Symbol 'envelope.fill' public static let envelopeFill = Image(systemName: "envelope.fill") /// 􀍙 SF Symbol 'envelope.open' public static let envelopeOpen = Image(systemName: "envelope.open") /// 􀍚 SF Symbol 'envelope.open.fill' public static let envelopeOpenFill = Image(systemName: "envelope.open.fill") /// 􀆀 SF Symbol 'equal' public static let equal = Image(systemName: "equal") /// 􀁔 SF Symbol 'equal.circle' public static let equalCircle = Image(systemName: "equal.circle") /// 􀁕 SF Symbol 'equal.circle.fill' public static let equalCircleFill = Image(systemName: "equal.circle.fill") /// 􀃤 SF Symbol 'equal.square' public static let equalSquare = Image(systemName: "equal.square") /// 􀃥 SF Symbol 'equal.square.fill' public static let equalSquareFill = Image(systemName: "equal.square.fill") /// 􀆧 SF Symbol 'escape' public static let escape = Image(systemName: "escape") /// 􀖧 SF Symbol 'eurosign.circle' public static let eurosignCircle = Image(systemName: "eurosign.circle") /// 􀖨 SF Symbol 'eurosign.circle.fill' public static let eurosignCircleFill = Image(systemName: "eurosign.circle.fill") /// 􀗧 SF Symbol 'eurosign.square' public static let eurosignSquare = Image(systemName: "eurosign.square") /// 􀗨 SF Symbol 'eurosign.square.fill' public static let eurosignSquareFill = Image(systemName: "eurosign.square.fill") /// 􀅎 SF Symbol 'exclamationmark' public static let exclamationmark = Image(systemName: "exclamationmark") /// 􀌬 SF Symbol 'exclamationmark.bubble' public static let exclamationmarkBubble = Image(systemName: "exclamationmark.bubble") /// 􀌭 SF Symbol 'exclamationmark.bubble.fill' public static let exclamationmarkBubbleFill = Image(systemName: "exclamationmark.bubble.fill") /// 􀁞 SF Symbol 'exclamationmark.circle' public static let exclamationmarkCircle = Image(systemName: "exclamationmark.circle") /// 􀁟 SF Symbol 'exclamationmark.circle.fill' public static let exclamationmarkCircleFill = Image(systemName: "exclamationmark.circle.fill") /// 􀌑 SF Symbol 'exclamationmark.icloud' © Apple (use only for Apple's iCloud) public static let exclamationmarkIcloud = Image(systemName: "exclamationmark.icloud") /// 􀌒 SF Symbol 'exclamationmark.icloud.fill' © Apple (use only for Apple's iCloud) public static let exclamationmarkIcloudFill = Image(systemName: "exclamationmark.icloud.fill") /// 􀘯 SF Symbol 'exclamationmark.octagon' public static let exclamationmarkOctagon = Image(systemName: "exclamationmark.octagon") /// 􀘰 SF Symbol 'exclamationmark.octagon.fill' public static let exclamationmarkOctagonFill = Image(systemName: "exclamationmark.octagon.fill") /// 􀞟 SF Symbol 'exclamationmark.shield' public static let exclamationmarkShield = Image(systemName: "exclamationmark.shield") /// 􀞠 SF Symbol 'exclamationmark.shield.fill' public static let exclamationmarkShieldFill = Image(systemName: "exclamationmark.shield.fill") /// 􀃮 SF Symbol 'exclamationmark.square' public static let exclamationmarkSquare = Image(systemName: "exclamationmark.square") /// 􀃯 SF Symbol 'exclamationmark.square.fill' public static let exclamationmarkSquareFill = Image(systemName: "exclamationmark.square.fill") /// 􀇾 SF Symbol 'exclamationmark.triangle' public static let exclamationmarkTriangle = Image(systemName: "exclamationmark.triangle") /// 􀇿 SF Symbol 'exclamationmark.triangle.fill' public static let exclamationmarkTriangleFill = Image(systemName: "exclamationmark.triangle.fill") /// 􀋭 SF Symbol 'eye' public static let eye = Image(systemName: "eye") /// 􀋮 SF Symbol 'eye.fill' public static let eyeFill = Image(systemName: "eye.fill") /// 􀋯 SF Symbol 'eye.slash' public static let eyeSlash = Image(systemName: "eye.slash") /// 􀋰 SF Symbol 'eye.slash.fill' public static let eyeSlashFill = Image(systemName: "eye.slash.fill") /// 􀎗 SF Symbol 'eyedropper' public static let eyedropper = Image(systemName: "eyedropper") /// 􀎙 SF Symbol 'eyedropper.full' public static let eyedropperFull = Image(systemName: "eyedropper.full") /// 􀎘 SF Symbol 'eyedropper.halffull' public static let eyedropperHalffull = Image(systemName: "eyedropper.halffull") /// 􀖆 SF Symbol 'eyeglasses' public static let eyeglasses = Image(systemName: "eyeglasses") /// 􀀎 SF Symbol 'f.circle' public static let fCircle = Image(systemName: "f.circle") /// 􀀏 SF Symbol 'f.circle.fill' public static let fCircleFill = Image(systemName: "f.circle.fill") /// 􀅭 SF Symbol 'f.cursive' public static let fCursive = Image(systemName: "f.cursive") /// 􀝧 SF Symbol 'f.cursive.circle' public static let fCursiveCircle = Image(systemName: "f.cursive.circle") /// 􀝨 SF Symbol 'f.cursive.circle.fill' public static let fCursiveCircleFill = Image(systemName: "f.cursive.circle.fill") /// 􀂞 SF Symbol 'f.square' public static let fSquare = Image(systemName: "f.square") /// 􀂟 SF Symbol 'f.square.fill' public static let fSquareFill = Image(systemName: "f.square.fill") /// 􀎽 SF Symbol 'faceid' public static let faceid = Image(systemName: "faceid") /// 􀎶 SF Symbol 'film' public static let film = Image(systemName: "film") /// 􀎷 SF Symbol 'film.fill' public static let filmFill = Image(systemName: "film.fill") /// 􀋉 SF Symbol 'flag' public static let flag = Image(systemName: "flag") /// 􀋋 SF Symbol 'flag.circle' public static let flagCircle = Image(systemName: "flag.circle") /// 􀋌 SF Symbol 'flag.circle.fill' public static let flagCircleFill = Image(systemName: "flag.circle.fill") /// 􀋊 SF Symbol 'flag.fill' public static let flagFill = Image(systemName: "flag.fill") /// 􀋍 SF Symbol 'flag.slash' public static let flagSlash = Image(systemName: "flag.slash") /// 􀋎 SF Symbol 'flag.slash.fill' public static let flagSlashFill = Image(systemName: "flag.slash.fill") /// 􀙬 SF Symbol 'flame' public static let flame = Image(systemName: "flame") /// 􀙭 SF Symbol 'flame.fill' public static let flameFill = Image(systemName: "flame.fill") /// 􀖡 SF Symbol 'florinsign.circle' public static let florinsignCircle = Image(systemName: "florinsign.circle") /// 􀖢 SF Symbol 'florinsign.circle.fill' public static let florinsignCircleFill = Image(systemName: "florinsign.circle.fill") /// 􀗡 SF Symbol 'florinsign.square' public static let florinsignSquare = Image(systemName: "florinsign.square") /// 􀗢 SF Symbol 'florinsign.square.fill' public static let florinsignSquareFill = Image(systemName: "florinsign.square.fill") /// 􀐕 SF Symbol 'flowchart' public static let flowchart = Image(systemName: "flowchart") /// 􀐖 SF Symbol 'flowchart.fill' public static let flowchartFill = Image(systemName: "flowchart.fill") /// 􀈕 SF Symbol 'folder' public static let folder = Image(systemName: "folder") /// 􀈛 SF Symbol 'folder.badge.minus' public static let folderBadgeMinus = Image(systemName: "folder.badge.minus") /// 􀈝 SF Symbol 'folder.badge.person.crop' public static let folderBadgePersonCrop = Image(systemName: "folder.badge.person.crop") /// 􀈙 SF Symbol 'folder.badge.plus' public static let folderBadgePlus = Image(systemName: "folder.badge.plus") /// 􀈗 SF Symbol 'folder.circle' public static let folderCircle = Image(systemName: "folder.circle") /// 􀈘 SF Symbol 'folder.circle.fill' public static let folderCircleFill = Image(systemName: "folder.circle.fill") /// 􀈖 SF Symbol 'folder.fill' public static let folderFill = Image(systemName: "folder.fill") /// 􀈜 SF Symbol 'folder.fill.badge.minus' public static let folderFillBadgeMinus = Image(systemName: "folder.fill.badge.minus") /// 􀈞 SF Symbol 'folder.fill.badge.person.crop' public static let folderFillBadgePersonCrop = Image(systemName: "folder.fill.badge.person.crop") /// 􀈚 SF Symbol 'folder.fill.badge.plus' public static let folderFillBadgePlus = Image(systemName: "folder.fill.badge.plus") /// 􀊋 SF Symbol 'forward' public static let forward = Image(systemName: "forward") /// 􀊏 SF Symbol 'forward.end' public static let forwardEnd = Image(systemName: "forward.end") /// 􀊓 SF Symbol 'forward.end.alt' public static let forwardEndAlt = Image(systemName: "forward.end.alt") /// 􀊔 SF Symbol 'forward.end.alt.fill' public static let forwardEndAltFill = Image(systemName: "forward.end.alt.fill") /// 􀊐 SF Symbol 'forward.end.fill' public static let forwardEndFill = Image(systemName: "forward.end.fill") /// 􀊌 SF Symbol 'forward.fill' public static let forwardFill = Image(systemName: "forward.fill") /// 􀖟 SF Symbol 'francsign.circle' public static let francsignCircle = Image(systemName: "francsign.circle") /// 􀖠 SF Symbol 'francsign.circle.fill' public static let francsignCircleFill = Image(systemName: "francsign.circle.fill") /// 􀗟 SF Symbol 'francsign.square' public static let francsignSquare = Image(systemName: "francsign.square") /// 􀗠 SF Symbol 'francsign.square.fill' public static let francsignSquareFill = Image(systemName: "francsign.square.fill") /// 􀅮 SF Symbol 'function' public static let function = Image(systemName: "function") /// 􀅬 SF Symbol 'fx' public static let fx = Image(systemName: "fx") /// 􀀐 SF Symbol 'g.circle' public static let gCircle = Image(systemName: "g.circle") /// 􀀑 SF Symbol 'g.circle.fill' public static let gCircleFill = Image(systemName: "g.circle.fill") /// 􀂠 SF Symbol 'g.square' public static let gSquare = Image(systemName: "g.square") /// 􀂡 SF Symbol 'g.square.fill' public static let gSquareFill = Image(systemName: "g.square.fill") /// 􀛸 SF Symbol 'gamecontroller' public static let gamecontroller = Image(systemName: "gamecontroller") /// 􀛹 SF Symbol 'gamecontroller.fill' public static let gamecontrollerFill = Image(systemName: "gamecontroller.fill") /// 􀍟 SF Symbol 'gear' public static let gear = Image(systemName: "gear") /// 􀑉 SF Symbol 'gift' public static let gift = Image(systemName: "gift") /// 􀑊 SF Symbol 'gift.fill' public static let giftFill = Image(systemName: "gift.fill") /// 􀆪 SF Symbol 'globe' public static let globe = Image(systemName: "globe") /// 􀎀 SF Symbol 'gobackward' public static let gobackward = Image(systemName: "gobackward") /// 􀎂 SF Symbol 'gobackward.10' public static let gobackward10 = Image(systemName: "gobackward.10") /// 􀎄 SF Symbol 'gobackward.15' public static let gobackward15 = Image(systemName: "gobackward.15") /// 􀎆 SF Symbol 'gobackward.30' public static let gobackward30 = Image(systemName: "gobackward.30") /// 􀎈 SF Symbol 'gobackward.45' public static let gobackward45 = Image(systemName: "gobackward.45") /// 􀎊 SF Symbol 'gobackward.60' public static let gobackward60 = Image(systemName: "gobackward.60") /// 􀘥 SF Symbol 'gobackward.75' public static let gobackward75 = Image(systemName: "gobackward.75") /// 􀘧 SF Symbol 'gobackward.90' public static let gobackward90 = Image(systemName: "gobackward.90") /// 􀘩 SF Symbol 'gobackward.minus' public static let gobackwardMinus = Image(systemName: "gobackward.minus") /// 􀍿 SF Symbol 'goforward' public static let goforward = Image(systemName: "goforward") /// 􀎁 SF Symbol 'goforward.10' public static let goforward10 = Image(systemName: "goforward.10") /// 􀎃 SF Symbol 'goforward.15' public static let goforward15 = Image(systemName: "goforward.15") /// 􀎅 SF Symbol 'goforward.30' public static let goforward30 = Image(systemName: "goforward.30") /// 􀎇 SF Symbol 'goforward.45' public static let goforward45 = Image(systemName: "goforward.45") /// 􀎉 SF Symbol 'goforward.60' public static let goforward60 = Image(systemName: "goforward.60") /// 􀘤 SF Symbol 'goforward.75' public static let goforward75 = Image(systemName: "goforward.75") /// 􀘦 SF Symbol 'goforward.90' public static let goforward90 = Image(systemName: "goforward.90") /// 􀘨 SF Symbol 'goforward.plus' public static let goforwardPlus = Image(systemName: "goforward.plus") /// 􀆂 SF Symbol 'greaterthan' public static let greaterthan = Image(systemName: "greaterthan") /// 􀁖 SF Symbol 'greaterthan.circle' public static let greaterthanCircle = Image(systemName: "greaterthan.circle") /// 􀁗 SF Symbol 'greaterthan.circle.fill' public static let greaterthanCircleFill = Image(systemName: "greaterthan.circle.fill") /// 􀃨 SF Symbol 'greaterthan.square' public static let greaterthanSquare = Image(systemName: "greaterthan.square") /// 􀃩 SF Symbol 'greaterthan.square.fill' public static let greaterthanSquareFill = Image(systemName: "greaterthan.square.fill") /// 􀓗 SF Symbol 'grid' public static let grid = Image(systemName: "grid") /// 􀓘 SF Symbol 'grid.circle' public static let gridCircle = Image(systemName: "grid.circle") /// 􀘟 SF Symbol 'grid.circle.fill' public static let gridCircleFill = Image(systemName: "grid.circle.fill") /// 􀖿 SF Symbol 'guaranisign.circle' public static let guaranisignCircle = Image(systemName: "guaranisign.circle") /// 􀗀 SF Symbol 'guaranisign.circle.fill' public static let guaranisignCircleFill = Image(systemName: "guaranisign.circle.fill") /// 􀗿 SF Symbol 'guaranisign.square' public static let guaranisignSquare = Image(systemName: "guaranisign.square") /// 􀘀 SF Symbol 'guaranisign.square.fill' public static let guaranisignSquareFill = Image(systemName: "guaranisign.square.fill") /// 􀑭 SF Symbol 'guitars' public static let guitars = Image(systemName: "guitars") /// 􀀒 SF Symbol 'h.circle' public static let hCircle = Image(systemName: "h.circle") /// 􀀓 SF Symbol 'h.circle.fill' public static let hCircleFill = Image(systemName: "h.circle.fill") /// 􀂢 SF Symbol 'h.square' public static let hSquare = Image(systemName: "h.square") /// 􀂣 SF Symbol 'h.square.fill' public static let hSquareFill = Image(systemName: "h.square.fill") /// 􀙄 SF Symbol 'hammer' public static let hammer = Image(systemName: "hammer") /// 􀙅 SF Symbol 'hammer.fill' public static let hammerFill = Image(systemName: "hammer.fill") /// 􀖓 SF Symbol 'hand.draw' public static let handDraw = Image(systemName: "hand.draw") /// 􀖔 SF Symbol 'hand.draw.fill' public static let handDrawFill = Image(systemName: "hand.draw.fill") /// 􀙽 SF Symbol 'hand.point.left' public static let handPointLeft = Image(systemName: "hand.point.left") /// 􀙾 SF Symbol 'hand.point.left.fill' public static let handPointLeftFill = Image(systemName: "hand.point.left.fill") /// 􀙿 SF Symbol 'hand.point.right' public static let handPointRight = Image(systemName: "hand.point.right") /// 􀚀 SF Symbol 'hand.point.right.fill' public static let handPointRightFill = Image(systemName: "hand.point.right.fill") /// 􀉻 SF Symbol 'hand.raised' public static let handRaised = Image(systemName: "hand.raised") /// 􀉼 SF Symbol 'hand.raised.fill' public static let handRaisedFill = Image(systemName: "hand.raised.fill") /// 􀉽 SF Symbol 'hand.raised.slash' public static let handRaisedSlash = Image(systemName: "hand.raised.slash") /// 􀉾 SF Symbol 'hand.raised.slash.fill' public static let handRaisedSlashFill = Image(systemName: "hand.raised.slash.fill") /// 􀊁 SF Symbol 'hand.thumbsdown' public static let handThumbsdown = Image(systemName: "hand.thumbsdown") /// 􀊂 SF Symbol 'hand.thumbsdown.fill' public static let handThumbsdownFill = Image(systemName: "hand.thumbsdown.fill") /// 􀉿 SF Symbol 'hand.thumbsup' public static let handThumbsup = Image(systemName: "hand.thumbsup") /// 􀊀 SF Symbol 'hand.thumbsup.fill' public static let handThumbsupFill = Image(systemName: "hand.thumbsup.fill") /// 􀓎 SF Symbol 'hare' public static let hare = Image(systemName: "hare") /// 􀓏 SF Symbol 'hare.fill' public static let hareFill = Image(systemName: "hare.fill") /// 􀑈 SF Symbol 'headphones' public static let headphones = Image(systemName: "headphones") /// 􀊴 SF Symbol 'heart' public static let heart = Image(systemName: "heart") /// 􀊸 SF Symbol 'heart.circle' public static let heartCircle = Image(systemName: "heart.circle") /// 􀊹 SF Symbol 'heart.circle.fill' public static let heartCircleFill = Image(systemName: "heart.circle.fill") /// 􀊵 SF Symbol 'heart.fill' public static let heartFill = Image(systemName: "heart.fill") /// 􀊶 SF Symbol 'heart.slash' public static let heartSlash = Image(systemName: "heart.slash") /// 􀊺 SF Symbol 'heart.slash.circle' public static let heartSlashCircle = Image(systemName: "heart.slash.circle") /// 􀊻 SF Symbol 'heart.slash.circle.fill' public static let heartSlashCircleFill = Image(systemName: "heart.slash.circle.fill") /// 􀊷 SF Symbol 'heart.slash.fill' public static let heartSlashFill = Image(systemName: "heart.slash.fill") /// 􀐪 SF Symbol 'helm' public static let helm = Image(systemName: "helm") /// 􀝝 SF Symbol 'hexagon' public static let hexagon = Image(systemName: "hexagon") /// 􀝞 SF Symbol 'hexagon.fill' public static let hexagonFill = Image(systemName: "hexagon.fill") /// 􀝎 SF Symbol 'hifispeaker' public static let hifispeaker = Image(systemName: "hifispeaker") /// 􀝏 SF Symbol 'hifispeaker.fill' public static let hifispeakerFill = Image(systemName: "hifispeaker.fill") /// 􀖇 SF Symbol 'hourglass' public static let hourglass = Image(systemName: "hourglass") /// 􀎞 SF Symbol 'house' public static let house = Image(systemName: "house") /// 􀎟 SF Symbol 'house.fill' public static let houseFill = Image(systemName: "house.fill") /// 􀖻 SF Symbol 'hryvniasign.circle' public static let hryvniasignCircle = Image(systemName: "hryvniasign.circle") /// 􀖼 SF Symbol 'hryvniasign.circle.fill' public static let hryvniasignCircleFill = Image(systemName: "hryvniasign.circle.fill") /// 􀗻 SF Symbol 'hryvniasign.square' public static let hryvniasignSquare = Image(systemName: "hryvniasign.square") /// 􀗼 SF Symbol 'hryvniasign.square.fill' public static let hryvniasignSquareFill = Image(systemName: "hryvniasign.square.fill") /// 􀇩 SF Symbol 'hurricane' public static let hurricane = Image(systemName: "hurricane") /// 􀀔 SF Symbol 'i.circle' public static let iCircle = Image(systemName: "i.circle") /// 􀀕 SF Symbol 'i.circle.fill' public static let iCircleFill = Image(systemName: "i.circle.fill") /// 􀂤 SF Symbol 'i.square' public static let iSquare = Image(systemName: "i.square") /// 􀂥 SF Symbol 'i.square.fill' public static let iSquareFill = Image(systemName: "i.square.fill") /// 􀌋 SF Symbol 'icloud' © Apple (use only for Apple's iCloud) public static let icloud = Image(systemName: "icloud") /// 􀌕 SF Symbol 'icloud.and.arrow.down' © Apple (use only for Apple's iCloud) public static let icloudAndArrowDown = Image(systemName: "icloud.and.arrow.down") /// 􀌖 SF Symbol 'icloud.and.arrow.down.fill' © Apple (use only for Apple's iCloud) public static let icloudAndArrowDownFill = Image(systemName: "icloud.and.arrow.down.fill") /// 􀌗 SF Symbol 'icloud.and.arrow.up' © Apple (use only for Apple's iCloud) public static let icloudAndArrowUp = Image(systemName: "icloud.and.arrow.up") /// 􀌘 SF Symbol 'icloud.and.arrow.up.fill' © Apple (use only for Apple's iCloud) public static let icloudAndArrowUpFill = Image(systemName: "icloud.and.arrow.up.fill") /// 􀌍 SF Symbol 'icloud.circle' © Apple (use only for Apple's iCloud) public static let icloudCircle = Image(systemName: "icloud.circle") /// 􀌎 SF Symbol 'icloud.circle.fill' © Apple (use only for Apple's iCloud) public static let icloudCircleFill = Image(systemName: "icloud.circle.fill") /// 􀌌 SF Symbol 'icloud.fill' © Apple (use only for Apple's iCloud) public static let icloudFill = Image(systemName: "icloud.fill") /// 􀌏 SF Symbol 'icloud.slash' © Apple (use only for Apple's iCloud) public static let icloudSlash = Image(systemName: "icloud.slash") /// 􀌐 SF Symbol 'icloud.slash.fill' © Apple (use only for Apple's iCloud) public static let icloudSlashFill = Image(systemName: "icloud.slash.fill") /// 􀋵 SF Symbol 'increase.indent' public static let increaseIndent = Image(systemName: "increase.indent") /// 􀞀 SF Symbol 'increase.quotelevel' public static let increaseQuotelevel = Image(systemName: "increase.quotelevel") /// 􀖫 SF Symbol 'indianrupeesign.circle' public static let indianrupeesignCircle = Image(systemName: "indianrupeesign.circle") /// 􀖬 SF Symbol 'indianrupeesign.circle.fill' public static let indianrupeesignCircleFill = Image(systemName: "indianrupeesign.circle.fill") /// 􀗫 SF Symbol 'indianrupeesign.square' public static let indianrupeesignSquare = Image(systemName: "indianrupeesign.square") /// 􀗬 SF Symbol 'indianrupeesign.square.fill' public static let indianrupeesignSquareFill = Image(systemName: "indianrupeesign.square.fill") /// 􀅳 SF Symbol 'info' public static let info = Image(systemName: "info") /// 􀅴 SF Symbol 'info.circle' public static let infoCircle = Image(systemName: "info.circle") /// 􀅵 SF Symbol 'info.circle.fill' public static let infoCircleFill = Image(systemName: "info.circle.fill") /// 􀅔 SF Symbol 'italic' public static let italic = Image(systemName: "italic") /// 􀀖 SF Symbol 'j.circle' public static let jCircle = Image(systemName: "j.circle") /// 􀀗 SF Symbol 'j.circle.fill' public static let jCircleFill = Image(systemName: "j.circle.fill") /// 􀂦 SF Symbol 'j.square' public static let jSquare = Image(systemName: "j.square") /// 􀂧 SF Symbol 'j.square.fill' public static let jSquareFill = Image(systemName: "j.square.fill") /// 􀀘 SF Symbol 'k.circle' public static let kCircle = Image(systemName: "k.circle") /// 􀀙 SF Symbol 'k.circle.fill' public static let kCircleFill = Image(systemName: "k.circle.fill") /// 􀂨 SF Symbol 'k.square' public static let kSquare = Image(systemName: "k.square") /// 􀂩 SF Symbol 'k.square.fill' public static let kSquareFill = Image(systemName: "k.square.fill") /// 􀇳 SF Symbol 'keyboard' public static let keyboard = Image(systemName: "keyboard") /// 􀓖 SF Symbol 'keyboard.chevron.compact.down' public static let keyboardChevronCompactDown = Image(systemName: "keyboard.chevron.compact.down") /// 􀖳 SF Symbol 'kipsign.circle' public static let kipsignCircle = Image(systemName: "kipsign.circle") /// 􀖴 SF Symbol 'kipsign.circle.fill' public static let kipsignCircleFill = Image(systemName: "kipsign.circle.fill") /// 􀗳 SF Symbol 'kipsign.square' public static let kipsignSquare = Image(systemName: "kipsign.square") /// 􀗴 SF Symbol 'kipsign.square.fill' public static let kipsignSquareFill = Image(systemName: "kipsign.square.fill") /// 􀀚 SF Symbol 'l.circle' public static let lCircle = Image(systemName: "l.circle") /// 􀀛 SF Symbol 'l.circle.fill' public static let lCircleFill = Image(systemName: "l.circle.fill") /// 􀂪 SF Symbol 'l.square' public static let lSquare = Image(systemName: "l.square") /// 􀂫 SF Symbol 'l.square.fill' public static let lSquareFill = Image(systemName: "l.square.fill") /// 􀗓 SF Symbol 'larisign.circle' public static let larisignCircle = Image(systemName: "larisign.circle") /// 􀗔 SF Symbol 'larisign.circle.fill' public static let larisignCircleFill = Image(systemName: "larisign.circle.fill") /// 􀘓 SF Symbol 'larisign.square' public static let larisignSquare = Image(systemName: "larisign.square") /// 􀘔 SF Symbol 'larisign.square.fill' public static let larisignSquareFill = Image(systemName: "larisign.square.fill") /// 􀓩 SF Symbol 'lasso' public static let lasso = Image(systemName: "lasso") /// 􀆁 SF Symbol 'lessthan' public static let lessthan = Image(systemName: "lessthan") /// 􀁘 SF Symbol 'lessthan.circle' public static let lessthanCircle = Image(systemName: "lessthan.circle") /// 􀁙 SF Symbol 'lessthan.circle.fill' public static let lessthanCircleFill = Image(systemName: "lessthan.circle.fill") /// 􀃦 SF Symbol 'lessthan.square' public static let lessthanSquare = Image(systemName: "lessthan.square") /// 􀃧 SF Symbol 'lessthan.square.fill' public static let lessthanSquareFill = Image(systemName: "lessthan.square.fill") /// 􀇮 SF Symbol 'light.max' public static let lightMax = Image(systemName: "light.max") /// 􀇭 SF Symbol 'light.min' public static let lightMin = Image(systemName: "light.min") /// 􀛭 SF Symbol 'lightbulb' public static let lightbulb = Image(systemName: "lightbulb") /// 􀛮 SF Symbol 'lightbulb.fill' public static let lightbulbFill = Image(systemName: "lightbulb.fill") /// 􀞃 SF Symbol 'lightbulb.slash' public static let lightbulbSlash = Image(systemName: "lightbulb.slash") /// 􀞄 SF Symbol 'lightbulb.slash.fill' public static let lightbulbSlashFill = Image(systemName: "lightbulb.slash.fill") /// 􀉣 SF Symbol 'link' public static let link = Image(systemName: "link") /// 􀒠 SF Symbol 'link.circle' public static let linkCircle = Image(systemName: "link.circle") /// 􀒡 SF Symbol 'link.circle.fill' public static let linkCircleFill = Image(systemName: "link.circle.fill") /// 􀒞 SF Symbol 'link.icloud' © Apple (use only for Apple's iCloud) public static let linkIcloud = Image(systemName: "link.icloud") /// 􀒟 SF Symbol 'link.icloud.fill' © Apple (use only for Apple's iCloud) public static let linkIcloudFill = Image(systemName: "link.icloud.fill") /// 􀖷 SF Symbol 'lirasign.circle' public static let lirasignCircle = Image(systemName: "lirasign.circle") /// 􀖸 SF Symbol 'lirasign.circle.fill' public static let lirasignCircleFill = Image(systemName: "lirasign.circle.fill") /// 􀗷 SF Symbol 'lirasign.square' public static let lirasignSquare = Image(systemName: "lirasign.square") /// 􀗸 SF Symbol 'lirasign.square.fill' public static let lirasignSquareFill = Image(systemName: "lirasign.square.fill") /// 􀋲 SF Symbol 'list.bullet' public static let listBullet = Image(systemName: "list.bullet") /// 􀋷 SF Symbol 'list.bullet.below.rectangle' public static let listBulletBelowRectangle = Image(systemName: "list.bullet.below.rectangle") /// 􀋳 SF Symbol 'list.bullet.indent' public static let listBulletIndent = Image(systemName: "list.bullet.indent") /// 􀋱 SF Symbol 'list.dash' public static let listDash = Image(systemName: "list.dash") /// 􀋴 SF Symbol 'list.number' public static let listNumber = Image(systemName: "list.number") /// 􀐡 SF Symbol 'livephoto' © Apple (use only for Apple's Live Photos feature) public static let livephoto = Image(systemName: "livephoto") /// 􀐣 SF Symbol 'livephoto.play' © Apple (use only for Apple's Live Photos feature) public static let livephotoPlay = Image(systemName: "livephoto.play") /// 􀐢 SF Symbol 'livephoto.slash' © Apple (use only for Apple's Live Photos feature) public static let livephotoSlash = Image(systemName: "livephoto.slash") /// 􀋑 SF Symbol 'location' public static let location = Image(systemName: "location") /// 􀋕 SF Symbol 'location.circle' public static let locationCircle = Image(systemName: "location.circle") /// 􀋖 SF Symbol 'location.circle.fill' public static let locationCircleFill = Image(systemName: "location.circle.fill") /// 􀋒 SF Symbol 'location.fill' public static let locationFill = Image(systemName: "location.fill") /// 􀋓 SF Symbol 'location.north' public static let locationNorth = Image(systemName: "location.north") /// 􀋔 SF Symbol 'location.north.fill' public static let locationNorthFill = Image(systemName: "location.north.fill") /// 􀋗 SF Symbol 'location.north.line' public static let locationNorthLine = Image(systemName: "location.north.line") /// 􀋘 SF Symbol 'location.north.line.fill' public static let locationNorthLineFill = Image(systemName: "location.north.line.fill") /// 􀘬 SF Symbol 'location.slash' public static let locationSlash = Image(systemName: "location.slash") /// 􀘭 SF Symbol 'location.slash.fill' public static let locationSlashFill = Image(systemName: "location.slash.fill") /// 􀎠 SF Symbol 'lock' public static let lock = Image(systemName: "lock") /// 􀒲 SF Symbol 'lock.circle' public static let lockCircle = Image(systemName: "lock.circle") /// 􀒳 SF Symbol 'lock.circle.fill' public static let lockCircleFill = Image(systemName: "lock.circle.fill") /// 􀎡 SF Symbol 'lock.fill' public static let lockFill = Image(systemName: "lock.fill") /// 􀙵 SF Symbol 'lock.icloud' © Apple (use only for Apple's iCloud) public static let lockIcloud = Image(systemName: "lock.icloud") /// 􀙶 SF Symbol 'lock.icloud.fill' © Apple (use only for Apple's iCloud) public static let lockIcloudFill = Image(systemName: "lock.icloud.fill") /// 􀎤 SF Symbol 'lock.open' public static let lockOpen = Image(systemName: "lock.open") /// 􀎥 SF Symbol 'lock.open.fill' public static let lockOpenFill = Image(systemName: "lock.open.fill") /// 􀑙 SF Symbol 'lock.rotation' public static let lockRotation = Image(systemName: "lock.rotation") /// 􀞙 SF Symbol 'lock.shield' public static let lockShield = Image(systemName: "lock.shield") /// 􀞚 SF Symbol 'lock.shield.fill' public static let lockShieldFill = Image(systemName: "lock.shield.fill") /// 􀎢 SF Symbol 'lock.slash' public static let lockSlash = Image(systemName: "lock.slash") /// 􀎣 SF Symbol 'lock.slash.fill' public static let lockSlashFill = Image(systemName: "lock.slash.fill") /// 􀀜 SF Symbol 'm.circle' public static let mCircle = Image(systemName: "m.circle") /// 􀀝 SF Symbol 'm.circle.fill' public static let mCircleFill = Image(systemName: "m.circle.fill") /// 􀂬 SF Symbol 'm.square' public static let mSquare = Image(systemName: "m.square") /// 􀂭 SF Symbol 'm.square.fill' public static let mSquareFill = Image(systemName: "m.square.fill") /// 􀏜 SF Symbol 'macwindow' public static let macwindow = Image(systemName: "macwindow") /// 􀊫 SF Symbol 'magnifyingglass' public static let magnifyingglass = Image(systemName: "magnifyingglass") /// 􀒒 SF Symbol 'magnifyingglass.circle' public static let magnifyingglassCircle = Image(systemName: "magnifyingglass.circle") /// 􀒓 SF Symbol 'magnifyingglass.circle.fill' public static let magnifyingglassCircleFill = Image(systemName: "magnifyingglass.circle.fill") /// 􀗍 SF Symbol 'manatsign.circle' public static let manatsignCircle = Image(systemName: "manatsign.circle") /// 􀗎 SF Symbol 'manatsign.circle.fill' public static let manatsignCircleFill = Image(systemName: "manatsign.circle.fill") /// 􀘍 SF Symbol 'manatsign.square' public static let manatsignSquare = Image(systemName: "manatsign.square") /// 􀘎 SF Symbol 'manatsign.square.fill' public static let manatsignSquareFill = Image(systemName: "manatsign.square.fill") /// 􀙊 SF Symbol 'map' public static let map = Image(systemName: "map") /// 􀙋 SF Symbol 'map.fill' public static let mapFill = Image(systemName: "map.fill") /// 􀎪 SF Symbol 'mappin' public static let mappin = Image(systemName: "mappin") /// 􀎫 SF Symbol 'mappin.and.ellipse' public static let mappinAndEllipse = Image(systemName: "mappin.and.ellipse") /// 􀙉 SF Symbol 'mappin.slash' public static let mappinSlash = Image(systemName: "mappin.slash") /// 􀑖 SF Symbol 'memories' public static let memories = Image(systemName: "memories") /// 􀑘 SF Symbol 'memories.badge.minus' public static let memoriesBadgeMinus = Image(systemName: "memories.badge.minus") /// 􀑗 SF Symbol 'memories.badge.plus' public static let memoriesBadgePlus = Image(systemName: "memories.badge.plus") /// 􀌤 SF Symbol 'message' © Apple (use only for Apple's Messages app) public static let message = Image(systemName: "message") /// 􀌦 SF Symbol 'message.circle' © Apple (use only for Apple's Messages app) public static let messageCircle = Image(systemName: "message.circle") /// 􀌧 SF Symbol 'message.circle.fill' © Apple (use only for Apple's Messages app) public static let messageCircleFill = Image(systemName: "message.circle.fill") /// 􀌥 SF Symbol 'message.fill' © Apple (use only for Apple's Messages app) public static let messageFill = Image(systemName: "message.fill") /// 􀎌 SF Symbol 'metronome' public static let metronome = Image(systemName: "metronome") /// 􀊰 SF Symbol 'mic' public static let mic = Image(systemName: "mic") /// 􀒩 SF Symbol 'mic.circle' public static let micCircle = Image(systemName: "mic.circle") /// 􀒪 SF Symbol 'mic.circle.fill' public static let micCircleFill = Image(systemName: "mic.circle.fill") /// 􀊱 SF Symbol 'mic.fill' public static let micFill = Image(systemName: "mic.fill") /// 􀊲 SF Symbol 'mic.slash' public static let micSlash = Image(systemName: "mic.slash") /// 􀊳 SF Symbol 'mic.slash.fill' public static let micSlashFill = Image(systemName: "mic.slash.fill") /// 􀗉 SF Symbol 'millsign.circle' public static let millsignCircle = Image(systemName: "millsign.circle") /// 􀗊 SF Symbol 'millsign.circle.fill' public static let millsignCircleFill = Image(systemName: "millsign.circle.fill") /// 􀘉 SF Symbol 'millsign.square' public static let millsignSquare = Image(systemName: "millsign.square") /// 􀘊 SF Symbol 'millsign.square.fill' public static let millsignSquareFill = Image(systemName: "millsign.square.fill") /// 􀅽 SF Symbol 'minus' public static let minus = Image(systemName: "minus") /// 􀁎 SF Symbol 'minus.circle' public static let minusCircle = Image(systemName: "minus.circle") /// 􀁏 SF Symbol 'minus.circle.fill' public static let minusCircleFill = Image(systemName: "minus.circle.fill") /// 􀊭 SF Symbol 'minus.magnifyingglass' public static let minusMagnifyingglass = Image(systemName: "minus.magnifyingglass") /// 􀏉 SF Symbol 'minus.rectangle' public static let minusRectangle = Image(systemName: "minus.rectangle") /// 􀏊 SF Symbol 'minus.rectangle.fill' public static let minusRectangleFill = Image(systemName: "minus.rectangle.fill") /// 􀃞 SF Symbol 'minus.square' public static let minusSquare = Image(systemName: "minus.square") /// 􀃟 SF Symbol 'minus.square.fill' public static let minusSquareFill = Image(systemName: "minus.square.fill") /// 􀆹 SF Symbol 'moon' public static let moon = Image(systemName: "moon") /// 􀆻 SF Symbol 'moon.circle' public static let moonCircle = Image(systemName: "moon.circle") /// 􀆼 SF Symbol 'moon.circle.fill' public static let moonCircleFill = Image(systemName: "moon.circle.fill") /// 􀆺 SF Symbol 'moon.fill' public static let moonFill = Image(systemName: "moon.fill") /// 􀇀 SF Symbol 'moon.stars' public static let moonStars = Image(systemName: "moon.stars") /// 􀇁 SF Symbol 'moon.stars.fill' public static let moonStarsFill = Image(systemName: "moon.stars.fill") /// 􀆽 SF Symbol 'moon.zzz' public static let moonZzz = Image(systemName: "moon.zzz") /// 􀆾 SF Symbol 'moon.zzz.fill' public static let moonZzzFill = Image(systemName: "moon.zzz.fill") /// 􀅾 SF Symbol 'multiply' public static let multiply = Image(systemName: "multiply") /// 􀁐 SF Symbol 'multiply.circle' public static let multiplyCircle = Image(systemName: "multiply.circle") /// 􀁑 SF Symbol 'multiply.circle.fill' public static let multiplyCircleFill = Image(systemName: "multiply.circle.fill") /// 􀃠 SF Symbol 'multiply.square' public static let multiplySquare = Image(systemName: "multiply.square") /// 􀃡 SF Symbol 'multiply.square.fill' public static let multiplySquareFill = Image(systemName: "multiply.square.fill") /// 􀑫 SF Symbol 'music.mic' public static let musicMic = Image(systemName: "music.mic") /// 􀑪 SF Symbol 'music.note' public static let musicNote = Image(systemName: "music.note") /// 􀑬 SF Symbol 'music.note.list' public static let musicNoteList = Image(systemName: "music.note.list") /// 􀀞 SF Symbol 'n.circle' public static let nCircle = Image(systemName: "n.circle") /// 􀀟 SF Symbol 'n.circle.fill' public static let nCircleFill = Image(systemName: "n.circle.fill") /// 􀂮 SF Symbol 'n.square' public static let nSquare = Image(systemName: "n.square") /// 􀂯 SF Symbol 'n.square.fill' public static let nSquareFill = Image(systemName: "n.square.fill") /// 􀖽 SF Symbol 'nairasign.circle' public static let nairasignCircle = Image(systemName: "nairasign.circle") /// 􀖾 SF Symbol 'nairasign.circle.fill' public static let nairasignCircleFill = Image(systemName: "nairasign.circle.fill") /// 􀗽 SF Symbol 'nairasign.square' public static let nairasignSquare = Image(systemName: "nairasign.square") /// 􀗾 SF Symbol 'nairasign.square.fill' public static let nairasignSquareFill = Image(systemName: "nairasign.square.fill") /// 􀍼 SF Symbol 'nosign' public static let nosign = Image(systemName: "nosign") /// 􀆃 SF Symbol 'number' public static let number = Image(systemName: "number") /// 􀁚 SF Symbol 'number.circle' public static let numberCircle = Image(systemName: "number.circle") /// 􀁛 SF Symbol 'number.circle.fill' public static let numberCircleFill = Image(systemName: "number.circle.fill") /// 􀃪 SF Symbol 'number.square' public static let numberSquare = Image(systemName: "number.square") /// 􀃫 SF Symbol 'number.square.fill' public static let numberSquareFill = Image(systemName: "number.square.fill") /// 􀀠 SF Symbol 'o.circle' public static let oCircle = Image(systemName: "o.circle") /// 􀀡 SF Symbol 'o.circle.fill' public static let oCircleFill = Image(systemName: "o.circle.fill") /// 􀂰 SF Symbol 'o.square' public static let oSquare = Image(systemName: "o.square") /// 􀂱 SF Symbol 'o.square.fill' public static let oSquareFill = Image(systemName: "o.square.fill") /// 􀆕 SF Symbol 'option' public static let option = Image(systemName: "option") /// 􀀢 SF Symbol 'p.circle' public static let pCircle = Image(systemName: "p.circle") /// 􀀣 SF Symbol 'p.circle.fill' public static let pCircleFill = Image(systemName: "p.circle.fill") /// 􀂲 SF Symbol 'p.square' public static let pSquare = Image(systemName: "p.square") /// 􀂳 SF Symbol 'p.square.fill' public static let pSquareFill = Image(systemName: "p.square.fill") /// 􀎑 SF Symbol 'paintbrush' public static let paintbrush = Image(systemName: "paintbrush") /// 􀎒 SF Symbol 'paintbrush.fill' public static let paintbrushFill = Image(systemName: "paintbrush.fill") /// 􀐏 SF Symbol 'pano' public static let pano = Image(systemName: "pano") /// 􀐐 SF Symbol 'pano.fill' public static let panoFill = Image(systemName: "pano.fill") /// 􀉢 SF Symbol 'paperclip' public static let paperclip = Image(systemName: "paperclip") /// 􀈟 SF Symbol 'paperplane' public static let paperplane = Image(systemName: "paperplane") /// 􀈠 SF Symbol 'paperplane.fill' public static let paperplaneFill = Image(systemName: "paperplane.fill") /// 􀊅 SF Symbol 'pause' public static let pause = Image(systemName: "pause") /// 􀊗 SF Symbol 'pause.circle' public static let pauseCircle = Image(systemName: "pause.circle") /// 􀊘 SF Symbol 'pause.circle.fill' public static let pauseCircleFill = Image(systemName: "pause.circle.fill") /// 􀊆 SF Symbol 'pause.fill' public static let pauseFill = Image(systemName: "pause.fill") /// 􀊛 SF Symbol 'pause.rectangle' public static let pauseRectangle = Image(systemName: "pause.rectangle") /// 􀊜 SF Symbol 'pause.rectangle.fill' public static let pauseRectangleFill = Image(systemName: "pause.rectangle.fill") /// 􀈊 SF Symbol 'pencil' public static let pencil = Image(systemName: "pencil") /// 􀈐 SF Symbol 'pencil.and.outline' public static let pencilAndOutline = Image(systemName: "pencil.and.outline") /// 􀈋 SF Symbol 'pencil.circle' public static let pencilCircle = Image(systemName: "pencil.circle") /// 􀈌 SF Symbol 'pencil.circle.fill' public static let pencilCircleFill = Image(systemName: "pencil.circle.fill") /// 􀈍 SF Symbol 'pencil.slash' public static let pencilSlash = Image(systemName: "pencil.slash") /// 􀒋 SF Symbol 'pencil.tip' © Apple (use only for Apple's Markup feature) public static let pencilTip = Image(systemName: "pencil.tip") /// 􀉥 SF Symbol 'pencil.tip.crop.circle' © Apple (use only for Apple's Markup feature) public static let pencilTipCropCircle = Image(systemName: "pencil.tip.crop.circle") /// 􀉧 SF Symbol 'pencil.tip.crop.circle.badge.minus' © Apple (use only for Apple's Markup feature) public static let pencilTipCropCircleBadgeMinus = Image(systemName: "pencil.tip.crop.circle.badge.minus") /// 􀉦 SF Symbol 'pencil.tip.crop.circle.badge.plus' © Apple (use only for Apple's Markup feature) public static let pencilTipCropCircleBadgePlus = Image(systemName: "pencil.tip.crop.circle.badge.plus") /// 􀘾 SF Symbol 'percent' public static let percent = Image(systemName: "percent") /// 􀉩 SF Symbol 'person' public static let person = Image(systemName: "person") /// 􀉫 SF Symbol 'person.2' public static let person2 = Image(systemName: "person.2") /// 􀉬 SF Symbol 'person.2.fill' public static let person2Fill = Image(systemName: "person.2.fill") /// 􀝊 SF Symbol 'person.3' public static let person3 = Image(systemName: "person.3") /// 􀝋 SF Symbol 'person.3.fill' public static let person3Fill = Image(systemName: "person.3.fill") /// 􀜗 SF Symbol 'person.badge.minus' public static let personBadgeMinus = Image(systemName: "person.badge.minus") /// 􀜕 SF Symbol 'person.badge.plus' public static let personBadgePlus = Image(systemName: "person.badge.plus") /// 􀓣 SF Symbol 'person.circle' public static let personCircle = Image(systemName: "person.circle") /// 􀓤 SF Symbol 'person.circle.fill' public static let personCircleFill = Image(systemName: "person.circle.fill") /// 􀉭 SF Symbol 'person.crop.circle' public static let personCropCircle = Image(systemName: "person.crop.circle") /// 􀉳 SF Symbol 'person.crop.circle.badge.checkmark' public static let personCropCircleBadgeCheckmark = Image(systemName: "person.crop.circle.badge.checkmark") /// 􀉱 SF Symbol 'person.crop.circle.badge.minus' public static let personCropCircleBadgeMinus = Image(systemName: "person.crop.circle.badge.minus") /// 􀉯 SF Symbol 'person.crop.circle.badge.plus' public static let personCropCircleBadgePlus = Image(systemName: "person.crop.circle.badge.plus") /// 􀉵 SF Symbol 'person.crop.circle.badge.xmark' public static let personCropCircleBadgeXmark = Image(systemName: "person.crop.circle.badge.xmark") /// 􀉮 SF Symbol 'person.crop.circle.fill' public static let personCropCircleFill = Image(systemName: "person.crop.circle.fill") /// 􀉴 SF Symbol 'person.crop.circle.fill.badge.checkmark' public static let personCropCircleFillBadgeCheckmark = Image(systemName: "person.crop.circle.fill.badge.checkmark") /// 􀉲 SF Symbol 'person.crop.circle.fill.badge.minus' public static let personCropCircleFillBadgeMinus = Image(systemName: "person.crop.circle.fill.badge.minus") /// 􀉰 SF Symbol 'person.crop.circle.fill.badge.plus' public static let personCropCircleFillBadgePlus = Image(systemName: "person.crop.circle.fill.badge.plus") /// 􀉶 SF Symbol 'person.crop.circle.fill.badge.xmark' public static let personCropCircleFillBadgeXmark = Image(systemName: "person.crop.circle.fill.badge.xmark") /// 􀏏 SF Symbol 'person.crop.rectangle' public static let personCropRectangle = Image(systemName: "person.crop.rectangle") /// 􀏐 SF Symbol 'person.crop.rectangle.fill' public static let personCropRectangleFill = Image(systemName: "person.crop.rectangle.fill") /// 􀉹 SF Symbol 'person.crop.square' public static let personCropSquare = Image(systemName: "person.crop.square") /// 􀉺 SF Symbol 'person.crop.square.fill' public static let personCropSquareFill = Image(systemName: "person.crop.square.fill") /// 􀉪 SF Symbol 'person.fill' public static let personFill = Image(systemName: "person.fill") /// 􀙳 SF Symbol 'person.icloud' © Apple (use only for Apple's iCloud) public static let personIcloud = Image(systemName: "person.icloud") /// 􀙴 SF Symbol 'person.icloud.fill' © Apple (use only for Apple's iCloud) public static let personIcloudFill = Image(systemName: "person.icloud.fill") /// 􀉤 SF Symbol 'personalhotspot' public static let personalhotspot = Image(systemName: "personalhotspot") /// 􀒱 SF Symbol 'perspective' public static let perspective = Image(systemName: "perspective") /// 􀖯 SF Symbol 'pesetasign.circle' public static let pesetasignCircle = Image(systemName: "pesetasign.circle") /// 􀖰 SF Symbol 'pesetasign.circle.fill' public static let pesetasignCircleFill = Image(systemName: "pesetasign.circle.fill") /// 􀗯 SF Symbol 'pesetasign.square' public static let pesetasignSquare = Image(systemName: "pesetasign.square") /// 􀗰 SF Symbol 'pesetasign.square.fill' public static let pesetasignSquareFill = Image(systemName: "pesetasign.square.fill") /// 􀖱 SF Symbol 'pesosign.circle' public static let pesosignCircle = Image(systemName: "pesosign.circle") /// 􀖲 SF Symbol 'pesosign.circle.fill' public static let pesosignCircleFill = Image(systemName: "pesosign.circle.fill") /// 􀗱 SF Symbol 'pesosign.square' public static let pesosignSquare = Image(systemName: "pesosign.square") /// 􀗲 SF Symbol 'pesosign.square.fill' public static let pesosignSquareFill = Image(systemName: "pesosign.square.fill") /// 􀌾 SF Symbol 'phone' public static let phone = Image(systemName: "phone") /// 􀍂 SF Symbol 'phone.arrow.down.left' public static let phoneArrowDownLeft = Image(systemName: "phone.arrow.down.left") /// 􀍄 SF Symbol 'phone.arrow.right' public static let phoneArrowRight = Image(systemName: "phone.arrow.right") /// 􀍀 SF Symbol 'phone.arrow.up.right' public static let phoneArrowUpRight = Image(systemName: "phone.arrow.up.right") /// 􀖎 SF Symbol 'phone.badge.plus' public static let phoneBadgePlus = Image(systemName: "phone.badge.plus") /// 􀒥 SF Symbol 'phone.circle' public static let phoneCircle = Image(systemName: "phone.circle") /// 􀒦 SF Symbol 'phone.circle.fill' public static let phoneCircleFill = Image(systemName: "phone.circle.fill") /// 􀍆 SF Symbol 'phone.down' public static let phoneDown = Image(systemName: "phone.down") /// 􀒧 SF Symbol 'phone.down.circle' public static let phoneDownCircle = Image(systemName: "phone.down.circle") /// 􀒨 SF Symbol 'phone.down.circle.fill' public static let phoneDownCircleFill = Image(systemName: "phone.down.circle.fill") /// 􀍇 SF Symbol 'phone.down.fill' public static let phoneDownFill = Image(systemName: "phone.down.fill") /// 􀌿 SF Symbol 'phone.fill' public static let phoneFill = Image(systemName: "phone.fill") /// 􀖏 SF Symbol 'phone.fill.badge.plus' public static let phoneFillBadgePlus = Image(systemName: "phone.fill.badge.plus") /// 􀏅 SF Symbol 'photo' public static let photo = Image(systemName: "photo") /// 􀏆 SF Symbol 'photo.fill' public static let photoFill = Image(systemName: "photo.fill") /// 􀏬 SF Symbol 'photo.fill.on.rectangle.fill' public static let photoFillOnRectangleFill = Image(systemName: "photo.fill.on.rectangle.fill") /// 􀏫 SF Symbol 'photo.on.rectangle' public static let photoOnRectangle = Image(systemName: "photo.on.rectangle") /// 􀎦 SF Symbol 'pin' public static let pin = Image(systemName: "pin") /// 􀎧 SF Symbol 'pin.fill' public static let pinFill = Image(systemName: "pin.fill") /// 􀎨 SF Symbol 'pin.slash' public static let pinSlash = Image(systemName: "pin.slash") /// 􀎩 SF Symbol 'pin.slash.fill' public static let pinSlashFill = Image(systemName: "pin.slash.fill") /// 􀊃 SF Symbol 'play' public static let play = Image(systemName: "play") /// 􀊕 SF Symbol 'play.circle' public static let playCircle = Image(systemName: "play.circle") /// 􀊖 SF Symbol 'play.circle.fill' public static let playCircleFill = Image(systemName: "play.circle.fill") /// 􀊄 SF Symbol 'play.fill' public static let playFill = Image(systemName: "play.fill") /// 􀊙 SF Symbol 'play.rectangle' public static let playRectangle = Image(systemName: "play.rectangle") /// 􀊚 SF Symbol 'play.rectangle.fill' public static let playRectangleFill = Image(systemName: "play.rectangle.fill") /// 􀊇 SF Symbol 'playpause' public static let playpause = Image(systemName: "playpause") /// 􀊈 SF Symbol 'playpause.fill' public static let playpauseFill = Image(systemName: "playpause.fill") /// 􀅼 SF Symbol 'plus' public static let plus = Image(systemName: "plus") /// 􀑍 SF Symbol 'plus.app' public static let plusApp = Image(systemName: "plus.app") /// 􀑎 SF Symbol 'plus.app.fill' public static let plusAppFill = Image(systemName: "plus.app.fill") /// 􀌶 SF Symbol 'plus.bubble' public static let plusBubble = Image(systemName: "plus.bubble") /// 􀌷 SF Symbol 'plus.bubble.fill' public static let plusBubbleFill = Image(systemName: "plus.bubble.fill") /// 􀁌 SF Symbol 'plus.circle' public static let plusCircle = Image(systemName: "plus.circle") /// 􀁍 SF Symbol 'plus.circle.fill' public static let plusCircleFill = Image(systemName: "plus.circle.fill") /// 􀊬 SF Symbol 'plus.magnifyingglass' public static let plusMagnifyingglass = Image(systemName: "plus.magnifyingglass") /// 􀏇 SF Symbol 'plus.rectangle' public static let plusRectangle = Image(systemName: "plus.rectangle") /// 􀏈 SF Symbol 'plus.rectangle.fill' public static let plusRectangleFill = Image(systemName: "plus.rectangle.fill") /// 􀏪 SF Symbol 'plus.rectangle.fill.on.rectangle.fill' public static let plusRectangleFillOnRectangleFill = Image(systemName: "plus.rectangle.fill.on.rectangle.fill") /// 􀏩 SF Symbol 'plus.rectangle.on.rectangle' public static let plusRectangleOnRectangle = Image(systemName: "plus.rectangle.on.rectangle") /// 􀃜 SF Symbol 'plus.square' public static let plusSquare = Image(systemName: "plus.square") /// 􀃝 SF Symbol 'plus.square.fill' public static let plusSquareFill = Image(systemName: "plus.square.fill") /// 􀐈 SF Symbol 'plus.square.fill.on.square.fill' public static let plusSquareFillOnSquareFill = Image(systemName: "plus.square.fill.on.square.fill") /// 􀐇 SF Symbol 'plus.square.on.square' public static let plusSquareOnSquare = Image(systemName: "plus.square.on.square") /// 􀛺 SF Symbol 'plusminus' public static let plusminus = Image(systemName: "plusminus") /// 􀍶 SF Symbol 'plusminus.circle' public static let plusminusCircle = Image(systemName: "plusminus.circle") /// 􀘝 SF Symbol 'plusminus.circle.fill' public static let plusminusCircleFill = Image(systemName: "plusminus.circle.fill") /// 􀆨 SF Symbol 'power' public static let power = Image(systemName: "power") /// 􀎚 SF Symbol 'printer' public static let printer = Image(systemName: "printer") /// 􀎛 SF Symbol 'printer.fill' public static let printerFill = Image(systemName: "printer.fill") /// 􀆎 SF Symbol 'projective' public static let projective = Image(systemName: "projective") /// 􀚐 SF Symbol 'purchased' public static let purchased = Image(systemName: "purchased") /// 􀚑 SF Symbol 'purchased.circle' public static let purchasedCircle = Image(systemName: "purchased.circle") /// 􀚒 SF Symbol 'purchased.circle.fill' public static let purchasedCircleFill = Image(systemName: "purchased.circle.fill") /// 􀀤 SF Symbol 'q.circle' public static let qCircle = Image(systemName: "q.circle") /// 􀀥 SF Symbol 'q.circle.fill' public static let qCircleFill = Image(systemName: "q.circle.fill") /// 􀂴 SF Symbol 'q.square' public static let qSquare = Image(systemName: "q.square") /// 􀂵 SF Symbol 'q.square.fill' public static let qSquareFill = Image(systemName: "q.square.fill") /// 􀖂 SF Symbol 'qrcode' public static let qrcode = Image(systemName: "qrcode") /// 􀎻 SF Symbol 'qrcode.viewfinder' public static let qrcodeViewfinder = Image(systemName: "qrcode.viewfinder") /// 􀅍 SF Symbol 'questionmark' public static let questionmark = Image(systemName: "questionmark") /// 􀁜 SF Symbol 'questionmark.circle' public static let questionmarkCircle = Image(systemName: "questionmark.circle") /// 􀁝 SF Symbol 'questionmark.circle.fill' public static let questionmarkCircleFill = Image(systemName: "questionmark.circle.fill") /// 􀄢 SF Symbol 'questionmark.diamond' public static let questionmarkDiamond = Image(systemName: "questionmark.diamond") /// 􀄣 SF Symbol 'questionmark.diamond.fill' public static let questionmarkDiamondFill = Image(systemName: "questionmark.diamond.fill") /// 􀃬 SF Symbol 'questionmark.square' public static let questionmarkSquare = Image(systemName: "questionmark.square") /// 􀃭 SF Symbol 'questionmark.square.fill' public static let questionmarkSquareFill = Image(systemName: "questionmark.square.fill") /// 􀍓 SF Symbol 'questionmark.video' © Apple (use only for Apple's FaceTime app) public static let questionmarkVideo = Image(systemName: "questionmark.video") /// 􀍔 SF Symbol 'questionmark.video.fill' © Apple (use only for Apple's FaceTime app) public static let questionmarkVideoFill = Image(systemName: "questionmark.video.fill") /// 􀌮 SF Symbol 'quote.bubble' public static let quoteBubble = Image(systemName: "quote.bubble") /// 􀌯 SF Symbol 'quote.bubble.fill' public static let quoteBubbleFill = Image(systemName: "quote.bubble.fill") /// 􀀦 SF Symbol 'r.circle' public static let rCircle = Image(systemName: "r.circle") /// 􀀧 SF Symbol 'r.circle.fill' public static let rCircleFill = Image(systemName: "r.circle.fill") /// 􀂶 SF Symbol 'r.square' public static let rSquare = Image(systemName: "r.square") /// 􀂷 SF Symbol 'r.square.fill' public static let rSquareFill = Image(systemName: "r.square.fill") /// 􀇯 SF Symbol 'rays' public static let rays = Image(systemName: "rays") /// 􀕼 SF Symbol 'recordingtape' public static let recordingtape = Image(systemName: "recordingtape") /// 􀏃 SF Symbol 'rectangle' public static let rectangle = Image(systemName: "rectangle") /// 􀙮 SF Symbol 'rectangle.and.arrow.up.right.and.arrow.down.left' public static let rectangleAndArrowUpRightAndArrowDownLeft = Image(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left") /// 􀙯 SF Symbol 'rectangle.and.arrow.up.right.and.arrow.down.left.slash' public static let rectangleAndArrowUpRightAndArrowDownLeftSlash = Image(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left.slash") /// 􀒖 SF Symbol 'rectangle.and.paperclip' public static let rectangleAndPaperclip = Image(systemName: "rectangle.and.paperclip") /// 􀏕 SF Symbol 'rectangle.badge.checkmark' public static let rectangleBadgeCheckmark = Image(systemName: "rectangle.badge.checkmark") /// 􀏗 SF Symbol 'rectangle.badge.xmark' public static let rectangleBadgeXmark = Image(systemName: "rectangle.badge.xmark") /// 􀐷 SF Symbol 'rectangle.compress.vertical' public static let rectangleCompressVertical = Image(systemName: "rectangle.compress.vertical") /// 􀐸 SF Symbol 'rectangle.expand.vertical' public static let rectangleExpandVertical = Image(systemName: "rectangle.expand.vertical") /// 􀏄 SF Symbol 'rectangle.fill' public static let rectangleFill = Image(systemName: "rectangle.fill") /// 􀏖 SF Symbol 'rectangle.fill.badge.checkmark' public static let rectangleFillBadgeCheckmark = Image(systemName: "rectangle.fill.badge.checkmark") /// 􀏘 SF Symbol 'rectangle.fill.badge.xmark' public static let rectangleFillBadgeXmark = Image(systemName: "rectangle.fill.badge.xmark") /// 􀑰 SF Symbol 'rectangle.fill.on.rectangle.angled.fill' public static let rectangleFillOnRectangleAngledFill = Image(systemName: "rectangle.fill.on.rectangle.angled.fill") /// 􀏨 SF Symbol 'rectangle.fill.on.rectangle.fill' public static let rectangleFillOnRectangleFill = Image(systemName: "rectangle.fill.on.rectangle.fill") /// 􀓛 SF Symbol 'rectangle.grid.1x2' public static let rectangleGrid1x2 = Image(systemName: "rectangle.grid.1x2") /// 􀚉 SF Symbol 'rectangle.grid.1x2.fill' public static let rectangleGrid1x2Fill = Image(systemName: "rectangle.grid.1x2.fill") /// 􀛦 SF Symbol 'rectangle.grid.2x2' public static let rectangleGrid2x2 = Image(systemName: "rectangle.grid.2x2") /// 􀛧 SF Symbol 'rectangle.grid.2x2.fill' public static let rectangleGrid2x2Fill = Image(systemName: "rectangle.grid.2x2.fill") /// 􀇶 SF Symbol 'rectangle.grid.3x2' public static let rectangleGrid3x2 = Image(systemName: "rectangle.grid.3x2") /// 􀚆 SF Symbol 'rectangle.grid.3x2.fill' public static let rectangleGrid3x2Fill = Image(systemName: "rectangle.grid.3x2.fill") /// 􀏧 SF Symbol 'rectangle.on.rectangle' public static let rectangleOnRectangle = Image(systemName: "rectangle.on.rectangle") /// 􀑯 SF Symbol 'rectangle.on.rectangle.angled' public static let rectangleOnRectangleAngled = Image(systemName: "rectangle.on.rectangle.angled") /// 􀏟 SF Symbol 'rectangle.split.3x1' public static let rectangleSplit3x1 = Image(systemName: "rectangle.split.3x1") /// 􀕸 SF Symbol 'rectangle.split.3x1.fill' public static let rectangleSplit3x1Fill = Image(systemName: "rectangle.split.3x1.fill") /// 􀏢 SF Symbol 'rectangle.split.3x3' public static let rectangleSplit3x3 = Image(systemName: "rectangle.split.3x3") /// 􀘮 SF Symbol 'rectangle.split.3x3.fill' public static let rectangleSplit3x3Fill = Image(systemName: "rectangle.split.3x3.fill") /// 􀏭 SF Symbol 'rectangle.stack' public static let rectangleStack = Image(systemName: "rectangle.stack") /// 􀏳 SF Symbol 'rectangle.stack.badge.minus' public static let rectangleStackBadgeMinus = Image(systemName: "rectangle.stack.badge.minus") /// 􀏹 SF Symbol 'rectangle.stack.badge.person.crop' public static let rectangleStackBadgePersonCrop = Image(systemName: "rectangle.stack.badge.person.crop") /// 􀏱 SF Symbol 'rectangle.stack.badge.plus' public static let rectangleStackBadgePlus = Image(systemName: "rectangle.stack.badge.plus") /// 􀏮 SF Symbol 'rectangle.stack.fill' public static let rectangleStackFill = Image(systemName: "rectangle.stack.fill") /// 􀏴 SF Symbol 'rectangle.stack.fill.badge.minus' public static let rectangleStackFillBadgeMinus = Image(systemName: "rectangle.stack.fill.badge.minus") /// 􀏲 SF Symbol 'rectangle.stack.fill.badge.plus' public static let rectangleStackFillBadgePlus = Image(systemName: "rectangle.stack.fill.badge.plus") /// 􀊞 SF Symbol 'repeat' public static let repeatImg = Image(systemName: "repeat") /// 􀊟 SF Symbol 'repeat.1' public static let repeat1 = Image(systemName: "repeat.1") /// 􀅇 SF Symbol 'return' public static let returnImg = Image(systemName: "return") /// 􀋀 SF Symbol 'rhombus' public static let rhombus = Image(systemName: "rhombus") /// 􀋁 SF Symbol 'rhombus.fill' public static let rhombusFill = Image(systemName: "rhombus.fill") /// 􀛯 SF Symbol 'rosette' public static let rosette = Image(systemName: "rosette") /// 􀎮 SF Symbol 'rotate.left' public static let rotateLeft = Image(systemName: "rotate.left") /// 􀎯 SF Symbol 'rotate.left.fill' public static let rotateLeftFill = Image(systemName: "rotate.left.fill") /// 􀎰 SF Symbol 'rotate.right' public static let rotateRight = Image(systemName: "rotate.right") /// 􀎱 SF Symbol 'rotate.right.fill' public static let rotateRightFill = Image(systemName: "rotate.right.fill") /// 􀖥 SF Symbol 'rublesign.circle' public static let rublesignCircle = Image(systemName: "rublesign.circle") /// 􀖦 SF Symbol 'rublesign.circle.fill' public static let rublesignCircleFill = Image(systemName: "rublesign.circle.fill") /// 􀗥 SF Symbol 'rublesign.square' public static let rublesignSquare = Image(systemName: "rublesign.square") /// 􀗦 SF Symbol 'rublesign.square.fill' public static let rublesignSquareFill = Image(systemName: "rublesign.square.fill") /// 􀗏 SF Symbol 'rupeesign.circle' public static let rupeesignCircle = Image(systemName: "rupeesign.circle") /// 􀗐 SF Symbol 'rupeesign.circle.fill' public static let rupeesignCircleFill = Image(systemName: "rupeesign.circle.fill") /// 􀘏 SF Symbol 'rupeesign.square' public static let rupeesignSquare = Image(systemName: "rupeesign.square") /// 􀘐 SF Symbol 'rupeesign.square.fill' public static let rupeesignSquareFill = Image(systemName: "rupeesign.square.fill") /// 􀀨 SF Symbol 's.circle' public static let sCircle = Image(systemName: "s.circle") /// 􀀩 SF Symbol 's.circle.fill' public static let sCircleFill = Image(systemName: "s.circle.fill") /// 􀂸 SF Symbol 's.square' public static let sSquare = Image(systemName: "s.square") /// 􀂹 SF Symbol 's.square.fill' public static let sSquareFill = Image(systemName: "s.square.fill") /// 􀎬 SF Symbol 'safari' © Apple (use only for Apple's Safari browser) public static let safari = Image(systemName: "safari") /// 􀎭 SF Symbol 'safari.fill' © Apple (use only for Apple's Safari browser) public static let safariFill = Image(systemName: "safari.fill") /// 􀉈 SF Symbol 'scissors' public static let scissors = Image(systemName: "scissors") /// 􀐩 SF Symbol 'scope' public static let scope = Image(systemName: "scope") /// 􀓨 SF Symbol 'scribble' public static let scribble = Image(systemName: "scribble") /// 􀑠 SF Symbol 'selection.pin.in.out' public static let selectionPinInOut = Image(systemName: "selection.pin.in.out") /// 􀙦 SF Symbol 'shield' public static let shield = Image(systemName: "shield") /// 􀙧 SF Symbol 'shield.fill' public static let shieldFill = Image(systemName: "shield.fill") /// 􀞡 SF Symbol 'shield.slash' public static let shieldSlash = Image(systemName: "shield.slash") /// 􀞢 SF Symbol 'shield.slash.fill' public static let shieldSlashFill = Image(systemName: "shield.slash.fill") /// 􀆝 SF Symbol 'shift' public static let shift = Image(systemName: "shift") /// 􀆞 SF Symbol 'shift.fill' public static let shiftFill = Image(systemName: "shift.fill") /// 􀊝 SF Symbol 'shuffle' public static let shuffle = Image(systemName: "shuffle") /// 􀏚 SF Symbol 'sidebar.left' public static let sidebarLeft = Image(systemName: "sidebar.left") /// 􀏛 SF Symbol 'sidebar.right' public static let sidebarRight = Image(systemName: "sidebar.right") /// 􀙤 SF Symbol 'signature' public static let signature = Image(systemName: "signature") /// 􀍵 SF Symbol 'skew' public static let skew = Image(systemName: "skew") /// 􀕧 SF Symbol 'slash.circle' public static let slashCircle = Image(systemName: "slash.circle") /// 􀕨 SF Symbol 'slash.circle.fill' public static let slashCircleFill = Image(systemName: "slash.circle.fill") /// 􀌆 SF Symbol 'slider.horizontal.3' public static let sliderHorizontal3 = Image(systemName: "slider.horizontal.3") /// 􀐗 SF Symbol 'slider.horizontal.below.rectangle' public static let sliderHorizontalBelowRectangle = Image(systemName: "slider.horizontal.below.rectangle") /// 􀇱 SF Symbol 'slowmo' public static let slowmo = Image(systemName: "slowmo") /// 􀕪 SF Symbol 'smallcircle.circle' public static let smallcircleCircle = Image(systemName: "smallcircle.circle") /// 􀕫 SF Symbol 'smallcircle.circle.fill' public static let smallcircleCircleFill = Image(systemName: "smallcircle.circle.fill") /// 􀇢 SF Symbol 'smoke' public static let smoke = Image(systemName: "smoke") /// 􀇣 SF Symbol 'smoke.fill' public static let smokeFill = Image(systemName: "smoke.fill") /// 􀆿 SF Symbol 'sparkles' public static let sparkles = Image(systemName: "sparkles") /// 􀊠 SF Symbol 'speaker' public static let speaker = Image(systemName: "speaker") /// 􀊡 SF Symbol 'speaker.fill' public static let speakerFill = Image(systemName: "speaker.fill") /// 􀊢 SF Symbol 'speaker.slash' public static let speakerSlash = Image(systemName: "speaker.slash") /// 􀊣 SF Symbol 'speaker.slash.fill' public static let speakerSlashFill = Image(systemName: "speaker.slash.fill") /// 􀌊 SF Symbol 'speaker.zzz' public static let speakerZzz = Image(systemName: "speaker.zzz") /// 􀑞 SF Symbol 'speaker.zzz.fill' public static let speakerZzzFill = Image(systemName: "speaker.zzz.fill") /// 􀍾 SF Symbol 'speedometer' public static let speedometer = Image(systemName: "speedometer") /// 􀝐 SF Symbol 'sportscourt' public static let sportscourt = Image(systemName: "sportscourt") /// 􀝑 SF Symbol 'sportscourt.fill' public static let sportscourtFill = Image(systemName: "sportscourt.fill") /// 􀂒 SF Symbol 'square' public static let square = Image(systemName: "square") /// 􀈄 SF Symbol 'square.and.arrow.down' public static let squareAndArrowDown = Image(systemName: "square.and.arrow.down") /// 􀈅 SF Symbol 'square.and.arrow.down.fill' public static let squareAndArrowDownFill = Image(systemName: "square.and.arrow.down.fill") /// 􀈈 SF Symbol 'square.and.arrow.down.on.square' public static let squareAndArrowDownOnSquare = Image(systemName: "square.and.arrow.down.on.square") /// 􀈉 SF Symbol 'square.and.arrow.down.on.square.fill' public static let squareAndArrowDownOnSquareFill = Image(systemName: "square.and.arrow.down.on.square.fill") /// 􀈂 SF Symbol 'square.and.arrow.up' public static let squareAndArrowUp = Image(systemName: "square.and.arrow.up") /// 􀈃 SF Symbol 'square.and.arrow.up.fill' public static let squareAndArrowUpFill = Image(systemName: "square.and.arrow.up.fill") /// 􀈆 SF Symbol 'square.and.arrow.up.on.square' public static let squareAndArrowUpOnSquare = Image(systemName: "square.and.arrow.up.on.square") /// 􀈇 SF Symbol 'square.and.arrow.up.on.square.fill' public static let squareAndArrowUpOnSquareFill = Image(systemName: "square.and.arrow.up.on.square.fill") /// 􀐑 SF Symbol 'square.and.line.vertical.and.square' public static let squareAndLineVerticalAndSquare = Image(systemName: "square.and.line.vertical.and.square") /// 􀈎 SF Symbol 'square.and.pencil' public static let squareAndPencil = Image(systemName: "square.and.pencil") /// 􀂓 SF Symbol 'square.fill' public static let squareFill = Image(systemName: "square.fill") /// 􀐊 SF Symbol 'square.fill.on.circle.fill' public static let squareFillOnCircleFill = Image(systemName: "square.fill.on.circle.fill") /// 􀐆 SF Symbol 'square.fill.on.square.fill' public static let squareFillOnSquareFill = Image(systemName: "square.fill.on.square.fill") /// 􀇷 SF Symbol 'square.grid.2x2' public static let squareGrid2x2 = Image(systemName: "square.grid.2x2") /// 􀚈 SF Symbol 'square.grid.2x2.fill' public static let squareGrid2x2Fill = Image(systemName: "square.grid.2x2.fill") /// 􀇵 SF Symbol 'square.grid.3x2' public static let squareGrid3x2 = Image(systemName: "square.grid.3x2") /// 􀚇 SF Symbol 'square.grid.3x2.fill' public static let squareGrid3x2Fill = Image(systemName: "square.grid.3x2.fill") /// 􀓚 SF Symbol 'square.grid.4x3.fill' public static let squareGrid4x3Fill = Image(systemName: "square.grid.4x3.fill") /// 􀐉 SF Symbol 'square.on.circle' public static let squareOnCircle = Image(systemName: "square.on.circle") /// 􀐅 SF Symbol 'square.on.square' public static let squareOnSquare = Image(systemName: "square.on.square") /// 􀕰 SF Symbol 'square.split.1x2' public static let squareSplit1x2 = Image(systemName: "square.split.1x2") /// 􀕱 SF Symbol 'square.split.1x2.fill' public static let squareSplit1x2Fill = Image(systemName: "square.split.1x2.fill") /// 􀏠 SF Symbol 'square.split.2x1' public static let squareSplit2x1 = Image(systemName: "square.split.2x1") /// 􀘜 SF Symbol 'square.split.2x1.fill' public static let squareSplit2x1Fill = Image(systemName: "square.split.2x1.fill") /// 􀕮 SF Symbol 'square.split.2x2' public static let squareSplit2x2 = Image(systemName: "square.split.2x2") /// 􀕯 SF Symbol 'square.split.2x2.fill' public static let squareSplit2x2Fill = Image(systemName: "square.split.2x2.fill") /// 􀐋 SF Symbol 'square.stack' public static let squareStack = Image(systemName: "square.stack") /// 􀐜 SF Symbol 'square.stack.3d.down.right' public static let squareStack3dDownRight = Image(systemName: "square.stack.3d.down.right") /// 􀐝 SF Symbol 'square.stack.3d.down.right.fill' public static let squareStack3dDownRightFill = Image(systemName: "square.stack.3d.down.right.fill") /// 􀐞 SF Symbol 'square.stack.3d.up' public static let squareStack3dUp = Image(systemName: "square.stack.3d.up") /// 􀐟 SF Symbol 'square.stack.3d.up.fill' public static let squareStack3dUpFill = Image(systemName: "square.stack.3d.up.fill") /// 􀙒 SF Symbol 'square.stack.3d.up.slash' public static let squareStack3dUpSlash = Image(systemName: "square.stack.3d.up.slash") /// 􀙓 SF Symbol 'square.stack.3d.up.slash.fill' public static let squareStack3dUpSlashFill = Image(systemName: "square.stack.3d.up.slash.fill") /// 􀐌 SF Symbol 'square.stack.fill' public static let squareStackFill = Image(systemName: "square.stack.fill") /// 􀏡 SF Symbol 'squares.below.rectangle' public static let squaresBelowRectangle = Image(systemName: "squares.below.rectangle") /// 􀋂 SF Symbol 'star' public static let star = Image(systemName: "star") /// 􀋅 SF Symbol 'star.circle' public static let starCircle = Image(systemName: "star.circle") /// 􀋆 SF Symbol 'star.circle.fill' public static let starCircleFill = Image(systemName: "star.circle.fill") /// 􀋃 SF Symbol 'star.fill' public static let starFill = Image(systemName: "star.fill") /// 􀋇 SF Symbol 'star.slash' public static let starSlash = Image(systemName: "star.slash") /// 􀋈 SF Symbol 'star.slash.fill' public static let starSlashFill = Image(systemName: "star.slash.fill") /// 􀑆 SF Symbol 'staroflife' public static let staroflife = Image(systemName: "staroflife") /// 􀑇 SF Symbol 'staroflife.fill' public static let staroflifeFill = Image(systemName: "staroflife.fill") /// 􀖝 SF Symbol 'sterlingsign.circle' public static let sterlingsignCircle = Image(systemName: "sterlingsign.circle") /// 􀖞 SF Symbol 'sterlingsign.circle.fill' public static let sterlingsignCircleFill = Image(systemName: "sterlingsign.circle.fill") /// 􀗝 SF Symbol 'sterlingsign.square' public static let sterlingsignSquare = Image(systemName: "sterlingsign.square") /// 􀗞 SF Symbol 'sterlingsign.square.fill' public static let sterlingsignSquareFill = Image(systemName: "sterlingsign.square.fill") /// 􀛶 SF Symbol 'stop' public static let stop = Image(systemName: "stop") /// 􀜪 SF Symbol 'stop.circle' public static let stopCircle = Image(systemName: "stop.circle") /// 􀜫 SF Symbol 'stop.circle.fill' public static let stopCircleFill = Image(systemName: "stop.circle.fill") /// 􀛷 SF Symbol 'stop.fill' public static let stopFill = Image(systemName: "stop.fill") /// 􀐯 SF Symbol 'stopwatch' public static let stopwatch = Image(systemName: "stopwatch") /// 􀐰 SF Symbol 'stopwatch.fill' public static let stopwatchFill = Image(systemName: "stopwatch.fill") /// 􀅖 SF Symbol 'strikethrough' public static let strikethrough = Image(systemName: "strikethrough") /// 􀒃 SF Symbol 'suit.club' public static let suitClub = Image(systemName: "suit.club") /// 􀊽 SF Symbol 'suit.club.fill' public static let suitClubFill = Image(systemName: "suit.club.fill") /// 􀒄 SF Symbol 'suit.diamond' public static let suitDiamond = Image(systemName: "suit.diamond") /// 􀊿 SF Symbol 'suit.diamond.fill' public static let suitDiamondFill = Image(systemName: "suit.diamond.fill") /// 􀒂 SF Symbol 'suit.heart' public static let suitHeart = Image(systemName: "suit.heart") /// 􀊼 SF Symbol 'suit.heart.fill' public static let suitHeartFill = Image(systemName: "suit.heart.fill") /// 􀒅 SF Symbol 'suit.spade' public static let suitSpade = Image(systemName: "suit.spade") /// 􀊾 SF Symbol 'suit.spade.fill' public static let suitSpadeFill = Image(systemName: "suit.spade.fill") /// 􀘽 SF Symbol 'sum' public static let sum = Image(systemName: "sum") /// 􀆵 SF Symbol 'sun.dust' public static let sunDust = Image(systemName: "sun.dust") /// 􀆶 SF Symbol 'sun.dust.fill' public static let sunDustFill = Image(systemName: "sun.dust.fill") /// 􀆷 SF Symbol 'sun.haze' public static let sunHaze = Image(systemName: "sun.haze") /// 􀆸 SF Symbol 'sun.haze.fill' public static let sunHazeFill = Image(systemName: "sun.haze.fill") /// 􀆭 SF Symbol 'sun.max' public static let sunMax = Image(systemName: "sun.max") /// 􀆮 SF Symbol 'sun.max.fill' public static let sunMaxFill = Image(systemName: "sun.max.fill") /// 􀆫 SF Symbol 'sun.min' public static let sunMin = Image(systemName: "sun.min") /// 􀆬 SF Symbol 'sun.min.fill' public static let sunMinFill = Image(systemName: "sun.min.fill") /// 􀆱 SF Symbol 'sunrise' public static let sunrise = Image(systemName: "sunrise") /// 􀆲 SF Symbol 'sunrise.fill' public static let sunriseFill = Image(systemName: "sunrise.fill") /// 􀆳 SF Symbol 'sunset' public static let sunset = Image(systemName: "sunset") /// 􀆴 SF Symbol 'sunset.fill' public static let sunsetFill = Image(systemName: "sunset.fill") /// 􀀪 SF Symbol 't.circle' public static let tCircle = Image(systemName: "t.circle") /// 􀀫 SF Symbol 't.circle.fill' public static let tCircleFill = Image(systemName: "t.circle.fill") /// 􀂺 SF Symbol 't.square' public static let tSquare = Image(systemName: "t.square") /// 􀂻 SF Symbol 't.square.fill' public static let tSquareFill = Image(systemName: "t.square.fill") /// 􀋡 SF Symbol 'tag' public static let tag = Image(systemName: "tag") /// 􀋣 SF Symbol 'tag.circle' public static let tagCircle = Image(systemName: "tag.circle") /// 􀋤 SF Symbol 'tag.circle.fill' public static let tagCircleFill = Image(systemName: "tag.circle.fill") /// 􀋢 SF Symbol 'tag.fill' public static let tagFill = Image(systemName: "tag.fill") /// 􀍈 SF Symbol 'teletype' © Apple (use only for Apple's Teletype feature) public static let teletype = Image(systemName: "teletype") /// 􀙰 SF Symbol 'teletype.answer' © Apple (use only for Apple's Teletype feature) public static let teletypeAnswer = Image(systemName: "teletype.answer") /// 􀖭 SF Symbol 'tengesign.circle' public static let tengesignCircle = Image(systemName: "tengesign.circle") /// 􀖮 SF Symbol 'tengesign.circle.fill' public static let tengesignCircleFill = Image(systemName: "tengesign.circle.fill") /// 􀗭 SF Symbol 'tengesign.square' public static let tengesignSquare = Image(systemName: "tengesign.square") /// 􀗮 SF Symbol 'tengesign.square.fill' public static let tengesignSquareFill = Image(systemName: "tengesign.square.fill") /// 􀌁 SF Symbol 'text.aligncenter' public static let textAligncenter = Image(systemName: "text.aligncenter") /// 􀌀 SF Symbol 'text.alignleft' public static let textAlignleft = Image(systemName: "text.alignleft") /// 􀌂 SF Symbol 'text.alignright' public static let textAlignright = Image(systemName: "text.alignright") /// 􀋾 SF Symbol 'text.append' public static let textAppend = Image(systemName: "text.append") /// 􀋺 SF Symbol 'text.badge.checkmark' public static let textBadgeCheckmark = Image(systemName: "text.badge.checkmark") /// 􀋹 SF Symbol 'text.badge.minus' public static let textBadgeMinus = Image(systemName: "text.badge.minus") /// 􀋸 SF Symbol 'text.badge.plus' public static let textBadgePlus = Image(systemName: "text.badge.plus") /// 􀋼 SF Symbol 'text.badge.star' public static let textBadgeStar = Image(systemName: "text.badge.star") /// 􀋻 SF Symbol 'text.badge.xmark' public static let textBadgeXmark = Image(systemName: "text.badge.xmark") /// 􀌲 SF Symbol 'text.bubble' public static let textBubble = Image(systemName: "text.bubble") /// 􀌳 SF Symbol 'text.bubble.fill' public static let textBubbleFill = Image(systemName: "text.bubble.fill") /// 􀋽 SF Symbol 'text.insert' public static let textInsert = Image(systemName: "text.insert") /// 􀌃 SF Symbol 'text.justify' public static let textJustify = Image(systemName: "text.justify") /// 􀋿 SF Symbol 'text.quote' public static let textQuote = Image(systemName: "text.quote") /// 􀅒 SF Symbol 'textformat' public static let textformat = Image(systemName: "textformat") /// 􀅱 SF Symbol 'textformat.123' public static let textformat123 = Image(systemName: "textformat.123") /// 􀅯 SF Symbol 'textformat.abc' public static let textformatAbc = Image(systemName: "textformat.abc") /// 􀅰 SF Symbol 'textformat.abc.dottedunderline' public static let textformatAbcDottedunderline = Image(systemName: "textformat.abc.dottedunderline") /// 􀅑 SF Symbol 'textformat.alt' public static let textformatAlt = Image(systemName: "textformat.alt") /// 􀅐 SF Symbol 'textformat.size' public static let textformatSize = Image(systemName: "textformat.size") /// 􀓡 SF Symbol 'textformat.subscript' public static let textformatSubscript = Image(systemName: "textformat.subscript") /// 􀓢 SF Symbol 'textformat.superscript' public static let textformatSuperscript = Image(systemName: "textformat.superscript") /// 􀇫 SF Symbol 'thermometer.snowflake' public static let thermometerSnowflake = Image(systemName: "thermometer.snowflake") /// 􀇪 SF Symbol 'thermometer.sun' public static let thermometerSun = Image(systemName: "thermometer.sun") /// 􀇲 SF Symbol 'timelapse' public static let timelapse = Image(systemName: "timelapse") /// 􀐱 SF Symbol 'timer' public static let timer = Image(systemName: "timer") /// 􀇧 SF Symbol 'tornado' public static let tornado = Image(systemName: "tornado") /// 􀓐 SF Symbol 'tortoise' public static let tortoise = Image(systemName: "tortoise") /// 􀓑 SF Symbol 'tortoise.fill' public static let tortoiseFill = Image(systemName: "tortoise.fill") /// 􀝇 SF Symbol 'tram.fill' public static let tramFill = Image(systemName: "tram.fill") /// 􀈑 SF Symbol 'trash' public static let trash = Image(systemName: "trash") /// 􀈓 SF Symbol 'trash.circle' public static let trashCircle = Image(systemName: "trash.circle") /// 􀈔 SF Symbol 'trash.circle.fill' public static let trashCircleFill = Image(systemName: "trash.circle.fill") /// 􀈒 SF Symbol 'trash.fill' public static let trashFill = Image(systemName: "trash.fill") /// 􀜧 SF Symbol 'trash.slash' public static let trashSlash = Image(systemName: "trash.slash") /// 􀜨 SF Symbol 'trash.slash.fill' public static let trashSlashFill = Image(systemName: "trash.slash.fill") /// 􀈣 SF Symbol 'tray' public static let tray = Image(systemName: "tray") /// 􀈩 SF Symbol 'tray.2' public static let tray2 = Image(systemName: "tray.2") /// 􀈪 SF Symbol 'tray.2.fill' public static let tray2Fill = Image(systemName: "tray.2.fill") /// 􀈧 SF Symbol 'tray.and.arrow.down' public static let trayAndArrowDown = Image(systemName: "tray.and.arrow.down") /// 􀈨 SF Symbol 'tray.and.arrow.down.fill' public static let trayAndArrowDownFill = Image(systemName: "tray.and.arrow.down.fill") /// 􀈥 SF Symbol 'tray.and.arrow.up' public static let trayAndArrowUp = Image(systemName: "tray.and.arrow.up") /// 􀈦 SF Symbol 'tray.and.arrow.up.fill' public static let trayAndArrowUpFill = Image(systemName: "tray.and.arrow.up.fill") /// 􀈤 SF Symbol 'tray.fill' public static let trayFill = Image(systemName: "tray.fill") /// 􀈫 SF Symbol 'tray.full' public static let trayFull = Image(systemName: "tray.full") /// 􀈬 SF Symbol 'tray.full.fill' public static let trayFullFill = Image(systemName: "tray.full.fill") /// 􀛣 SF Symbol 'triangle' public static let triangle = Image(systemName: "triangle") /// 􀛤 SF Symbol 'triangle.fill' public static let triangleFill = Image(systemName: "triangle.fill") /// 􀇨 SF Symbol 'tropicalstorm' public static let tropicalstorm = Image(systemName: "tropicalstorm") /// 􀗇 SF Symbol 'tugriksign.circle' public static let tugriksignCircle = Image(systemName: "tugriksign.circle") /// 􀗈 SF Symbol 'tugriksign.circle.fill' public static let tugriksignCircleFill = Image(systemName: "tugriksign.circle.fill") /// 􀘇 SF Symbol 'tugriksign.square' public static let tugriksignSquare = Image(systemName: "tugriksign.square") /// 􀘈 SF Symbol 'tugriksign.square.fill' public static let tugriksignSquareFill = Image(systemName: "tugriksign.square.fill") /// 􀎐 SF Symbol 'tuningfork' public static let tuningfork = Image(systemName: "tuningfork") /// 􀖣 SF Symbol 'turkishlirasign.circle' public static let turkishlirasignCircle = Image(systemName: "turkishlirasign.circle") /// 􀖤 SF Symbol 'turkishlirasign.circle.fill' public static let turkishlirasignCircleFill = Image(systemName: "turkishlirasign.circle.fill") /// 􀗣 SF Symbol 'turkishlirasign.square' public static let turkishlirasignSquare = Image(systemName: "turkishlirasign.square") /// 􀗤 SF Symbol 'turkishlirasign.square.fill' public static let turkishlirasignSquareFill = Image(systemName: "turkishlirasign.square.fill") /// 􀎲 SF Symbol 'tv' public static let tv = Image(systemName: "tv") /// 􀎳 SF Symbol 'tv.circle' public static let tvCircle = Image(systemName: "tv.circle") /// 􀎴 SF Symbol 'tv.circle.fill' public static let tvCircleFill = Image(systemName: "tv.circle.fill") /// 􀒶 SF Symbol 'tv.fill' public static let tvFill = Image(systemName: "tv.fill") /// 􀀬 SF Symbol 'u.circle' public static let uCircle = Image(systemName: "u.circle") /// 􀀭 SF Symbol 'u.circle.fill' public static let uCircleFill = Image(systemName: "u.circle.fill") /// 􀂼 SF Symbol 'u.square' public static let uSquare = Image(systemName: "u.square") /// 􀂽 SF Symbol 'u.square.fill' public static let uSquareFill = Image(systemName: "u.square.fill") /// 􀏝 SF Symbol 'uiwindow.split.2x1' public static let uiwindowSplit2x1 = Image(systemName: "uiwindow.split.2x1") /// 􀙕 SF Symbol 'umbrella' public static let umbrella = Image(systemName: "umbrella") /// 􀙖 SF Symbol 'umbrella.fill' public static let umbrellaFill = Image(systemName: "umbrella.fill") /// 􀅕 SF Symbol 'underline' public static let underline = Image(systemName: "underline") /// 􀀮 SF Symbol 'v.circle' public static let vCircle = Image(systemName: "v.circle") /// 􀀯 SF Symbol 'v.circle.fill' public static let vCircleFill = Image(systemName: "v.circle.fill") /// 􀂾 SF Symbol 'v.square' public static let vSquare = Image(systemName: "v.square") /// 􀂿 SF Symbol 'v.square.fill' public static let vSquareFill = Image(systemName: "v.square.fill") /// 􀍉 SF Symbol 'video' © Apple (use only for Apple's FaceTime app) public static let video = Image(systemName: "video") /// 􀜮 SF Symbol 'video.badge.plus' © Apple (use only for Apple's FaceTime app) public static let videoBadgePlus = Image(systemName: "video.badge.plus") /// 􀍋 SF Symbol 'video.circle' © Apple (use only for Apple's FaceTime app) public static let videoCircle = Image(systemName: "video.circle") /// 􀍌 SF Symbol 'video.circle.fill' © Apple (use only for Apple's FaceTime app) public static let videoCircleFill = Image(systemName: "video.circle.fill") /// 􀍊 SF Symbol 'video.fill' © Apple (use only for Apple's FaceTime app) public static let videoFill = Image(systemName: "video.fill") /// 􀍍 SF Symbol 'video.slash' © Apple (use only for Apple's FaceTime app) public static let videoSlash = Image(systemName: "video.slash") /// 􀍎 SF Symbol 'video.slash.fill' © Apple (use only for Apple's FaceTime app) public static let videoSlashFill = Image(systemName: "video.slash.fill") /// 􀅙 SF Symbol 'view.2d' public static let view2d = Image(systemName: "view.2d") /// 􀅪 SF Symbol 'view.3d' public static let view3d = Image(systemName: "view.3d") /// 􀎹 SF Symbol 'viewfinder' public static let viewfinder = Image(systemName: "viewfinder") /// 􀎿 SF Symbol 'viewfinder.circle' public static let viewfinderCircle = Image(systemName: "viewfinder.circle") /// 􀏀 SF Symbol 'viewfinder.circle.fill' public static let viewfinderCircleFill = Image(systemName: "viewfinder.circle.fill") /// 􀀰 SF Symbol 'w.circle' public static let wCircle = Image(systemName: "w.circle") /// 􀀱 SF Symbol 'w.circle.fill' public static let wCircleFill = Image(systemName: "w.circle.fill") /// 􀃀 SF Symbol 'w.square' public static let wSquare = Image(systemName: "w.square") /// 􀃁 SF Symbol 'w.square.fill' public static let wSquareFill = Image(systemName: "w.square.fill") /// 􀍱 SF Symbol 'wand.and.rays' public static let wandAndRays = Image(systemName: "wand.and.rays") /// 􀍲 SF Symbol 'wand.and.rays.inverse' public static let wandAndRaysInverse = Image(systemName: "wand.and.rays.inverse") /// 􀜍 SF Symbol 'wand.and.stars' public static let wandAndStars = Image(systemName: "wand.and.stars") /// 􀜎 SF Symbol 'wand.and.stars.inverse' public static let wandAndStarsInverse = Image(systemName: "wand.and.stars.inverse") /// 􀙫 SF Symbol 'waveform' public static let waveform = Image(systemName: "waveform") /// 􀞈 SF Symbol 'waveform.circle' public static let waveformCircle = Image(systemName: "waveform.circle") /// 􀞉 SF Symbol 'waveform.circle.fill' public static let waveformCircleFill = Image(systemName: "waveform.circle.fill") /// 􀑃 SF Symbol 'waveform.path' public static let waveformPath = Image(systemName: "waveform.path") /// 􀑅 SF Symbol 'waveform.path.badge.minus' public static let waveformPathBadgeMinus = Image(systemName: "waveform.path.badge.minus") /// 􀑄 SF Symbol 'waveform.path.badge.plus' public static let waveformPathBadgePlus = Image(systemName: "waveform.path.badge.plus") /// 􀜟 SF Symbol 'waveform.path.ecg' public static let waveformPathEcg = Image(systemName: "waveform.path.ecg") /// 􀙇 SF Symbol 'wifi' public static let wifi = Image(systemName: "wifi") /// 􀙥 SF Symbol 'wifi.exclamationmark' public static let wifiExclamationmark = Image(systemName: "wifi.exclamationmark") /// 􀙈 SF Symbol 'wifi.slash' public static let wifiSlash = Image(systemName: "wifi.slash") /// 􀇤 SF Symbol 'wind' public static let wind = Image(systemName: "wind") /// 􀇦 SF Symbol 'wind.snow' public static let windSnow = Image(systemName: "wind.snow") /// 􀖵 SF Symbol 'wonsign.circle' public static let wonsignCircle = Image(systemName: "wonsign.circle") /// 􀖶 SF Symbol 'wonsign.circle.fill' public static let wonsignCircleFill = Image(systemName: "wonsign.circle.fill") /// 􀗵 SF Symbol 'wonsign.square' public static let wonsignSquare = Image(systemName: "wonsign.square") /// 􀗶 SF Symbol 'wonsign.square.fill' public static let wonsignSquareFill = Image(systemName: "wonsign.square.fill") /// 􀀲 SF Symbol 'x.circle' public static let xCircle = Image(systemName: "x.circle") /// 􀀳 SF Symbol 'x.circle.fill' public static let xCircleFill = Image(systemName: "x.circle.fill") /// 􀃂 SF Symbol 'x.square' public static let xSquare = Image(systemName: "x.square") /// 􀃃 SF Symbol 'x.square.fill' public static let xSquareFill = Image(systemName: "x.square.fill") /// 􀓪 SF Symbol 'x.squareroot' public static let xSquareroot = Image(systemName: "x.squareroot") /// 􀆄 SF Symbol 'xmark' public static let xmark = Image(systemName: "xmark") /// 􀁠 SF Symbol 'xmark.circle' public static let xmarkCircle = Image(systemName: "xmark.circle") /// 􀁡 SF Symbol 'xmark.circle.fill' public static let xmarkCircleFill = Image(systemName: "xmark.circle.fill") /// 􀌓 SF Symbol 'xmark.icloud' © Apple (use only for Apple's iCloud) public static let xmarkIcloud = Image(systemName: "xmark.icloud") /// 􀌔 SF Symbol 'xmark.icloud.fill' © Apple (use only for Apple's iCloud) public static let xmarkIcloudFill = Image(systemName: "xmark.icloud.fill") /// 􀒉 SF Symbol 'xmark.octagon' public static let xmarkOctagon = Image(systemName: "xmark.octagon") /// 􀒊 SF Symbol 'xmark.octagon.fill' public static let xmarkOctagonFill = Image(systemName: "xmark.octagon.fill") /// 􀏍 SF Symbol 'xmark.rectangle' public static let xmarkRectangle = Image(systemName: "xmark.rectangle") /// 􀏎 SF Symbol 'xmark.rectangle.fill' public static let xmarkRectangleFill = Image(systemName: "xmark.rectangle.fill") /// 􀇼 SF Symbol 'xmark.seal' public static let xmarkSeal = Image(systemName: "xmark.seal") /// 􀇽 SF Symbol 'xmark.seal.fill' public static let xmarkSealFill = Image(systemName: "xmark.seal.fill") /// 􀞝 SF Symbol 'xmark.shield' public static let xmarkShield = Image(systemName: "xmark.shield") /// 􀞞 SF Symbol 'xmark.shield.fill' public static let xmarkShieldFill = Image(systemName: "xmark.shield.fill") /// 􀃰 SF Symbol 'xmark.square' public static let xmarkSquare = Image(systemName: "xmark.square") /// 􀃱 SF Symbol 'xmark.square.fill' public static let xmarkSquareFill = Image(systemName: "xmark.square.fill") /// 􀀴 SF Symbol 'y.circle' public static let yCircle = Image(systemName: "y.circle") /// 􀀵 SF Symbol 'y.circle.fill' public static let yCircleFill = Image(systemName: "y.circle.fill") /// 􀃄 SF Symbol 'y.square' public static let ySquare = Image(systemName: "y.square") /// 􀃅 SF Symbol 'y.square.fill' public static let ySquareFill = Image(systemName: "y.square.fill") /// 􀖛 SF Symbol 'yensign.circle' public static let yensignCircle = Image(systemName: "yensign.circle") /// 􀖜 SF Symbol 'yensign.circle.fill' public static let yensignCircleFill = Image(systemName: "yensign.circle.fill") /// 􀗛 SF Symbol 'yensign.square' public static let yensignSquare = Image(systemName: "yensign.square") /// 􀗜 SF Symbol 'yensign.square.fill' public static let yensignSquareFill = Image(systemName: "yensign.square.fill") /// 􀀶 SF Symbol 'z.circle' public static let zCircle = Image(systemName: "z.circle") /// 􀀷 SF Symbol 'z.circle.fill' public static let zCircleFill = Image(systemName: "z.circle.fill") /// 􀃆 SF Symbol 'z.square' public static let zSquare = Image(systemName: "z.square") /// 􀃇 SF Symbol 'z.square.fill' public static let zSquareFill = Image(systemName: "z.square.fill") /// 􀖃 SF Symbol 'zzz' public static let zzz = Image(systemName: "zzz") } @available(iOS 13.1, macOS 11, tvOS 13, watchOS 6.1, *) extension SFSymbols { /// 􀞸 SF Symbol 'arrow.uturn.left.circle.badge.ellipsis' public static let arrowUturnLeftCircleBadgeEllipsis = Image(systemName: "arrow.uturn.left.circle.badge.ellipsis") /// 􀞖 SF Symbol 'aspectratio' public static let aspectratio = Image(systemName: "aspectratio") /// 􀞏 SF Symbol 'aspectratio.fill' public static let aspectratioFill = Image(systemName: "aspectratio.fill") /// 􀙘 SF Symbol 'car' public static let car = Image(systemName: "car") /// 􀞾 SF Symbol 'circle.grid.2x2' public static let circleGrid2x2 = Image(systemName: "circle.grid.2x2") /// 􀞿 SF Symbol 'circle.grid.2x2.fill' public static let circleGrid2x2Fill = Image(systemName: "circle.grid.2x2.fill") /// 􀝌 SF Symbol 'flashlight.off.fill' public static let flashlightOffFill = Image(systemName: "flashlight.off.fill") /// 􀞋 SF Symbol 'flashlight.on.fill' public static let flashlightOnFill = Image(systemName: "flashlight.on.fill") /// 􀜇 SF Symbol 'mappin.circle' public static let mappinCircle = Image(systemName: "mappin.circle") /// 􀜈 SF Symbol 'mappin.circle.fill' public static let mappinCircleFill = Image(systemName: "mappin.circle.fill") /// 􀒔 SF Symbol 'paperclip.circle' public static let paperclipCircle = Image(systemName: "paperclip.circle") /// 􀒕 SF Symbol 'paperclip.circle.fill' public static let paperclipCircleFill = Image(systemName: "paperclip.circle.fill") /// 􀒴 SF Symbol 'pin.circle' public static let pinCircle = Image(systemName: "pin.circle") /// 􀒵 SF Symbol 'pin.circle.fill' public static let pinCircleFill = Image(systemName: "pin.circle.fill") /// 􀞷 SF Symbol 'scissors.badge.ellipsis' public static let scissorsBadgeEllipsis = Image(systemName: "scissors.badge.ellipsis") /// 􀑔 SF Symbol 'studentdesk' public static let studentdesk = Image(systemName: "studentdesk") } @available(iOS 14, macOS 11, tvOS 14, watchOS 7, *) extension SFSymbols { /// 􀦽 SF Symbol '4k.tv' public static let tv4k = Image(systemName: "4k.tv") /// 􀦾 SF Symbol '4k.tv.fill' public static let tv4kFill = Image(systemName: "4k.tv.fill") /// 􀤍 SF Symbol 'a.magnify' public static let aMagnify = Image(systemName: "a.magnify") /// 􀥊 SF Symbol 'abc' public static let abc = Image(systemName: "abc") /// 􀒸 SF Symbol 'airplane.circle' public static let airplaneCircle = Image(systemName: "airplane.circle") /// 􀒹 SF Symbol 'airplane.circle.fill' public static let airplaneCircleFill = Image(systemName: "airplane.circle.fill") /// 􀲌 SF Symbol 'airpod.left' © Apple (use only for Apple's AirPods) public static let airpodLeft = Image(systemName: "airpod.left") /// 􀲋 SF Symbol 'airpod.right' © Apple (use only for Apple's AirPods) public static let airpodRight = Image(systemName: "airpod.right") /// 􀲎 SF Symbol 'airpodpro.left' © Apple (use only for Apple's AirPods Pro) public static let airpodproLeft = Image(systemName: "airpodpro.left") /// 􀲍 SF Symbol 'airpodpro.right' © Apple (use only for Apple's AirPods Pro) public static let airpodproRight = Image(systemName: "airpodpro.right") /// 􀟥 SF Symbol 'airpods' © Apple (use only for Apple's AirPods) public static let airpods = Image(systemName: "airpods") /// 􀪷 SF Symbol 'airpodspro' © Apple (use only for Apple's AirPods Pro) public static let airpodspro = Image(systemName: "airpodspro") /// 􀦯 SF Symbol 'airport.express' © Apple (use only for Apple's AirPort Express) public static let airportExpress = Image(systemName: "airport.express") /// 􀑝 SF Symbol 'airport.extreme' © Apple (use only for Apple's AirPort Extreme) public static let airportExtreme = Image(systemName: "airport.extreme") /// 􀦰 SF Symbol 'airport.extreme.tower' © Apple (use only for Apple's AirPort Extreme) public static let airportExtremeTower = Image(systemName: "airport.extreme.tower") /// 􀧰 SF Symbol 'amplifier' public static let amplifier = Image(systemName: "amplifier") /// 􀭨 SF Symbol 'appclip' © Apple (use only for Apple's App Clips) public static let appclip = Image(systemName: "appclip") /// 􀤭 SF Symbol 'applescript' © Apple (use only for Apple's AppleScript language) public static let applescript = Image(systemName: "applescript") /// 􀤮 SF Symbol 'applescript.fill' © Apple (use only for Apple's AppleScript language) public static let applescriptFill = Image(systemName: "applescript.fill") /// 􀨫 SF Symbol 'appletv' © Apple (use only for Apple TV) public static let appletv = Image(systemName: "appletv") /// 􀡴 SF Symbol 'appletv.fill' © Apple (use only for Apple TV) public static let appletvFill = Image(systemName: "appletv.fill") /// 􀟤 SF Symbol 'applewatch' © Apple (use only for Apple Watch) public static let applewatch = Image(systemName: "applewatch") /// 􀢷 SF Symbol 'applewatch.radiowaves.left.and.right' © Apple (use only for Apple Watch) public static let applewatchRadiowavesLeftAndRight = Image(systemName: "applewatch.radiowaves.left.and.right") /// 􀨶 SF Symbol 'applewatch.slash' © Apple (use only for Apple Watch) public static let applewatchSlash = Image(systemName: "applewatch.slash") /// 􀫋 SF Symbol 'applewatch.watchface' © Apple (use only for Apple Watch) public static let applewatchWatchface = Image(systemName: "applewatch.watchface") /// 􀮕 SF Symbol 'apps.ipad' © Apple (use only for Apple's iPad) public static let appsIpad = Image(systemName: "apps.ipad") /// 􀮖 SF Symbol 'apps.ipad.landscape' © Apple (use only for Apple's iPad) public static let appsIpadLandscape = Image(systemName: "apps.ipad.landscape") /// 􀟞 SF Symbol 'apps.iphone' © Apple (use only for Apple's iPhone) public static let appsIphone = Image(systemName: "apps.iphone") /// 􀯖 SF Symbol 'apps.iphone.badge.plus' © Apple (use only for Apple's iPhone) public static let appsIphoneBadgePlus = Image(systemName: "apps.iphone.badge.plus") /// 􀮔 SF Symbol 'apps.iphone.landscape' © Apple (use only for Apple's iPhone) public static let appsIphoneLandscape = Image(systemName: "apps.iphone.landscape") /// 􀈯 SF Symbol 'archivebox.circle' public static let archiveboxCircle = Image(systemName: "archivebox.circle") /// 􀈰 SF Symbol 'archivebox.circle.fill' public static let archiveboxCircleFill = Image(systemName: "archivebox.circle.fill") /// 􀰌 SF Symbol 'arrow.backward' public static let arrowBackward = Image(systemName: "arrow.backward") /// 􀰍 SF Symbol 'arrow.backward.circle' public static let arrowBackwardCircle = Image(systemName: "arrow.backward.circle") /// 􀰎 SF Symbol 'arrow.backward.circle.fill' public static let arrowBackwardCircleFill = Image(systemName: "arrow.backward.circle.fill") /// 􀰏 SF Symbol 'arrow.backward.square' public static let arrowBackwardSquare = Image(systemName: "arrow.backward.square") /// 􀰐 SF Symbol 'arrow.backward.square.fill' public static let arrowBackwardSquareFill = Image(systemName: "arrow.backward.square.fill") /// 􀧡 SF Symbol 'arrow.clockwise.heart' public static let arrowClockwiseHeart = Image(systemName: "arrow.clockwise.heart") /// 􀧢 SF Symbol 'arrow.clockwise.heart.fill' public static let arrowClockwiseHeartFill = Image(systemName: "arrow.clockwise.heart.fill") /// 􀯴 SF Symbol 'arrow.down.app' public static let arrowDownApp = Image(systemName: "arrow.down.app") /// 􀯵 SF Symbol 'arrow.down.app.fill' public static let arrowDownAppFill = Image(systemName: "arrow.down.app.fill") /// 􀱃 SF Symbol 'arrow.down.backward' public static let arrowDownBackward = Image(systemName: "arrow.down.backward") /// 􀱄 SF Symbol 'arrow.down.backward.circle' public static let arrowDownBackwardCircle = Image(systemName: "arrow.down.backward.circle") /// 􀱅 SF Symbol 'arrow.down.backward.circle.fill' public static let arrowDownBackwardCircleFill = Image(systemName: "arrow.down.backward.circle.fill") /// 􀱆 SF Symbol 'arrow.down.backward.square' public static let arrowDownBackwardSquare = Image(systemName: "arrow.down.backward.square") /// 􀱇 SF Symbol 'arrow.down.backward.square.fill' public static let arrowDownBackwardSquareFill = Image(systemName: "arrow.down.backward.square.fill") /// 􀱈 SF Symbol 'arrow.down.forward' public static let arrowDownForward = Image(systemName: "arrow.down.forward") /// 􀱻 SF Symbol 'arrow.down.forward.and.arrow.up.backward' public static let arrowDownForwardAndArrowUpBackward = Image(systemName: "arrow.down.forward.and.arrow.up.backward") /// 􀱼 SF Symbol 'arrow.down.forward.and.arrow.up.backward.circle' public static let arrowDownForwardAndArrowUpBackwardCircle = Image(systemName: "arrow.down.forward.and.arrow.up.backward.circle") /// 􀱽 SF Symbol 'arrow.down.forward.and.arrow.up.backward.circle.fill' public static let arrowDownForwardAndArrowUpBackwardCircleFill = Image(systemName: "arrow.down.forward.and.arrow.up.backward.circle.fill") /// 􀱉 SF Symbol 'arrow.down.forward.circle' public static let arrowDownForwardCircle = Image(systemName: "arrow.down.forward.circle") /// 􀱊 SF Symbol 'arrow.down.forward.circle.fill' public static let arrowDownForwardCircleFill = Image(systemName: "arrow.down.forward.circle.fill") /// 􀱋 SF Symbol 'arrow.down.forward.square' public static let arrowDownForwardSquare = Image(systemName: "arrow.down.forward.square") /// 􀱌 SF Symbol 'arrow.down.forward.square.fill' public static let arrowDownForwardSquareFill = Image(systemName: "arrow.down.forward.square.fill") /// 􀲗 SF Symbol 'arrow.down.heart' public static let arrowDownHeart = Image(systemName: "arrow.down.heart") /// 􀲘 SF Symbol 'arrow.down.heart.fill' public static let arrowDownHeartFill = Image(systemName: "arrow.down.heart.fill") /// 􀫞 SF Symbol 'arrow.down.right.and.arrow.up.left.circle' public static let arrowDownRightAndArrowUpLeftCircle = Image(systemName: "arrow.down.right.and.arrow.up.left.circle") /// 􀫟 SF Symbol 'arrow.down.right.and.arrow.up.left.circle.fill' public static let arrowDownRightAndArrowUpLeftCircleFill = Image(systemName: "arrow.down.right.and.arrow.up.left.circle.fill") /// 􀰑 SF Symbol 'arrow.forward' public static let arrowForward = Image(systemName: "arrow.forward") /// 􀰒 SF Symbol 'arrow.forward.circle' public static let arrowForwardCircle = Image(systemName: "arrow.forward.circle") /// 􀰓 SF Symbol 'arrow.forward.circle.fill' public static let arrowForwardCircleFill = Image(systemName: "arrow.forward.circle.fill") /// 􀰔 SF Symbol 'arrow.forward.square' public static let arrowForwardSquare = Image(systemName: "arrow.forward.square") /// 􀰕 SF Symbol 'arrow.forward.square.fill' public static let arrowForwardSquareFill = Image(systemName: "arrow.forward.square.fill") /// 􀞒 SF Symbol 'arrow.left.and.right.righttriangle.left.righttriangle.right' public static let arrowLeftAndRightRighttriangleLeftRighttriangleRight = Image(systemName: "arrow.left.and.right.righttriangle.left.righttriangle.right") /// 􀞓 SF Symbol 'arrow.left.and.right.righttriangle.left.righttriangle.right.fill' public static let arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = Image(systemName: "arrow.left.and.right.righttriangle.left.righttriangle.right.fill") /// 􀄭 SF Symbol 'arrow.left.arrow.right' public static let arrowLeftArrowRight = Image(systemName: "arrow.left.arrow.right") /// 􀂀 SF Symbol 'arrow.left.arrow.right.circle' public static let arrowLeftArrowRightCircle = Image(systemName: "arrow.left.arrow.right.circle") /// 􀂁 SF Symbol 'arrow.left.arrow.right.circle.fill' public static let arrowLeftArrowRightCircleFill = Image(systemName: "arrow.left.arrow.right.circle.fill") /// 􀄐 SF Symbol 'arrow.left.arrow.right.square' public static let arrowLeftArrowRightSquare = Image(systemName: "arrow.left.arrow.right.square") /// 􀄑 SF Symbol 'arrow.left.arrow.right.square.fill' public static let arrowLeftArrowRightSquareFill = Image(systemName: "arrow.left.arrow.right.square.fill") /// 􀣁 SF Symbol 'arrow.rectanglepath' public static let arrowRectanglepath = Image(systemName: "arrow.rectanglepath") /// 􀫵 SF Symbol 'arrow.right.doc.on.clipboard' public static let arrowRightDocOnClipboard = Image(systemName: "arrow.right.doc.on.clipboard") /// 􀊯 SF Symbol 'arrow.triangle.2.circlepath' public static let arrowTriangle2Circlepath = Image(systemName: "arrow.triangle.2.circlepath") /// 􀌢 SF Symbol 'arrow.triangle.2.circlepath.camera' public static let arrowTriangle2CirclepathCamera = Image(systemName: "arrow.triangle.2.circlepath.camera") /// 􀌣 SF Symbol 'arrow.triangle.2.circlepath.camera.fill' public static let arrowTriangle2CirclepathCameraFill = Image(systemName: "arrow.triangle.2.circlepath.camera.fill") /// 􀖊 SF Symbol 'arrow.triangle.2.circlepath.circle' public static let arrowTriangle2CirclepathCircle = Image(systemName: "arrow.triangle.2.circlepath.circle") /// 􀖋 SF Symbol 'arrow.triangle.2.circlepath.circle.fill' public static let arrowTriangle2CirclepathCircleFill = Image(systemName: "arrow.triangle.2.circlepath.circle.fill") /// 􀫷 SF Symbol 'arrow.triangle.2.circlepath.doc.on.clipboard' public static let arrowTriangle2CirclepathDocOnClipboard = Image(systemName: "arrow.triangle.2.circlepath.doc.on.clipboard") /// 􀙠 SF Symbol 'arrow.triangle.branch' public static let arrowTriangleBranch = Image(systemName: "arrow.triangle.branch") /// 􀤖 SF Symbol 'arrow.triangle.capsulepath' public static let arrowTriangleCapsulepath = Image(systemName: "arrow.triangle.capsulepath") /// 􀖄 SF Symbol 'arrow.triangle.merge' public static let arrowTriangleMerge = Image(systemName: "arrow.triangle.merge") /// 􀙡 SF Symbol 'arrow.triangle.pull' public static let arrowTrianglePull = Image(systemName: "arrow.triangle.pull") /// 􀖅 SF Symbol 'arrow.triangle.swap' public static let arrowTriangleSwap = Image(systemName: "arrow.triangle.swap") /// 􀟷 SF Symbol 'arrow.triangle.turn.up.right.circle' public static let arrowTriangleTurnUpRightCircle = Image(systemName: "arrow.triangle.turn.up.right.circle") /// 􀟸 SF Symbol 'arrow.triangle.turn.up.right.circle.fill' public static let arrowTriangleTurnUpRightCircleFill = Image(systemName: "arrow.triangle.turn.up.right.circle.fill") /// 􀙞 SF Symbol 'arrow.triangle.turn.up.right.diamond' public static let arrowTriangleTurnUpRightDiamond = Image(systemName: "arrow.triangle.turn.up.right.diamond") /// 􀙟 SF Symbol 'arrow.triangle.turn.up.right.diamond.fill' public static let arrowTriangleTurnUpRightDiamondFill = Image(systemName: "arrow.triangle.turn.up.right.diamond.fill") /// 􀬫 SF Symbol 'arrow.turn.up.forward.iphone' public static let arrowTurnUpForwardIphone = Image(systemName: "arrow.turn.up.forward.iphone") /// 􀬬 SF Symbol 'arrow.turn.up.forward.iphone.fill' public static let arrowTurnUpForwardIphoneFill = Image(systemName: "arrow.turn.up.forward.iphone.fill") /// 􀧐 SF Symbol 'arrow.up.and.down.and.arrow.left.and.right' public static let arrowUpAndDownAndArrowLeftAndRight = Image(systemName: "arrow.up.and.down.and.arrow.left.and.right") /// 􀟨 SF Symbol 'arrow.up.and.down.righttriangle.up.righttriangle.down' public static let arrowUpAndDownRighttriangleUpRighttriangleDown = Image(systemName: "arrow.up.and.down.righttriangle.up.righttriangle.down") /// 􀪨 SF Symbol 'arrow.up.and.person.rectangle.portrait' public static let arrowUpAndPersonRectanglePortrait = Image(systemName: "arrow.up.and.person.rectangle.portrait") /// 􀪪 SF Symbol 'arrow.up.and.person.rectangle.turn.left' public static let arrowUpAndPersonRectangleTurnLeft = Image(systemName: "arrow.up.and.person.rectangle.turn.left") /// 􀪩 SF Symbol 'arrow.up.and.person.rectangle.turn.right' public static let arrowUpAndPersonRectangleTurnRight = Image(systemName: "arrow.up.and.person.rectangle.turn.right") /// 􀰹 SF Symbol 'arrow.up.backward' public static let arrowUpBackward = Image(systemName: "arrow.up.backward") /// 􀱶 SF Symbol 'arrow.up.backward.and.arrow.down.forward' public static let arrowUpBackwardAndArrowDownForward = Image(systemName: "arrow.up.backward.and.arrow.down.forward") /// 􀱷 SF Symbol 'arrow.up.backward.and.arrow.down.forward.circle' public static let arrowUpBackwardAndArrowDownForwardCircle = Image(systemName: "arrow.up.backward.and.arrow.down.forward.circle") /// 􀱸 SF Symbol 'arrow.up.backward.and.arrow.down.forward.circle.fill' public static let arrowUpBackwardAndArrowDownForwardCircleFill = Image(systemName: "arrow.up.backward.and.arrow.down.forward.circle.fill") /// 􀰺 SF Symbol 'arrow.up.backward.circle' public static let arrowUpBackwardCircle = Image(systemName: "arrow.up.backward.circle") /// 􀰻 SF Symbol 'arrow.up.backward.circle.fill' public static let arrowUpBackwardCircleFill = Image(systemName: "arrow.up.backward.circle.fill") /// 􀰼 SF Symbol 'arrow.up.backward.square' public static let arrowUpBackwardSquare = Image(systemName: "arrow.up.backward.square") /// 􀰽 SF Symbol 'arrow.up.backward.square.fill' public static let arrowUpBackwardSquareFill = Image(systemName: "arrow.up.backward.square.fill") /// 􀫶 SF Symbol 'arrow.up.doc.on.clipboard' public static let arrowUpDocOnClipboard = Image(systemName: "arrow.up.doc.on.clipboard") /// 􀰾 SF Symbol 'arrow.up.forward' public static let arrowUpForward = Image(systemName: "arrow.up.forward") /// 􀮵 SF Symbol 'arrow.up.forward.app' public static let arrowUpForwardApp = Image(systemName: "arrow.up.forward.app") /// 􀮶 SF Symbol 'arrow.up.forward.app.fill' public static let arrowUpForwardAppFill = Image(systemName: "arrow.up.forward.app.fill") /// 􀰿 SF Symbol 'arrow.up.forward.circle' public static let arrowUpForwardCircle = Image(systemName: "arrow.up.forward.circle") /// 􀱀 SF Symbol 'arrow.up.forward.circle.fill' public static let arrowUpForwardCircleFill = Image(systemName: "arrow.up.forward.circle.fill") /// 􀱁 SF Symbol 'arrow.up.forward.square' public static let arrowUpForwardSquare = Image(systemName: "arrow.up.forward.square") /// 􀱂 SF Symbol 'arrow.up.forward.square.fill' public static let arrowUpForwardSquareFill = Image(systemName: "arrow.up.forward.square.fill") /// 􀲕 SF Symbol 'arrow.up.heart' public static let arrowUpHeart = Image(systemName: "arrow.up.heart") /// 􀲖 SF Symbol 'arrow.up.heart.fill' public static let arrowUpHeartFill = Image(systemName: "arrow.up.heart.fill") /// 􀧛 SF Symbol 'arrow.up.left.and.arrow.down.right.circle' public static let arrowUpLeftAndArrowDownRightCircle = Image(systemName: "arrow.up.left.and.arrow.down.right.circle") /// 􀧜 SF Symbol 'arrow.up.left.and.arrow.down.right.circle.fill' public static let arrowUpLeftAndArrowDownRightCircleFill = Image(systemName: "arrow.up.left.and.arrow.down.right.circle.fill") /// 􀬑 SF Symbol 'arrow.up.left.and.down.right.and.arrow.up.right.and.down.left' public static let arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = Image(systemName: "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left") /// 􀥩 SF Symbol 'arrow.up.left.and.down.right.magnifyingglass' public static let arrowUpLeftAndDownRightMagnifyingglass = Image(systemName: "arrow.up.left.and.down.right.magnifyingglass") /// 􀜃 SF Symbol 'arrow.up.message' © Apple (use only for Apple's Messages app) public static let arrowUpMessage = Image(systemName: "arrow.up.message") /// 􀜄 SF Symbol 'arrow.up.message.fill' © Apple (use only for Apple's Messages app) public static let arrowUpMessageFill = Image(systemName: "arrow.up.message.fill") /// 􀢿 SF Symbol 'arrow.up.right.and.arrow.down.left.rectangle' public static let arrowUpRightAndArrowDownLeftRectangle = Image(systemName: "arrow.up.right.and.arrow.down.left.rectangle") /// 􀣀 SF Symbol 'arrow.up.right.and.arrow.down.left.rectangle.fill' public static let arrowUpRightAndArrowDownLeftRectangleFill = Image(systemName: "arrow.up.right.and.arrow.down.left.rectangle.fill") /// 􀱍 SF Symbol 'arrow.uturn.backward' public static let arrowUturnBackward = Image(systemName: "arrow.uturn.backward") /// 􀱎 SF Symbol 'arrow.uturn.backward.circle' public static let arrowUturnBackwardCircle = Image(systemName: "arrow.uturn.backward.circle") /// 􀱐 SF Symbol 'arrow.uturn.backward.circle.badge.ellipsis' public static let arrowUturnBackwardCircleBadgeEllipsis = Image(systemName: "arrow.uturn.backward.circle.badge.ellipsis") /// 􀱏 SF Symbol 'arrow.uturn.backward.circle.fill' public static let arrowUturnBackwardCircleFill = Image(systemName: "arrow.uturn.backward.circle.fill") /// 􀱑 SF Symbol 'arrow.uturn.backward.square' public static let arrowUturnBackwardSquare = Image(systemName: "arrow.uturn.backward.square") /// 􀱒 SF Symbol 'arrow.uturn.backward.square.fill' public static let arrowUturnBackwardSquareFill = Image(systemName: "arrow.uturn.backward.square.fill") /// 􀱓 SF Symbol 'arrow.uturn.forward' public static let arrowUturnForward = Image(systemName: "arrow.uturn.forward") /// 􀱔 SF Symbol 'arrow.uturn.forward.circle' public static let arrowUturnForwardCircle = Image(systemName: "arrow.uturn.forward.circle") /// 􀱕 SF Symbol 'arrow.uturn.forward.circle.fill' public static let arrowUturnForwardCircleFill = Image(systemName: "arrow.uturn.forward.circle.fill") /// 􀱖 SF Symbol 'arrow.uturn.forward.square' public static let arrowUturnForwardSquare = Image(systemName: "arrow.uturn.forward.square") /// 􀱗 SF Symbol 'arrow.uturn.forward.square.fill' public static let arrowUturnForwardSquareFill = Image(systemName: "arrow.uturn.forward.square.fill") /// 􀰨 SF Symbol 'arrowshape.bounce.forward' public static let arrowshapeBounceForward = Image(systemName: "arrowshape.bounce.forward") /// 􀰩 SF Symbol 'arrowshape.bounce.forward.fill' public static let arrowshapeBounceForwardFill = Image(systemName: "arrowshape.bounce.forward.fill") /// 􀉙 SF Symbol 'arrowshape.bounce.right' public static let arrowshapeBounceRight = Image(systemName: "arrowshape.bounce.right") /// 􀒑 SF Symbol 'arrowshape.bounce.right.fill' public static let arrowshapeBounceRightFill = Image(systemName: "arrowshape.bounce.right.fill") /// 􀰚 SF Symbol 'arrowshape.turn.up.backward' public static let arrowshapeTurnUpBackward = Image(systemName: "arrowshape.turn.up.backward") /// 􀰢 SF Symbol 'arrowshape.turn.up.backward.2' public static let arrowshapeTurnUpBackward2 = Image(systemName: "arrowshape.turn.up.backward.2") /// 􀰤 SF Symbol 'arrowshape.turn.up.backward.2.circle' public static let arrowshapeTurnUpBackward2Circle = Image(systemName: "arrowshape.turn.up.backward.2.circle") /// 􀰥 SF Symbol 'arrowshape.turn.up.backward.2.circle.fill' public static let arrowshapeTurnUpBackward2CircleFill = Image(systemName: "arrowshape.turn.up.backward.2.circle.fill") /// 􀰣 SF Symbol 'arrowshape.turn.up.backward.2.fill' public static let arrowshapeTurnUpBackward2Fill = Image(systemName: "arrowshape.turn.up.backward.2.fill") /// 􀰜 SF Symbol 'arrowshape.turn.up.backward.circle' public static let arrowshapeTurnUpBackwardCircle = Image(systemName: "arrowshape.turn.up.backward.circle") /// 􀰝 SF Symbol 'arrowshape.turn.up.backward.circle.fill' public static let arrowshapeTurnUpBackwardCircleFill = Image(systemName: "arrowshape.turn.up.backward.circle.fill") /// 􀰛 SF Symbol 'arrowshape.turn.up.backward.fill' public static let arrowshapeTurnUpBackwardFill = Image(systemName: "arrowshape.turn.up.backward.fill") /// 􀰞 SF Symbol 'arrowshape.turn.up.forward' public static let arrowshapeTurnUpForward = Image(systemName: "arrowshape.turn.up.forward") /// 􀰠 SF Symbol 'arrowshape.turn.up.forward.circle' public static let arrowshapeTurnUpForwardCircle = Image(systemName: "arrowshape.turn.up.forward.circle") /// 􀰡 SF Symbol 'arrowshape.turn.up.forward.circle.fill' public static let arrowshapeTurnUpForwardCircleFill = Image(systemName: "arrowshape.turn.up.forward.circle.fill") /// 􀰟 SF Symbol 'arrowshape.turn.up.forward.fill' public static let arrowshapeTurnUpForwardFill = Image(systemName: "arrowshape.turn.up.forward.fill") /// 􀉖 SF Symbol 'arrowshape.turn.up.left.2.circle' public static let arrowshapeTurnUpLeft2Circle = Image(systemName: "arrowshape.turn.up.left.2.circle") /// 􀉗 SF Symbol 'arrowshape.turn.up.left.2.circle.fill' public static let arrowshapeTurnUpLeft2CircleFill = Image(systemName: "arrowshape.turn.up.left.2.circle.fill") /// 􀰦 SF Symbol 'arrowshape.zigzag.forward' public static let arrowshapeZigzagForward = Image(systemName: "arrowshape.zigzag.forward") /// 􀰧 SF Symbol 'arrowshape.zigzag.forward.fill' public static let arrowshapeZigzagForwardFill = Image(systemName: "arrowshape.zigzag.forward.fill") /// 􀉘 SF Symbol 'arrowshape.zigzag.right' public static let arrowshapeZigzagRight = Image(systemName: "arrowshape.zigzag.right") /// 􀒐 SF Symbol 'arrowshape.zigzag.right.fill' public static let arrowshapeZigzagRightFill = Image(systemName: "arrowshape.zigzag.right.fill") /// 􀰀 SF Symbol 'arrowtriangle.backward' public static let arrowtriangleBackward = Image(systemName: "arrowtriangle.backward") /// 􀰂 SF Symbol 'arrowtriangle.backward.circle' public static let arrowtriangleBackwardCircle = Image(systemName: "arrowtriangle.backward.circle") /// 􀰃 SF Symbol 'arrowtriangle.backward.circle.fill' public static let arrowtriangleBackwardCircleFill = Image(systemName: "arrowtriangle.backward.circle.fill") /// 􀰁 SF Symbol 'arrowtriangle.backward.fill' public static let arrowtriangleBackwardFill = Image(systemName: "arrowtriangle.backward.fill") /// 􀰄 SF Symbol 'arrowtriangle.backward.square' public static let arrowtriangleBackwardSquare = Image(systemName: "arrowtriangle.backward.square") /// 􀰅 SF Symbol 'arrowtriangle.backward.square.fill' public static let arrowtriangleBackwardSquareFill = Image(systemName: "arrowtriangle.backward.square.fill") /// 􀰆 SF Symbol 'arrowtriangle.forward' public static let arrowtriangleForward = Image(systemName: "arrowtriangle.forward") /// 􀰈 SF Symbol 'arrowtriangle.forward.circle' public static let arrowtriangleForwardCircle = Image(systemName: "arrowtriangle.forward.circle") /// 􀰉 SF Symbol 'arrowtriangle.forward.circle.fill' public static let arrowtriangleForwardCircleFill = Image(systemName: "arrowtriangle.forward.circle.fill") /// 􀰇 SF Symbol 'arrowtriangle.forward.fill' public static let arrowtriangleForwardFill = Image(systemName: "arrowtriangle.forward.fill") /// 􀰊 SF Symbol 'arrowtriangle.forward.square' public static let arrowtriangleForwardSquare = Image(systemName: "arrowtriangle.forward.square") /// 􀰋 SF Symbol 'arrowtriangle.forward.square.fill' public static let arrowtriangleForwardSquareFill = Image(systemName: "arrowtriangle.forward.square.fill") /// 􀠉 SF Symbol 'arrowtriangle.left.and.line.vertical.and.arrowtriangle.right' public static let arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = Image(systemName: "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right") /// 􀠊 SF Symbol 'arrowtriangle.right.and.line.vertical.and.arrowtriangle.left' public static let arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = Image(systemName: "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left") /// 􀢐 SF Symbol 'at.circle' public static let atCircle = Image(systemName: "at.circle") /// 􀢑 SF Symbol 'at.circle.fill' public static let atCircleFill = Image(systemName: "at.circle.fill") /// 􀬚 SF Symbol 'atom' public static let atom = Image(systemName: "atom") /// 􀩨 SF Symbol 'backward.frame' public static let backwardFrame = Image(systemName: "backward.frame") /// 􀩩 SF Symbol 'backward.frame.fill' public static let backwardFrameFill = Image(systemName: "backward.frame.fill") /// 􀰮 SF Symbol 'badge.plus.radiowaves.forward' public static let badgePlusRadiowavesForward = Image(systemName: "badge.plus.radiowaves.forward") /// 􀒫 SF Symbol 'bag.circle' public static let bagCircle = Image(systemName: "bag.circle") /// 􀒬 SF Symbol 'bag.circle.fill' public static let bagCircleFill = Image(systemName: "bag.circle.fill") /// 􀭿 SF Symbol 'banknote' public static let banknote = Image(systemName: "banknote") /// 􀮀 SF Symbol 'banknote.fill' public static let banknoteFill = Image(systemName: "banknote.fill") /// 􀬧 SF Symbol 'barometer' public static let barometer = Image(systemName: "barometer") /// 􀢋 SF Symbol 'battery.100.bolt' public static let battery100Bolt = Image(systemName: "battery.100.bolt") /// 􀝖 SF Symbol 'bell.badge' public static let bellBadge = Image(systemName: "bell.badge") /// 􀝗 SF Symbol 'bell.badge.fill' public static let bellBadgeFill = Image(systemName: "bell.badge.fill") /// 􀋟 SF Symbol 'bell.slash.circle' public static let bellSlashCircle = Image(systemName: "bell.slash.circle") /// 􀋠 SF Symbol 'bell.slash.circle.fill' public static let bellSlashCircleFill = Image(systemName: "bell.slash.circle.fill") /// 􀡥 SF Symbol 'bicycle' public static let bicycle = Image(systemName: "bicycle") /// 􀱬 SF Symbol 'bicycle.circle' public static let bicycleCircle = Image(systemName: "bicycle.circle") /// 􀱭 SF Symbol 'bicycle.circle.fill' public static let bicycleCircleFill = Image(systemName: "bicycle.circle.fill") /// 􀠍 SF Symbol 'binoculars' public static let binoculars = Image(systemName: "binoculars") /// 􀠎 SF Symbol 'binoculars.fill' public static let binocularsFill = Image(systemName: "binoculars.fill") /// 􀡞 SF Symbol 'bolt.car' public static let boltCar = Image(systemName: "bolt.car") /// 􀝃 SF Symbol 'bolt.car.fill' public static let boltCarFill = Image(systemName: "bolt.car.fill") /// 􀞽 SF Symbol 'bolt.heart' public static let boltHeart = Image(systemName: "bolt.heart") /// 􀛥 SF Symbol 'bolt.heart.fill' public static let boltHeartFill = Image(systemName: "bolt.heart.fill") /// 􀋫 SF Symbol 'bolt.slash.circle' public static let boltSlashCircle = Image(systemName: "bolt.slash.circle") /// 􀋬 SF Symbol 'bolt.slash.circle.fill' public static let boltSlashCircleFill = Image(systemName: "bolt.slash.circle.fill") /// 􀥠 SF Symbol 'bonjour' public static let bonjour = Image(systemName: "bonjour") /// 􀤞 SF Symbol 'book.closed' public static let bookClosed = Image(systemName: "book.closed") /// 􀤟 SF Symbol 'book.closed.fill' public static let bookClosedFill = Image(systemName: "book.closed.fill") /// 􀉠 SF Symbol 'bookmark.circle' public static let bookmarkCircle = Image(systemName: "bookmark.circle") /// 􀉡 SF Symbol 'bookmark.circle.fill' public static let bookmarkCircleFill = Image(systemName: "bookmark.circle.fill") /// 􀟍 SF Symbol 'bookmark.slash' public static let bookmarkSlash = Image(systemName: "bookmark.slash") /// 􀟎 SF Symbol 'bookmark.slash.fill' public static let bookmarkSlashFill = Image(systemName: "bookmark.slash.fill") /// 􀬒 SF Symbol 'books.vertical' public static let booksVertical = Image(systemName: "books.vertical") /// 􀬓 SF Symbol 'books.vertical.fill' public static let booksVerticalFill = Image(systemName: "books.vertical.fill") /// 􀮅 SF Symbol 'building' public static let building = Image(systemName: "building") /// 􀝒 SF Symbol 'building.2' public static let building2 = Image(systemName: "building.2") /// 􀝔 SF Symbol 'building.2.crop.circle' public static let building2CropCircle = Image(systemName: "building.2.crop.circle") /// 􀝕 SF Symbol 'building.2.crop.circle.fill' public static let building2CropCircleFill = Image(systemName: "building.2.crop.circle.fill") /// 􀝓 SF Symbol 'building.2.fill' public static let building2Fill = Image(systemName: "building.2.fill") /// 􀤨 SF Symbol 'building.columns' public static let buildingColumns = Image(systemName: "building.columns") /// 􀤩 SF Symbol 'building.columns.fill' public static let buildingColumnsFill = Image(systemName: "building.columns.fill") /// 􀮆 SF Symbol 'building.fill' public static let buildingFill = Image(systemName: "building.fill") /// 􀝈 SF Symbol 'bus' public static let bus = Image(systemName: "bus") /// 􀜛 SF Symbol 'bus.doubledecker' public static let busDoubledecker = Image(systemName: "bus.doubledecker") /// 􀜜 SF Symbol 'bus.doubledecker.fill' public static let busDoubledeckerFill = Image(systemName: "bus.doubledecker.fill") /// 􀝉 SF Symbol 'bus.fill' public static let busFill = Image(systemName: "bus.fill") /// 􀧞 SF Symbol 'calendar.badge.clock' public static let calendarBadgeClock = Image(systemName: "calendar.badge.clock") /// 􀮝 SF Symbol 'calendar.badge.exclamationmark' public static let calendarBadgeExclamationmark = Image(systemName: "calendar.badge.exclamationmark") /// 􀨺 SF Symbol 'camera.aperture' public static let cameraAperture = Image(systemName: "camera.aperture") /// 􀢗 SF Symbol 'camera.badge.ellipsis' public static let cameraBadgeEllipsis = Image(systemName: "camera.badge.ellipsis") /// 􀢘 SF Symbol 'camera.fill.badge.ellipsis' public static let cameraFillBadgeEllipsis = Image(systemName: "camera.fill.badge.ellipsis") /// 􀟗 SF Symbol 'camera.filters' public static let cameraFilters = Image(systemName: "camera.filters") /// 􀢪 SF Symbol 'camera.metering.center.weighted' public static let cameraMeteringCenterWeighted = Image(systemName: "camera.metering.center.weighted") /// 􀞲 SF Symbol 'camera.metering.center.weighted.average' public static let cameraMeteringCenterWeightedAverage = Image(systemName: "camera.metering.center.weighted.average") /// 􀢫 SF Symbol 'camera.metering.matrix' public static let cameraMeteringMatrix = Image(systemName: "camera.metering.matrix") /// 􀢬 SF Symbol 'camera.metering.multispot' public static let cameraMeteringMultispot = Image(systemName: "camera.metering.multispot") /// 􀢭 SF Symbol 'camera.metering.none' public static let cameraMeteringNone = Image(systemName: "camera.metering.none") /// 􀢮 SF Symbol 'camera.metering.partial' public static let cameraMeteringPartial = Image(systemName: "camera.metering.partial") /// 􀢯 SF Symbol 'camera.metering.spot' public static let cameraMeteringSpot = Image(systemName: "camera.metering.spot") /// 􀢰 SF Symbol 'camera.metering.unknown' public static let cameraMeteringUnknown = Image(systemName: "camera.metering.unknown") /// 􀪳 SF Symbol 'candybarphone' public static let candybarphone = Image(systemName: "candybarphone") /// 􀧶 SF Symbol 'capsule.portrait' public static let capsulePortrait = Image(systemName: "capsule.portrait") /// 􀧷 SF Symbol 'capsule.portrait.fill' public static let capsulePortraitFill = Image(systemName: "capsule.portrait.fill") /// 􀝄 SF Symbol 'car.2' public static let car2 = Image(systemName: "car.2") /// 􀝅 SF Symbol 'car.2.fill' public static let car2Fill = Image(systemName: "car.2.fill") /// 􀭯 SF Symbol 'car.circle' public static let carCircle = Image(systemName: "car.circle") /// 􀭰 SF Symbol 'car.circle.fill' public static let carCircleFill = Image(systemName: "car.circle.fill") /// 􀯡 SF Symbol 'case' public static let caseImg = Image(systemName: "case") /// 􀯢 SF Symbol 'case.fill' public static let caseFill = Image(systemName: "case.fill") /// 􀥜 SF Symbol 'chart.bar.doc.horizontal' public static let chartBarDocHorizontal = Image(systemName: "chart.bar.doc.horizontal") /// 􀦌 SF Symbol 'chart.bar.doc.horizontal.fill' public static let chartBarDocHorizontalFill = Image(systemName: "chart.bar.doc.horizontal.fill") /// 􀣉 SF Symbol 'chart.bar.xaxis' public static let chartBarXaxis = Image(systemName: "chart.bar.xaxis") /// 􀪫 SF Symbol 'checkerboard.rectangle' public static let checkerboardRectangle = Image(systemName: "checkerboard.rectangle") /// 􀢓 SF Symbol 'checkmark.icloud' © Apple (use only for Apple's iCloud) public static let checkmarkIcloud = Image(systemName: "checkmark.icloud") /// 􀢔 SF Symbol 'checkmark.icloud.fill' © Apple (use only for Apple's iCloud) public static let checkmarkIcloudFill = Image(systemName: "checkmark.icloud.fill") /// 􀡮 SF Symbol 'checkmark.rectangle.portrait' public static let checkmarkRectanglePortrait = Image(systemName: "checkmark.rectangle.portrait") /// 􀡯 SF Symbol 'checkmark.rectangle.portrait.fill' public static let checkmarkRectanglePortraitFill = Image(systemName: "checkmark.rectangle.portrait.fill") /// 􀯶 SF Symbol 'chevron.backward' public static let chevronBackward = Image(systemName: "chevron.backward") /// 􀰪 SF Symbol 'chevron.backward.2' public static let chevronBackward2 = Image(systemName: "chevron.backward.2") /// 􀯷 SF Symbol 'chevron.backward.circle' public static let chevronBackwardCircle = Image(systemName: "chevron.backward.circle") /// 􀯸 SF Symbol 'chevron.backward.circle.fill' public static let chevronBackwardCircleFill = Image(systemName: "chevron.backward.circle.fill") /// 􀯹 SF Symbol 'chevron.backward.square' public static let chevronBackwardSquare = Image(systemName: "chevron.backward.square") /// 􀯺 SF Symbol 'chevron.backward.square.fill' public static let chevronBackwardSquareFill = Image(systemName: "chevron.backward.square.fill") /// 􀯻 SF Symbol 'chevron.forward' public static let chevronForward = Image(systemName: "chevron.forward") /// 􀰫 SF Symbol 'chevron.forward.2' public static let chevronForward2 = Image(systemName: "chevron.forward.2") /// 􀯼 SF Symbol 'chevron.forward.circle' public static let chevronForwardCircle = Image(systemName: "chevron.forward.circle") /// 􀯽 SF Symbol 'chevron.forward.circle.fill' public static let chevronForwardCircleFill = Image(systemName: "chevron.forward.circle.fill") /// 􀯾 SF Symbol 'chevron.forward.square' public static let chevronForwardSquare = Image(systemName: "chevron.forward.square") /// 􀯿 SF Symbol 'chevron.forward.square.fill' public static let chevronForwardSquareFill = Image(systemName: "chevron.forward.square.fill") /// 􀨁 SF Symbol 'circle.circle' public static let circleCircle = Image(systemName: "circle.circle") /// 􀨂 SF Symbol 'circle.circle.fill' public static let circleCircleFill = Image(systemName: "circle.circle.fill") /// 􀓞 SF Symbol 'circle.dashed' public static let circleDashed = Image(systemName: "circle.dashed") /// 􀧸 SF Symbol 'circle.grid.cross' public static let circleGridCross = Image(systemName: "circle.grid.cross") /// 􀧹 SF Symbol 'circle.grid.cross.fill' public static let circleGridCrossFill = Image(systemName: "circle.grid.cross.fill") /// 􀧺 SF Symbol 'circle.square' public static let circleSquare = Image(systemName: "circle.square") /// 􀧙 SF Symbol 'circlebadge' public static let circlebadge = Image(systemName: "circlebadge") /// 􀫲 SF Symbol 'circlebadge.2' public static let circlebadge2 = Image(systemName: "circlebadge.2") /// 􀣽 SF Symbol 'circlebadge.2.fill' public static let circlebadge2Fill = Image(systemName: "circlebadge.2.fill") /// 􀜞 SF Symbol 'circlebadge.fill' public static let circlebadgeFill = Image(systemName: "circlebadge.fill") /// 􀣔 SF Symbol 'clock.arrow.circlepath' public static let clockArrowCirclepath = Image(systemName: "clock.arrow.circlepath") /// 􀦈 SF Symbol 'comb' public static let comb = Image(systemName: "comb") /// 􀦉 SF Symbol 'comb.fill' public static let combFill = Image(systemName: "comb.fill") /// 􀩿 SF Symbol 'command.circle' public static let commandCircle = Image(systemName: "command.circle") /// 􀪀 SF Symbol 'command.circle.fill' public static let commandCircleFill = Image(systemName: "command.circle.fill") /// 􀪁 SF Symbol 'command.square' public static let commandSquare = Image(systemName: "command.square") /// 􀪂 SF Symbol 'command.square.fill' public static let commandSquareFill = Image(systemName: "command.square.fill") /// 􀳇 SF Symbol 'cone' public static let cone = Image(systemName: "cone") /// 􀳈 SF Symbol 'cone.fill' public static let coneFill = Image(systemName: "cone.fill") /// 􀭈 SF Symbol 'contextualmenu.and.cursorarrow' public static let contextualmenuAndCursorarrow = Image(systemName: "contextualmenu.and.cursorarrow") /// 􀫥 SF Symbol 'cpu' public static let cpu = Image(systemName: "cpu") /// 􀒯 SF Symbol 'creditcard.circle' public static let creditcardCircle = Image(systemName: "creditcard.circle") /// 􀒰 SF Symbol 'creditcard.circle.fill' public static let creditcardCircleFill = Image(systemName: "creditcard.circle.fill") /// 􀣜 SF Symbol 'cross' public static let cross = Image(systemName: "cross") /// 􀯙 SF Symbol 'cross.case' public static let crossCase = Image(systemName: "cross.case") /// 􀯚 SF Symbol 'cross.case.fill' public static let crossCaseFill = Image(systemName: "cross.case.fill") /// 􀣞 SF Symbol 'cross.circle' public static let crossCircle = Image(systemName: "cross.circle") /// 􀣟 SF Symbol 'cross.circle.fill' public static let crossCircleFill = Image(systemName: "cross.circle.fill") /// 􀣝 SF Symbol 'cross.fill' public static let crossFill = Image(systemName: "cross.fill") /// 􀦅 SF Symbol 'crown' public static let crown = Image(systemName: "crown") /// 􀦆 SF Symbol 'crown.fill' public static let crownFill = Image(systemName: "crown.fill") /// 􀬨 SF Symbol 'cube.transparent' public static let cubeTransparent = Image(systemName: "cube.transparent") /// 􀳴 SF Symbol 'cube.transparent.fill' public static let cubeTransparentFill = Image(systemName: "cube.transparent.fill") /// 􀡅 SF Symbol 'curlybraces' public static let curlybraces = Image(systemName: "curlybraces") /// 􀤘 SF Symbol 'curlybraces.square' public static let curlybracesSquare = Image(systemName: "curlybraces.square") /// 􀤙 SF Symbol 'curlybraces.square.fill' public static let curlybracesSquareFill = Image(systemName: "curlybraces.square.fill") /// 􀫌 SF Symbol 'cursorarrow' public static let cursorarrow = Image(systemName: "cursorarrow") /// 􀮐 SF Symbol 'cursorarrow.and.square.on.square.dashed' public static let cursorarrowAndSquareOnSquareDashed = Image(systemName: "cursorarrow.and.square.on.square.dashed") /// 􀭆 SF Symbol 'cursorarrow.click' public static let cursorarrowClick = Image(systemName: "cursorarrow.click") /// 􀭇 SF Symbol 'cursorarrow.click.2' public static let cursorarrowClick2 = Image(systemName: "cursorarrow.click.2") /// 􀮴 SF Symbol 'cursorarrow.click.badge.clock' public static let cursorarrowClickBadgeClock = Image(systemName: "cursorarrow.click.badge.clock") /// 􀣠 SF Symbol 'cursorarrow.motionlines' public static let cursorarrowMotionlines = Image(systemName: "cursorarrow.motionlines") /// 􀣡 SF Symbol 'cursorarrow.motionlines.click' public static let cursorarrowMotionlinesClick = Image(systemName: "cursorarrow.motionlines.click") /// 􀇰 SF Symbol 'cursorarrow.rays' public static let cursorarrowRays = Image(systemName: "cursorarrow.rays") /// 􀭅 SF Symbol 'cursorarrow.square' public static let cursorarrowSquare = Image(systemName: "cursorarrow.square") /// 􀳃 SF Symbol 'cylinder' public static let cylinder = Image(systemName: "cylinder") /// 􀳄 SF Symbol 'cylinder.fill' public static let cylinderFill = Image(systemName: "cylinder.fill") /// 􀡓 SF Symbol 'cylinder.split.1x2' public static let cylinderSplit1x2 = Image(systemName: "cylinder.split.1x2") /// 􀡔 SF Symbol 'cylinder.split.1x2.fill' public static let cylinderSplit1x2Fill = Image(systemName: "cylinder.split.1x2.fill") /// 􀡑 SF Symbol 'deskclock' public static let deskclock = Image(systemName: "deskclock") /// 􀡒 SF Symbol 'deskclock.fill' public static let deskclockFill = Image(systemName: "deskclock.fill") /// 􀟈 SF Symbol 'diamond' public static let diamond = Image(systemName: "diamond") /// 􀟉 SF Symbol 'diamond.fill' public static let diamondFill = Image(systemName: "diamond.fill") /// 􀧣 SF Symbol 'die.face.1' public static let dieFace1 = Image(systemName: "die.face.1") /// 􀧤 SF Symbol 'die.face.1.fill' public static let dieFace1Fill = Image(systemName: "die.face.1.fill") /// 􀧥 SF Symbol 'die.face.2' public static let dieFace2 = Image(systemName: "die.face.2") /// 􀧦 SF Symbol 'die.face.2.fill' public static let dieFace2Fill = Image(systemName: "die.face.2.fill") /// 􀧧 SF Symbol 'die.face.3' public static let dieFace3 = Image(systemName: "die.face.3") /// 􀧨 SF Symbol 'die.face.3.fill' public static let dieFace3Fill = Image(systemName: "die.face.3.fill") /// 􀧩 SF Symbol 'die.face.4' public static let dieFace4 = Image(systemName: "die.face.4") /// 􀧪 SF Symbol 'die.face.4.fill' public static let dieFace4Fill = Image(systemName: "die.face.4.fill") /// 􀧫 SF Symbol 'die.face.5' public static let dieFace5 = Image(systemName: "die.face.5") /// 􀧬 SF Symbol 'die.face.5.fill' public static let dieFace5Fill = Image(systemName: "die.face.5.fill") /// 􀧭 SF Symbol 'die.face.6' public static let dieFace6 = Image(systemName: "die.face.6") /// 􀧮 SF Symbol 'die.face.6.fill' public static let dieFace6Fill = Image(systemName: "die.face.6.fill") /// 􀢹 SF Symbol 'display' public static let display = Image(systemName: "display") /// 􀨧 SF Symbol 'display.2' public static let display2 = Image(systemName: "display.2") /// 􀨦 SF Symbol 'display.trianglebadge.exclamationmark' public static let displayTrianglebadgeExclamationmark = Image(systemName: "display.trianglebadge.exclamationmark") /// 􀦋 SF Symbol 'doc.append.fill' public static let docAppendFill = Image(systemName: "doc.append.fill") /// 􀩴 SF Symbol 'doc.badge.ellipsis' public static let docBadgeEllipsis = Image(systemName: "doc.badge.ellipsis") /// 􀩚 SF Symbol 'doc.badge.gearshape' public static let docBadgeGearshape = Image(systemName: "doc.badge.gearshape") /// 􀩛 SF Symbol 'doc.badge.gearshape.fill' public static let docBadgeGearshapeFill = Image(systemName: "doc.badge.gearshape.fill") /// 􀣗 SF Symbol 'doc.badge.plus' public static let docBadgePlus = Image(systemName: "doc.badge.plus") /// 􀩵 SF Symbol 'doc.fill.badge.ellipsis' public static let docFillBadgeEllipsis = Image(systemName: "doc.fill.badge.ellipsis") /// 􀣘 SF Symbol 'doc.fill.badge.plus' public static let docFillBadgePlus = Image(systemName: "doc.fill.badge.plus") /// 􀥨 SF Symbol 'doc.plaintext.fill' public static let docPlaintextFill = Image(systemName: "doc.plaintext.fill") /// 􀦊 SF Symbol 'doc.richtext.fill' public static let docRichtextFill = Image(systemName: "doc.richtext.fill") /// 􀳼 SF Symbol 'doc.text.below.ecg' public static let docTextBelowEcg = Image(systemName: "doc.text.below.ecg") /// 􀳽 SF Symbol 'doc.text.below.ecg.fill' public static let docTextBelowEcgFill = Image(systemName: "doc.text.below.ecg.fill") /// 􀤧 SF Symbol 'doc.zipper' public static let docZipper = Image(systemName: "doc.zipper") /// 􀣿 SF Symbol 'dock.arrow.down.rectangle' public static let dockArrowDownRectangle = Image(systemName: "dock.arrow.down.rectangle") /// 􀣾 SF Symbol 'dock.arrow.up.rectangle' public static let dockArrowUpRectangle = Image(systemName: "dock.arrow.up.rectangle") /// 􀏞 SF Symbol 'dock.rectangle' public static let dockRectangle = Image(systemName: "dock.rectangle") /// 􀝯 SF Symbol 'dot.arrowtriangles.up.right.down.left.circle' public static let dotArrowtrianglesUpRightDownLeftCircle = Image(systemName: "dot.arrowtriangles.up.right.down.left.circle") /// 􀫍 SF Symbol 'dot.circle.and.cursorarrow' public static let dotCircleAndCursorarrow = Image(systemName: "dot.circle.and.cursorarrow") /// 􀰭 SF Symbol 'dot.radiowaves.forward' public static let dotRadiowavesForward = Image(systemName: "dot.radiowaves.forward") /// 􀪵 SF Symbol 'dot.squareshape' public static let dotSquareshape = Image(systemName: "dot.squareshape") /// 􀪶 SF Symbol 'dot.squareshape.fill' public static let dotSquareshapeFill = Image(systemName: "dot.squareshape.fill") /// 􀮋 SF Symbol 'dot.squareshape.split.2x2' public static let dotSquareshapeSplit2x2 = Image(systemName: "dot.squareshape.split.2x2") /// 􀨲 SF Symbol 'dpad' public static let dpad = Image(systemName: "dpad") /// 􀧼 SF Symbol 'dpad.fill' public static let dpadFill = Image(systemName: "dpad.fill") /// 􀠑 SF Symbol 'drop' public static let drop = Image(systemName: "drop") /// 􀠒 SF Symbol 'drop.fill' public static let dropFill = Image(systemName: "drop.fill") /// 􀦿 SF Symbol 'ear.badge.checkmark' public static let earBadgeCheckmark = Image(systemName: "ear.badge.checkmark") /// 􀞇 SF Symbol 'ear.fill' public static let earFill = Image(systemName: "ear.fill") /// 􀧁 SF Symbol 'ear.trianglebadge.exclamationmark' public static let earTrianglebadgeExclamationmark = Image(systemName: "ear.trianglebadge.exclamationmark") /// 􀠦 SF Symbol 'earpods' © Apple (use only for Apple's EarPods) public static let earpods = Image(systemName: "earpods") /// 􀢡 SF Symbol 'eject.circle' public static let ejectCircle = Image(systemName: "eject.circle") /// 􀢢 SF Symbol 'eject.circle.fill' public static let ejectCircleFill = Image(systemName: "eject.circle.fill") /// 􀕺 SF Symbol 'ellipsis.bubble' public static let ellipsisBubble = Image(systemName: "ellipsis.bubble") /// 􀕻 SF Symbol 'ellipsis.bubble.fill' public static let ellipsisBubbleFill = Image(systemName: "ellipsis.bubble.fill") /// 􀠩 SF Symbol 'ellipsis.rectangle' public static let ellipsisRectangle = Image(systemName: "ellipsis.rectangle") /// 􀠪 SF Symbol 'ellipsis.rectangle.fill' public static let ellipsisRectangleFill = Image(systemName: "ellipsis.rectangle.fill") /// 􀦗 SF Symbol 'envelope.arrow.triangle.branch' public static let envelopeArrowTriangleBranch = Image(systemName: "envelope.arrow.triangle.branch") /// 􀦘 SF Symbol 'envelope.arrow.triangle.branch.fill' public static let envelopeArrowTriangleBranchFill = Image(systemName: "envelope.arrow.triangle.branch.fill") /// 􀲵 SF Symbol 'esim' public static let esim = Image(systemName: "esim") /// 􀲶 SF Symbol 'esim.fill' public static let esimFill = Image(systemName: "esim.fill") /// 􀢒 SF Symbol 'exclamationmark.2' public static let exclamationmark2 = Image(systemName: "exclamationmark.2") /// 􀣴 SF Symbol 'exclamationmark.3' public static let exclamationmark3 = Image(systemName: "exclamationmark.3") /// 􀱨 SF Symbol 'exclamationmark.arrow.circlepath' public static let exclamationmarkArrowCirclepath = Image(systemName: "exclamationmark.arrow.circlepath") /// 􀢤 SF Symbol 'exclamationmark.arrow.triangle.2.circlepath' public static let exclamationmarkArrowTriangle2Circlepath = Image(systemName: "exclamationmark.arrow.triangle.2.circlepath") /// 􀤂 SF Symbol 'externaldrive' public static let externaldrive = Image(systemName: "externaldrive") /// 􀩐 SF Symbol 'externaldrive.badge.checkmark' public static let externaldriveBadgeCheckmark = Image(systemName: "externaldrive.badge.checkmark") /// 􀪹 SF Symbol 'externaldrive.badge.icloud' © Apple (use only for Apple's iCloud) public static let externaldriveBadgeIcloud = Image(systemName: "externaldrive.badge.icloud") /// 􀩏 SF Symbol 'externaldrive.badge.minus' public static let externaldriveBadgeMinus = Image(systemName: "externaldrive.badge.minus") /// 􀩬 SF Symbol 'externaldrive.badge.person.crop' public static let externaldriveBadgePersonCrop = Image(systemName: "externaldrive.badge.person.crop") /// 􀩎 SF Symbol 'externaldrive.badge.plus' public static let externaldriveBadgePlus = Image(systemName: "externaldrive.badge.plus") /// 􀤜 SF Symbol 'externaldrive.badge.timemachine' public static let externaldriveBadgeTimemachine = Image(systemName: "externaldrive.badge.timemachine") /// 􀩮 SF Symbol 'externaldrive.badge.wifi' public static let externaldriveBadgeWifi = Image(systemName: "externaldrive.badge.wifi") /// 􀩑 SF Symbol 'externaldrive.badge.xmark' public static let externaldriveBadgeXmark = Image(systemName: "externaldrive.badge.xmark") /// 􀨤 SF Symbol 'externaldrive.connected.to.line.below' public static let externaldriveConnectedToLineBelow = Image(systemName: "externaldrive.connected.to.line.below") /// 􀨥 SF Symbol 'externaldrive.connected.to.line.below.fill' public static let externaldriveConnectedToLineBelowFill = Image(systemName: "externaldrive.connected.to.line.below.fill") /// 􀤃 SF Symbol 'externaldrive.fill' public static let externaldriveFill = Image(systemName: "externaldrive.fill") /// 􀩔 SF Symbol 'externaldrive.fill.badge.checkmark' public static let externaldriveFillBadgeCheckmark = Image(systemName: "externaldrive.fill.badge.checkmark") /// 􀪺 SF Symbol 'externaldrive.fill.badge.icloud' © Apple (use only for Apple's iCloud) public static let externaldriveFillBadgeIcloud = Image(systemName: "externaldrive.fill.badge.icloud") /// 􀩓 SF Symbol 'externaldrive.fill.badge.minus' public static let externaldriveFillBadgeMinus = Image(systemName: "externaldrive.fill.badge.minus") /// 􀩭 SF Symbol 'externaldrive.fill.badge.person.crop' public static let externaldriveFillBadgePersonCrop = Image(systemName: "externaldrive.fill.badge.person.crop") /// 􀩒 SF Symbol 'externaldrive.fill.badge.plus' public static let externaldriveFillBadgePlus = Image(systemName: "externaldrive.fill.badge.plus") /// 􀤝 SF Symbol 'externaldrive.fill.badge.timemachine' public static let externaldriveFillBadgeTimemachine = Image(systemName: "externaldrive.fill.badge.timemachine") /// 􀩯 SF Symbol 'externaldrive.fill.badge.wifi' public static let externaldriveFillBadgeWifi = Image(systemName: "externaldrive.fill.badge.wifi") /// 􀩕 SF Symbol 'externaldrive.fill.badge.xmark' public static let externaldriveFillBadgeXmark = Image(systemName: "externaldrive.fill.badge.xmark") /// 􀛿 SF Symbol 'eye.circle' public static let eyeCircle = Image(systemName: "eye.circle") /// 􀜀 SF Symbol 'eye.circle.fill' public static let eyeCircleFill = Image(systemName: "eye.circle.fill") /// 􀦭 SF Symbol 'eyebrow' public static let eyebrow = Image(systemName: "eyebrow") /// 􀦧 SF Symbol 'eyes' public static let eyes = Image(systemName: "eyes") /// 􀨭 SF Symbol 'eyes.inverse' public static let eyesInverse = Image(systemName: "eyes.inverse") /// 􀥧 SF Symbol 'face.dashed' public static let faceDashed = Image(systemName: "face.dashed") /// 􀨸 SF Symbol 'face.dashed.fill' public static let faceDashedFill = Image(systemName: "face.dashed.fill") /// 􀎸 SF Symbol 'face.smiling' public static let faceSmiling = Image(systemName: "face.smiling") /// 􀪌 SF Symbol 'faxmachine' public static let faxmachine = Image(systemName: "faxmachine") /// 􀳾 SF Symbol 'figure.stand' public static let figureStand = Image(systemName: "figure.stand") /// 􀳿 SF Symbol 'figure.stand.line.dotted.figure.stand' public static let figureStandLineDottedFigureStand = Image(systemName: "figure.stand.line.dotted.figure.stand") /// 􀝢 SF Symbol 'figure.walk' public static let figureWalk = Image(systemName: "figure.walk") /// 􀝣 SF Symbol 'figure.walk.circle' public static let figureWalkCircle = Image(systemName: "figure.walk.circle") /// 􀝤 SF Symbol 'figure.walk.circle.fill' public static let figureWalkCircleFill = Image(systemName: "figure.walk.circle.fill") /// 􀪢 SF Symbol 'figure.walk.diamond' public static let figureWalkDiamond = Image(systemName: "figure.walk.diamond") /// 􀪣 SF Symbol 'figure.walk.diamond.fill' public static let figureWalkDiamondFill = Image(systemName: "figure.walk.diamond.fill") /// 􀝻 SF Symbol 'figure.wave' public static let figureWave = Image(systemName: "figure.wave") /// 􀝼 SF Symbol 'figure.wave.circle' public static let figureWaveCircle = Image(systemName: "figure.wave.circle") /// 􀝽 SF Symbol 'figure.wave.circle.fill' public static let figureWaveCircleFill = Image(systemName: "figure.wave.circle.fill") /// 􀯪 SF Symbol 'filemenu.and.cursorarrow' public static let filemenuAndCursorarrow = Image(systemName: "filemenu.and.cursorarrow") /// 􀱢 SF Symbol 'filemenu.and.selection' public static let filemenuAndSelection = Image(systemName: "filemenu.and.selection") /// 􀤔 SF Symbol 'flag.badge.ellipsis' public static let flagBadgeEllipsis = Image(systemName: "flag.badge.ellipsis") /// 􀤕 SF Symbol 'flag.badge.ellipsis.fill' public static let flagBadgeEllipsisFill = Image(systemName: "flag.badge.ellipsis.fill") /// 􀋏 SF Symbol 'flag.slash.circle' public static let flagSlashCircle = Image(systemName: "flag.slash.circle") /// 􀋐 SF Symbol 'flag.slash.circle.fill' public static let flagSlashCircleFill = Image(systemName: "flag.slash.circle.fill") /// 􀪴 SF Symbol 'flipphone' public static let flipphone = Image(systemName: "flipphone") /// 􀥌 SF Symbol 'fn' public static let fn = Image(systemName: "fn") /// 􀧆 SF Symbol 'folder.badge.questionmark' public static let folderBadgeQuestionmark = Image(systemName: "folder.badge.questionmark") /// 􀧇 SF Symbol 'folder.fill.badge.questionmark' public static let folderFillBadgeQuestionmark = Image(systemName: "folder.fill.badge.questionmark") /// 􀩪 SF Symbol 'forward.frame' public static let forwardFrame = Image(systemName: "forward.frame") /// 􀩫 SF Symbol 'forward.frame.fill' public static let forwardFrameFill = Image(systemName: "forward.frame.fill") /// 􀣋 SF Symbol 'gearshape' public static let gearshape = Image(systemName: "gearshape") /// 􀥎 SF Symbol 'gearshape.2' public static let gearshape2 = Image(systemName: "gearshape.2") /// 􀥏 SF Symbol 'gearshape.2.fill' public static let gearshape2Fill = Image(systemName: "gearshape.2.fill") /// 􀣌 SF Symbol 'gearshape.fill' public static let gearshapeFill = Image(systemName: "gearshape.fill") /// 􀓀 SF Symbol 'gift.circle' public static let giftCircle = Image(systemName: "gift.circle") /// 􀓁 SF Symbol 'gift.circle.fill' public static let giftCircleFill = Image(systemName: "gift.circle.fill") /// 􀦠 SF Symbol 'giftcard' public static let giftcard = Image(systemName: "giftcard") /// 􀦡 SF Symbol 'giftcard.fill' public static let giftcardFill = Image(systemName: "giftcard.fill") /// 􀫓 SF Symbol 'graduationcap' public static let graduationcap = Image(systemName: "graduationcap") /// 􀫔 SF Symbol 'graduationcap.fill' public static let graduationcapFill = Image(systemName: "graduationcap.fill") /// 􀤠 SF Symbol 'greetingcard' public static let greetingcard = Image(systemName: "greetingcard") /// 􀤡 SF Symbol 'greetingcard.fill' public static let greetingcardFill = Image(systemName: "greetingcard.fill") /// 􀟑 SF Symbol 'guitars.fill' public static let guitarsFill = Image(systemName: "guitars.fill") /// 􀬗 SF Symbol 'gyroscope' public static let gyroscope = Image(systemName: "gyroscope") /// 􀭜 SF Symbol 'h.square.on.square' public static let hSquareOnSquare = Image(systemName: "h.square.on.square") /// 􀤻 SF Symbol 'hand.point.down' public static let handPointDown = Image(systemName: "hand.point.down") /// 􀤼 SF Symbol 'hand.point.down.fill' public static let handPointDownFill = Image(systemName: "hand.point.down.fill") /// 􀤹 SF Symbol 'hand.point.up' public static let handPointUp = Image(systemName: "hand.point.up") /// 􀦂 SF Symbol 'hand.point.up.braille' public static let handPointUpBraille = Image(systemName: "hand.point.up.braille") /// 􀦃 SF Symbol 'hand.point.up.braille.fill' public static let handPointUpBrailleFill = Image(systemName: "hand.point.up.braille.fill") /// 􀤺 SF Symbol 'hand.point.up.fill' public static let handPointUpFill = Image(systemName: "hand.point.up.fill") /// 􀝰 SF Symbol 'hand.point.up.left' public static let handPointUpLeft = Image(systemName: "hand.point.up.left") /// 􀝱 SF Symbol 'hand.point.up.left.fill' public static let handPointUpLeftFill = Image(systemName: "hand.point.up.left.fill") /// 􀬁 SF Symbol 'hand.tap' public static let handTap = Image(systemName: "hand.tap") /// 􀬂 SF Symbol 'hand.tap.fill' public static let handTapFill = Image(systemName: "hand.tap.fill") /// 􀟰 SF Symbol 'hand.wave' public static let handWave = Image(systemName: "hand.wave") /// 􀟱 SF Symbol 'hand.wave.fill' public static let handWaveFill = Image(systemName: "hand.wave.fill") /// 􀟮 SF Symbol 'hands.clap' public static let handsClap = Image(systemName: "hands.clap") /// 􀟯 SF Symbol 'hands.clap.fill' public static let handsClapFill = Image(systemName: "hands.clap.fill") /// 􀲮 SF Symbol 'hands.sparkles' public static let handsSparkles = Image(systemName: "hands.sparkles") /// 􀲯 SF Symbol 'hands.sparkles.fill' public static let handsSparklesFill = Image(systemName: "hands.sparkles.fill") /// 􀒾 SF Symbol 'headphones.circle' public static let headphonesCircle = Image(systemName: "headphones.circle") /// 􀒿 SF Symbol 'headphones.circle.fill' public static let headphonesCircleFill = Image(systemName: "headphones.circle.fill") /// 􀥴 SF Symbol 'heart.text.square' public static let heartTextSquare = Image(systemName: "heart.text.square") /// 􀥵 SF Symbol 'heart.text.square.fill' public static let heartTextSquareFill = Image(systemName: "heart.text.square.fill") /// 􀟵 SF Symbol 'hifispeaker.2' public static let hifispeaker2 = Image(systemName: "hifispeaker.2") /// 􀟶 SF Symbol 'hifispeaker.2.fill' public static let hifispeaker2Fill = Image(systemName: "hifispeaker.2.fill") /// 􀮎 SF Symbol 'hifispeaker.and.homepod' © Apple (use only for Apple's HomePod) public static let hifispeakerAndHomepod = Image(systemName: "hifispeaker.and.homepod") /// 􀟴 SF Symbol 'hifispeaker.and.homepod.fill' © Apple (use only for Apple's HomePod) public static let hifispeakerAndHomepodFill = Image(systemName: "hifispeaker.and.homepod.fill") /// 􀦇 SF Symbol 'highlighter' public static let highlighter = Image(systemName: "highlighter") /// 􀠀 SF Symbol 'homekit' © Apple (use only for Apple's HomeKit) public static let homekit = Image(systemName: "homekit") /// 􀟢 SF Symbol 'homepod' © Apple (use only for Apple's HomePod) public static let homepod = Image(systemName: "homepod") /// 􀮍 SF Symbol 'homepod.2' © Apple (use only for Apple's HomePod) public static let homepod2 = Image(systemName: "homepod.2") /// 􀟳 SF Symbol 'homepod.2.fill' © Apple (use only for Apple's HomePod) public static let homepod2Fill = Image(systemName: "homepod.2.fill") /// 􀟣 SF Symbol 'homepod.fill' © Apple (use only for Apple's HomePod) public static let homepodFill = Image(systemName: "homepod.fill") /// 􀣬 SF Symbol 'hourglass.badge.plus' public static let hourglassBadgePlus = Image(systemName: "hourglass.badge.plus") /// 􀥆 SF Symbol 'house.circle' public static let houseCircle = Image(systemName: "house.circle") /// 􀥇 SF Symbol 'house.circle.fill' public static let houseCircleFill = Image(systemName: "house.circle.fill") /// 􀯠 SF Symbol 'infinity' public static let infinity = Image(systemName: "infinity") /// 􀥾 SF Symbol 'internaldrive' public static let internaldrive = Image(systemName: "internaldrive") /// 􀨪 SF Symbol 'internaldrive.fill' public static let internaldriveFill = Image(systemName: "internaldrive.fill") /// 􀟠 SF Symbol 'ipad' © Apple (use only for Apple's iPad) public static let ipad = Image(systemName: "ipad") /// 􀥔 SF Symbol 'ipad.landscape' © Apple (use only for Apple's iPad) public static let ipadLandscape = Image(systemName: "ipad.landscape") /// 􀟜 SF Symbol 'iphone' © Apple (use only for Apple's iPhone) public static let iphone = Image(systemName: "iphone") /// 􀡇 SF Symbol 'iphone.radiowaves.left.and.right' © Apple (use only for Apple's iPhone) public static let iphoneRadiowavesLeftAndRight = Image(systemName: "iphone.radiowaves.left.and.right") /// 􀨵 SF Symbol 'iphone.slash' © Apple (use only for Apple's iPhone) public static let iphoneSlash = Image(systemName: "iphone.slash") /// 􀢺 SF Symbol 'ipod' © Apple (use only for Apple's iPod) public static let ipod = Image(systemName: "ipod") /// 􀫨 SF Symbol 'ipodshuffle.gen1' © Apple (use only for Apple's iPod shuffle) public static let ipodshuffleGen1 = Image(systemName: "ipodshuffle.gen1") /// 􀫩 SF Symbol 'ipodshuffle.gen2' © Apple (use only for Apple's iPod shuffle) public static let ipodshuffleGen2 = Image(systemName: "ipodshuffle.gen2") /// 􀫪 SF Symbol 'ipodshuffle.gen3' © Apple (use only for Apple's iPod shuffle) public static let ipodshuffleGen3 = Image(systemName: "ipodshuffle.gen3") /// 􀫫 SF Symbol 'ipodshuffle.gen4' © Apple (use only for Apple's iPod shuffle) public static let ipodshuffleGen4 = Image(systemName: "ipodshuffle.gen4") /// 􀫧 SF Symbol 'ipodtouch' © Apple (use only for Apple's iPod touch) public static let ipodtouch = Image(systemName: "ipodtouch") /// 􀭚 SF Symbol 'j.square.on.square' public static let jSquareOnSquare = Image(systemName: "j.square.on.square") /// 􀥋 SF Symbol 'k' public static let k = Image(systemName: "k") /// 􀟕 SF Symbol 'key' public static let key = Image(systemName: "key") /// 􀟖 SF Symbol 'key.fill' public static let keyFill = Image(systemName: "key.fill") /// 􀢕 SF Symbol 'key.icloud' © Apple (use only for Apple's iCloud) public static let keyIcloud = Image(systemName: "key.icloud") /// 􀢖 SF Symbol 'key.icloud.fill' © Apple (use only for Apple's iCloud) public static let keyIcloudFill = Image(systemName: "key.icloud.fill") /// 􀫒 SF Symbol 'keyboard.badge.ellipsis' public static let keyboardBadgeEllipsis = Image(systemName: "keyboard.badge.ellipsis") /// 􀣭 SF Symbol 'keyboard.chevron.compact.left' public static let keyboardChevronCompactLeft = Image(systemName: "keyboard.chevron.compact.left") /// 􀤯 SF Symbol 'keyboard.macwindow' public static let keyboardMacwindow = Image(systemName: "keyboard.macwindow") /// 􀞹 SF Symbol 'keyboard.onehanded.left' public static let keyboardOnehandedLeft = Image(systemName: "keyboard.onehanded.left") /// 􀞺 SF Symbol 'keyboard.onehanded.right' public static let keyboardOnehandedRight = Image(systemName: "keyboard.onehanded.right") /// 􀦒 SF Symbol 'l.joystick' public static let lJoystick = Image(systemName: "l.joystick") /// 􀫁 SF Symbol 'l.joystick.fill' public static let lJoystickFill = Image(systemName: "l.joystick.fill") /// 􀨇 SF Symbol 'l.rectangle.roundedbottom' public static let lRectangleRoundedbottom = Image(systemName: "l.rectangle.roundedbottom") /// 􀨈 SF Symbol 'l.rectangle.roundedbottom.fill' public static let lRectangleRoundedbottomFill = Image(systemName: "l.rectangle.roundedbottom.fill") /// 􀨉 SF Symbol 'l1.rectangle.roundedbottom' public static let l1RectangleRoundedbottom = Image(systemName: "l1.rectangle.roundedbottom") /// 􀨊 SF Symbol 'l1.rectangle.roundedbottom.fill' public static let l1RectangleRoundedbottomFill = Image(systemName: "l1.rectangle.roundedbottom.fill") /// 􀨋 SF Symbol 'l2.rectangle.roundedtop' public static let l2RectangleRoundedtop = Image(systemName: "l2.rectangle.roundedtop") /// 􀨌 SF Symbol 'l2.rectangle.roundedtop.fill' public static let l2RectangleRoundedtopFill = Image(systemName: "l2.rectangle.roundedtop.fill") /// 􀯔 SF Symbol 'ladybug' public static let ladybug = Image(systemName: "ladybug") /// 􀯕 SF Symbol 'ladybug.fill' public static let ladybugFill = Image(systemName: "ladybug.fill") /// 􀟛 SF Symbol 'laptopcomputer' public static let laptopcomputer = Image(systemName: "laptopcomputer") /// 􀢟 SF Symbol 'latch.2.case' public static let latch2Case = Image(systemName: "latch.2.case") /// 􀢠 SF Symbol 'latch.2.case.fill' public static let latch2CaseFill = Image(systemName: "latch.2.case.fill") /// 􀨓 SF Symbol 'lb.rectangle.roundedbottom' public static let lbRectangleRoundedbottom = Image(systemName: "lb.rectangle.roundedbottom") /// 􀨔 SF Symbol 'lb.rectangle.roundedbottom.fill' public static let lbRectangleRoundedbottomFill = Image(systemName: "lb.rectangle.roundedbottom.fill") /// 􀥲 SF Symbol 'leaf' public static let leaf = Image(systemName: "leaf") /// 􀙜 SF Symbol 'leaf.arrow.triangle.circlepath' public static let leafArrowTriangleCirclepath = Image(systemName: "leaf.arrow.triangle.circlepath") /// 􀥳 SF Symbol 'leaf.fill' public static let leafFill = Image(systemName: "leaf.fill") /// 􀟂 SF Symbol 'level' public static let level = Image(systemName: "level") /// 􀟃 SF Symbol 'level.fill' public static let levelFill = Image(systemName: "level.fill") /// 􀡦 SF Symbol 'lifepreserver' public static let lifepreserver = Image(systemName: "lifepreserver") /// 􀡧 SF Symbol 'lifepreserver.fill' public static let lifepreserverFill = Image(systemName: "lifepreserver.fill") /// 􀫎 SF Symbol 'line.3.crossed.swirl.circle' public static let line3CrossedSwirlCircle = Image(systemName: "line.3.crossed.swirl.circle") /// 􀫏 SF Symbol 'line.3.crossed.swirl.circle.fill' public static let line3CrossedSwirlCircleFill = Image(systemName: "line.3.crossed.swirl.circle.fill") /// 􀫰 SF Symbol 'line.diagonal' public static let lineDiagonal = Image(systemName: "line.diagonal") /// 􀫱 SF Symbol 'line.diagonal.arrow' public static let lineDiagonalArrow = Image(systemName: "line.diagonal.arrow") /// 􀑮 SF Symbol 'line.horizontal.star.fill.line.horizontal' public static let lineHorizontalStarFillLineHorizontal = Image(systemName: "line.horizontal.star.fill.line.horizontal") /// 􀉨 SF Symbol 'lineweight' public static let lineweight = Image(systemName: "lineweight") /// 􀥕 SF Symbol 'link.badge.plus' public static let linkBadgePlus = Image(systemName: "link.badge.plus") /// 􀬉 SF Symbol 'list.and.film' public static let listAndFilm = Image(systemName: "list.and.film") /// 􀩳 SF Symbol 'list.bullet.rectangle' public static let listBulletRectangle = Image(systemName: "list.bullet.rectangle") /// 􀣩 SF Symbol 'list.star' public static let listStar = Image(systemName: "list.star") /// 􀢽 SF Symbol 'list.triangle' public static let listTriangle = Image(systemName: "list.triangle") /// 􀙔 SF Symbol 'livephoto.badge.a' © Apple (use only for Apple's Live Photos feature) public static let livephotoBadgeA = Image(systemName: "livephoto.badge.a") /// 􀮄 SF Symbol 'location.fill.viewfinder' public static let locationFillViewfinder = Image(systemName: "location.fill.viewfinder") /// 􀮃 SF Symbol 'location.viewfinder' public static let locationViewfinder = Image(systemName: "location.viewfinder") /// 􀢍 SF Symbol 'lock.doc' public static let lockDoc = Image(systemName: "lock.doc") /// 􀢎 SF Symbol 'lock.doc.fill' public static let lockDocFill = Image(systemName: "lock.doc.fill") /// 􀢈 SF Symbol 'lock.rectangle' public static let lockRectangle = Image(systemName: "lock.rectangle") /// 􀢉 SF Symbol 'lock.rectangle.fill' public static let lockRectangleFill = Image(systemName: "lock.rectangle.fill") /// 􀢳 SF Symbol 'lock.rectangle.on.rectangle' public static let lockRectangleOnRectangle = Image(systemName: "lock.rectangle.on.rectangle") /// 􀢴 SF Symbol 'lock.rectangle.on.rectangle.fill' public static let lockRectangleOnRectangleFill = Image(systemName: "lock.rectangle.on.rectangle.fill") /// 􀢱 SF Symbol 'lock.rectangle.stack' public static let lockRectangleStack = Image(systemName: "lock.rectangle.stack") /// 􀢲 SF Symbol 'lock.rectangle.stack.fill' public static let lockRectangleStackFill = Image(systemName: "lock.rectangle.stack.fill") /// 􀢵 SF Symbol 'lock.square' public static let lockSquare = Image(systemName: "lock.square") /// 􀢶 SF Symbol 'lock.square.fill' public static let lockSquareFill = Image(systemName: "lock.square.fill") /// 􀡜 SF Symbol 'lock.square.stack' public static let lockSquareStack = Image(systemName: "lock.square.stack") /// 􀡝 SF Symbol 'lock.square.stack.fill' public static let lockSquareStackFill = Image(systemName: "lock.square.stack.fill") /// 􀤎 SF Symbol 'loupe' public static let loupe = Image(systemName: "loupe") /// 􀨗 SF Symbol 'lt.rectangle.roundedtop' public static let ltRectangleRoundedtop = Image(systemName: "lt.rectangle.roundedtop") /// 􀨘 SF Symbol 'lt.rectangle.roundedtop.fill' public static let ltRectangleRoundedtopFill = Image(systemName: "lt.rectangle.roundedtop.fill") /// 􀦚 SF Symbol 'lungs' public static let lungs = Image(systemName: "lungs") /// 􀦛 SF Symbol 'lungs.fill' public static let lungsFill = Image(systemName: "lungs.fill") /// 􀪯 SF Symbol 'macmini' © Apple (use only for Apple's Mac mini) public static let macmini = Image(systemName: "macmini") /// 􀪰 SF Symbol 'macmini.fill' © Apple (use only for Apple's Mac mini) public static let macminiFill = Image(systemName: "macmini.fill") /// 􀪲 SF Symbol 'macpro.gen1' © Apple (use only for Apple's Mac Pro) public static let macproGen1 = Image(systemName: "macpro.gen1") /// 􀦱 SF Symbol 'macpro.gen2' © Apple (use only for Apple's Mac Pro) public static let macproGen2 = Image(systemName: "macpro.gen2") /// 􀦮 SF Symbol 'macpro.gen2.fill' © Apple (use only for Apple's Mac Pro) public static let macproGen2Fill = Image(systemName: "macpro.gen2.fill") /// 􀪱 SF Symbol 'macpro.gen3' © Apple (use only for Apple's Mac Pro) public static let macproGen3 = Image(systemName: "macpro.gen3") /// 􀨳 SF Symbol 'macpro.gen3.server' © Apple (use only for Apple's Mac Pro) public static let macproGen3Server = Image(systemName: "macpro.gen3.server") /// 􀥃 SF Symbol 'macwindow.badge.plus' public static let macwindowBadgePlus = Image(systemName: "macwindow.badge.plus") /// 􀢌 SF Symbol 'macwindow.on.rectangle' public static let macwindowOnRectangle = Image(systemName: "macwindow.on.rectangle") /// 􀣪 SF Symbol 'mail' public static let mail = Image(systemName: "mail") /// 􀢾 SF Symbol 'mail.and.text.magnifyingglass' public static let mailAndTextMagnifyingglass = Image(systemName: "mail.and.text.magnifyingglass") /// 􀣫 SF Symbol 'mail.fill' public static let mailFill = Image(systemName: "mail.fill") /// 􀍝 SF Symbol 'mail.stack' public static let mailStack = Image(systemName: "mail.stack") /// 􀍞 SF Symbol 'mail.stack.fill' public static let mailStackFill = Image(systemName: "mail.stack.fill") /// 􀬲 SF Symbol 'megaphone' public static let megaphone = Image(systemName: "megaphone") /// 􀬳 SF Symbol 'megaphone.fill' public static let megaphoneFill = Image(systemName: "megaphone.fill") /// 􀫦 SF Symbol 'memorychip' public static let memorychip = Image(systemName: "memorychip") /// 􀤁 SF Symbol 'menubar.arrow.down.rectangle' public static let menubarArrowDownRectangle = Image(systemName: "menubar.arrow.down.rectangle") /// 􀤀 SF Symbol 'menubar.arrow.up.rectangle' public static let menubarArrowUpRectangle = Image(systemName: "menubar.arrow.up.rectangle") /// 􀣰 SF Symbol 'menubar.dock.rectangle' public static let menubarDockRectangle = Image(systemName: "menubar.dock.rectangle") /// 􀣑 SF Symbol 'menubar.dock.rectangle.badge.record' public static let menubarDockRectangleBadgeRecord = Image(systemName: "menubar.dock.rectangle.badge.record") /// 􀦍 SF Symbol 'menubar.rectangle' public static let menubarRectangle = Image(systemName: "menubar.rectangle") /// 􀠕 SF Symbol 'metronome.fill' public static let metronomeFill = Image(systemName: "metronome.fill") /// 􀢁 SF Symbol 'minus.diamond' public static let minusDiamond = Image(systemName: "minus.diamond") /// 􀢂 SF Symbol 'minus.diamond.fill' public static let minusDiamondFill = Image(systemName: "minus.diamond.fill") /// 􀫬 SF Symbol 'minus.plus.batteryblock' public static let minusPlusBatteryblock = Image(systemName: "minus.plus.batteryblock") /// 􀫭 SF Symbol 'minus.plus.batteryblock.fill' public static let minusPlusBatteryblockFill = Image(systemName: "minus.plus.batteryblock.fill") /// 􀡬 SF Symbol 'minus.rectangle.portrait' public static let minusRectanglePortrait = Image(systemName: "minus.rectangle.portrait") /// 􀡭 SF Symbol 'minus.rectangle.portrait.fill' public static let minusRectanglePortraitFill = Image(systemName: "minus.rectangle.portrait.fill") /// 􀯫 SF Symbol 'mosaic' public static let mosaic = Image(systemName: "mosaic") /// 􀯬 SF Symbol 'mosaic.fill' public static let mosaicFill = Image(systemName: "mosaic.fill") /// 􀣊 SF Symbol 'mount' public static let mount = Image(systemName: "mount") /// 􀢣 SF Symbol 'mount.fill' public static let mountFill = Image(systemName: "mount.fill") /// 􀦩 SF Symbol 'mouth' public static let mouth = Image(systemName: "mouth") /// 􀦪 SF Symbol 'mouth.fill' public static let mouthFill = Image(systemName: "mouth.fill") /// 􀢅 SF Symbol 'move.3d' public static let move3d = Image(systemName: "move.3d") /// 􀒼 SF Symbol 'music.note.house' public static let musicNoteHouse = Image(systemName: "music.note.house") /// 􀒽 SF Symbol 'music.note.house.fill' public static let musicNoteHouseFill = Image(systemName: "music.note.house.fill") /// 􀫀 SF Symbol 'music.quarternote.3' public static let musicQuarternote3 = Image(systemName: "music.quarternote.3") /// 􀥿 SF Symbol 'mustache' public static let mustache = Image(systemName: "mustache") /// 􀦀 SF Symbol 'mustache.fill' public static let mustacheFill = Image(systemName: "mustache.fill") /// 􀤆 SF Symbol 'network' public static let network = Image(systemName: "network") /// 􀤦 SF Symbol 'newspaper' public static let newspaper = Image(systemName: "newspaper") /// 􀥅 SF Symbol 'newspaper.fill' public static let newspaperFill = Image(systemName: "newspaper.fill") /// 􀨯 SF Symbol 'nose' public static let nose = Image(systemName: "nose") /// 􀨰 SF Symbol 'nose.fill' public static let noseFill = Image(systemName: "nose.fill") /// 􀧵 SF Symbol 'note' public static let note = Image(systemName: "note") /// 􀓕 SF Symbol 'note.text' public static let noteText = Image(systemName: "note.text") /// 􀣙 SF Symbol 'note.text.badge.plus' public static let noteTextBadgePlus = Image(systemName: "note.text.badge.plus") /// 􀟊 SF Symbol 'octagon' public static let octagon = Image(systemName: "octagon") /// 􀟋 SF Symbol 'octagon.fill' public static let octagonFill = Image(systemName: "octagon.fill") /// 􀢸 SF Symbol 'opticaldisc' public static let opticaldisc = Image(systemName: "opticaldisc") /// 􀤄 SF Symbol 'opticaldiscdrive' public static let opticaldiscdrive = Image(systemName: "opticaldiscdrive") /// 􀤅 SF Symbol 'opticaldiscdrive.fill' public static let opticaldiscdriveFill = Image(systemName: "opticaldiscdrive.fill") /// 􀲞 SF Symbol 'oval' public static let oval = Image(systemName: "oval") /// 􀲟 SF Symbol 'oval.fill' public static let ovalFill = Image(systemName: "oval.fill") /// 􀲠 SF Symbol 'oval.portrait' public static let ovalPortrait = Image(systemName: "oval.portrait") /// 􀲡 SF Symbol 'oval.portrait.fill' public static let ovalPortraitFill = Image(systemName: "oval.portrait.fill") /// 􀣶 SF Symbol 'paintbrush.pointed' public static let paintbrushPointed = Image(systemName: "paintbrush.pointed") /// 􀣷 SF Symbol 'paintbrush.pointed.fill' public static let paintbrushPointedFill = Image(systemName: "paintbrush.pointed.fill") /// 􀝥 SF Symbol 'paintpalette' public static let paintpalette = Image(systemName: "paintpalette") /// 􀝦 SF Symbol 'paintpalette.fill' public static let paintpaletteFill = Image(systemName: "paintpalette.fill") /// 􀢏 SF Symbol 'paperclip.badge.ellipsis' public static let paperclipBadgeEllipsis = Image(systemName: "paperclip.badge.ellipsis") /// 􀈡 SF Symbol 'paperplane.circle' public static let paperplaneCircle = Image(systemName: "paperplane.circle") /// 􀈢 SF Symbol 'paperplane.circle.fill' public static let paperplaneCircleFill = Image(systemName: "paperplane.circle.fill") /// 􀒆 SF Symbol 'paragraphsign' public static let paragraphsign = Image(systemName: "paragraphsign") /// 􀥺 SF Symbol 'pc' public static let pc = Image(systemName: "pc") /// 􀧚 SF Symbol 'pencil.tip.crop.circle.badge.arrow.forward' © Apple (use only for Apple's Markup feature) public static let pencilTipCropCircleBadgeArrowForward = Image(systemName: "pencil.tip.crop.circle.badge.arrow.forward") /// 􀠃 SF Symbol 'person.2.circle' public static let person2Circle = Image(systemName: "person.2.circle") /// 􀠄 SF Symbol 'person.2.circle.fill' public static let person2CircleFill = Image(systemName: "person.2.circle.fill") /// 􀪼 SF Symbol 'person.and.arrow.left.and.arrow.right' public static let personAndArrowLeftAndArrowRight = Image(systemName: "person.and.arrow.left.and.arrow.right") /// 􀉷 SF Symbol 'person.crop.circle.badge.exclamationmark' public static let personCropCircleBadgeExclamationmark = Image(systemName: "person.crop.circle.badge.exclamationmark") /// 􀭽 SF Symbol 'person.crop.circle.badge.questionmark' public static let personCropCircleBadgeQuestionmark = Image(systemName: "person.crop.circle.badge.questionmark") /// 􀪽 SF Symbol 'person.fill.and.arrow.left.and.arrow.right' public static let personFillAndArrowLeftAndArrowRight = Image(systemName: "person.fill.and.arrow.left.and.arrow.right") /// 􀜘 SF Symbol 'person.fill.badge.minus' public static let personFillBadgeMinus = Image(systemName: "person.fill.badge.minus") /// 􀜖 SF Symbol 'person.fill.badge.plus' public static let personFillBadgePlus = Image(systemName: "person.fill.badge.plus") /// 􀯧 SF Symbol 'person.fill.checkmark' public static let personFillCheckmark = Image(systemName: "person.fill.checkmark") /// 􀯩 SF Symbol 'person.fill.questionmark' public static let personFillQuestionmark = Image(systemName: "person.fill.questionmark") /// 􀯒 SF Symbol 'person.fill.turn.down' public static let personFillTurnDown = Image(systemName: "person.fill.turn.down") /// 􀯓 SF Symbol 'person.fill.turn.left' public static let personFillTurnLeft = Image(systemName: "person.fill.turn.left") /// 􀯑 SF Symbol 'person.fill.turn.right' public static let personFillTurnRight = Image(systemName: "person.fill.turn.right") /// 􀲏 SF Symbol 'person.fill.viewfinder' public static let personFillViewfinder = Image(systemName: "person.fill.viewfinder") /// 􀯨 SF Symbol 'person.fill.xmark' public static let personFillXmark = Image(systemName: "person.fill.xmark") /// 􀱮 SF Symbol 'phone.bubble.left' public static let phoneBubbleLeft = Image(systemName: "phone.bubble.left") /// 􀱯 SF Symbol 'phone.bubble.left.fill' public static let phoneBubbleLeftFill = Image(systemName: "phone.bubble.left.fill") /// 􀬛 SF Symbol 'phone.connection' public static let phoneConnection = Image(systemName: "phone.connection") /// 􀣵 SF Symbol 'photo.on.rectangle.angled' public static let photoOnRectangleAngled = Image(systemName: "photo.on.rectangle.angled") /// 􀎏 SF Symbol 'pianokeys' public static let pianokeys = Image(systemName: "pianokeys") /// 􀟽 SF Symbol 'pianokeys.inverse' public static let pianokeysInverse = Image(systemName: "pianokeys.inverse") /// 􀠱 SF Symbol 'pills' public static let pills = Image(systemName: "pills") /// 􀠲 SF Symbol 'pills.fill' public static let pillsFill = Image(systemName: "pills.fill") /// 􀠳 SF Symbol 'pip' public static let pip = Image(systemName: "pip") /// 􀑨 SF Symbol 'pip.enter' public static let pipEnter = Image(systemName: "pip.enter") /// 􀑧 SF Symbol 'pip.exit' public static let pipExit = Image(systemName: "pip.exit") /// 􀠴 SF Symbol 'pip.fill' public static let pipFill = Image(systemName: "pip.fill") /// 􀭲 SF Symbol 'pip.remove' public static let pipRemove = Image(systemName: "pip.remove") /// 􀭱 SF Symbol 'pip.swap' public static let pipSwap = Image(systemName: "pip.swap") /// 􀮷 SF Symbol 'placeholdertext.fill' public static let placeholdertextFill = Image(systemName: "placeholdertext.fill") /// 􀪅 SF Symbol 'play.slash' public static let playSlash = Image(systemName: "play.slash") /// 􀪆 SF Symbol 'play.slash.fill' public static let playSlashFill = Image(systemName: "play.slash.fill") /// 􀡿 SF Symbol 'plus.diamond' public static let plusDiamond = Image(systemName: "plus.diamond") /// 􀢀 SF Symbol 'plus.diamond.fill' public static let plusDiamondFill = Image(systemName: "plus.diamond.fill") /// 􀡙 SF Symbol 'plus.message' © Apple (use only for Apple's Messages app) public static let plusMessage = Image(systemName: "plus.message") /// 􀡚 SF Symbol 'plus.message.fill' © Apple (use only for Apple's Messages app) public static let plusMessageFill = Image(systemName: "plus.message.fill") /// 􀤰 SF Symbol 'plus.rectangle.on.folder' public static let plusRectangleOnFolder = Image(systemName: "plus.rectangle.on.folder") /// 􀡪 SF Symbol 'plus.rectangle.portrait' public static let plusRectanglePortrait = Image(systemName: "plus.rectangle.portrait") /// 􀡫 SF Symbol 'plus.rectangle.portrait.fill' public static let plusRectanglePortraitFill = Image(systemName: "plus.rectangle.portrait.fill") /// 􀥄 SF Symbol 'plus.viewfinder' public static let plusViewfinder = Image(systemName: "plus.viewfinder") /// 􀣱 SF Symbol 'point.topleft.down.curvedto.point.bottomright.up' public static let pointTopleftDownCurvedtoPointBottomrightUp = Image(systemName: "point.topleft.down.curvedto.point.bottomright.up") /// 􀥥 SF Symbol 'poweroff' public static let poweroff = Image(systemName: "poweroff") /// 􀥤 SF Symbol 'poweron' public static let poweron = Image(systemName: "poweron") /// 􀥦 SF Symbol 'powersleep' public static let powersleep = Image(systemName: "powersleep") /// 􀪞 SF Symbol 'printer.dotmatrix' public static let printerDotmatrix = Image(systemName: "printer.dotmatrix") /// 􀪟 SF Symbol 'printer.dotmatrix.fill' public static let printerDotmatrixFill = Image(systemName: "printer.dotmatrix.fill") /// 􀤚 SF Symbol 'puzzlepiece' public static let puzzlepiece = Image(systemName: "puzzlepiece") /// 􀤛 SF Symbol 'puzzlepiece.fill' public static let puzzlepieceFill = Image(systemName: "puzzlepiece.fill") /// 􀳋 SF Symbol 'pyramid' public static let pyramid = Image(systemName: "pyramid") /// 􀳌 SF Symbol 'pyramid.fill' public static let pyramidFill = Image(systemName: "pyramid.fill") /// 􀬔 SF Symbol 'questionmark.folder' public static let questionmarkFolder = Image(systemName: "questionmark.folder") /// 􀬕 SF Symbol 'questionmark.folder.fill' public static let questionmarkFolderFill = Image(systemName: "questionmark.folder.fill") /// 􀭉 SF Symbol 'questionmark.square.dashed' public static let questionmarkSquareDashed = Image(systemName: "questionmark.square.dashed") /// 􀦓 SF Symbol 'r.joystick' public static let rJoystick = Image(systemName: "r.joystick") /// 􀫂 SF Symbol 'r.joystick.fill' public static let rJoystickFill = Image(systemName: "r.joystick.fill") /// 􀨍 SF Symbol 'r.rectangle.roundedbottom' public static let rRectangleRoundedbottom = Image(systemName: "r.rectangle.roundedbottom") /// 􀨎 SF Symbol 'r.rectangle.roundedbottom.fill' public static let rRectangleRoundedbottomFill = Image(systemName: "r.rectangle.roundedbottom.fill") /// 􀭘 SF Symbol 'r.square.on.square' public static let rSquareOnSquare = Image(systemName: "r.square.on.square") /// 􀨏 SF Symbol 'r1.rectangle.roundedbottom' public static let r1RectangleRoundedbottom = Image(systemName: "r1.rectangle.roundedbottom") /// 􀨐 SF Symbol 'r1.rectangle.roundedbottom.fill' public static let r1RectangleRoundedbottomFill = Image(systemName: "r1.rectangle.roundedbottom.fill") /// 􀨑 SF Symbol 'r2.rectangle.roundedtop' public static let r2RectangleRoundedtop = Image(systemName: "r2.rectangle.roundedtop") /// 􀨒 SF Symbol 'r2.rectangle.roundedtop.fill' public static let r2RectangleRoundedtopFill = Image(systemName: "r2.rectangle.roundedtop.fill") /// 􀪔 SF Symbol 'radio' public static let radio = Image(systemName: "radio") /// 􀪕 SF Symbol 'radio.fill' public static let radioFill = Image(systemName: "radio.fill") /// 􀨕 SF Symbol 'rb.rectangle.roundedbottom' public static let rbRectangleRoundedbottom = Image(systemName: "rb.rectangle.roundedbottom") /// 􀨖 SF Symbol 'rb.rectangle.roundedbottom.fill' public static let rbRectangleRoundedbottomFill = Image(systemName: "rb.rectangle.roundedbottom.fill") /// 􀢙 SF Symbol 'record.circle' public static let recordCircle = Image(systemName: "record.circle") /// 􀢚 SF Symbol 'record.circle.fill' public static let recordCircleFill = Image(systemName: "record.circle.fill") /// 􀈏 SF Symbol 'rectangle.and.pencil.and.ellipsis' public static let rectangleAndPencilAndEllipsis = Image(systemName: "rectangle.and.pencil.and.ellipsis") /// 􀬸 SF Symbol 'rectangle.and.text.magnifyingglass' public static let rectangleAndTextMagnifyingglass = Image(systemName: "rectangle.and.text.magnifyingglass") /// 􀫺 SF Symbol 'rectangle.arrowtriangle.2.inward' public static let rectangleArrowtriangle2Inward = Image(systemName: "rectangle.arrowtriangle.2.inward") /// 􀫹 SF Symbol 'rectangle.arrowtriangle.2.outward' public static let rectangleArrowtriangle2Outward = Image(systemName: "rectangle.arrowtriangle.2.outward") /// 􀏓 SF Symbol 'rectangle.badge.minus' public static let rectangleBadgeMinus = Image(systemName: "rectangle.badge.minus") /// 􀏑 SF Symbol 'rectangle.badge.plus' public static let rectangleBadgePlus = Image(systemName: "rectangle.badge.plus") /// 􀩲 SF Symbol 'rectangle.connected.to.line.below' public static let rectangleConnectedToLineBelow = Image(systemName: "rectangle.connected.to.line.below") /// 􀥁 SF Symbol 'rectangle.dashed' public static let rectangleDashed = Image(systemName: "rectangle.dashed") /// 􀥪 SF Symbol 'rectangle.dashed.and.paperclip' public static let rectangleDashedAndPaperclip = Image(systemName: "rectangle.dashed.and.paperclip") /// 􀥂 SF Symbol 'rectangle.dashed.badge.record' public static let rectangleDashedBadgeRecord = Image(systemName: "rectangle.dashed.badge.record") /// 􀏔 SF Symbol 'rectangle.fill.badge.minus' public static let rectangleFillBadgeMinus = Image(systemName: "rectangle.fill.badge.minus") /// 􀏒 SF Symbol 'rectangle.fill.badge.plus' public static let rectangleFillBadgePlus = Image(systemName: "rectangle.fill.badge.plus") /// 􀥀 SF Symbol 'rectangle.on.rectangle.slash' public static let rectangleOnRectangleSlash = Image(systemName: "rectangle.on.rectangle.slash") /// 􀟏 SF Symbol 'rectangle.portrait' public static let rectanglePortrait = Image(systemName: "rectangle.portrait") /// 􀫼 SF Symbol 'rectangle.portrait.arrowtriangle.2.inward' public static let rectanglePortraitArrowtriangle2Inward = Image(systemName: "rectangle.portrait.arrowtriangle.2.inward") /// 􀫻 SF Symbol 'rectangle.portrait.arrowtriangle.2.outward' public static let rectanglePortraitArrowtriangle2Outward = Image(systemName: "rectangle.portrait.arrowtriangle.2.outward") /// 􀟐 SF Symbol 'rectangle.portrait.fill' public static let rectanglePortraitFill = Image(systemName: "rectangle.portrait.fill") /// 􀩺 SF Symbol 'rectangle.roundedbottom' public static let rectangleRoundedbottom = Image(systemName: "rectangle.roundedbottom") /// 􀩻 SF Symbol 'rectangle.roundedbottom.fill' public static let rectangleRoundedbottomFill = Image(systemName: "rectangle.roundedbottom.fill") /// 􀩸 SF Symbol 'rectangle.roundedtop' public static let rectangleRoundedtop = Image(systemName: "rectangle.roundedtop") /// 􀩹 SF Symbol 'rectangle.roundedtop.fill' public static let rectangleRoundedtopFill = Image(systemName: "rectangle.roundedtop.fill") /// 􀣤 SF Symbol 'rectangle.slash' public static let rectangleSlash = Image(systemName: "rectangle.slash") /// 􀣥 SF Symbol 'rectangle.slash.fill' public static let rectangleSlashFill = Image(systemName: "rectangle.slash.fill") /// 􀧊 SF Symbol 'rectangle.split.1x2' public static let rectangleSplit1x2 = Image(systemName: "rectangle.split.1x2") /// 􀧋 SF Symbol 'rectangle.split.1x2.fill' public static let rectangleSplit1x2Fill = Image(systemName: "rectangle.split.1x2.fill") /// 􀧈 SF Symbol 'rectangle.split.2x1' public static let rectangleSplit2x1 = Image(systemName: "rectangle.split.2x1") /// 􀧉 SF Symbol 'rectangle.split.2x1.fill' public static let rectangleSplit2x1Fill = Image(systemName: "rectangle.split.2x1.fill") /// 􀧌 SF Symbol 'rectangle.split.2x2' public static let rectangleSplit2x2 = Image(systemName: "rectangle.split.2x2") /// 􀧍 SF Symbol 'rectangle.split.2x2.fill' public static let rectangleSplit2x2Fill = Image(systemName: "rectangle.split.2x2.fill") /// 􀯆 SF Symbol 'restart' public static let restart = Image(systemName: "restart") /// 􀣨 SF Symbol 'restart.circle' public static let restartCircle = Image(systemName: "restart.circle") /// 􀢇 SF Symbol 'rotate.3d' public static let rotate3d = Image(systemName: "rotate.3d") /// 􀨙 SF Symbol 'rt.rectangle.roundedtop' public static let rtRectangleRoundedtop = Image(systemName: "rt.rectangle.roundedtop") /// 􀨚 SF Symbol 'rt.rectangle.roundedtop.fill' public static let rtRectangleRoundedtopFill = Image(systemName: "rt.rectangle.roundedtop.fill") /// 􀟀 SF Symbol 'ruler' public static let ruler = Image(systemName: "ruler") /// 􀟁 SF Symbol 'ruler.fill' public static let rulerFill = Image(systemName: "ruler.fill") /// 􀢆 SF Symbol 'scale.3d' public static let scale3d = Image(systemName: "scale.3d") /// 􀭭 SF Symbol 'scalemass' public static let scalemass = Image(systemName: "scalemass") /// 􀭮 SF Symbol 'scalemass.fill' public static let scalemassFill = Image(systemName: "scalemass.fill") /// 􀪊 SF Symbol 'scanner' public static let scanner = Image(systemName: "scanner") /// 􀪋 SF Symbol 'scanner.fill' public static let scannerFill = Image(systemName: "scanner.fill") /// 􀤑 SF Symbol 'scribble.variable' public static let scribbleVariable = Image(systemName: "scribble.variable") /// 􀤏 SF Symbol 'scroll' public static let scroll = Image(systemName: "scroll") /// 􀤐 SF Symbol 'scroll.fill' public static let scrollFill = Image(systemName: "scroll.fill") /// 􀪇 SF Symbol 'sdcard' public static let sdcard = Image(systemName: "sdcard") /// 􀪈 SF Symbol 'sdcard.fill' public static let sdcardFill = Image(systemName: "sdcard.fill") /// 􀟆 SF Symbol 'seal' public static let seal = Image(systemName: "seal") /// 􀟇 SF Symbol 'seal.fill' public static let sealFill = Image(systemName: "seal.fill") /// 􀪬 SF Symbol 'server.rack' public static let serverRack = Image(systemName: "server.rack") /// 􀨡 SF Symbol 'shadow' public static let shadowImg = Image(systemName: "shadow") /// 􀗋 SF Symbol 'shekelsign.circle' public static let shekelsignCircle = Image(systemName: "shekelsign.circle") /// 􀗌 SF Symbol 'shekelsign.circle.fill' public static let shekelsignCircleFill = Image(systemName: "shekelsign.circle.fill") /// 􀘋 SF Symbol 'shekelsign.square' public static let shekelsignSquare = Image(systemName: "shekelsign.square") /// 􀘌 SF Symbol 'shekelsign.square.fill' public static let shekelsignSquareFill = Image(systemName: "shekelsign.square.fill") /// 􀐚 SF Symbol 'shippingbox' public static let shippingbox = Image(systemName: "shippingbox") /// 􀐛 SF Symbol 'shippingbox.fill' public static let shippingboxFill = Image(systemName: "shippingbox.fill") /// 􀰱 SF Symbol 'sidebar.leading' public static let sidebarLeading = Image(systemName: "sidebar.leading") /// 􀱦 SF Symbol 'sidebar.squares.leading' public static let sidebarSquaresLeading = Image(systemName: "sidebar.squares.leading") /// 􀱤 SF Symbol 'sidebar.squares.left' public static let sidebarSquaresLeft = Image(systemName: "sidebar.squares.left") /// 􀱥 SF Symbol 'sidebar.squares.right' public static let sidebarSquaresRight = Image(systemName: "sidebar.squares.right") /// 􀱧 SF Symbol 'sidebar.squares.trailing' public static let sidebarSquaresTrailing = Image(systemName: "sidebar.squares.trailing") /// 􀰲 SF Symbol 'sidebar.trailing' public static let sidebarTrailing = Image(systemName: "sidebar.trailing") /// 􀰯 SF Symbol 'signpost.left' public static let signpostLeft = Image(systemName: "signpost.left") /// 􀰰 SF Symbol 'signpost.left.fill' public static let signpostLeftFill = Image(systemName: "signpost.left.fill") /// 􀯌 SF Symbol 'signpost.right' public static let signpostRight = Image(systemName: "signpost.right") /// 􀯍 SF Symbol 'signpost.right.fill' public static let signpostRightFill = Image(systemName: "signpost.right.fill") /// 􀠅 SF Symbol 'simcard' public static let simcard = Image(systemName: "simcard") /// 􀡹 SF Symbol 'simcard.2' public static let simcard2 = Image(systemName: "simcard.2") /// 􀡺 SF Symbol 'simcard.2.fill' public static let simcard2Fill = Image(systemName: "simcard.2.fill") /// 􀠆 SF Symbol 'simcard.fill' public static let simcardFill = Image(systemName: "simcard.fill") /// 􀜚 SF Symbol 'sleep' public static let sleep = Image(systemName: "sleep") /// 􀟲 SF Symbol 'slider.vertical.3' public static let sliderVertical3 = Image(systemName: "slider.vertical.3") /// 􀫸 SF Symbol 'sparkle' public static let sparkle = Image(systemName: "sparkle") /// 􀲳 SF Symbol 'sparkles.rectangle.stack' public static let sparklesRectangleStack = Image(systemName: "sparkles.rectangle.stack") /// 􀲴 SF Symbol 'sparkles.rectangle.stack.fill' public static let sparklesRectangleStackFill = Image(systemName: "sparkles.rectangle.stack.fill") /// 􀫠 SF Symbol 'speaker.slash.circle' public static let speakerSlashCircle = Image(systemName: "speaker.slash.circle") /// 􀫡 SF Symbol 'speaker.slash.circle.fill' public static let speakerSlashCircleFill = Image(systemName: "speaker.slash.circle.fill") /// 􀊤 SF Symbol 'speaker.wave.1' public static let speakerWave1 = Image(systemName: "speaker.wave.1") /// 􀊥 SF Symbol 'speaker.wave.1.fill' public static let speakerWave1Fill = Image(systemName: "speaker.wave.1.fill") /// 􀊦 SF Symbol 'speaker.wave.2' public static let speakerWave2 = Image(systemName: "speaker.wave.2") /// 􀥑 SF Symbol 'speaker.wave.2.circle' public static let speakerWave2Circle = Image(systemName: "speaker.wave.2.circle") /// 􀥒 SF Symbol 'speaker.wave.2.circle.fill' public static let speakerWave2CircleFill = Image(systemName: "speaker.wave.2.circle.fill") /// 􀊧 SF Symbol 'speaker.wave.2.fill' public static let speakerWave2Fill = Image(systemName: "speaker.wave.2.fill") /// 􀊨 SF Symbol 'speaker.wave.3' public static let speakerWave3 = Image(systemName: "speaker.wave.3") /// 􀊩 SF Symbol 'speaker.wave.3.fill' public static let speakerWave3Fill = Image(systemName: "speaker.wave.3.fill") /// 􀦏 SF Symbol 'square.and.at.rectangle' public static let squareAndAtRectangle = Image(systemName: "square.and.at.rectangle") /// 􀨃 SF Symbol 'square.circle' public static let squareCircle = Image(systemName: "square.circle") /// 􀨄 SF Symbol 'square.circle.fill' public static let squareCircleFill = Image(systemName: "square.circle.fill") /// 􀓔 SF Symbol 'square.dashed' public static let squareDashed = Image(systemName: "square.dashed") /// 􀭞 SF Symbol 'square.fill.text.grid.1x2' public static let squareFillTextGrid1x2 = Image(systemName: "square.fill.text.grid.1x2") /// 􀓙 SF Symbol 'square.grid.3x1.below.line.grid.1x2' public static let squareGrid3x1BelowLineGrid1x2 = Image(systemName: "square.grid.3x1.below.line.grid.1x2") /// 􀣕 SF Symbol 'square.grid.3x1.folder.badge.plus' public static let squareGrid3x1FolderBadgePlus = Image(systemName: "square.grid.3x1.folder.badge.plus") /// 􀣖 SF Symbol 'square.grid.3x1.folder.fill.badge.plus' public static let squareGrid3x1FolderFillBadgePlus = Image(systemName: "square.grid.3x1.folder.fill.badge.plus") /// 􀦲 SF Symbol 'square.grid.3x3' public static let squareGrid3x3 = Image(systemName: "square.grid.3x3") /// 􀦳 SF Symbol 'square.grid.3x3.fill' public static let squareGrid3x3Fill = Image(systemName: "square.grid.3x3.fill") /// 􀯇 SF Symbol 'square.on.square.dashed' public static let squareOnSquareDashed = Image(systemName: "square.on.square.dashed") /// 􀩶 SF Symbol 'square.on.square.squareshape.controlhandles' public static let squareOnSquareSquareshapeControlhandles = Image(systemName: "square.on.square.squareshape.controlhandles") /// 􀣦 SF Symbol 'square.slash' public static let squareSlash = Image(systemName: "square.slash") /// 􀣧 SF Symbol 'square.slash.fill' public static let squareSlashFill = Image(systemName: "square.slash.fill") /// 􀟻 SF Symbol 'square.split.bottomrightquarter' public static let squareSplitBottomrightquarter = Image(systemName: "square.split.bottomrightquarter") /// 􀟼 SF Symbol 'square.split.bottomrightquarter.fill' public static let squareSplitBottomrightquarterFill = Image(systemName: "square.split.bottomrightquarter.fill") /// 􀡗 SF Symbol 'square.split.diagonal' public static let squareSplitDiagonal = Image(systemName: "square.split.diagonal") /// 􀕲 SF Symbol 'square.split.diagonal.2x2' public static let squareSplitDiagonal2x2 = Image(systemName: "square.split.diagonal.2x2") /// 􀕳 SF Symbol 'square.split.diagonal.2x2.fill' public static let squareSplitDiagonal2x2Fill = Image(systemName: "square.split.diagonal.2x2.fill") /// 􀡘 SF Symbol 'square.split.diagonal.fill' public static let squareSplitDiagonalFill = Image(systemName: "square.split.diagonal.fill") /// 􀰳 SF Symbol 'square.stack.3d.down.forward' public static let squareStack3dDownForward = Image(systemName: "square.stack.3d.down.forward") /// 􀰴 SF Symbol 'square.stack.3d.down.forward.fill' public static let squareStack3dDownForwardFill = Image(systemName: "square.stack.3d.down.forward.fill") /// 􀐠 SF Symbol 'square.stack.3d.forward.dottedline' public static let squareStack3dForwardDottedline = Image(systemName: "square.stack.3d.forward.dottedline") /// 􀧏 SF Symbol 'square.stack.3d.forward.dottedline.fill' public static let squareStack3dForwardDottedlineFill = Image(systemName: "square.stack.3d.forward.dottedline.fill") /// 􀙐 SF Symbol 'square.stack.3d.up.badge.a' public static let squareStack3dUpBadgeA = Image(systemName: "square.stack.3d.up.badge.a") /// 􀙑 SF Symbol 'square.stack.3d.up.badge.a.fill' public static let squareStack3dUpBadgeAFill = Image(systemName: "square.stack.3d.up.badge.a.fill") /// 􀣮 SF Symbol 'squareshape' public static let squareshape = Image(systemName: "squareshape") /// 􀩷 SF Symbol 'squareshape.controlhandles.on.squareshape.controlhandles' public static let squareshapeControlhandlesOnSquareshapeControlhandles = Image(systemName: "squareshape.controlhandles.on.squareshape.controlhandles") /// 􀩢 SF Symbol 'squareshape.dashed.squareshape' public static let squareshapeDashedSquareshape = Image(systemName: "squareshape.dashed.squareshape") /// 􀣯 SF Symbol 'squareshape.fill' public static let squareshapeFill = Image(systemName: "squareshape.fill") /// 􀮞 SF Symbol 'squareshape.split.2x2' public static let squareshapeSplit2x2 = Image(systemName: "squareshape.split.2x2") /// 􀮌 SF Symbol 'squareshape.split.2x2.dotted' public static let squareshapeSplit2x2Dotted = Image(systemName: "squareshape.split.2x2.dotted") /// 􀮟 SF Symbol 'squareshape.split.3x3' public static let squareshapeSplit3x3 = Image(systemName: "squareshape.split.3x3") /// 􀫴 SF Symbol 'squareshape.squareshape.dashed' public static let squareshapeSquareshapeDashed = Image(systemName: "squareshape.squareshape.dashed") /// 􀠧 SF Symbol 'star.square' public static let starSquare = Image(systemName: "star.square") /// 􀠨 SF Symbol 'star.square.fill' public static let starSquareFill = Image(systemName: "star.square.fill") /// 􀒺 SF Symbol 'staroflife.circle' public static let staroflifeCircle = Image(systemName: "staroflife.circle") /// 􀒻 SF Symbol 'staroflife.circle.fill' public static let staroflifeCircleFill = Image(systemName: "staroflife.circle.fill") /// 􀝾 SF Symbol 'stethoscope' public static let stethoscope = Image(systemName: "stethoscope") /// 􀫊 SF Symbol 'swift' © Apple (use only for Apple's Swift language) public static let swift = Image(systemName: "swift") /// 􀜊 SF Symbol 'switch.2' public static let switch2 = Image(systemName: "switch.2") /// 􀏣 SF Symbol 'tablecells' public static let tablecells = Image(systemName: "tablecells") /// 􀏥 SF Symbol 'tablecells.badge.ellipsis' public static let tablecellsBadgeEllipsis = Image(systemName: "tablecells.badge.ellipsis") /// 􀏤 SF Symbol 'tablecells.fill' public static let tablecellsFill = Image(systemName: "tablecells.fill") /// 􀦫 SF Symbol 'tag.slash' public static let tagSlash = Image(systemName: "tag.slash") /// 􀦬 SF Symbol 'tag.slash.fill' public static let tagSlashFill = Image(systemName: "tag.slash.fill") /// 􀢊 SF Symbol 'target' public static let target = Image(systemName: "target") /// 􀜅 SF Symbol 'teletype.circle' © Apple (use only for Apple's Teletype feature) public static let teletypeCircle = Image(systemName: "teletype.circle") /// 􀜆 SF Symbol 'teletype.circle.fill' © Apple (use only for Apple's Teletype feature) public static let teletypeCircleFill = Image(systemName: "teletype.circle.fill") /// 􀩼 SF Symbol 'terminal' public static let terminal = Image(systemName: "terminal") /// 􀪏 SF Symbol 'terminal.fill' public static let terminalFill = Image(systemName: "terminal.fill") /// 􀣚 SF Symbol 'text.and.command.macwindow' public static let textAndCommandMacwindow = Image(systemName: "text.and.command.macwindow") /// 􀲱 SF Symbol 'text.below.photo' public static let textBelowPhoto = Image(systemName: "text.below.photo") /// 􀲲 SF Symbol 'text.below.photo.fill' public static let textBelowPhotoFill = Image(systemName: "text.below.photo.fill") /// 􀫗 SF Symbol 'text.book.closed' public static let textBookClosed = Image(systemName: "text.book.closed") /// 􀫘 SF Symbol 'text.book.closed.fill' public static let textBookClosedFill = Image(systemName: "text.book.closed.fill") /// 􀭥 SF Symbol 'text.magnifyingglass' public static let textMagnifyingglass = Image(systemName: "text.magnifyingglass") /// 􀧎 SF Symbol 'text.redaction' public static let textRedaction = Image(systemName: "text.redaction") /// 􀦜 SF Symbol 'thermometer.sun.fill' public static let thermometerSunFill = Image(systemName: "thermometer.sun.fill") /// 􀪃 SF Symbol 'ticket' public static let ticket = Image(systemName: "ticket") /// 􀪄 SF Symbol 'ticket.fill' public static let ticketFill = Image(systemName: "ticket.fill") /// 􀣂 SF Symbol 'timeline.selection' public static let timelineSelection = Image(systemName: "timeline.selection") /// 􀭄 SF Symbol 'timer.square' public static let timerSquare = Image(systemName: "timer.square") /// 􀥣 SF Symbol 'togglepower' public static let togglepower = Image(systemName: "togglepower") /// 􀟒 SF Symbol 'touchid' © Apple (use only for Apple's Touch ID feature) public static let touchid = Image(systemName: "touchid") /// 􀝆 SF Symbol 'tram' public static let tram = Image(systemName: "tram") /// 􀲛 SF Symbol 'tram.circle' public static let tramCircle = Image(systemName: "tram.circle") /// 􀲜 SF Symbol 'tram.circle.fill' public static let tramCircleFill = Image(systemName: "tram.circle.fill") /// 􀒌 SF Symbol 'tray.circle' public static let trayCircle = Image(systemName: "tray.circle") /// 􀒍 SF Symbol 'tray.circle.fill' public static let trayCircleFill = Image(systemName: "tray.circle.fill") /// 􀨅 SF Symbol 'triangle.circle' public static let triangleCircle = Image(systemName: "triangle.circle") /// 􀨆 SF Symbol 'triangle.circle.fill' public static let triangleCircleFill = Image(systemName: "triangle.circle.fill") /// 􀫑 SF Symbol 'tv.and.hifispeaker.fill' public static let tvAndHifispeakerFill = Image(systemName: "tv.and.hifispeaker.fill") /// 􀮺 SF Symbol 'video.badge.checkmark' © Apple (use only for Apple's FaceTime app) public static let videoBadgeCheckmark = Image(systemName: "video.badge.checkmark") /// 􀱰 SF Symbol 'video.bubble.left' © Apple (use only for Apple's FaceTime app) public static let videoBubbleLeft = Image(systemName: "video.bubble.left") /// 􀱱 SF Symbol 'video.bubble.left.fill' © Apple (use only for Apple's FaceTime app) public static let videoBubbleLeftFill = Image(systemName: "video.bubble.left.fill") /// 􀮻 SF Symbol 'video.fill.badge.checkmark' © Apple (use only for Apple's FaceTime app) public static let videoFillBadgeCheckmark = Image(systemName: "video.fill.badge.checkmark") /// 􀜯 SF Symbol 'video.fill.badge.plus' © Apple (use only for Apple's FaceTime app) public static let videoFillBadgePlus = Image(systemName: "video.fill.badge.plus") /// 􀪒 SF Symbol 'wake' public static let wake = Image(systemName: "wake") /// 􀟾 SF Symbol 'wallet.pass' public static let walletPass = Image(systemName: "wallet.pass") /// 􀟿 SF Symbol 'wallet.pass.fill' public static let walletPassFill = Image(systemName: "wallet.pass.fill") /// 􀱘 SF Symbol 'wave.3.backward' public static let wave3Backward = Image(systemName: "wave.3.backward") /// 􀱙 SF Symbol 'wave.3.backward.circle' public static let wave3BackwardCircle = Image(systemName: "wave.3.backward.circle") /// 􀱚 SF Symbol 'wave.3.backward.circle.fill' public static let wave3BackwardCircleFill = Image(systemName: "wave.3.backward.circle.fill") /// 􀱛 SF Symbol 'wave.3.forward' public static let wave3Forward = Image(systemName: "wave.3.forward") /// 􀱜 SF Symbol 'wave.3.forward.circle' public static let wave3ForwardCircle = Image(systemName: "wave.3.forward.circle") /// 􀱝 SF Symbol 'wave.3.forward.circle.fill' public static let wave3ForwardCircleFill = Image(systemName: "wave.3.forward.circle.fill") /// 􀙱 SF Symbol 'wave.3.left' public static let wave3Left = Image(systemName: "wave.3.left") /// 􀭷 SF Symbol 'wave.3.left.circle' public static let wave3LeftCircle = Image(systemName: "wave.3.left.circle") /// 􀭸 SF Symbol 'wave.3.left.circle.fill' public static let wave3LeftCircleFill = Image(systemName: "wave.3.left.circle.fill") /// 􀙲 SF Symbol 'wave.3.right' public static let wave3Right = Image(systemName: "wave.3.right") /// 􀭹 SF Symbol 'wave.3.right.circle' public static let wave3RightCircle = Image(systemName: "wave.3.right.circle") /// 􀭺 SF Symbol 'wave.3.right.circle.fill' public static let wave3RightCircleFill = Image(systemName: "wave.3.right.circle.fill") /// 􀟪 SF Symbol 'waveform.path.ecg.rectangle' public static let waveformPathEcgRectangle = Image(systemName: "waveform.path.ecg.rectangle") /// 􀟫 SF Symbol 'waveform.path.ecg.rectangle.fill' public static let waveformPathEcgRectangleFill = Image(systemName: "waveform.path.ecg.rectangle.fill") /// 􀤊 SF Symbol 'wrench.and.screwdriver' public static let wrenchAndScrewdriver = Image(systemName: "wrench.and.screwdriver") /// 􀤋 SF Symbol 'wrench.and.screwdriver.fill' public static let wrenchAndScrewdriverFill = Image(systemName: "wrench.and.screwdriver.fill") /// 􀈱 SF Symbol 'xmark.bin' public static let xmarkBin = Image(systemName: "xmark.bin") /// 􀈳 SF Symbol 'xmark.bin.circle' public static let xmarkBinCircle = Image(systemName: "xmark.bin.circle") /// 􀈴 SF Symbol 'xmark.bin.circle.fill' public static let xmarkBinCircleFill = Image(systemName: "xmark.bin.circle.fill") /// 􀈲 SF Symbol 'xmark.bin.fill' public static let xmarkBinFill = Image(systemName: "xmark.bin.fill") /// 􀢃 SF Symbol 'xmark.diamond' public static let xmarkDiamond = Image(systemName: "xmark.diamond") /// 􀢄 SF Symbol 'xmark.diamond.fill' public static let xmarkDiamondFill = Image(systemName: "xmark.diamond.fill") /// 􀡰 SF Symbol 'xmark.rectangle.portrait' public static let xmarkRectanglePortrait = Image(systemName: "xmark.rectangle.portrait") /// 􀡱 SF Symbol 'xmark.rectangle.portrait.fill' public static let xmarkRectanglePortraitFill = Image(systemName: "xmark.rectangle.portrait.fill") /// 􀧘 SF Symbol 'xserve' © Apple (use only for Apple's Xserve) public static let xserve = Image(systemName: "xserve") /// 􀨛 SF Symbol 'zl.rectangle.roundedtop' public static let zlRectangleRoundedtop = Image(systemName: "zl.rectangle.roundedtop") /// 􀨜 SF Symbol 'zl.rectangle.roundedtop.fill' public static let zlRectangleRoundedtopFill = Image(systemName: "zl.rectangle.roundedtop.fill") /// 􀨝 SF Symbol 'zr.rectangle.roundedtop' public static let zrRectangleRoundedtop = Image(systemName: "zr.rectangle.roundedtop") /// 􀨞 SF Symbol 'zr.rectangle.roundedtop.fill' public static let zrRectangleRoundedtopFill = Image(systemName: "zr.rectangle.roundedtop.fill") } @available(iOS 14.2, macOS 11, tvOS 14.2, watchOS 7.1, *) extension SFSymbols { /// 􀵀 SF Symbol 'aqi.high' public static let aqiHigh = Image(systemName: "aqi.high") /// 􀴾 SF Symbol 'aqi.low' public static let aqiLow = Image(systemName: "aqi.low") /// 􀴿 SF Symbol 'aqi.medium' public static let aqiMedium = Image(systemName: "aqi.medium") /// 􀮰 SF Symbol 'brazilianrealsign.circle' public static let brazilianrealsignCircle = Image(systemName: "brazilianrealsign.circle") /// 􀮱 SF Symbol 'brazilianrealsign.circle.fill' public static let brazilianrealsignCircleFill = Image(systemName: "brazilianrealsign.circle.fill") /// 􀮲 SF Symbol 'brazilianrealsign.square' public static let brazilianrealsignSquare = Image(systemName: "brazilianrealsign.square") /// 􀮳 SF Symbol 'brazilianrealsign.square.fill' public static let brazilianrealsignSquareFill = Image(systemName: "brazilianrealsign.square.fill") /// 􀒭 SF Symbol 'cart.circle' public static let cartCircle = Image(systemName: "cart.circle") /// 􀒮 SF Symbol 'cart.circle.fill' public static let cartCircleFill = Image(systemName: "cart.circle.fill") /// 􀅏 SF Symbol 'character' public static let character = Image(systemName: "character") /// 􀫕 SF Symbol 'character.book.closed' public static let characterBookClosed = Image(systemName: "character.book.closed") /// 􀫖 SF Symbol 'character.book.closed.fill' public static let characterBookClosedFill = Image(systemName: "character.book.closed.fill") /// 􀯛 SF Symbol 'clock.arrow.2.circlepath' public static let clockArrow2Circlepath = Image(systemName: "clock.arrow.2.circlepath") /// 􀯝 SF Symbol 'directcurrent' public static let directcurrent = Image(systemName: "directcurrent") /// 􀵄 SF Symbol 'exclamationmark.applewatch' © Apple (use only for Apple Watch) public static let exclamationmarkApplewatch = Image(systemName: "exclamationmark.applewatch") /// 􀵏 SF Symbol 'infinity.circle' public static let infinityCircle = Image(systemName: "infinity.circle") /// 􀵐 SF Symbol 'infinity.circle.fill' public static let infinityCircleFill = Image(systemName: "infinity.circle.fill") /// 􀴓 SF Symbol 'ipad.badge.play' © Apple (use only for Apple's iPad) public static let ipadBadgePlay = Image(systemName: "ipad.badge.play") /// 􀵒 SF Symbol 'ipad.landscape.badge.play' © Apple (use only for Apple's iPad) public static let ipadLandscapeBadgePlay = Image(systemName: "ipad.landscape.badge.play") /// 􀴑 SF Symbol 'iphone.badge.play' © Apple (use only for Apple's iPhone) public static let iphoneBadgePlay = Image(systemName: "iphone.badge.play") /// 􀴏 SF Symbol 'iphone.landscape' © Apple (use only for Apple's iPhone) public static let iphoneLandscape = Image(systemName: "iphone.landscape") /// 􀴐 SF Symbol 'ipodtouch.landscape' © Apple (use only for Apple's iPod touch) public static let ipodtouchLandscape = Image(systemName: "ipodtouch.landscape") /// 􀵅 SF Symbol 'lock.applewatch' © Apple (use only for Apple Watch) public static let lockApplewatch = Image(systemName: "lock.applewatch") /// 􀵪 SF Symbol 'photo.tv' public static let photoTv = Image(systemName: "photo.tv") /// 􀵨 SF Symbol 'play.tv' public static let playTv = Image(systemName: "play.tv") /// 􀵩 SF Symbol 'play.tv.fill' public static let playTvFill = Image(systemName: "play.tv.fill") /// 􀵚 SF Symbol 'rectangle.badge.person.crop' public static let rectangleBadgePersonCrop = Image(systemName: "rectangle.badge.person.crop") /// 􀵛 SF Symbol 'rectangle.fill.badge.person.crop' public static let rectangleFillBadgePersonCrop = Image(systemName: "rectangle.fill.badge.person.crop") /// 􀵍 SF Symbol 'repeat.1.circle' public static let repeat1Circle = Image(systemName: "repeat.1.circle") /// 􀵎 SF Symbol 'repeat.1.circle.fill' public static let repeat1CircleFill = Image(systemName: "repeat.1.circle.fill") /// 􀵋 SF Symbol 'repeat.circle' public static let repeatCircle = Image(systemName: "repeat.circle") /// 􀵌 SF Symbol 'repeat.circle.fill' public static let repeatCircleFill = Image(systemName: "repeat.circle.fill") /// 􀵉 SF Symbol 'shuffle.circle' public static let shuffleCircle = Image(systemName: "shuffle.circle") /// 􀵊 SF Symbol 'shuffle.circle.fill' public static let shuffleCircleFill = Image(systemName: "shuffle.circle.fill") /// 􀵿 SF Symbol 'textformat.size.larger' public static let textformatSizeLarger = Image(systemName: "textformat.size.larger") /// 􀵷 SF Symbol 'textformat.size.smaller' public static let textformatSizeSmaller = Image(systemName: "textformat.size.smaller") /// 􀴌 SF Symbol 'torus' public static let torus = Image(systemName: "torus") /// 􀲰 SF Symbol 'tv.and.mediabox' public static let tvAndMediabox = Image(systemName: "tv.and.mediabox") } @available(iOS 14.5, macOS 11.3, tvOS 14.5, watchOS 7.4, *) extension SFSymbols { /// 􀺹 SF Symbol 'airpodsmax' © Apple (use only for Apple's AirPods Max) public static let airpodsmax = Image(systemName: "airpodsmax") /// 􀸎 SF Symbol 'applewatch.side.right' © Apple (use only for Apple Watch) public static let applewatchSideRight = Image(systemName: "applewatch.side.right") /// 􀌰 SF Symbol 'character.bubble' public static let characterBubble = Image(systemName: "character.bubble") /// 􀌱 SF Symbol 'character.bubble.fill' public static let characterBubbleFill = Image(systemName: "character.bubble.fill") /// 􀅫 SF Symbol 'character.cursor.ibeam' public static let characterCursorIbeam = Image(systemName: "character.cursor.ibeam") /// 􀅶 SF Symbol 'character.textbox' public static let characterTextbox = Image(systemName: "character.textbox") /// 􀷭 SF Symbol 'hifispeaker.and.homepodmini' © Apple (use only for Apple's HomePod mini) public static let hifispeakerAndHomepodmini = Image(systemName: "hifispeaker.and.homepodmini") /// 􀷮 SF Symbol 'hifispeaker.and.homepodmini.fill' © Apple (use only for Apple's HomePod mini) public static let hifispeakerAndHomepodminiFill = Image(systemName: "hifispeaker.and.homepodmini.fill") /// 􀷫 SF Symbol 'homepod.and.homepodmini' © Apple (use only for Apple's HomePod mini) public static let homepodAndHomepodmini = Image(systemName: "homepod.and.homepodmini") /// 􀷬 SF Symbol 'homepod.and.homepodmini.fill' © Apple (use only for Apple's HomePod mini) public static let homepodAndHomepodminiFill = Image(systemName: "homepod.and.homepodmini.fill") /// 􀷧 SF Symbol 'homepodmini' © Apple (use only for Apple's HomePod mini) public static let homepodmini = Image(systemName: "homepodmini") /// 􀷩 SF Symbol 'homepodmini.2' © Apple (use only for Apple's HomePod mini) public static let homepodmini2 = Image(systemName: "homepodmini.2") /// 􀷪 SF Symbol 'homepodmini.2.fill' © Apple (use only for Apple's HomePod mini) public static let homepodmini2Fill = Image(systemName: "homepodmini.2.fill") /// 􀷨 SF Symbol 'homepodmini.fill' © Apple (use only for Apple's HomePod mini) public static let homepodminiFill = Image(systemName: "homepodmini.fill") } @available(iOS 15.0, macOS 12.0, tvOS 15.0, watchOS 8.0, *) extension SFSymbols { /// 􁂷 SF Symbol '123.rectangle' public static let rectangle123 = Image(systemName: "123.rectangle") /// 􁂸 SF Symbol '123.rectangle.fill' public static let rectangle123Fill = Image(systemName: "123.rectangle.fill") /// 􀷯 SF Symbol 'airplane.arrival' public static let airplaneArrival = Image(systemName: "airplane.arrival") /// 􀷰 SF Symbol 'airplane.departure' public static let airplaneDeparture = Image(systemName: "airplane.departure") /// 􀱫 SF Symbol 'airplayaudio.badge.exclamationmark' © Apple (use only for Apple's AirPlay) public static let airplayaudioBadgeExclamationmark = Image(systemName: "airplayaudio.badge.exclamationmark") /// 􀾧 SF Symbol 'airplayaudio.circle' © Apple (use only for Apple's AirPlay) public static let airplayaudioCircle = Image(systemName: "airplayaudio.circle") /// 􀾨 SF Symbol 'airplayaudio.circle.fill' © Apple (use only for Apple's AirPlay) public static let airplayaudioCircleFill = Image(systemName: "airplayaudio.circle.fill") /// 􀱪 SF Symbol 'airplayvideo.badge.exclamationmark' © Apple (use only for Apple's AirPlay) public static let airplayvideoBadgeExclamationmark = Image(systemName: "airplayvideo.badge.exclamationmark") /// 􀾑 SF Symbol 'airplayvideo.circle' © Apple (use only for Apple's AirPlay) public static let airplayvideoCircle = Image(systemName: "airplayvideo.circle") /// 􀾒 SF Symbol 'airplayvideo.circle.fill' © Apple (use only for Apple's AirPlay) public static let airplayvideoCircleFill = Image(systemName: "airplayvideo.circle.fill") /// 􀹧 SF Symbol 'airpods.chargingcase' © Apple (use only for Apple's AirPods) public static let airpodsChargingcase = Image(systemName: "airpods.chargingcase") /// 􀹨 SF Symbol 'airpods.chargingcase.fill' © Apple (use only for Apple's AirPods) public static let airpodsChargingcaseFill = Image(systemName: "airpods.chargingcase.fill") /// 􀹩 SF Symbol 'airpods.chargingcase.wireless' © Apple (use only for Apple's AirPods) public static let airpodsChargingcaseWireless = Image(systemName: "airpods.chargingcase.wireless") /// 􀹪 SF Symbol 'airpods.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods) public static let airpodsChargingcaseWirelessFill = Image(systemName: "airpods.chargingcase.wireless.fill") /// 􀹫 SF Symbol 'airpodspro.chargingcase.wireless' © Apple (use only for Apple's AirPods Pro) public static let airpodsproChargingcaseWireless = Image(systemName: "airpodspro.chargingcase.wireless") /// 􀹬 SF Symbol 'airpodspro.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods Pro) public static let airpodsproChargingcaseWirelessFill = Image(systemName: "airpodspro.chargingcase.wireless.fill") /// 􁄾 SF Symbol 'airtag' © Apple (use only for Apple's AirTag) public static let airtag = Image(systemName: "airtag") /// 􁄿 SF Symbol 'airtag.fill' © Apple (use only for Apple's AirTag) public static let airtagFill = Image(systemName: "airtag.fill") /// 􁄼 SF Symbol 'airtag.radiowaves.forward' © Apple (use only for Apple's AirTag) public static let airtagRadiowavesForward = Image(systemName: "airtag.radiowaves.forward") /// 􁄽 SF Symbol 'airtag.radiowaves.forward.fill' © Apple (use only for Apple's AirTag) public static let airtagRadiowavesForwardFill = Image(systemName: "airtag.radiowaves.forward.fill") /// 􀩉 SF Symbol 'align.horizontal.center' public static let alignHorizontalCenter = Image(systemName: "align.horizontal.center") /// 􀥗 SF Symbol 'align.horizontal.center.fill' public static let alignHorizontalCenterFill = Image(systemName: "align.horizontal.center.fill") /// 􀩈 SF Symbol 'align.horizontal.left' public static let alignHorizontalLeft = Image(systemName: "align.horizontal.left") /// 􀥖 SF Symbol 'align.horizontal.left.fill' public static let alignHorizontalLeftFill = Image(systemName: "align.horizontal.left.fill") /// 􀩊 SF Symbol 'align.horizontal.right' public static let alignHorizontalRight = Image(systemName: "align.horizontal.right") /// 􀥘 SF Symbol 'align.horizontal.right.fill' public static let alignHorizontalRightFill = Image(systemName: "align.horizontal.right.fill") /// 􀩍 SF Symbol 'align.vertical.bottom' public static let alignVerticalBottom = Image(systemName: "align.vertical.bottom") /// 􀥛 SF Symbol 'align.vertical.bottom.fill' public static let alignVerticalBottomFill = Image(systemName: "align.vertical.bottom.fill") /// 􀩌 SF Symbol 'align.vertical.center' public static let alignVerticalCenter = Image(systemName: "align.vertical.center") /// 􀥚 SF Symbol 'align.vertical.center.fill' public static let alignVerticalCenterFill = Image(systemName: "align.vertical.center.fill") /// 􀩋 SF Symbol 'align.vertical.top' public static let alignVerticalTop = Image(systemName: "align.vertical.top") /// 􀥙 SF Symbol 'align.vertical.top.fill' public static let alignVerticalTopFill = Image(systemName: "align.vertical.top.fill") /// 􀬭 SF Symbol 'allergens' public static let allergens = Image(systemName: "allergens") /// 􁆭 SF Symbol 'alternatingcurrent' public static let alternatingcurrent = Image(systemName: "alternatingcurrent") /// 􀷈 SF Symbol 'antenna.radiowaves.left.and.right.circle' public static let antennaRadiowavesLeftAndRightCircle = Image(systemName: "antenna.radiowaves.left.and.right.circle") /// 􀷉 SF Symbol 'antenna.radiowaves.left.and.right.circle.fill' public static let antennaRadiowavesLeftAndRightCircleFill = Image(systemName: "antenna.radiowaves.left.and.right.circle.fill") /// 􁅒 SF Symbol 'antenna.radiowaves.left.and.right.slash' public static let antennaRadiowavesLeftAndRightSlash = Image(systemName: "antenna.radiowaves.left.and.right.slash") /// 􁂠 SF Symbol 'app.badge.checkmark' public static let appBadgeCheckmark = Image(systemName: "app.badge.checkmark") /// 􁂡 SF Symbol 'app.badge.checkmark.fill' public static let appBadgeCheckmarkFill = Image(systemName: "app.badge.checkmark.fill") /// 􁀘 SF Symbol 'app.connected.to.app.below.fill' public static let appConnectedToAppBelowFill = Image(systemName: "app.connected.to.app.below.fill") /// 􀿫 SF Symbol 'app.dashed' public static let appDashed = Image(systemName: "app.dashed") /// 􀺮 SF Symbol 'applepencil' © Apple (use only for Apple Pencil) public static let applepencil = Image(systemName: "applepencil") /// 􀼩 SF Symbol 'appletvremote.gen1' © Apple (use only for Apple TV) public static let appletvremoteGen1 = Image(systemName: "appletvremote.gen1") /// 􀼪 SF Symbol 'appletvremote.gen1.fill' © Apple (use only for Apple TV) public static let appletvremoteGen1Fill = Image(systemName: "appletvremote.gen1.fill") /// 􀼫 SF Symbol 'appletvremote.gen2' © Apple (use only for Apple TV) public static let appletvremoteGen2 = Image(systemName: "appletvremote.gen2") /// 􀼬 SF Symbol 'appletvremote.gen2.fill' © Apple (use only for Apple TV) public static let appletvremoteGen2Fill = Image(systemName: "appletvremote.gen2.fill") /// 􀝩 SF Symbol 'appletvremote.gen3' © Apple (use only for Apple TV) public static let appletvremoteGen3 = Image(systemName: "appletvremote.gen3") /// 􀝪 SF Symbol 'appletvremote.gen3.fill' © Apple (use only for Apple TV) public static let appletvremoteGen3Fill = Image(systemName: "appletvremote.gen3.fill") /// 􀼧 SF Symbol 'appletvremote.gen4' © Apple (use only for Apple TV) public static let appletvremoteGen4 = Image(systemName: "appletvremote.gen4") /// 􀼨 SF Symbol 'appletvremote.gen4.fill' © Apple (use only for Apple TV) public static let appletvremoteGen4Fill = Image(systemName: "appletvremote.gen4.fill") /// 􀴪 SF Symbol 'applewatch.case.inset.filled' © Apple (use only for Apple Watch) public static let applewatchCaseInsetFilled = Image(systemName: "applewatch.case.inset.filled") /// 􁀒 SF Symbol 'arkit.badge.xmark' © Apple (use only for Apple's ARKit) public static let arkitBadgeXmark = Image(systemName: "arkit.badge.xmark") /// 􁂊 SF Symbol 'arrow.backward.to.line' public static let arrowBackwardToLine = Image(systemName: "arrow.backward.to.line") /// 􁂌 SF Symbol 'arrow.backward.to.line.circle' public static let arrowBackwardToLineCircle = Image(systemName: "arrow.backward.to.line.circle") /// 􁂍 SF Symbol 'arrow.backward.to.line.circle.fill' public static let arrowBackwardToLineCircleFill = Image(systemName: "arrow.backward.to.line.circle.fill") /// 􀓈 SF Symbol 'arrow.down.to.line.circle' public static let arrowDownToLineCircle = Image(systemName: "arrow.down.to.line.circle") /// 􀓉 SF Symbol 'arrow.down.to.line.circle.fill' public static let arrowDownToLineCircleFill = Image(systemName: "arrow.down.to.line.circle.fill") /// 􀅄 SF Symbol 'arrow.down.to.line.compact' public static let arrowDownToLineCompact = Image(systemName: "arrow.down.to.line.compact") /// 􁂎 SF Symbol 'arrow.forward.to.line' public static let arrowForwardToLine = Image(systemName: "arrow.forward.to.line") /// 􁂐 SF Symbol 'arrow.forward.to.line.circle' public static let arrowForwardToLineCircle = Image(systemName: "arrow.forward.to.line.circle") /// 􁂑 SF Symbol 'arrow.forward.to.line.circle.fill' public static let arrowForwardToLineCircleFill = Image(systemName: "arrow.forward.to.line.circle.fill") /// 􀓊 SF Symbol 'arrow.left.to.line.circle' public static let arrowLeftToLineCircle = Image(systemName: "arrow.left.to.line.circle") /// 􀓋 SF Symbol 'arrow.left.to.line.circle.fill' public static let arrowLeftToLineCircleFill = Image(systemName: "arrow.left.to.line.circle.fill") /// 􀅅 SF Symbol 'arrow.left.to.line.compact' public static let arrowLeftToLineCompact = Image(systemName: "arrow.left.to.line.compact") /// 􀓌 SF Symbol 'arrow.right.to.line.circle' public static let arrowRightToLineCircle = Image(systemName: "arrow.right.to.line.circle") /// 􀓍 SF Symbol 'arrow.right.to.line.circle.fill' public static let arrowRightToLineCircleFill = Image(systemName: "arrow.right.to.line.circle.fill") /// 􀅆 SF Symbol 'arrow.right.to.line.compact' public static let arrowRightToLineCompact = Image(systemName: "arrow.right.to.line.compact") /// 􀟩 SF Symbol 'arrow.up.and.down.righttriangle.up.righttriangle.down.fill' public static let arrowUpAndDownRighttriangleUpRighttriangleDownFill = Image(systemName: "arrow.up.and.down.righttriangle.up.righttriangle.down.fill") /// 􀓆 SF Symbol 'arrow.up.to.line.circle' public static let arrowUpToLineCircle = Image(systemName: "arrow.up.to.line.circle") /// 􀓇 SF Symbol 'arrow.up.to.line.circle.fill' public static let arrowUpToLineCircleFill = Image(systemName: "arrow.up.to.line.circle.fill") /// 􀅃 SF Symbol 'arrow.up.to.line.compact' public static let arrowUpToLineCompact = Image(systemName: "arrow.up.to.line.compact") /// 􀟦 SF Symbol 'arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill' public static let arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = Image(systemName: "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill") /// 􀟧 SF Symbol 'arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill' public static let arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = Image(systemName: "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill") /// 􀸓 SF Symbol 'asterisk' public static let asterisk = Image(systemName: "asterisk") /// 􀺃 SF Symbol 'backward.circle' public static let backwardCircle = Image(systemName: "backward.circle") /// 􀺄 SF Symbol 'backward.circle.fill' public static let backwardCircleFill = Image(systemName: "backward.circle.fill") /// 􀺶 SF Symbol 'battery.50' public static let battery50 = Image(systemName: "battery.50") /// 􀺸 SF Symbol 'battery.75' public static let battery75 = Image(systemName: "battery.75") /// 􀺒 SF Symbol 'beats.earphones' © Apple (use only for Beats earphones) public static let beatsEarphones = Image(systemName: "beats.earphones") /// 􀺭 SF Symbol 'beats.headphones' © Apple (use only for Beats headphones) public static let beatsHeadphones = Image(systemName: "beats.headphones") /// 􀻔 SF Symbol 'beats.powerbeats' © Apple (use only for Beats Powerbeats) public static let beatsPowerbeats = Image(systemName: "beats.powerbeats") /// 􀺯 SF Symbol 'beats.powerbeats3' © Apple (use only for Beats Powerbeats3) public static let beatsPowerbeats3 = Image(systemName: "beats.powerbeats3") /// 􀹭 SF Symbol 'beats.powerbeatspro' © Apple (use only for Beats Powerbeats Pro) public static let beatsPowerbeatspro = Image(systemName: "beats.powerbeatspro") /// 􀹰 SF Symbol 'beats.powerbeatspro.chargingcase' © Apple (use only for Beats Powerbeats Pro) public static let beatsPowerbeatsproChargingcase = Image(systemName: "beats.powerbeatspro.chargingcase") /// 􀹱 SF Symbol 'beats.powerbeatspro.chargingcase.fill' © Apple (use only for Beats Powerbeats Pro) public static let beatsPowerbeatsproChargingcaseFill = Image(systemName: "beats.powerbeatspro.chargingcase.fill") /// 􀹯 SF Symbol 'beats.powerbeatspro.left' © Apple (use only for Beats Powerbeats Pro) public static let beatsPowerbeatsproLeft = Image(systemName: "beats.powerbeatspro.left") /// 􀹮 SF Symbol 'beats.powerbeatspro.right' © Apple (use only for Beats Powerbeats Pro) public static let beatsPowerbeatsproRight = Image(systemName: "beats.powerbeatspro.right") /// 􀾣 SF Symbol 'beats.studiobud.left' © Apple (use only for Beats Studio Buds) public static let beatsStudiobudLeft = Image(systemName: "beats.studiobud.left") /// 􀾤 SF Symbol 'beats.studiobud.right' © Apple (use only for Beats Studio Buds) public static let beatsStudiobudRight = Image(systemName: "beats.studiobud.right") /// 􀾢 SF Symbol 'beats.studiobuds' © Apple (use only for Beats Studio Buds) public static let beatsStudiobuds = Image(systemName: "beats.studiobuds") /// 􀾥 SF Symbol 'beats.studiobuds.chargingcase' © Apple (use only for Beats Studio Buds) public static let beatsStudiobudsChargingcase = Image(systemName: "beats.studiobuds.chargingcase") /// 􀾦 SF Symbol 'beats.studiobuds.chargingcase.fill' © Apple (use only for Beats Studio Buds) public static let beatsStudiobudsChargingcaseFill = Image(systemName: "beats.studiobuds.chargingcase.fill") /// 􁁏 SF Symbol 'bed.double.circle' public static let bedDoubleCircle = Image(systemName: "bed.double.circle") /// 􁁐 SF Symbol 'bed.double.circle.fill' public static let bedDoubleCircleFill = Image(systemName: "bed.double.circle.fill") /// 􀻿 SF Symbol 'bell.and.waveform' public static let bellAndWaveform = Image(systemName: "bell.and.waveform") /// 􀼀 SF Symbol 'bell.and.waveform.fill' public static let bellAndWaveformFill = Image(systemName: "bell.and.waveform.fill") /// 􀰷 SF Symbol 'bell.badge.circle' public static let bellBadgeCircle = Image(systemName: "bell.badge.circle") /// 􀰸 SF Symbol 'bell.badge.circle.fill' public static let bellBadgeCircleFill = Image(systemName: "bell.badge.circle.fill") /// 􀼷 SF Symbol 'bell.square' public static let bellSquare = Image(systemName: "bell.square") /// 􀼸 SF Symbol 'bell.square.fill' public static let bellSquareFill = Image(systemName: "bell.square.fill") /// 􀫮 SF Symbol 'bolt.batteryblock' public static let boltBatteryblock = Image(systemName: "bolt.batteryblock") /// 􀫯 SF Symbol 'bolt.batteryblock.fill' public static let boltBatteryblockFill = Image(systemName: "bolt.batteryblock.fill") /// 􁄲 SF Symbol 'bolt.car.circle' public static let boltCarCircle = Image(systemName: "bolt.car.circle") /// 􁄳 SF Symbol 'bolt.car.circle.fill' public static let boltCarCircleFill = Image(systemName: "bolt.car.circle.fill") /// 􁃗 SF Symbol 'bolt.shield' public static let boltShield = Image(systemName: "bolt.shield") /// 􁃘 SF Symbol 'bolt.shield.fill' public static let boltShieldFill = Image(systemName: "bolt.shield.fill") /// 􀼵 SF Symbol 'bolt.square' public static let boltSquare = Image(systemName: "bolt.square") /// 􀼶 SF Symbol 'bolt.square.fill' public static let boltSquareFill = Image(systemName: "bolt.square.fill") /// 􁇣 SF Symbol 'book.closed.circle' public static let bookClosedCircle = Image(systemName: "book.closed.circle") /// 􁇤 SF Symbol 'book.closed.circle.fill' public static let bookClosedCircleFill = Image(systemName: "book.closed.circle.fill") /// 􀼹 SF Symbol 'bookmark.square' public static let bookmarkSquare = Image(systemName: "bookmark.square") /// 􀼺 SF Symbol 'bookmark.square.fill' public static let bookmarkSquareFill = Image(systemName: "bookmark.square.fill") /// 􁆼 SF Symbol 'books.vertical.circle' public static let booksVerticalCircle = Image(systemName: "books.vertical.circle") /// 􁆽 SF Symbol 'books.vertical.circle.fill' public static let booksVerticalCircleFill = Image(systemName: "books.vertical.circle.fill") /// 􀯐 SF Symbol 'brain' public static let brain = Image(systemName: "brain") /// 􀯏 SF Symbol 'brain.head.profile' public static let brainHeadProfile = Image(systemName: "brain.head.profile") /// 􀷡 SF Symbol 'briefcase.circle' public static let briefcaseCircle = Image(systemName: "briefcase.circle") /// 􀷢 SF Symbol 'briefcase.circle.fill' public static let briefcaseCircleFill = Image(systemName: "briefcase.circle.fill") /// 􁃒 SF Symbol 'bubble.left.and.exclamationmark.bubble.right' public static let bubbleLeftAndExclamationmarkBubbleRight = Image(systemName: "bubble.left.and.exclamationmark.bubble.right") /// 􁃓 SF Symbol 'bubble.left.and.exclamationmark.bubble.right.fill' public static let bubbleLeftAndExclamationmarkBubbleRightFill = Image(systemName: "bubble.left.and.exclamationmark.bubble.right.fill") /// 􁇐 SF Symbol 'bubble.left.circle' public static let bubbleLeftCircle = Image(systemName: "bubble.left.circle") /// 􁇑 SF Symbol 'bubble.left.circle.fill' public static let bubbleLeftCircleFill = Image(systemName: "bubble.left.circle.fill") /// 􁇎 SF Symbol 'bubble.right.circle' public static let bubbleRightCircle = Image(systemName: "bubble.right.circle") /// 􁇏 SF Symbol 'bubble.right.circle.fill' public static let bubbleRightCircleFill = Image(systemName: "bubble.right.circle.fill") /// 􁇆 SF Symbol 'building.columns.circle' public static let buildingColumnsCircle = Image(systemName: "building.columns.circle") /// 􁇇 SF Symbol 'building.columns.circle.fill' public static let buildingColumnsCircleFill = Image(systemName: "building.columns.circle.fill") /// 􀺦 SF Symbol 'cable.connector' public static let cableConnector = Image(systemName: "cable.connector") /// 􀴞 SF Symbol 'cable.connector.horizontal' public static let cableConnectorHorizontal = Image(systemName: "cable.connector.horizontal") /// 􀷶 SF Symbol 'cablecar' public static let cablecar = Image(systemName: "cablecar") /// 􀷷 SF Symbol 'cablecar.fill' public static let cablecarFill = Image(systemName: "cablecar.fill") /// 􁁃 SF Symbol 'calendar.day.timeline.leading' public static let calendarDayTimelineLeading = Image(systemName: "calendar.day.timeline.leading") /// 􀻤 SF Symbol 'calendar.day.timeline.left' public static let calendarDayTimelineLeft = Image(systemName: "calendar.day.timeline.left") /// 􀻣 SF Symbol 'calendar.day.timeline.right' public static let calendarDayTimelineRight = Image(systemName: "calendar.day.timeline.right") /// 􁁂 SF Symbol 'calendar.day.timeline.trailing' public static let calendarDayTimelineTrailing = Image(systemName: "calendar.day.timeline.trailing") /// 􀹺 SF Symbol 'camera.shutter.button' public static let cameraShutterButton = Image(systemName: "camera.shutter.button") /// 􀹻 SF Symbol 'camera.shutter.button.fill' public static let cameraShutterButtonFill = Image(systemName: "camera.shutter.button.fill") /// 􀿶 SF Symbol 'capsule.bottomhalf.filled' public static let capsuleBottomhalfFilled = Image(systemName: "capsule.bottomhalf.filled") /// 􀾚 SF Symbol 'capsule.inset.filled' public static let capsuleInsetFilled = Image(systemName: "capsule.inset.filled") /// 􀿳 SF Symbol 'capsule.lefthalf.filled' public static let capsuleLefthalfFilled = Image(systemName: "capsule.lefthalf.filled") /// 􀿺 SF Symbol 'capsule.portrait.bottomhalf.filled' public static let capsulePortraitBottomhalfFilled = Image(systemName: "capsule.portrait.bottomhalf.filled") /// 􀾛 SF Symbol 'capsule.portrait.inset.filled' public static let capsulePortraitInsetFilled = Image(systemName: "capsule.portrait.inset.filled") /// 􀿷 SF Symbol 'capsule.portrait.lefthalf.filled' public static let capsulePortraitLefthalfFilled = Image(systemName: "capsule.portrait.lefthalf.filled") /// 􀿸 SF Symbol 'capsule.portrait.righthalf.filled' public static let capsulePortraitRighthalfFilled = Image(systemName: "capsule.portrait.righthalf.filled") /// 􀿹 SF Symbol 'capsule.portrait.tophalf.filled' public static let capsulePortraitTophalfFilled = Image(systemName: "capsule.portrait.tophalf.filled") /// 􀿴 SF Symbol 'capsule.righthalf.filled' public static let capsuleRighthalfFilled = Image(systemName: "capsule.righthalf.filled") /// 􀿵 SF Symbol 'capsule.tophalf.filled' public static let capsuleTophalfFilled = Image(systemName: "capsule.tophalf.filled") /// 􀸌 SF Symbol 'car.ferry' public static let carFerry = Image(systemName: "car.ferry") /// 􀸍 SF Symbol 'car.ferry.fill' public static let carFerryFill = Image(systemName: "car.ferry.fill") /// 􀑁 SF Symbol 'chart.line.uptrend.xyaxis' public static let chartLineUptrendXyaxis = Image(systemName: "chart.line.uptrend.xyaxis") /// 􀴚 SF Symbol 'chart.line.uptrend.xyaxis.circle' public static let chartLineUptrendXyaxisCircle = Image(systemName: "chart.line.uptrend.xyaxis.circle") /// 􀴛 SF Symbol 'chart.line.uptrend.xyaxis.circle.fill' public static let chartLineUptrendXyaxisCircleFill = Image(systemName: "chart.line.uptrend.xyaxis.circle.fill") /// 􁂥 SF Symbol 'chart.xyaxis.line' public static let chartXyaxisLine = Image(systemName: "chart.xyaxis.line") /// 􀵔 SF Symbol 'checkerboard.shield' public static let checkerboardShield = Image(systemName: "checkerboard.shield") /// 􀷾 SF Symbol 'checklist' public static let checklist = Image(systemName: "checklist") /// 􀿋 SF Symbol 'checkmark.bubble' public static let checkmarkBubble = Image(systemName: "checkmark.bubble") /// 􀿌 SF Symbol 'checkmark.bubble.fill' public static let checkmarkBubbleFill = Image(systemName: "checkmark.bubble.fill") /// 􁃎 SF Symbol 'checkmark.circle.trianglebadge.exclamationmark' public static let checkmarkCircleTrianglebadgeExclamationmark = Image(systemName: "checkmark.circle.trianglebadge.exclamationmark") /// 􁁚 SF Symbol 'checkmark.diamond' public static let checkmarkDiamond = Image(systemName: "checkmark.diamond") /// 􁁛 SF Symbol 'checkmark.diamond.fill' public static let checkmarkDiamondFill = Image(systemName: "checkmark.diamond.fill") /// 􀙚 SF Symbol 'chevron.left.forwardslash.chevron.right' public static let chevronLeftForwardslashChevronRight = Image(systemName: "chevron.left.forwardslash.chevron.right") /// 􀠌 SF Symbol 'circle.and.line.horizontal' public static let circleAndLineHorizontal = Image(systemName: "circle.and.line.horizontal") /// 􀞍 SF Symbol 'circle.and.line.horizontal.fill' public static let circleAndLineHorizontalFill = Image(systemName: "circle.and.line.horizontal.fill") /// 􀪖 SF Symbol 'circle.bottomhalf.filled' public static let circleBottomhalfFilled = Image(systemName: "circle.bottomhalf.filled") /// 􀧒 SF Symbol 'circle.dashed.inset.filled' public static let circleDashedInsetFilled = Image(systemName: "circle.dashed.inset.filled") /// 􁅃 SF Symbol 'circle.dotted' public static let circleDotted = Image(systemName: "circle.dotted") /// 􀺇 SF Symbol 'circle.grid.2x1' public static let circleGrid2x1 = Image(systemName: "circle.grid.2x1") /// 􀺈 SF Symbol 'circle.grid.2x1.fill' public static let circleGrid2x1Fill = Image(systemName: "circle.grid.2x1.fill") /// 􀺉 SF Symbol 'circle.grid.2x1.left.filled' public static let circleGrid2x1LeftFilled = Image(systemName: "circle.grid.2x1.left.filled") /// 􀺊 SF Symbol 'circle.grid.2x1.right.filled' public static let circleGrid2x1RightFilled = Image(systemName: "circle.grid.2x1.right.filled") /// 􀺲 SF Symbol 'circle.grid.3x3.circle' public static let circleGrid3x3Circle = Image(systemName: "circle.grid.3x3.circle") /// 􀺳 SF Symbol 'circle.grid.3x3.circle.fill' public static let circleGrid3x3CircleFill = Image(systemName: "circle.grid.3x3.circle.fill") /// 􀩇 SF Symbol 'circle.grid.cross.down.filled' public static let circleGridCrossDownFilled = Image(systemName: "circle.grid.cross.down.filled") /// 􀩄 SF Symbol 'circle.grid.cross.left.filled' public static let circleGridCrossLeftFilled = Image(systemName: "circle.grid.cross.left.filled") /// 􀩆 SF Symbol 'circle.grid.cross.right.filled' public static let circleGridCrossRightFilled = Image(systemName: "circle.grid.cross.right.filled") /// 􀩅 SF Symbol 'circle.grid.cross.up.filled' public static let circleGridCrossUpFilled = Image(systemName: "circle.grid.cross.up.filled") /// 􀙢 SF Symbol 'circle.hexagongrid' public static let circleHexagongrid = Image(systemName: "circle.hexagongrid") /// 􀷙 SF Symbol 'circle.hexagongrid.circle' public static let circleHexagongridCircle = Image(systemName: "circle.hexagongrid.circle") /// 􀷚 SF Symbol 'circle.hexagongrid.circle.fill' public static let circleHexagongridCircleFill = Image(systemName: "circle.hexagongrid.circle.fill") /// 􀙣 SF Symbol 'circle.hexagongrid.fill' public static let circleHexagongridFill = Image(systemName: "circle.hexagongrid.fill") /// 􀬎 SF Symbol 'circle.hexagonpath' public static let circleHexagonpath = Image(systemName: "circle.hexagonpath") /// 􀬏 SF Symbol 'circle.hexagonpath.fill' public static let circleHexagonpathFill = Image(systemName: "circle.hexagonpath.fill") /// 􀝜 SF Symbol 'circle.inset.filled' public static let circleInsetFilled = Image(systemName: "circle.inset.filled") /// 􀀂 SF Symbol 'circle.lefthalf.filled' public static let circleLefthalfFilled = Image(systemName: "circle.lefthalf.filled") /// 􀀃 SF Symbol 'circle.righthalf.filled' public static let circleRighthalfFilled = Image(systemName: "circle.righthalf.filled") /// 􀻃 SF Symbol 'circle.slash' public static let circleSlash = Image(systemName: "circle.slash") /// 􀻄 SF Symbol 'circle.slash.fill' public static let circleSlashFill = Image(systemName: "circle.slash.fill") /// 􀧻 SF Symbol 'circle.square.fill' public static let circleSquareFill = Image(systemName: "circle.square.fill") /// 􀪗 SF Symbol 'circle.tophalf.filled' public static let circleTophalfFilled = Image(systemName: "circle.tophalf.filled") /// 􀹴 SF Symbol 'clock.badge.checkmark' public static let clockBadgeCheckmark = Image(systemName: "clock.badge.checkmark") /// 􀹵 SF Symbol 'clock.badge.checkmark.fill' public static let clockBadgeCheckmarkFill = Image(systemName: "clock.badge.checkmark.fill") /// 􀹶 SF Symbol 'clock.badge.exclamationmark' public static let clockBadgeExclamationmark = Image(systemName: "clock.badge.exclamationmark") /// 􀹷 SF Symbol 'clock.badge.exclamationmark.fill' public static let clockBadgeExclamationmarkFill = Image(systemName: "clock.badge.exclamationmark.fill") /// 􁆸 SF Symbol 'clock.circle' public static let clockCircle = Image(systemName: "clock.circle") /// 􁆹 SF Symbol 'clock.circle.fill' public static let clockCircleFill = Image(systemName: "clock.circle.fill") /// 􀺣 SF Symbol 'computermouse' public static let computermouse = Image(systemName: "computermouse") /// 􀺤 SF Symbol 'computermouse.fill' public static let computermouseFill = Image(systemName: "computermouse.fill") /// 􀧓 SF Symbol 'cpu.fill' public static let cpuFill = Image(systemName: "cpu.fill") /// 􁂨 SF Symbol 'creditcard.and.123' public static let creditcardAnd123 = Image(systemName: "creditcard.and.123") /// 􁄭 SF Symbol 'creditcard.trianglebadge.exclamationmark' public static let creditcardTrianglebadgeExclamationmark = Image(systemName: "creditcard.trianglebadge.exclamationmark") /// 􀼘 SF Symbol 'cross.vial' public static let crossVial = Image(systemName: "cross.vial") /// 􀼙 SF Symbol 'cross.vial.fill' public static let crossVialFill = Image(systemName: "cross.vial.fill") /// 􀸘 SF Symbol 'cup.and.saucer' public static let cupAndSaucer = Image(systemName: "cup.and.saucer") /// 􀸙 SF Symbol 'cup.and.saucer.fill' public static let cupAndSaucerFill = Image(systemName: "cup.and.saucer.fill") /// 􁂈 SF Symbol 'delete.backward' public static let deleteBackward = Image(systemName: "delete.backward") /// 􁂉 SF Symbol 'delete.backward.fill' public static let deleteBackwardFill = Image(systemName: "delete.backward.fill") /// 􁂒 SF Symbol 'delete.forward' public static let deleteForward = Image(systemName: "delete.forward") /// 􁂓 SF Symbol 'delete.forward.fill' public static let deleteForwardFill = Image(systemName: "delete.forward.fill") /// 􀶾 SF Symbol 'desktopcomputer.and.arrow.down' public static let desktopcomputerAndArrowDown = Image(systemName: "desktopcomputer.and.arrow.down") /// 􁃃 SF Symbol 'desktopcomputer.trianglebadge.exclamationmark' public static let desktopcomputerTrianglebadgeExclamationmark = Image(systemName: "desktopcomputer.trianglebadge.exclamationmark") /// 􁀆 SF Symbol 'diamond.bottomhalf.filled' public static let diamondBottomhalfFilled = Image(systemName: "diamond.bottomhalf.filled") /// 􁇡 SF Symbol 'diamond.circle' public static let diamondCircle = Image(systemName: "diamond.circle") /// 􁇢 SF Symbol 'diamond.circle.fill' public static let diamondCircleFill = Image(systemName: "diamond.circle.fill") /// 􀾗 SF Symbol 'diamond.inset.filled' public static let diamondInsetFilled = Image(systemName: "diamond.inset.filled") /// 􁀃 SF Symbol 'diamond.lefthalf.filled' public static let diamondLefthalfFilled = Image(systemName: "diamond.lefthalf.filled") /// 􁀄 SF Symbol 'diamond.righthalf.filled' public static let diamondRighthalfFilled = Image(systemName: "diamond.righthalf.filled") /// 􁀅 SF Symbol 'diamond.tophalf.filled' public static let diamondTophalfFilled = Image(systemName: "diamond.tophalf.filled") /// 􀺴 SF Symbol 'dice' public static let dice = Image(systemName: "dice") /// 􀺵 SF Symbol 'dice.fill' public static let diceFill = Image(systemName: "dice.fill") /// 􀻖 SF Symbol 'digitalcrown.arrow.clockwise' © Apple (use only for Apple's Digital Crown) public static let digitalcrownArrowClockwise = Image(systemName: "digitalcrown.arrow.clockwise") /// 􀻗 SF Symbol 'digitalcrown.arrow.clockwise.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownArrowClockwiseFill = Image(systemName: "digitalcrown.arrow.clockwise.fill") /// 􀻘 SF Symbol 'digitalcrown.arrow.counterclockwise' © Apple (use only for Apple's Digital Crown) public static let digitalcrownArrowCounterclockwise = Image(systemName: "digitalcrown.arrow.counterclockwise") /// 􀻙 SF Symbol 'digitalcrown.arrow.counterclockwise.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownArrowCounterclockwiseFill = Image(systemName: "digitalcrown.arrow.counterclockwise.fill") /// 􀻱 SF Symbol 'digitalcrown.horizontal.arrow.clockwise' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalArrowClockwise = Image(systemName: "digitalcrown.horizontal.arrow.clockwise") /// 􀻲 SF Symbol 'digitalcrown.horizontal.arrow.clockwise.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalArrowClockwiseFill = Image(systemName: "digitalcrown.horizontal.arrow.clockwise.fill") /// 􀻳 SF Symbol 'digitalcrown.horizontal.arrow.counterclockwise' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalArrowCounterclockwise = Image(systemName: "digitalcrown.horizontal.arrow.counterclockwise") /// 􀻴 SF Symbol 'digitalcrown.horizontal.arrow.counterclockwise.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalArrowCounterclockwiseFill = Image(systemName: "digitalcrown.horizontal.arrow.counterclockwise.fill") /// 􀴣 SF Symbol 'digitalcrown.horizontal.press' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalPress = Image(systemName: "digitalcrown.horizontal.press") /// 􀴤 SF Symbol 'digitalcrown.horizontal.press.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownHorizontalPressFill = Image(systemName: "digitalcrown.horizontal.press.fill") /// 􀴡 SF Symbol 'digitalcrown.press' © Apple (use only for Apple's Digital Crown) public static let digitalcrownPress = Image(systemName: "digitalcrown.press") /// 􀴢 SF Symbol 'digitalcrown.press.fill' © Apple (use only for Apple's Digital Crown) public static let digitalcrownPressFill = Image(systemName: "digitalcrown.press.fill") /// 􀶽 SF Symbol 'display.and.arrow.down' public static let displayAndArrowDown = Image(systemName: "display.and.arrow.down") /// 􀩽 SF Symbol 'doc.text.image' public static let docTextImage = Image(systemName: "doc.text.image") /// 􀩾 SF Symbol 'doc.text.image.fill' public static let docTextImageFill = Image(systemName: "doc.text.image.fill") /// 􀎾 SF Symbol 'doc.viewfinder' public static let docViewfinder = Image(systemName: "doc.viewfinder") /// 􀡢 SF Symbol 'doc.viewfinder.fill' public static let docViewfinderFill = Image(systemName: "doc.viewfinder.fill") /// 􀺪 SF Symbol 'dot.circle.and.hand.point.up.left.fill' public static let dotCircleAndHandPointUpLeftFill = Image(systemName: "dot.circle.and.hand.point.up.left.fill") /// 􁇞 SF Symbol 'dot.circle.viewfinder' public static let dotCircleViewfinder = Image(systemName: "dot.circle.viewfinder") /// 􀼗 SF Symbol 'dot.radiowaves.up.forward' public static let dotRadiowavesUpForward = Image(systemName: "dot.radiowaves.up.forward") /// 􁇝 SF Symbol 'dot.viewfinder' public static let dotViewfinder = Image(systemName: "dot.viewfinder") /// 􀨀 SF Symbol 'dpad.down.filled' public static let dpadDownFilled = Image(systemName: "dpad.down.filled") /// 􀧽 SF Symbol 'dpad.left.filled' public static let dpadLeftFilled = Image(systemName: "dpad.left.filled") /// 􀧿 SF Symbol 'dpad.right.filled' public static let dpadRightFilled = Image(systemName: "dpad.right.filled") /// 􀧾 SF Symbol 'dpad.up.filled' public static let dpadUpFilled = Image(systemName: "dpad.up.filled") /// 􁇊 SF Symbol 'drop.circle' public static let dropCircle = Image(systemName: "drop.circle") /// 􁇋 SF Symbol 'drop.circle.fill' public static let dropCircleFill = Image(systemName: "drop.circle.fill") /// 􀵣 SF Symbol 'ear.and.waveform' public static let earAndWaveform = Image(systemName: "ear.and.waveform") /// 􀸸 SF Symbol 'earbuds' public static let earbuds = Image(systemName: "earbuds") /// 􀹥 SF Symbol 'earbuds.case' public static let earbudsCase = Image(systemName: "earbuds.case") /// 􀹦 SF Symbol 'earbuds.case.fill' public static let earbudsCaseFill = Image(systemName: "earbuds.case.fill") /// 􁇵 SF Symbol 'ellipsis.curlybraces' public static let ellipsisCurlybraces = Image(systemName: "ellipsis.curlybraces") /// 􁁟 SF Symbol 'ellipsis.vertical.bubble' public static let ellipsisVerticalBubble = Image(systemName: "ellipsis.vertical.bubble") /// 􁁠 SF Symbol 'ellipsis.vertical.bubble.fill' public static let ellipsisVerticalBubbleFill = Image(systemName: "ellipsis.vertical.bubble.fill") /// 􀫙 SF Symbol 'envelope.badge.shield.half.filled' public static let envelopeBadgeShieldHalfFilled = Image(systemName: "envelope.badge.shield.half.filled") /// 􀫚 SF Symbol 'envelope.badge.shield.half.filled.fill' public static let envelopeBadgeShieldHalfFilledFill = Image(systemName: "envelope.badge.shield.half.filled.fill") /// 􁆶 SF Symbol 'exclamationmark.bubble.circle' public static let exclamationmarkBubbleCircle = Image(systemName: "exclamationmark.bubble.circle") /// 􁆷 SF Symbol 'exclamationmark.bubble.circle.fill' public static let exclamationmarkBubbleCircleFill = Image(systemName: "exclamationmark.bubble.circle.fill") /// 􀜁 SF Symbol 'eye.slash.circle' public static let eyeSlashCircle = Image(systemName: "eye.slash.circle") /// 􀜂 SF Symbol 'eye.slash.circle.fill' public static let eyeSlashCircleFill = Image(systemName: "eye.slash.circle.fill") /// 􀽇 SF Symbol 'eye.square' public static let eyeSquare = Image(systemName: "eye.square") /// 􀽈 SF Symbol 'eye.square.fill' public static let eyeSquareFill = Image(systemName: "eye.square.fill") /// 􁂔 SF Symbol 'eye.trianglebadge.exclamationmark' public static let eyeTrianglebadgeExclamationmark = Image(systemName: "eye.trianglebadge.exclamationmark") /// 􁂕 SF Symbol 'eye.trianglebadge.exclamationmark.fill' public static let eyeTrianglebadgeExclamationmarkFill = Image(systemName: "eye.trianglebadge.exclamationmark.fill") /// 􁃌 SF Symbol 'facemask' public static let facemask = Image(systemName: "facemask") /// 􁃍 SF Symbol 'facemask.fill' public static let facemaskFill = Image(systemName: "facemask.fill") /// 􁁋 SF Symbol 'fanblades' public static let fanblades = Image(systemName: "fanblades") /// 􁁌 SF Symbol 'fanblades.fill' public static let fanbladesFill = Image(systemName: "fanblades.fill") /// 􀸅 SF Symbol 'ferry' public static let ferry = Image(systemName: "ferry") /// 􀸆 SF Symbol 'ferry.fill' public static let ferryFill = Image(systemName: "ferry.fill") /// 􀥢 SF Symbol 'fibrechannel' public static let fibrechannel = Image(systemName: "fibrechannel") /// 􁈑 SF Symbol 'figure.roll' public static let figureRoll = Image(systemName: "figure.roll") /// 􀸊 SF Symbol 'film.circle' public static let filmCircle = Image(systemName: "film.circle") /// 􀸋 SF Symbol 'film.circle.fill' public static let filmCircleFill = Image(systemName: "film.circle.fill") /// 􀶶 SF Symbol 'flag.2.crossed' public static let flag2Crossed = Image(systemName: "flag.2.crossed") /// 􀶷 SF Symbol 'flag.2.crossed.fill' public static let flag2CrossedFill = Image(systemName: "flag.2.crossed.fill") /// 􁁜 SF Symbol 'flag.and.flag.filled.crossed' public static let flagAndFlagFilledCrossed = Image(systemName: "flag.and.flag.filled.crossed") /// 􀶸 SF Symbol 'flag.filled.and.flag.crossed' public static let flagFilledAndFlagCrossed = Image(systemName: "flag.filled.and.flag.crossed") /// 􀼳 SF Symbol 'flag.square' public static let flagSquare = Image(systemName: "flag.square") /// 􀼴 SF Symbol 'flag.square.fill' public static let flagSquareFill = Image(systemName: "flag.square.fill") /// 􁇒 SF Symbol 'flame.circle' public static let flameCircle = Image(systemName: "flame.circle") /// 􁇓 SF Symbol 'flame.circle.fill' public static let flameCircleFill = Image(systemName: "flame.circle.fill") /// 􀣍 SF Symbol 'folder.badge.gearshape' public static let folderBadgeGearshape = Image(systemName: "folder.badge.gearshape") /// 􀣎 SF Symbol 'folder.fill.badge.gearshape' public static let folderFillBadgeGearshape = Image(systemName: "folder.fill.badge.gearshape") /// 􀸩 SF Symbol 'fork.knife' public static let forkKnife = Image(systemName: "fork.knife") /// 􀸹 SF Symbol 'fork.knife.circle' public static let forkKnifeCircle = Image(systemName: "fork.knife.circle") /// 􀸺 SF Symbol 'fork.knife.circle.fill' public static let forkKnifeCircleFill = Image(systemName: "fork.knife.circle.fill") /// 􀺅 SF Symbol 'forward.circle' public static let forwardCircle = Image(systemName: "forward.circle") /// 􀺆 SF Symbol 'forward.circle.fill' public static let forwardCircleFill = Image(systemName: "forward.circle.fill") /// 􀵞 SF Symbol 'fuelpump' public static let fuelpump = Image(systemName: "fuelpump") /// 􀵠 SF Symbol 'fuelpump.circle' public static let fuelpumpCircle = Image(systemName: "fuelpump.circle") /// 􀵡 SF Symbol 'fuelpump.circle.fill' public static let fuelpumpCircleFill = Image(systemName: "fuelpump.circle.fill") /// 􀵟 SF Symbol 'fuelpump.fill' public static let fuelpumpFill = Image(systemName: "fuelpump.fill") /// 􁅦 SF Symbol 'gear.badge.checkmark' public static let gearBadgeCheckmark = Image(systemName: "gear.badge.checkmark") /// 􁅨 SF Symbol 'gear.badge.questionmark' public static let gearBadgeQuestionmark = Image(systemName: "gear.badge.questionmark") /// 􁅧 SF Symbol 'gear.badge.xmark' public static let gearBadgeXmark = Image(systemName: "gear.badge.xmark") /// 􀺺 SF Symbol 'gear.circle' public static let gearCircle = Image(systemName: "gear.circle") /// 􀺻 SF Symbol 'gear.circle.fill' public static let gearCircleFill = Image(systemName: "gear.circle.fill") /// 􀺼 SF Symbol 'gearshape.circle' public static let gearshapeCircle = Image(systemName: "gearshape.circle") /// 􀺽 SF Symbol 'gearshape.circle.fill' public static let gearshapeCircleFill = Image(systemName: "gearshape.circle.fill") /// 􀵱 SF Symbol 'globe.americas' public static let globeAmericas = Image(systemName: "globe.americas") /// 􀵲 SF Symbol 'globe.americas.fill' public static let globeAmericasFill = Image(systemName: "globe.americas.fill") /// 􀵵 SF Symbol 'globe.asia.australia' public static let globeAsiaAustralia = Image(systemName: "globe.asia.australia") /// 􀵶 SF Symbol 'globe.asia.australia.fill' public static let globeAsiaAustraliaFill = Image(systemName: "globe.asia.australia.fill") /// 􁅍 SF Symbol 'globe.badge.chevron.backward' public static let globeBadgeChevronBackward = Image(systemName: "globe.badge.chevron.backward") /// 􀵳 SF Symbol 'globe.europe.africa' public static let globeEuropeAfrica = Image(systemName: "globe.europe.africa") /// 􀵴 SF Symbol 'globe.europe.africa.fill' public static let globeEuropeAfricaFill = Image(systemName: "globe.europe.africa.fill") /// 􀶱 SF Symbol 'gobackward.5' public static let gobackward5 = Image(systemName: "gobackward.5") /// 􀶰 SF Symbol 'goforward.5' public static let goforward5 = Image(systemName: "goforward.5") /// 􁆾 SF Symbol 'graduationcap.circle' public static let graduationcapCircle = Image(systemName: "graduationcap.circle") /// 􁆿 SF Symbol 'graduationcap.circle.fill' public static let graduationcapCircleFill = Image(systemName: "graduationcap.circle.fill") /// 􀭝 SF Symbol 'h.square.on.square.fill' public static let hSquareOnSquareFill = Image(systemName: "h.square.on.square.fill") /// 􀷔 SF Symbol 'hammer.circle' public static let hammerCircle = Image(systemName: "hammer.circle") /// 􀷕 SF Symbol 'hammer.circle.fill' public static let hammerCircleFill = Image(systemName: "hammer.circle.fill") /// 􀷊 SF Symbol 'hand.raised.circle' public static let handRaisedCircle = Image(systemName: "hand.raised.circle") /// 􀷋 SF Symbol 'hand.raised.circle.fill' public static let handRaisedCircleFill = Image(systemName: "hand.raised.circle.fill") /// 􀽓 SF Symbol 'hand.raised.square' public static let handRaisedSquare = Image(systemName: "hand.raised.square") /// 􀽔 SF Symbol 'hand.raised.square.fill' public static let handRaisedSquareFill = Image(systemName: "hand.raised.square.fill") /// 􀴨 SF Symbol 'hand.raised.square.on.square' public static let handRaisedSquareOnSquare = Image(systemName: "hand.raised.square.on.square") /// 􀴩 SF Symbol 'hand.raised.square.on.square.fill' public static let handRaisedSquareOnSquareFill = Image(systemName: "hand.raised.square.on.square.fill") /// 􀷟 SF Symbol 'hand.thumbsdown.circle' public static let handThumbsdownCircle = Image(systemName: "hand.thumbsdown.circle") /// 􀷠 SF Symbol 'hand.thumbsdown.circle.fill' public static let handThumbsdownCircleFill = Image(systemName: "hand.thumbsdown.circle.fill") /// 􀷝 SF Symbol 'hand.thumbsup.circle' public static let handThumbsupCircle = Image(systemName: "hand.thumbsup.circle") /// 􀷞 SF Symbol 'hand.thumbsup.circle.fill' public static let handThumbsupCircleFill = Image(systemName: "hand.thumbsup.circle.fill") /// 􀪓 SF Symbol 'hearingdevice.ear' public static let hearingdeviceEar = Image(systemName: "hearingdevice.ear") /// 􁃪 SF Symbol 'heart.rectangle' public static let heartRectangle = Image(systemName: "heart.rectangle") /// 􁃫 SF Symbol 'heart.rectangle.fill' public static let heartRectangleFill = Image(systemName: "heart.rectangle.fill") /// 􀼱 SF Symbol 'heart.square' public static let heartSquare = Image(systemName: "heart.square") /// 􀼲 SF Symbol 'heart.square.fill' public static let heartSquareFill = Image(systemName: "heart.square.fill") /// 􁀿 SF Symbol 'hexagon.bottomhalf.filled' public static let hexagonBottomhalfFilled = Image(systemName: "hexagon.bottomhalf.filled") /// 􁀉 SF Symbol 'hexagon.lefthalf.filled' public static let hexagonLefthalfFilled = Image(systemName: "hexagon.lefthalf.filled") /// 􁀊 SF Symbol 'hexagon.righthalf.filled' public static let hexagonRighthalfFilled = Image(systemName: "hexagon.righthalf.filled") /// 􁀾 SF Symbol 'hexagon.tophalf.filled' public static let hexagonTophalfFilled = Image(systemName: "hexagon.tophalf.filled") /// 􀻻 SF Symbol 'hifispeaker.and.appletv' © Apple (use only for Apple TV) public static let hifispeakerAndAppletv = Image(systemName: "hifispeaker.and.appletv") /// 􀻼 SF Symbol 'hifispeaker.and.appletv.fill' © Apple (use only for Apple TV) public static let hifispeakerAndAppletvFill = Image(systemName: "hifispeaker.and.appletv.fill") /// 􀺌 SF Symbol 'homepod.and.appletv' © Apple (use only for Apple's HomePod and Apple TV) public static let homepodAndAppletv = Image(systemName: "homepod.and.appletv") /// 􀺍 SF Symbol 'homepod.and.appletv.fill' © Apple (use only for Apple's HomePod and Apple TV) public static let homepodAndAppletvFill = Image(systemName: "homepod.and.appletv.fill") /// 􀻹 SF Symbol 'homepodmini.and.appletv' © Apple (use only for Apple's HomePod mini and Apple TV) public static let homepodminiAndAppletv = Image(systemName: "homepodmini.and.appletv") /// 􀻺 SF Symbol 'homepodmini.and.appletv.fill' © Apple (use only for Apple's HomePod mini and Apple TV) public static let homepodminiAndAppletvFill = Image(systemName: "homepodmini.and.appletv.fill") /// 􀖈 SF Symbol 'hourglass.bottomhalf.filled' public static let hourglassBottomhalfFilled = Image(systemName: "hourglass.bottomhalf.filled") /// 􁇛 SF Symbol 'hourglass.circle' public static let hourglassCircle = Image(systemName: "hourglass.circle") /// 􁇜 SF Symbol 'hourglass.circle.fill' public static let hourglassCircleFill = Image(systemName: "hourglass.circle.fill") /// 􀖉 SF Symbol 'hourglass.tophalf.filled' public static let hourglassTophalfFilled = Image(systemName: "hourglass.tophalf.filled") /// 􁃚 SF Symbol 'humidity' public static let humidity = Image(systemName: "humidity") /// 􁃛 SF Symbol 'humidity.fill' public static let humidityFill = Image(systemName: "humidity.fill") /// 􀽑 SF Symbol 'icloud.square' © Apple (use only for Apple's iCloud) public static let icloudSquare = Image(systemName: "icloud.square") /// 􀽒 SF Symbol 'icloud.square.fill' © Apple (use only for Apple's iCloud) public static let icloudSquareFill = Image(systemName: "icloud.square.fill") /// 􀷀 SF Symbol 'ipad.and.arrow.forward' © Apple (use only for Apple's iPad) public static let ipadAndArrowForward = Image(systemName: "ipad.and.arrow.forward") /// 􁄟 SF Symbol 'ipad.and.iphone' © Apple (use only for Apple's iPad and iPhone) public static let ipadAndIphone = Image(systemName: "ipad.and.iphone") /// 􁀲 SF Symbol 'ipad.rear.camera' © Apple (use only for Apple's iPad) public static let ipadRearCamera = Image(systemName: "ipad.rear.camera") /// 􀶼 SF Symbol 'iphone.and.arrow.forward' © Apple (use only for Apple's iPhone) public static let iphoneAndArrowForward = Image(systemName: "iphone.and.arrow.forward") /// 􁄩 SF Symbol 'iphone.circle' © Apple (use only for Apple's iPhone) public static let iphoneCircle = Image(systemName: "iphone.circle") /// 􁄪 SF Symbol 'iphone.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneCircleFill = Image(systemName: "iphone.circle.fill") /// 􁅜 SF Symbol 'iphone.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone) public static let iphoneRadiowavesLeftAndRightCircle = Image(systemName: "iphone.radiowaves.left.and.right.circle") /// 􁅝 SF Symbol 'iphone.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneRadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.radiowaves.left.and.right.circle.fill") /// 􀾖 SF Symbol 'iphone.rear.camera' © Apple (use only for Apple's iPhone) public static let iphoneRearCamera = Image(systemName: "iphone.rear.camera") /// 􁄫 SF Symbol 'iphone.slash.circle' © Apple (use only for Apple's iPhone) public static let iphoneSlashCircle = Image(systemName: "iphone.slash.circle") /// 􁄬 SF Symbol 'iphone.slash.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneSlashCircleFill = Image(systemName: "iphone.slash.circle.fill") /// 􀺐 SF Symbol 'iphone.smartbatterycase.gen1' © Apple (use only for Apple's iPhone) public static let iphoneSmartbatterycaseGen1 = Image(systemName: "iphone.smartbatterycase.gen1") /// 􀺏 SF Symbol 'iphone.smartbatterycase.gen2' © Apple (use only for Apple's iPhone) public static let iphoneSmartbatterycaseGen2 = Image(systemName: "iphone.smartbatterycase.gen2") /// 􁂲 SF Symbol 'ipodtouch.slash' © Apple (use only for Apple's iPod touch) public static let ipodtouchSlash = Image(systemName: "ipodtouch.slash") /// 􀼍 SF Symbol 'ivfluid.bag' public static let ivfluidBag = Image(systemName: "ivfluid.bag") /// 􀼎 SF Symbol 'ivfluid.bag.fill' public static let ivfluidBagFill = Image(systemName: "ivfluid.bag.fill") /// 􀭛 SF Symbol 'j.square.on.square.fill' public static let jSquareOnSquareFill = Image(systemName: "j.square.on.square.fill") /// 􀺑 SF Symbol 'keyboard.fill' public static let keyboardFill = Image(systemName: "keyboard.fill") /// 􀦔 SF Symbol 'l.joystick.press.down' public static let lJoystickPressDown = Image(systemName: "l.joystick.press.down") /// 􀫃 SF Symbol 'l.joystick.press.down.fill' public static let lJoystickPressDownFill = Image(systemName: "l.joystick.press.down.fill") /// 􀿜 SF Symbol 'l.joystick.tilt.down' public static let lJoystickTiltDown = Image(systemName: "l.joystick.tilt.down") /// 􀿝 SF Symbol 'l.joystick.tilt.down.fill' public static let lJoystickTiltDownFill = Image(systemName: "l.joystick.tilt.down.fill") /// 􀿖 SF Symbol 'l.joystick.tilt.left' public static let lJoystickTiltLeft = Image(systemName: "l.joystick.tilt.left") /// 􀿗 SF Symbol 'l.joystick.tilt.left.fill' public static let lJoystickTiltLeftFill = Image(systemName: "l.joystick.tilt.left.fill") /// 􀿘 SF Symbol 'l.joystick.tilt.right' public static let lJoystickTiltRight = Image(systemName: "l.joystick.tilt.right") /// 􀿙 SF Symbol 'l.joystick.tilt.right.fill' public static let lJoystickTiltRightFill = Image(systemName: "l.joystick.tilt.right.fill") /// 􀿚 SF Symbol 'l.joystick.tilt.up' public static let lJoystickTiltUp = Image(systemName: "l.joystick.tilt.up") /// 􀿛 SF Symbol 'l.joystick.tilt.up.fill' public static let lJoystickTiltUpFill = Image(systemName: "l.joystick.tilt.up.fill") /// 􀰵 SF Symbol 'lanyardcard' public static let lanyardcard = Image(systemName: "lanyardcard") /// 􀰶 SF Symbol 'lanyardcard.fill' public static let lanyardcardFill = Image(systemName: "lanyardcard.fill") /// 􀶿 SF Symbol 'laptopcomputer.and.arrow.down' public static let laptopcomputerAndArrowDown = Image(systemName: "laptopcomputer.and.arrow.down") /// 􁃂 SF Symbol 'laptopcomputer.trianglebadge.exclamationmark' public static let laptopcomputerTrianglebadgeExclamationmark = Image(systemName: "laptopcomputer.trianglebadge.exclamationmark") /// 􀣳 SF Symbol 'lasso.and.sparkles' public static let lassoAndSparkles = Image(systemName: "lasso.and.sparkles") /// 􁂬 SF Symbol 'leaf.circle' public static let leafCircle = Image(systemName: "leaf.circle") /// 􁂭 SF Symbol 'leaf.circle.fill' public static let leafCircleFill = Image(systemName: "leaf.circle.fill") /// 􁇖 SF Symbol 'lightbulb.circle' public static let lightbulbCircle = Image(systemName: "lightbulb.circle") /// 􁇗 SF Symbol 'lightbulb.circle.fill' public static let lightbulbCircleFill = Image(systemName: "lightbulb.circle.fill") /// 􀘵 SF Symbol 'line.2.horizontal.decrease.circle' public static let line2HorizontalDecreaseCircle = Image(systemName: "line.2.horizontal.decrease.circle") /// 􀘶 SF Symbol 'line.2.horizontal.decrease.circle.fill' public static let line2HorizontalDecreaseCircleFill = Image(systemName: "line.2.horizontal.decrease.circle.fill") /// 􀌇 SF Symbol 'line.3.horizontal' public static let line3Horizontal = Image(systemName: "line.3.horizontal") /// 􀧱 SF Symbol 'line.3.horizontal.circle' public static let line3HorizontalCircle = Image(systemName: "line.3.horizontal.circle") /// 􀧲 SF Symbol 'line.3.horizontal.circle.fill' public static let line3HorizontalCircleFill = Image(systemName: "line.3.horizontal.circle.fill") /// 􀜓 SF Symbol 'line.3.horizontal.decrease' public static let line3HorizontalDecrease = Image(systemName: "line.3.horizontal.decrease") /// 􀌈 SF Symbol 'line.3.horizontal.decrease.circle' public static let line3HorizontalDecreaseCircle = Image(systemName: "line.3.horizontal.decrease.circle") /// 􀌉 SF Symbol 'line.3.horizontal.decrease.circle.fill' public static let line3HorizontalDecreaseCircleFill = Image(systemName: "line.3.horizontal.decrease.circle.fill") /// 􀰬 SF Symbol 'lines.measurement.horizontal' public static let linesMeasurementHorizontal = Image(systemName: "lines.measurement.horizontal") /// 􀻧 SF Symbol 'list.bullet.circle' public static let listBulletCircle = Image(systemName: "list.bullet.circle") /// 􀻨 SF Symbol 'list.bullet.circle.fill' public static let listBulletCircleFill = Image(systemName: "list.bullet.circle.fill") /// 􀺿 SF Symbol 'list.bullet.rectangle.fill' public static let listBulletRectangleFill = Image(systemName: "list.bullet.rectangle.fill") /// 􀹲 SF Symbol 'list.bullet.rectangle.portrait' public static let listBulletRectanglePortrait = Image(systemName: "list.bullet.rectangle.portrait") /// 􀹳 SF Symbol 'list.bullet.rectangle.portrait.fill' public static let listBulletRectanglePortraitFill = Image(systemName: "list.bullet.rectangle.portrait.fill") /// 􀹆 SF Symbol 'list.dash.header.rectangle' public static let listDashHeaderRectangle = Image(systemName: "list.dash.header.rectangle") /// 􁈟 SF Symbol 'location.magnifyingglass' public static let locationMagnifyingglass = Image(systemName: "location.magnifyingglass") /// 􀷌 SF Symbol 'location.north.circle' public static let locationNorthCircle = Image(systemName: "location.north.circle") /// 􀷍 SF Symbol 'location.north.circle.fill' public static let locationNorthCircleFill = Image(systemName: "location.north.circle.fill") /// 􀼻 SF Symbol 'location.square' public static let locationSquare = Image(systemName: "location.square") /// 􀼼 SF Symbol 'location.square.fill' public static let locationSquareFill = Image(systemName: "location.square.fill") /// 􀼒 SF Symbol 'lock.desktopcomputer' public static let lockDesktopcomputer = Image(systemName: "lock.desktopcomputer") /// 􀼑 SF Symbol 'lock.display' public static let lockDisplay = Image(systemName: "lock.display") /// 􀼕 SF Symbol 'lock.ipad' public static let lockIpad = Image(systemName: "lock.ipad") /// 􀼔 SF Symbol 'lock.iphone' public static let lockIphone = Image(systemName: "lock.iphone") /// 􀼓 SF Symbol 'lock.laptopcomputer' public static let lockLaptopcomputer = Image(systemName: "lock.laptopcomputer") /// 􀼡 SF Symbol 'lock.open.applewatch' © Apple (use only for Apple Watch) public static let lockOpenApplewatch = Image(systemName: "lock.open.applewatch") /// 􀼝 SF Symbol 'lock.open.desktopcomputer' public static let lockOpenDesktopcomputer = Image(systemName: "lock.open.desktopcomputer") /// 􀼜 SF Symbol 'lock.open.display' public static let lockOpenDisplay = Image(systemName: "lock.open.display") /// 􀼠 SF Symbol 'lock.open.ipad' public static let lockOpenIpad = Image(systemName: "lock.open.ipad") /// 􀼟 SF Symbol 'lock.open.iphone' public static let lockOpenIphone = Image(systemName: "lock.open.iphone") /// 􀼞 SF Symbol 'lock.open.laptopcomputer' public static let lockOpenLaptopcomputer = Image(systemName: "lock.open.laptopcomputer") /// 􀼢 SF Symbol 'macpro.gen1.fill' © Apple (use only for Apple's Mac Pro) public static let macproGen1Fill = Image(systemName: "macpro.gen1.fill") /// 􀼣 SF Symbol 'macpro.gen3.fill' © Apple (use only for Apple's Mac Pro) public static let macproGen3Fill = Image(systemName: "macpro.gen3.fill") /// 􁂾 SF Symbol 'magazine' public static let magazine = Image(systemName: "magazine") /// 􁂿 SF Symbol 'magazine.fill' public static let magazineFill = Image(systemName: "magazine.fill") /// 􀺰 SF Symbol 'magicmouse' © Apple (use only for Apple's Magic Mouse) public static let magicmouse = Image(systemName: "magicmouse") /// 􀺱 SF Symbol 'magicmouse.fill' © Apple (use only for Apple's Magic Mouse) public static let magicmouseFill = Image(systemName: "magicmouse.fill") /// 􀺓 SF Symbol 'magsafe.batterypack' © Apple (use only for Apple's MagSafe Battery Pack) public static let magsafeBatterypack = Image(systemName: "magsafe.batterypack") /// 􀺔 SF Symbol 'magsafe.batterypack.fill' © Apple (use only for Apple's MagSafe Battery Pack) public static let magsafeBatterypackFill = Image(systemName: "magsafe.batterypack.fill") /// 􀻫 SF Symbol 'map.circle' public static let mapCircle = Image(systemName: "map.circle") /// 􀻬 SF Symbol 'map.circle.fill' public static let mapCircleFill = Image(systemName: "map.circle.fill") /// 􁇯 SF Symbol 'mappin.slash.circle' public static let mappinSlashCircle = Image(systemName: "mappin.slash.circle") /// 􁇰 SF Symbol 'mappin.slash.circle.fill' public static let mappinSlashCircleFill = Image(systemName: "mappin.slash.circle.fill") /// 􀽕 SF Symbol 'mappin.square' public static let mappinSquare = Image(systemName: "mappin.square") /// 􀽖 SF Symbol 'mappin.square.fill' public static let mappinSquareFill = Image(systemName: "mappin.square.fill") /// 􀺥 SF Symbol 'mediastick' public static let mediastick = Image(systemName: "mediastick") /// 􀧖 SF Symbol 'memorychip.fill' public static let memorychipFill = Image(systemName: "memorychip.fill") /// 􀻒 SF Symbol 'menucard' public static let menucard = Image(systemName: "menucard") /// 􀻓 SF Symbol 'menucard.fill' public static let menucardFill = Image(systemName: "menucard.fill") /// 􀼁 SF Symbol 'message.and.waveform' © Apple (use only for Apple's Messages app) public static let messageAndWaveform = Image(systemName: "message.and.waveform") /// 􀼂 SF Symbol 'message.and.waveform.fill' © Apple (use only for Apple's Messages app) public static let messageAndWaveformFill = Image(systemName: "message.and.waveform.fill") /// 􀺁 SF Symbol 'mic.badge.plus' public static let micBadgePlus = Image(systemName: "mic.badge.plus") /// 􀺂 SF Symbol 'mic.fill.badge.plus' public static let micFillBadgePlus = Image(systemName: "mic.fill.badge.plus") /// 􀻩 SF Symbol 'mic.slash.circle' public static let micSlashCircle = Image(systemName: "mic.slash.circle") /// 􀻪 SF Symbol 'mic.slash.circle.fill' public static let micSlashCircleFill = Image(systemName: "mic.slash.circle.fill") /// 􀼿 SF Symbol 'mic.square' public static let micSquare = Image(systemName: "mic.square") /// 􀽀 SF Symbol 'mic.square.fill' public static let micSquareFill = Image(systemName: "mic.square.fill") /// 􀅻 SF Symbol 'minus.forwardslash.plus' public static let minusForwardslashPlus = Image(systemName: "minus.forwardslash.plus") /// 􁁑 SF Symbol 'music.mic.circle' public static let musicMicCircle = Image(systemName: "music.mic.circle") /// 􁁒 SF Symbol 'music.mic.circle.fill' public static let musicMicCircleFill = Image(systemName: "music.mic.circle.fill") /// 􀎵 SF Symbol 'music.note.tv' public static let musicNoteTv = Image(systemName: "music.note.tv") /// 􀒷 SF Symbol 'music.note.tv.fill' public static let musicNoteTvFill = Image(systemName: "music.note.tv.fill") /// 􁅏 SF Symbol 'network.badge.shield.half.filled' public static let networkBadgeShieldHalfFilled = Image(systemName: "network.badge.shield.half.filled") /// 􁆴 SF Symbol 'newspaper.circle' public static let newspaperCircle = Image(systemName: "newspaper.circle") /// 􁆵 SF Symbol 'newspaper.circle.fill' public static let newspaperCircleFill = Image(systemName: "newspaper.circle.fill") /// 􁀽 SF Symbol 'octagon.bottomhalf.filled' public static let octagonBottomhalfFilled = Image(systemName: "octagon.bottomhalf.filled") /// 􁀇 SF Symbol 'octagon.lefthalf.filled' public static let octagonLefthalfFilled = Image(systemName: "octagon.lefthalf.filled") /// 􁀈 SF Symbol 'octagon.righthalf.filled' public static let octagonRighthalfFilled = Image(systemName: "octagon.righthalf.filled") /// 􁀼 SF Symbol 'octagon.tophalf.filled' public static let octagonTophalfFilled = Image(systemName: "octagon.tophalf.filled") /// 􀿾 SF Symbol 'oval.bottomhalf.filled' public static let ovalBottomhalfFilled = Image(systemName: "oval.bottomhalf.filled") /// 􀾜 SF Symbol 'oval.inset.filled' public static let ovalInsetFilled = Image(systemName: "oval.inset.filled") /// 􀿻 SF Symbol 'oval.lefthalf.filled' public static let ovalLefthalfFilled = Image(systemName: "oval.lefthalf.filled") /// 􁀂 SF Symbol 'oval.portrait.bottomhalf.filled' public static let ovalPortraitBottomhalfFilled = Image(systemName: "oval.portrait.bottomhalf.filled") /// 􀾝 SF Symbol 'oval.portrait.inset.filled' public static let ovalPortraitInsetFilled = Image(systemName: "oval.portrait.inset.filled") /// 􀿿 SF Symbol 'oval.portrait.lefthalf.filled' public static let ovalPortraitLefthalfFilled = Image(systemName: "oval.portrait.lefthalf.filled") /// 􁀀 SF Symbol 'oval.portrait.righthalf.filled' public static let ovalPortraitRighthalfFilled = Image(systemName: "oval.portrait.righthalf.filled") /// 􁀁 SF Symbol 'oval.portrait.tophalf.filled' public static let ovalPortraitTophalfFilled = Image(systemName: "oval.portrait.tophalf.filled") /// 􀿼 SF Symbol 'oval.righthalf.filled' public static let ovalRighthalfFilled = Image(systemName: "oval.righthalf.filled") /// 􀿽 SF Symbol 'oval.tophalf.filled' public static let ovalTophalfFilled = Image(systemName: "oval.tophalf.filled") /// 􀸏 SF Symbol 'parentheses' public static let parentheses = Image(systemName: "parentheses") /// 􀵢 SF Symbol 'parkingsign' public static let parkingsign = Image(systemName: "parkingsign") /// 􀷁 SF Symbol 'parkingsign.circle' public static let parkingsignCircle = Image(systemName: "parkingsign.circle") /// 􀷂 SF Symbol 'parkingsign.circle.fill' public static let parkingsignCircleFill = Image(systemName: "parkingsign.circle.fill") /// 􀾞 SF Symbol 'pawprint' public static let pawprint = Image(systemName: "pawprint") /// 􁂰 SF Symbol 'pawprint.circle' public static let pawprintCircle = Image(systemName: "pawprint.circle") /// 􁂱 SF Symbol 'pawprint.circle.fill' public static let pawprintCircleFill = Image(systemName: "pawprint.circle.fill") /// 􀾟 SF Symbol 'pawprint.fill' public static let pawprintFill = Image(systemName: "pawprint.fill") /// 􀺎 SF Symbol 'peacesign' public static let peacesign = Image(systemName: "peacesign") /// 􀶺 SF Symbol 'pentagon' public static let pentagon = Image(systemName: "pentagon") /// 􁀻 SF Symbol 'pentagon.bottomhalf.filled' public static let pentagonBottomhalfFilled = Image(systemName: "pentagon.bottomhalf.filled") /// 􀶻 SF Symbol 'pentagon.fill' public static let pentagonFill = Image(systemName: "pentagon.fill") /// 􁀋 SF Symbol 'pentagon.lefthalf.filled' public static let pentagonLefthalfFilled = Image(systemName: "pentagon.lefthalf.filled") /// 􁀌 SF Symbol 'pentagon.righthalf.filled' public static let pentagonRighthalfFilled = Image(systemName: "pentagon.righthalf.filled") /// 􁀺 SF Symbol 'pentagon.tophalf.filled' public static let pentagonTophalfFilled = Image(systemName: "pentagon.tophalf.filled") /// 􀓥 SF Symbol 'person.2.crop.square.stack' public static let person2CropSquareStack = Image(systemName: "person.2.crop.square.stack") /// 􀓦 SF Symbol 'person.2.crop.square.stack.fill' public static let person2CropSquareStackFill = Image(systemName: "person.2.crop.square.stack.fill") /// 􀾌 SF Symbol 'person.2.wave.2' public static let person2Wave2 = Image(systemName: "person.2.wave.2") /// 􀾍 SF Symbol 'person.2.wave.2.fill' public static let person2Wave2Fill = Image(systemName: "person.2.wave.2.fill") /// 􀻷 SF Symbol 'person.3.sequence' public static let person3Sequence = Image(systemName: "person.3.sequence") /// 􀻸 SF Symbol 'person.3.sequence.fill' public static let person3SequenceFill = Image(systemName: "person.3.sequence.fill") /// 􁅖 SF Symbol 'person.badge.clock' public static let personBadgeClock = Image(systemName: "person.badge.clock") /// 􁅗 SF Symbol 'person.badge.clock.fill' public static let personBadgeClockFill = Image(systemName: "person.badge.clock.fill") /// 􀿏 SF Symbol 'person.crop.artframe' public static let personCropArtframe = Image(systemName: "person.crop.artframe") /// 􁂛 SF Symbol 'person.crop.circle.badge' public static let personCropCircleBadge = Image(systemName: "person.crop.circle.badge") /// 􁅔 SF Symbol 'person.crop.circle.badge.clock' public static let personCropCircleBadgeClock = Image(systemName: "person.crop.circle.badge.clock") /// 􁅕 SF Symbol 'person.crop.circle.badge.clock.fill' public static let personCropCircleBadgeClockFill = Image(systemName: "person.crop.circle.badge.clock.fill") /// 􀉸 SF Symbol 'person.crop.circle.badge.exclamationmark.fill' public static let personCropCircleBadgeExclamationmarkFill = Image(systemName: "person.crop.circle.badge.exclamationmark.fill") /// 􁂜 SF Symbol 'person.crop.circle.badge.fill' public static let personCropCircleBadgeFill = Image(systemName: "person.crop.circle.badge.fill") /// 􁃈 SF Symbol 'person.crop.circle.badge.moon' public static let personCropCircleBadgeMoon = Image(systemName: "person.crop.circle.badge.moon") /// 􁃉 SF Symbol 'person.crop.circle.badge.moon.fill' public static let personCropCircleBadgeMoonFill = Image(systemName: "person.crop.circle.badge.moon.fill") /// 􀭾 SF Symbol 'person.crop.circle.badge.questionmark.fill' public static let personCropCircleBadgeQuestionmarkFill = Image(systemName: "person.crop.circle.badge.questionmark.fill") /// 􀏻 SF Symbol 'person.crop.rectangle.stack' public static let personCropRectangleStack = Image(systemName: "person.crop.rectangle.stack") /// 􀏼 SF Symbol 'person.crop.rectangle.stack.fill' public static let personCropRectangleStackFill = Image(systemName: "person.crop.rectangle.stack.fill") /// 􀦎 SF Symbol 'person.crop.square.filled.and.at.rectangle' public static let personCropSquareFilledAndAtRectangle = Image(systemName: "person.crop.square.filled.and.at.rectangle") /// 􀿐 SF Symbol 'person.crop.square.filled.and.at.rectangle.fill' public static let personCropSquareFilledAndAtRectangleFill = Image(systemName: "person.crop.square.filled.and.at.rectangle.fill") /// 􀿒 SF Symbol 'person.text.rectangle' public static let personTextRectangle = Image(systemName: "person.text.rectangle") /// 􀿓 SF Symbol 'person.text.rectangle.fill' public static let personTextRectangleFill = Image(systemName: "person.text.rectangle.fill") /// 􁅇 SF Symbol 'person.wave.2' public static let personWave2 = Image(systemName: "person.wave.2") /// 􁅈 SF Symbol 'person.wave.2.fill' public static let personWave2Fill = Image(systemName: "person.wave.2.fill") /// 􁈨 SF Symbol 'personalhotspot.circle' public static let personalhotspotCircle = Image(systemName: "personalhotspot.circle") /// 􁈩 SF Symbol 'personalhotspot.circle.fill' public static let personalhotspotCircleFill = Image(systemName: "personalhotspot.circle.fill") /// 􀼃 SF Symbol 'phone.and.waveform' public static let phoneAndWaveform = Image(systemName: "phone.and.waveform") /// 􀼄 SF Symbol 'phone.and.waveform.fill' public static let phoneAndWaveformFill = Image(systemName: "phone.and.waveform.fill") /// 􁀶 SF Symbol 'photo.artframe' public static let photoArtframe = Image(systemName: "photo.artframe") /// 􁂮 SF Symbol 'photo.circle' public static let photoCircle = Image(systemName: "photo.circle") /// 􁂯 SF Symbol 'photo.circle.fill' public static let photoCircleFill = Image(systemName: "photo.circle.fill") /// 􁇂 SF Symbol 'pills.circle' public static let pillsCircle = Image(systemName: "pills.circle") /// 􁇃 SF Symbol 'pills.circle.fill' public static let pillsCircleFill = Image(systemName: "pills.circle.fill") /// 􀽋 SF Symbol 'pin.square' public static let pinSquare = Image(systemName: "pin.square") /// 􀽌 SF Symbol 'pin.square.fill' public static let pinSquareFill = Image(systemName: "pin.square.fill") /// 􁁍 SF Symbol 'platter.2.filled.ipad' public static let platter2FilledIpad = Image(systemName: "platter.2.filled.ipad") /// 􁁎 SF Symbol 'platter.2.filled.ipad.landscape' public static let platter2FilledIpadLandscape = Image(systemName: "platter.2.filled.ipad.landscape") /// 􀾩 SF Symbol 'platter.2.filled.iphone' public static let platter2FilledIphone = Image(systemName: "platter.2.filled.iphone") /// 􀾪 SF Symbol 'platter.2.filled.iphone.landscape' public static let platter2FilledIphoneLandscape = Image(systemName: "platter.2.filled.iphone.landscape") /// 􁃇 SF Symbol 'platter.bottom.applewatch.case' © Apple (use only for Apple Watch) public static let platterBottomApplewatchCase = Image(systemName: "platter.bottom.applewatch.case") /// 􁃅 SF Symbol 'platter.filled.bottom.applewatch.case' © Apple (use only for Apple Watch) public static let platterFilledBottomApplewatchCase = Image(systemName: "platter.filled.bottom.applewatch.case") /// 􁃄 SF Symbol 'platter.filled.top.applewatch.case' © Apple (use only for Apple Watch) public static let platterFilledTopApplewatchCase = Image(systemName: "platter.filled.top.applewatch.case") /// 􁃆 SF Symbol 'platter.top.applewatch.case' © Apple (use only for Apple Watch) public static let platterTopApplewatchCase = Image(systemName: "platter.top.applewatch.case") /// 􀾬 SF Symbol 'play.rectangle.on.rectangle' public static let playRectangleOnRectangle = Image(systemName: "play.rectangle.on.rectangle") /// 􁃀 SF Symbol 'play.rectangle.on.rectangle.circle' public static let playRectangleOnRectangleCircle = Image(systemName: "play.rectangle.on.rectangle.circle") /// 􁃁 SF Symbol 'play.rectangle.on.rectangle.circle.fill' public static let playRectangleOnRectangleCircleFill = Image(systemName: "play.rectangle.on.rectangle.circle.fill") /// 􀾭 SF Symbol 'play.rectangle.on.rectangle.fill' public static let playRectangleOnRectangleFill = Image(systemName: "play.rectangle.on.rectangle.fill") /// 􀽍 SF Symbol 'play.square' public static let playSquare = Image(systemName: "play.square") /// 􀽎 SF Symbol 'play.square.fill' public static let playSquareFill = Image(systemName: "play.square.fill") /// 􀅺 SF Symbol 'plus.forwardslash.minus' public static let plusForwardslashMinus = Image(systemName: "plus.forwardslash.minus") /// 􀤱 SF Symbol 'plus.rectangle.on.folder.fill' public static let plusRectangleOnFolderFill = Image(systemName: "plus.rectangle.on.folder.fill") /// 􀴥 SF Symbol 'plus.square.dashed' public static let plusSquareDashed = Image(systemName: "plus.square.dashed") /// 􁆬 SF Symbol 'point.3.connected.trianglepath.dotted' public static let point3ConnectedTrianglepathDotted = Image(systemName: "point.3.connected.trianglepath.dotted") /// 􁅥 SF Symbol 'point.3.filled.connected.trianglepath.dotted' public static let point3FilledConnectedTrianglepathDotted = Image(systemName: "point.3.filled.connected.trianglepath.dotted") /// 􀾕 SF Symbol 'point.filled.topleft.down.curvedto.point.bottomright.up' public static let pointFilledTopleftDownCurvedtoPointBottomrightUp = Image(systemName: "point.filled.topleft.down.curvedto.point.bottomright.up") /// 􀬱 SF Symbol 'point.topleft.down.curvedto.point.bottomright.up.fill' public static let pointTopleftDownCurvedtoPointBottomrightUpFill = Image(systemName: "point.topleft.down.curvedto.point.bottomright.up.fill") /// 􀾔 SF Symbol 'point.topleft.down.curvedto.point.filled.bottomright.up' public static let pointTopleftDownCurvedtoPointFilledBottomrightUp = Image(systemName: "point.topleft.down.curvedto.point.filled.bottomright.up") /// 􀷃 SF Symbol 'power.circle' public static let powerCircle = Image(systemName: "power.circle") /// 􀷄 SF Symbol 'power.circle.fill' public static let powerCircleFill = Image(systemName: "power.circle.fill") /// 􀆩 SF Symbol 'power.dotted' public static let powerDotted = Image(systemName: "power.dotted") /// 􀡷 SF Symbol 'powerplug' public static let powerplug = Image(systemName: "powerplug") /// 􀡸 SF Symbol 'powerplug.fill' public static let powerplugFill = Image(systemName: "powerplug.fill") /// 􀪿 SF Symbol 'printer.dotmatrix.filled.and.paper' public static let printerDotmatrixFilledAndPaper = Image(systemName: "printer.dotmatrix.filled.and.paper") /// 􀪾 SF Symbol 'printer.filled.and.paper' public static let printerFilledAndPaper = Image(systemName: "printer.filled.and.paper") /// 􀥭 SF Symbol 'puzzlepiece.extension' public static let puzzlepieceExtension = Image(systemName: "puzzlepiece.extension") /// 􀥮 SF Symbol 'puzzlepiece.extension.fill' public static let puzzlepieceExtensionFill = Image(systemName: "puzzlepiece.extension.fill") /// 􀿨 SF Symbol 'questionmark.app' public static let questionmarkApp = Image(systemName: "questionmark.app") /// 􀿪 SF Symbol 'questionmark.app.dashed' public static let questionmarkAppDashed = Image(systemName: "questionmark.app.dashed") /// 􀿩 SF Symbol 'questionmark.app.fill' public static let questionmarkAppFill = Image(systemName: "questionmark.app.fill") /// 􁈐 SF Symbol 'quote.closing' public static let quoteClosing = Image(systemName: "quote.closing") /// 􁈏 SF Symbol 'quote.opening' public static let quoteOpening = Image(systemName: "quote.opening") /// 􀦕 SF Symbol 'r.joystick.press.down' public static let rJoystickPressDown = Image(systemName: "r.joystick.press.down") /// 􀫄 SF Symbol 'r.joystick.press.down.fill' public static let rJoystickPressDownFill = Image(systemName: "r.joystick.press.down.fill") /// 􀿤 SF Symbol 'r.joystick.tilt.down' public static let rJoystickTiltDown = Image(systemName: "r.joystick.tilt.down") /// 􀿥 SF Symbol 'r.joystick.tilt.down.fill' public static let rJoystickTiltDownFill = Image(systemName: "r.joystick.tilt.down.fill") /// 􀿞 SF Symbol 'r.joystick.tilt.left' public static let rJoystickTiltLeft = Image(systemName: "r.joystick.tilt.left") /// 􀿟 SF Symbol 'r.joystick.tilt.left.fill' public static let rJoystickTiltLeftFill = Image(systemName: "r.joystick.tilt.left.fill") /// 􀿠 SF Symbol 'r.joystick.tilt.right' public static let rJoystickTiltRight = Image(systemName: "r.joystick.tilt.right") /// 􀿡 SF Symbol 'r.joystick.tilt.right.fill' public static let rJoystickTiltRightFill = Image(systemName: "r.joystick.tilt.right.fill") /// 􀿢 SF Symbol 'r.joystick.tilt.up' public static let rJoystickTiltUp = Image(systemName: "r.joystick.tilt.up") /// 􀿣 SF Symbol 'r.joystick.tilt.up.fill' public static let rJoystickTiltUpFill = Image(systemName: "r.joystick.tilt.up.fill") /// 􀭙 SF Symbol 'r.square.on.square.fill' public static let rSquareOnSquareFill = Image(systemName: "r.square.on.square.fill") /// 􁁀 SF Symbol 'rectangle.2.swap' public static let rectangle2Swap = Image(systemName: "rectangle.2.swap") /// 􀇴 SF Symbol 'rectangle.3.group' public static let rectangle3Group = Image(systemName: "rectangle.3.group") /// 􀬄 SF Symbol 'rectangle.3.group.bubble.left' public static let rectangle3GroupBubbleLeft = Image(systemName: "rectangle.3.group.bubble.left") /// 􀬅 SF Symbol 'rectangle.3.group.bubble.left.fill' public static let rectangle3GroupBubbleLeftFill = Image(systemName: "rectangle.3.group.bubble.left.fill") /// 􀚅 SF Symbol 'rectangle.3.group.fill' public static let rectangle3GroupFill = Image(systemName: "rectangle.3.group.fill") /// 􀪤 SF Symbol 'rectangle.and.hand.point.up.left' public static let rectangleAndHandPointUpLeft = Image(systemName: "rectangle.and.hand.point.up.left") /// 􀪥 SF Symbol 'rectangle.and.hand.point.up.left.fill' public static let rectangleAndHandPointUpLeftFill = Image(systemName: "rectangle.and.hand.point.up.left.fill") /// 􀪧 SF Symbol 'rectangle.and.hand.point.up.left.filled' public static let rectangleAndHandPointUpLeftFilled = Image(systemName: "rectangle.and.hand.point.up.left.filled") /// 􀿰 SF Symbol 'rectangle.bottomhalf.filled' public static let rectangleBottomhalfFilled = Image(systemName: "rectangle.bottomhalf.filled") /// 􀾯 SF Symbol 'rectangle.bottomhalf.inset.filled' public static let rectangleBottomhalfInsetFilled = Image(systemName: "rectangle.bottomhalf.inset.filled") /// 􀨨 SF Symbol 'rectangle.bottomthird.inset.filled' public static let rectangleBottomthirdInsetFilled = Image(systemName: "rectangle.bottomthird.inset.filled") /// 􀥝 SF Symbol 'rectangle.center.inset.filled' public static let rectangleCenterInsetFilled = Image(systemName: "rectangle.center.inset.filled") /// 􁈔 SF Symbol 'rectangle.center.inset.filled.badge.plus' public static let rectangleCenterInsetFilledBadgePlus = Image(systemName: "rectangle.center.inset.filled.badge.plus") /// 􀪦 SF Symbol 'rectangle.filled.and.hand.point.up.left' public static let rectangleFilledAndHandPointUpLeft = Image(systemName: "rectangle.filled.and.hand.point.up.left") /// 􁁫 SF Symbol 'rectangle.inset.bottomleading.filled' public static let rectangleInsetBottomleadingFilled = Image(systemName: "rectangle.inset.bottomleading.filled") /// 􀭵 SF Symbol 'rectangle.inset.bottomleft.filled' public static let rectangleInsetBottomleftFilled = Image(systemName: "rectangle.inset.bottomleft.filled") /// 􀭶 SF Symbol 'rectangle.inset.bottomright.filled' public static let rectangleInsetBottomrightFilled = Image(systemName: "rectangle.inset.bottomright.filled") /// 􁁬 SF Symbol 'rectangle.inset.bottomtrailing.filled' public static let rectangleInsetBottomtrailingFilled = Image(systemName: "rectangle.inset.bottomtrailing.filled") /// 􀤳 SF Symbol 'rectangle.inset.filled' public static let rectangleInsetFilled = Image(systemName: "rectangle.inset.filled") /// 􁅀 SF Symbol 'rectangle.inset.filled.and.person.filled' public static let rectangleInsetFilledAndPersonFilled = Image(systemName: "rectangle.inset.filled.and.person.filled") /// 􀶣 SF Symbol 'rectangle.inset.filled.on.rectangle' public static let rectangleInsetFilledOnRectangle = Image(systemName: "rectangle.inset.filled.on.rectangle") /// 􁁩 SF Symbol 'rectangle.inset.topleading.filled' public static let rectangleInsetTopleadingFilled = Image(systemName: "rectangle.inset.topleading.filled") /// 􀭳 SF Symbol 'rectangle.inset.topleft.filled' public static let rectangleInsetTopleftFilled = Image(systemName: "rectangle.inset.topleft.filled") /// 􀭴 SF Symbol 'rectangle.inset.topright.filled' public static let rectangleInsetToprightFilled = Image(systemName: "rectangle.inset.topright.filled") /// 􁁪 SF Symbol 'rectangle.inset.toptrailing.filled' public static let rectangleInsetToptrailingFilled = Image(systemName: "rectangle.inset.toptrailing.filled") /// 􁁣 SF Symbol 'rectangle.leadinghalf.inset.filled' public static let rectangleLeadinghalfInsetFilled = Image(systemName: "rectangle.leadinghalf.inset.filled") /// 􁁥 SF Symbol 'rectangle.leadinghalf.inset.filled.arrow.leading' public static let rectangleLeadinghalfInsetFilledArrowLeading = Image(systemName: "rectangle.leadinghalf.inset.filled.arrow.leading") /// 􁁧 SF Symbol 'rectangle.leadingthird.inset.filled' public static let rectangleLeadingthirdInsetFilled = Image(systemName: "rectangle.leadingthird.inset.filled") /// 􀤶 SF Symbol 'rectangle.lefthalf.filled' public static let rectangleLefthalfFilled = Image(systemName: "rectangle.lefthalf.filled") /// 􀤴 SF Symbol 'rectangle.lefthalf.inset.filled' public static let rectangleLefthalfInsetFilled = Image(systemName: "rectangle.lefthalf.inset.filled") /// 􀥞 SF Symbol 'rectangle.lefthalf.inset.filled.arrow.left' public static let rectangleLefthalfInsetFilledArrowLeft = Image(systemName: "rectangle.lefthalf.inset.filled.arrow.left") /// 􀨱 SF Symbol 'rectangle.leftthird.inset.filled' public static let rectangleLeftthirdInsetFilled = Image(systemName: "rectangle.leftthird.inset.filled") /// 􀤽 SF Symbol 'rectangle.on.rectangle.circle' public static let rectangleOnRectangleCircle = Image(systemName: "rectangle.on.rectangle.circle") /// 􀤾 SF Symbol 'rectangle.on.rectangle.circle.fill' public static let rectangleOnRectangleCircleFill = Image(systemName: "rectangle.on.rectangle.circle.fill") /// 􀻯 SF Symbol 'rectangle.on.rectangle.slash.circle' public static let rectangleOnRectangleSlashCircle = Image(systemName: "rectangle.on.rectangle.slash.circle") /// 􀻰 SF Symbol 'rectangle.on.rectangle.slash.circle.fill' public static let rectangleOnRectangleSlashCircleFill = Image(systemName: "rectangle.on.rectangle.slash.circle.fill") /// 􀤿 SF Symbol 'rectangle.on.rectangle.slash.fill' public static let rectangleOnRectangleSlashFill = Image(systemName: "rectangle.on.rectangle.slash.fill") /// 􀽏 SF Symbol 'rectangle.on.rectangle.square' public static let rectangleOnRectangleSquare = Image(systemName: "rectangle.on.rectangle.square") /// 􀽐 SF Symbol 'rectangle.on.rectangle.square.fill' public static let rectangleOnRectangleSquareFill = Image(systemName: "rectangle.on.rectangle.square.fill") /// 􀻵 SF Symbol 'rectangle.portrait.and.arrow.right' public static let rectanglePortraitAndArrowRight = Image(systemName: "rectangle.portrait.and.arrow.right") /// 􀻶 SF Symbol 'rectangle.portrait.and.arrow.right.fill' public static let rectanglePortraitAndArrowRightFill = Image(systemName: "rectangle.portrait.and.arrow.right.fill") /// 􀿲 SF Symbol 'rectangle.portrait.bottomhalf.filled' public static let rectanglePortraitBottomhalfFilled = Image(systemName: "rectangle.portrait.bottomhalf.filled") /// 􀽺 SF Symbol 'rectangle.portrait.bottomhalf.inset.filled' public static let rectanglePortraitBottomhalfInsetFilled = Image(systemName: "rectangle.portrait.bottomhalf.inset.filled") /// 􁁳 SF Symbol 'rectangle.portrait.bottomleading.inset.filled' public static let rectanglePortraitBottomleadingInsetFilled = Image(systemName: "rectangle.portrait.bottomleading.inset.filled") /// 􀾃 SF Symbol 'rectangle.portrait.bottomleft.inset.filled' public static let rectanglePortraitBottomleftInsetFilled = Image(systemName: "rectangle.portrait.bottomleft.inset.filled") /// 􀾂 SF Symbol 'rectangle.portrait.bottomright.inset.filled' public static let rectanglePortraitBottomrightInsetFilled = Image(systemName: "rectangle.portrait.bottomright.inset.filled") /// 􀽾 SF Symbol 'rectangle.portrait.bottomthird.inset.filled' public static let rectanglePortraitBottomthirdInsetFilled = Image(systemName: "rectangle.portrait.bottomthird.inset.filled") /// 􁁴 SF Symbol 'rectangle.portrait.bottomtrailing.inset.filled' public static let rectanglePortraitBottomtrailingInsetFilled = Image(systemName: "rectangle.portrait.bottomtrailing.inset.filled") /// 􀽿 SF Symbol 'rectangle.portrait.center.inset.filled' public static let rectanglePortraitCenterInsetFilled = Image(systemName: "rectangle.portrait.center.inset.filled") /// 􀽸 SF Symbol 'rectangle.portrait.inset.filled' public static let rectanglePortraitInsetFilled = Image(systemName: "rectangle.portrait.inset.filled") /// 􁁭 SF Symbol 'rectangle.portrait.leadinghalf.inset.filled' public static let rectanglePortraitLeadinghalfInsetFilled = Image(systemName: "rectangle.portrait.leadinghalf.inset.filled") /// 􁁯 SF Symbol 'rectangle.portrait.leadingthird.inset.filled' public static let rectanglePortraitLeadingthirdInsetFilled = Image(systemName: "rectangle.portrait.leadingthird.inset.filled") /// 􀿬 SF Symbol 'rectangle.portrait.lefthalf.filled' public static let rectanglePortraitLefthalfFilled = Image(systemName: "rectangle.portrait.lefthalf.filled") /// 􀾄 SF Symbol 'rectangle.portrait.lefthalf.inset.filled' public static let rectanglePortraitLefthalfInsetFilled = Image(systemName: "rectangle.portrait.lefthalf.inset.filled") /// 􀽼 SF Symbol 'rectangle.portrait.leftthird.inset.filled' public static let rectanglePortraitLeftthirdInsetFilled = Image(systemName: "rectangle.portrait.leftthird.inset.filled") /// 􀽰 SF Symbol 'rectangle.portrait.on.rectangle.portrait' public static let rectanglePortraitOnRectanglePortrait = Image(systemName: "rectangle.portrait.on.rectangle.portrait") /// 􀽱 SF Symbol 'rectangle.portrait.on.rectangle.portrait.fill' public static let rectanglePortraitOnRectanglePortraitFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.fill") /// 􀽲 SF Symbol 'rectangle.portrait.on.rectangle.portrait.slash' public static let rectanglePortraitOnRectanglePortraitSlash = Image(systemName: "rectangle.portrait.on.rectangle.portrait.slash") /// 􀽳 SF Symbol 'rectangle.portrait.on.rectangle.portrait.slash.fill' public static let rectanglePortraitOnRectanglePortraitSlashFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.slash.fill") /// 􀿭 SF Symbol 'rectangle.portrait.righthalf.filled' public static let rectanglePortraitRighthalfFilled = Image(systemName: "rectangle.portrait.righthalf.filled") /// 􀾅 SF Symbol 'rectangle.portrait.righthalf.inset.filled' public static let rectanglePortraitRighthalfInsetFilled = Image(systemName: "rectangle.portrait.righthalf.inset.filled") /// 􀽻 SF Symbol 'rectangle.portrait.rightthird.inset.filled' public static let rectanglePortraitRightthirdInsetFilled = Image(systemName: "rectangle.portrait.rightthird.inset.filled") /// 􀾆 SF Symbol 'rectangle.portrait.slash' public static let rectanglePortraitSlash = Image(systemName: "rectangle.portrait.slash") /// 􀾇 SF Symbol 'rectangle.portrait.slash.fill' public static let rectanglePortraitSlashFill = Image(systemName: "rectangle.portrait.slash.fill") /// 􀽴 SF Symbol 'rectangle.portrait.split.2x1' public static let rectanglePortraitSplit2x1 = Image(systemName: "rectangle.portrait.split.2x1") /// 􀽵 SF Symbol 'rectangle.portrait.split.2x1.fill' public static let rectanglePortraitSplit2x1Fill = Image(systemName: "rectangle.portrait.split.2x1.fill") /// 􀽶 SF Symbol 'rectangle.portrait.split.2x1.slash' public static let rectanglePortraitSplit2x1Slash = Image(systemName: "rectangle.portrait.split.2x1.slash") /// 􀽷 SF Symbol 'rectangle.portrait.split.2x1.slash.fill' public static let rectanglePortraitSplit2x1SlashFill = Image(systemName: "rectangle.portrait.split.2x1.slash.fill") /// 􀿱 SF Symbol 'rectangle.portrait.tophalf.filled' public static let rectanglePortraitTophalfFilled = Image(systemName: "rectangle.portrait.tophalf.filled") /// 􀽹 SF Symbol 'rectangle.portrait.tophalf.inset.filled' public static let rectanglePortraitTophalfInsetFilled = Image(systemName: "rectangle.portrait.tophalf.inset.filled") /// 􁁱 SF Symbol 'rectangle.portrait.topleading.inset.filled' public static let rectanglePortraitTopleadingInsetFilled = Image(systemName: "rectangle.portrait.topleading.inset.filled") /// 􀾀 SF Symbol 'rectangle.portrait.topleft.inset.filled' public static let rectanglePortraitTopleftInsetFilled = Image(systemName: "rectangle.portrait.topleft.inset.filled") /// 􀾁 SF Symbol 'rectangle.portrait.topright.inset.filled' public static let rectanglePortraitToprightInsetFilled = Image(systemName: "rectangle.portrait.topright.inset.filled") /// 􀽽 SF Symbol 'rectangle.portrait.topthird.inset.filled' public static let rectanglePortraitTopthirdInsetFilled = Image(systemName: "rectangle.portrait.topthird.inset.filled") /// 􁁲 SF Symbol 'rectangle.portrait.toptrailing.inset.filled' public static let rectanglePortraitToptrailingInsetFilled = Image(systemName: "rectangle.portrait.toptrailing.inset.filled") /// 􁁮 SF Symbol 'rectangle.portrait.trailinghalf.inset.filled' public static let rectanglePortraitTrailinghalfInsetFilled = Image(systemName: "rectangle.portrait.trailinghalf.inset.filled") /// 􁁰 SF Symbol 'rectangle.portrait.trailingthird.inset.filled' public static let rectanglePortraitTrailingthirdInsetFilled = Image(systemName: "rectangle.portrait.trailingthird.inset.filled") /// 􀤷 SF Symbol 'rectangle.righthalf.filled' public static let rectangleRighthalfFilled = Image(systemName: "rectangle.righthalf.filled") /// 􀤵 SF Symbol 'rectangle.righthalf.inset.filled' public static let rectangleRighthalfInsetFilled = Image(systemName: "rectangle.righthalf.inset.filled") /// 􀥟 SF Symbol 'rectangle.righthalf.inset.filled.arrow.right' public static let rectangleRighthalfInsetFilledArrowRight = Image(systemName: "rectangle.righthalf.inset.filled.arrow.right") /// 􀨩 SF Symbol 'rectangle.rightthird.inset.filled' public static let rectangleRightthirdInsetFilled = Image(systemName: "rectangle.rightthird.inset.filled") /// 􀾊 SF Symbol 'rectangle.split.2x1.slash' public static let rectangleSplit2x1Slash = Image(systemName: "rectangle.split.2x1.slash") /// 􀾋 SF Symbol 'rectangle.split.2x1.slash.fill' public static let rectangleSplit2x1SlashFill = Image(systemName: "rectangle.split.2x1.slash.fill") /// 􀏺 SF Symbol 'rectangle.stack.badge.person.crop.fill' public static let rectangleStackBadgePersonCropFill = Image(systemName: "rectangle.stack.badge.person.crop.fill") /// 􀽙 SF Symbol 'rectangle.stack.badge.play' public static let rectangleStackBadgePlay = Image(systemName: "rectangle.stack.badge.play") /// 􀽚 SF Symbol 'rectangle.stack.badge.play.fill' public static let rectangleStackBadgePlayFill = Image(systemName: "rectangle.stack.badge.play.fill") /// 􀿯 SF Symbol 'rectangle.tophalf.filled' public static let rectangleTophalfFilled = Image(systemName: "rectangle.tophalf.filled") /// 􀾮 SF Symbol 'rectangle.tophalf.inset.filled' public static let rectangleTophalfInsetFilled = Image(systemName: "rectangle.tophalf.inset.filled") /// 􀴊 SF Symbol 'rectangle.topthird.inset.filled' public static let rectangleTopthirdInsetFilled = Image(systemName: "rectangle.topthird.inset.filled") /// 􁁤 SF Symbol 'rectangle.trailinghalf.inset.filled' public static let rectangleTrailinghalfInsetFilled = Image(systemName: "rectangle.trailinghalf.inset.filled") /// 􁁦 SF Symbol 'rectangle.trailinghalf.inset.filled.arrow.trailing' public static let rectangleTrailinghalfInsetFilledArrowTrailing = Image(systemName: "rectangle.trailinghalf.inset.filled.arrow.trailing") /// 􁁨 SF Symbol 'rectangle.trailingthird.inset.filled' public static let rectangleTrailingthirdInsetFilled = Image(systemName: "rectangle.trailingthird.inset.filled") /// 􀶞 SF Symbol 'restart.circle.fill' public static let restartCircleFill = Image(systemName: "restart.circle.fill") /// 􁂆 SF Symbol 'return.left' public static let returnLeft = Image(systemName: "return.left") /// 􁂇 SF Symbol 'return.right' public static let returnRight = Image(systemName: "return.right") /// 􁇔 SF Symbol 'scissors.circle' public static let scissorsCircle = Image(systemName: "scissors.circle") /// 􁇕 SF Symbol 'scissors.circle.fill' public static let scissorsCircleFill = Image(systemName: "scissors.circle.fill") /// 􁈌 SF Symbol 'scooter' public static let scooter = Image(systemName: "scooter") /// 􀤈 SF Symbol 'screwdriver' public static let screwdriver = Image(systemName: "screwdriver") /// 􀤉 SF Symbol 'screwdriver.fill' public static let screwdriverFill = Image(systemName: "screwdriver.fill") /// 􁁝 SF Symbol 'sensor.tag.radiowaves.forward' public static let sensorTagRadiowavesForward = Image(systemName: "sensor.tag.radiowaves.forward") /// 􁁞 SF Symbol 'sensor.tag.radiowaves.forward.fill' public static let sensorTagRadiowavesForwardFill = Image(systemName: "sensor.tag.radiowaves.forward.fill") /// 􁃑 SF Symbol 'shareplay' © Apple (use only for Apple's SharePlay) public static let shareplay = Image(systemName: "shareplay") /// 􀴔 SF Symbol 'shareplay.slash' © Apple (use only for Apple's SharePlay) public static let shareplaySlash = Image(systemName: "shareplay.slash") /// 􀙨 SF Symbol 'shield.lefthalf.filled' public static let shieldLefthalfFilled = Image(systemName: "shield.lefthalf.filled") /// 􀲊 SF Symbol 'shield.lefthalf.filled.slash' public static let shieldLefthalfFilledSlash = Image(systemName: "shield.lefthalf.filled.slash") /// 􀿮 SF Symbol 'shield.righthalf.filled' public static let shieldRighthalfFilled = Image(systemName: "shield.righthalf.filled") /// 􁇈 SF Symbol 'shippingbox.circle' public static let shippingboxCircle = Image(systemName: "shippingbox.circle") /// 􁇉 SF Symbol 'shippingbox.circle.fill' public static let shippingboxCircleFill = Image(systemName: "shippingbox.circle.fill") /// 􀶟 SF Symbol 'sleep.circle' public static let sleepCircle = Image(systemName: "sleep.circle") /// 􀶠 SF Symbol 'sleep.circle.fill' public static let sleepCircleFill = Image(systemName: "sleep.circle.fill") /// 􁅊 SF Symbol 'slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath' public static let sliderHorizontal2RectangleAndArrowTriangle2Circlepath = Image(systemName: "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath") /// 􀰗 SF Symbol 'slider.horizontal.below.square.filled.and.square' public static let sliderHorizontalBelowSquareFilledAndSquare = Image(systemName: "slider.horizontal.below.square.filled.and.square") /// 􀍷 SF Symbol 'smallcircle.filled.circle' public static let smallcircleFilledCircle = Image(systemName: "smallcircle.filled.circle") /// 􀕩 SF Symbol 'smallcircle.filled.circle.fill' public static let smallcircleFilledCircleFill = Image(systemName: "smallcircle.filled.circle.fill") /// 􀇥 SF Symbol 'snowflake' public static let snowflake = Image(systemName: "snowflake") /// 􁇌 SF Symbol 'snowflake.circle' public static let snowflakeCircle = Image(systemName: "snowflake.circle") /// 􁇍 SF Symbol 'snowflake.circle.fill' public static let snowflakeCircleFill = Image(systemName: "snowflake.circle.fill") /// 􁇥 SF Symbol 'sparkle.magnifyingglass' public static let sparkleMagnifyingglass = Image(systemName: "sparkle.magnifyingglass") /// 􀰙 SF Symbol 'sparkles.square.filled.on.square' public static let sparklesSquareFilledOnSquare = Image(systemName: "sparkles.square.filled.on.square") /// 􁅋 SF Symbol 'sparkles.tv' public static let sparklesTv = Image(systemName: "sparkles.tv") /// 􁅌 SF Symbol 'sparkles.tv.fill' public static let sparklesTvFill = Image(systemName: "sparkles.tv.fill") /// 􀾏 SF Symbol 'speaker.badge.exclamationmark' public static let speakerBadgeExclamationmark = Image(systemName: "speaker.badge.exclamationmark") /// 􀾐 SF Symbol 'speaker.badge.exclamationmark.fill' public static let speakerBadgeExclamationmarkFill = Image(systemName: "speaker.badge.exclamationmark.fill") /// 􀻁 SF Symbol 'speaker.circle' public static let speakerCircle = Image(systemName: "speaker.circle") /// 􀻂 SF Symbol 'speaker.circle.fill' public static let speakerCircleFill = Image(systemName: "speaker.circle.fill") /// 􁅅 SF Symbol 'square.and.arrow.up.circle' public static let squareAndArrowUpCircle = Image(systemName: "square.and.arrow.up.circle") /// 􁅆 SF Symbol 'square.and.arrow.up.circle.fill' public static let squareAndArrowUpCircleFill = Image(systemName: "square.and.arrow.up.circle.fill") /// 􁂚 SF Symbol 'square.and.arrow.up.trianglebadge.exclamationmark' public static let squareAndArrowUpTrianglebadgeExclamationmark = Image(systemName: "square.and.arrow.up.trianglebadge.exclamationmark") /// 􀿑 SF Symbol 'square.and.at.rectangle.fill' public static let squareAndAtRectangleFill = Image(systemName: "square.and.at.rectangle.fill") /// 􀐔 SF Symbol 'square.and.line.vertical.and.square.filled' public static let squareAndLineVerticalAndSquareFilled = Image(systemName: "square.and.line.vertical.and.square.filled") /// 􀪚 SF Symbol 'square.bottomhalf.filled' public static let squareBottomhalfFilled = Image(systemName: "square.bottomhalf.filled") /// 􀧑 SF Symbol 'square.dashed.inset.filled' public static let squareDashedInsetFilled = Image(systemName: "square.dashed.inset.filled") /// 􀐒 SF Symbol 'square.fill.and.line.vertical.and.square.fill' public static let squareFillAndLineVerticalAndSquareFill = Image(systemName: "square.fill.and.line.vertical.and.square.fill") /// 􀐓 SF Symbol 'square.filled.and.line.vertical.and.square' public static let squareFilledAndLineVerticalAndSquare = Image(systemName: "square.filled.and.line.vertical.and.square") /// 􀫝 SF Symbol 'square.filled.on.square' public static let squareFilledOnSquare = Image(systemName: "square.filled.on.square") /// 􀤲 SF Symbol 'square.grid.3x1.below.line.grid.1x2.fill' public static let squareGrid3x1BelowLineGrid1x2Fill = Image(systemName: "square.grid.3x1.below.line.grid.1x2.fill") /// 􀦺 SF Symbol 'square.grid.3x3.bottomleft.filled' public static let squareGrid3x3BottomleftFilled = Image(systemName: "square.grid.3x3.bottomleft.filled") /// 􀦻 SF Symbol 'square.grid.3x3.bottommiddle.filled' public static let squareGrid3x3BottommiddleFilled = Image(systemName: "square.grid.3x3.bottommiddle.filled") /// 􀦼 SF Symbol 'square.grid.3x3.bottomright.filled' public static let squareGrid3x3BottomrightFilled = Image(systemName: "square.grid.3x3.bottomright.filled") /// 􀦸 SF Symbol 'square.grid.3x3.middle.filled' public static let squareGrid3x3MiddleFilled = Image(systemName: "square.grid.3x3.middle.filled") /// 􀦷 SF Symbol 'square.grid.3x3.middleleft.filled' public static let squareGrid3x3MiddleleftFilled = Image(systemName: "square.grid.3x3.middleleft.filled") /// 􀦹 SF Symbol 'square.grid.3x3.middleright.filled' public static let squareGrid3x3MiddlerightFilled = Image(systemName: "square.grid.3x3.middleright.filled") /// 􀫐 SF Symbol 'square.grid.3x3.square' public static let squareGrid3x3Square = Image(systemName: "square.grid.3x3.square") /// 􀦴 SF Symbol 'square.grid.3x3.topleft.filled' public static let squareGrid3x3TopleftFilled = Image(systemName: "square.grid.3x3.topleft.filled") /// 􀦵 SF Symbol 'square.grid.3x3.topmiddle.filled' public static let squareGrid3x3TopmiddleFilled = Image(systemName: "square.grid.3x3.topmiddle.filled") /// 􀦶 SF Symbol 'square.grid.3x3.topright.filled' public static let squareGrid3x3ToprightFilled = Image(systemName: "square.grid.3x3.topright.filled") /// 􀾘 SF Symbol 'square.inset.filled' public static let squareInsetFilled = Image(systemName: "square.inset.filled") /// 􀚓 SF Symbol 'square.lefthalf.filled' public static let squareLefthalfFilled = Image(systemName: "square.lefthalf.filled") /// 􀚔 SF Symbol 'square.righthalf.filled' public static let squareRighthalfFilled = Image(systemName: "square.righthalf.filled") /// 􀻡 SF Symbol 'square.text.square' public static let squareTextSquare = Image(systemName: "square.text.square") /// 􀻢 SF Symbol 'square.text.square.fill' public static let squareTextSquareFill = Image(systemName: "square.text.square.fill") /// 􀪛 SF Symbol 'square.tophalf.filled' public static let squareTophalfFilled = Image(systemName: "square.tophalf.filled") /// 􁂪 SF Symbol 'star.bubble' public static let starBubble = Image(systemName: "star.bubble") /// 􁂫 SF Symbol 'star.bubble.fill' public static let starBubbleFill = Image(systemName: "star.bubble.fill") /// 􀋄 SF Symbol 'star.leadinghalf.filled' public static let starLeadinghalfFilled = Image(systemName: "star.leadinghalf.filled") /// 􁇄 SF Symbol 'stethoscope.circle' public static let stethoscopeCircle = Image(systemName: "stethoscope.circle") /// 􁇅 SF Symbol 'stethoscope.circle.fill' public static let stethoscopeCircleFill = Image(systemName: "stethoscope.circle.fill") /// 􀶉 SF Symbol 'suitcase' public static let suitcase = Image(systemName: "suitcase") /// 􀶋 SF Symbol 'suitcase.cart' public static let suitcaseCart = Image(systemName: "suitcase.cart") /// 􀶌 SF Symbol 'suitcase.cart.fill' public static let suitcaseCartFill = Image(systemName: "suitcase.cart.fill") /// 􀶊 SF Symbol 'suitcase.fill' public static let suitcaseFill = Image(systemName: "suitcase.fill") /// 􀻞 SF Symbol 'sun.and.horizon' public static let sunAndHorizon = Image(systemName: "sun.and.horizon") /// 􀻟 SF Symbol 'sun.and.horizon.fill' public static let sunAndHorizonFill = Image(systemName: "sun.and.horizon.fill") /// 􀷎 SF Symbol 'sun.max.circle' public static let sunMaxCircle = Image(systemName: "sun.max.circle") /// 􀷏 SF Symbol 'sun.max.circle.fill' public static let sunMaxCircleFill = Image(systemName: "sun.max.circle.fill") /// 􀏦 SF Symbol 'tablecells.fill.badge.ellipsis' public static let tablecellsFillBadgeEllipsis = Image(systemName: "tablecells.fill.badge.ellipsis") /// 􀽁 SF Symbol 'tag.square' public static let tagSquare = Image(systemName: "tag.square") /// 􀽂 SF Symbol 'tag.square.fill' public static let tagSquareFill = Image(systemName: "tag.square.fill") /// 􀻐 SF Symbol 'takeoutbag.and.cup.and.straw' public static let takeoutbagAndCupAndStraw = Image(systemName: "takeoutbag.and.cup.and.straw") /// 􀻑 SF Symbol 'takeoutbag.and.cup.and.straw.fill' public static let takeoutbagAndCupAndStrawFill = Image(systemName: "takeoutbag.and.cup.and.straw.fill") /// 􀴦 SF Symbol 'teletype.answer.circle' © Apple (use only for Apple's Teletype feature) public static let teletypeAnswerCircle = Image(systemName: "teletype.answer.circle") /// 􀴧 SF Symbol 'teletype.answer.circle.fill' © Apple (use only for Apple's Teletype feature) public static let teletypeAnswerCircleFill = Image(systemName: "teletype.answer.circle.fill") /// 􁂶 SF Symbol 'testtube.2' public static let testtube2 = Image(systemName: "testtube.2") /// 􀹃 SF Symbol 'text.viewfinder' public static let textViewfinder = Image(systemName: "text.viewfinder") /// 􀺧 SF Symbol 'theatermasks' public static let theatermasks = Image(systemName: "theatermasks") /// 􁂻 SF Symbol 'theatermasks.circle' public static let theatermasksCircle = Image(systemName: "theatermasks.circle") /// 􁂼 SF Symbol 'theatermasks.circle.fill' public static let theatermasksCircleFill = Image(systemName: "theatermasks.circle.fill") /// 􀺨 SF Symbol 'theatermasks.fill' public static let theatermasksFill = Image(systemName: "theatermasks.fill") /// 􀼮 SF Symbol 'train.side.front.car' public static let trainSideFrontCar = Image(systemName: "train.side.front.car") /// 􀼯 SF Symbol 'train.side.middle.car' public static let trainSideMiddleCar = Image(systemName: "train.side.middle.car") /// 􀼰 SF Symbol 'train.side.rear.car' public static let trainSideRearCar = Image(systemName: "train.side.rear.car") /// 􀜝 SF Symbol 'tram.fill.tunnel' public static let tramFillTunnel = Image(systemName: "tram.fill.tunnel") /// 􀡛 SF Symbol 'trapezoid.and.line.horizontal' public static let trapezoidAndLineHorizontal = Image(systemName: "trapezoid.and.line.horizontal") /// 􀞑 SF Symbol 'trapezoid.and.line.horizontal.fill' public static let trapezoidAndLineHorizontalFill = Image(systemName: "trapezoid.and.line.horizontal.fill") /// 􀡠 SF Symbol 'trapezoid.and.line.vertical' public static let trapezoidAndLineVertical = Image(systemName: "trapezoid.and.line.vertical") /// 􀞐 SF Symbol 'trapezoid.and.line.vertical.fill' public static let trapezoidAndLineVerticalFill = Image(systemName: "trapezoid.and.line.vertical.fill") /// 􀿍 SF Symbol 'trash.slash.circle' public static let trashSlashCircle = Image(systemName: "trash.slash.circle") /// 􀿎 SF Symbol 'trash.slash.circle.fill' public static let trashSlashCircleFill = Image(systemName: "trash.slash.circle.fill") /// 􀿔 SF Symbol 'trash.slash.square' public static let trashSlashSquare = Image(systemName: "trash.slash.square") /// 􀿕 SF Symbol 'trash.slash.square.fill' public static let trashSlashSquareFill = Image(systemName: "trash.slash.square.fill") /// 􀼽 SF Symbol 'trash.square' public static let trashSquare = Image(systemName: "trash.square") /// 􀼾 SF Symbol 'trash.square.fill' public static let trashSquareFill = Image(systemName: "trash.square.fill") /// 􁀹 SF Symbol 'triangle.bottomhalf.filled' public static let triangleBottomhalfFilled = Image(systemName: "triangle.bottomhalf.filled") /// 􀾙 SF Symbol 'triangle.inset.filled' public static let triangleInsetFilled = Image(systemName: "triangle.inset.filled") /// 􀚕 SF Symbol 'triangle.lefthalf.filled' public static let triangleLefthalfFilled = Image(systemName: "triangle.lefthalf.filled") /// 􀚖 SF Symbol 'triangle.righthalf.filled' public static let triangleRighthalfFilled = Image(systemName: "triangle.righthalf.filled") /// 􁀸 SF Symbol 'triangle.tophalf.filled' public static let triangleTophalfFilled = Image(systemName: "triangle.tophalf.filled") /// 􀾠 SF Symbol 'tshirt' public static let tshirt = Image(systemName: "tshirt") /// 􀾡 SF Symbol 'tshirt.fill' public static let tshirtFill = Image(systemName: "tshirt.fill") /// 􀷘 SF Symbol 'tv.inset.filled' public static let tvInsetFilled = Image(systemName: "tv.inset.filled") /// 􀼅 SF Symbol 'video.and.waveform' © Apple (use only for Apple's FaceTime app) public static let videoAndWaveform = Image(systemName: "video.and.waveform") /// 􀼆 SF Symbol 'video.and.waveform.fill' © Apple (use only for Apple's FaceTime app) public static let videoAndWaveformFill = Image(systemName: "video.and.waveform.fill") /// 􁃊 SF Symbol 'video.badge.ellipsis' © Apple (use only for Apple's FaceTime app) public static let videoBadgeEllipsis = Image(systemName: "video.badge.ellipsis") /// 􁃋 SF Symbol 'video.fill.badge.ellipsis' © Apple (use only for Apple's FaceTime app) public static let videoFillBadgeEllipsis = Image(systemName: "video.fill.badge.ellipsis") /// 􀽉 SF Symbol 'video.square' © Apple (use only for Apple's FaceTime app) public static let videoSquare = Image(systemName: "video.square") /// 􀽊 SF Symbol 'video.square.fill' © Apple (use only for Apple's FaceTime app) public static let videoSquareFill = Image(systemName: "video.square.fill") /// 􀶡 SF Symbol 'wake.circle' public static let wakeCircle = Image(systemName: "wake.circle") /// 􀶢 SF Symbol 'wake.circle.fill' public static let wakeCircleFill = Image(systemName: "wake.circle.fill") /// 􀺗 SF Symbol 'watchface.applewatch.case' © Apple (use only for Apple Watch) public static let watchfaceApplewatchCase = Image(systemName: "watchface.applewatch.case") /// 􀻾 SF Symbol 'waveform.and.magnifyingglass' public static let waveformAndMagnifyingglass = Image(systemName: "waveform.and.magnifyingglass") /// 􁃨 SF Symbol 'waveform.and.mic' public static let waveformAndMic = Image(systemName: "waveform.and.mic") /// 􀻽 SF Symbol 'waveform.badge.exclamationmark' public static let waveformBadgeExclamationmark = Image(systemName: "waveform.badge.exclamationmark") /// 􀸷 SF Symbol 'waveform.badge.minus' public static let waveformBadgeMinus = Image(systemName: "waveform.badge.minus") /// 􀸶 SF Symbol 'waveform.badge.plus' public static let waveformBadgePlus = Image(systemName: "waveform.badge.plus") /// 􀷖 SF Symbol 'wifi.circle' public static let wifiCircle = Image(systemName: "wifi.circle") /// 􀷗 SF Symbol 'wifi.circle.fill' public static let wifiCircleFill = Image(systemName: "wifi.circle.fill") /// 􀽗 SF Symbol 'wifi.square' public static let wifiSquare = Image(systemName: "wifi.square") /// 􀽘 SF Symbol 'wifi.square.fill' public static let wifiSquareFill = Image(systemName: "wifi.square.fill") /// 􀺾 SF Symbol 'xmark.app' public static let xmarkApp = Image(systemName: "xmark.app") /// 􀻀 SF Symbol 'xmark.app.fill' public static let xmarkAppFill = Image(systemName: "xmark.app.fill") } @available(iOS 15.1, macOS 12.0, tvOS 15.1, watchOS 8.1, *) extension SFSymbols { /// 􁉘 SF Symbol 'bolt.ring.closed' public static let boltRingClosed = Image(systemName: "bolt.ring.closed") /// 􁋂 SF Symbol 'platter.filled.bottom.and.arrow.down.iphone' public static let platterFilledBottomAndArrowDownIphone = Image(systemName: "platter.filled.bottom.and.arrow.down.iphone") /// 􁋀 SF Symbol 'platter.filled.bottom.iphone' public static let platterFilledBottomIphone = Image(systemName: "platter.filled.bottom.iphone") /// 􁋁 SF Symbol 'platter.filled.top.and.arrow.up.iphone' public static let platterFilledTopAndArrowUpIphone = Image(systemName: "platter.filled.top.and.arrow.up.iphone") /// 􁊿 SF Symbol 'platter.filled.top.iphone' public static let platterFilledTopIphone = Image(systemName: "platter.filled.top.iphone") /// 􁋜 SF Symbol 'square.3.layers.3d.down.backward' public static let square3Layers3dDownBackward = Image(systemName: "square.3.layers.3d.down.backward") /// 􁋛 SF Symbol 'square.3.layers.3d.down.forward' public static let square3Layers3dDownForward = Image(systemName: "square.3.layers.3d.down.forward") /// 􁉼 SF Symbol 'square.3.layers.3d.down.left' public static let square3Layers3dDownLeft = Image(systemName: "square.3.layers.3d.down.left") /// 􁉽 SF Symbol 'square.3.layers.3d.down.right' public static let square3Layers3dDownRight = Image(systemName: "square.3.layers.3d.down.right") /// 􁉀 SF Symbol 'text.justify.leading' public static let textJustifyLeading = Image(systemName: "text.justify.leading") /// 􀌄 SF Symbol 'text.justify.left' public static let textJustifyLeft = Image(systemName: "text.justify.left") /// 􀌅 SF Symbol 'text.justify.right' public static let textJustifyRight = Image(systemName: "text.justify.right") /// 􁉁 SF Symbol 'text.justify.trailing' public static let textJustifyTrailing = Image(systemName: "text.justify.trailing") } @available(iOS 15.2, macOS 12.1, tvOS 15.2, watchOS 8.3, *) extension SFSymbols { /// 􁄣 SF Symbol 'airpod.gen3.left' © Apple (use only for Apple's AirPods) public static let airpodGen3Left = Image(systemName: "airpod.gen3.left") /// 􁄢 SF Symbol 'airpod.gen3.right' © Apple (use only for Apple's AirPods) public static let airpodGen3Right = Image(systemName: "airpod.gen3.right") /// 􁄡 SF Symbol 'airpods.gen3' © Apple (use only for Apple's AirPods) public static let airpodsGen3 = Image(systemName: "airpods.gen3") /// 􁅐 SF Symbol 'airpods.gen3.chargingcase.wireless' © Apple (use only for Apple's AirPods) public static let airpodsGen3ChargingcaseWireless = Image(systemName: "airpods.gen3.chargingcase.wireless") /// 􁅑 SF Symbol 'airpods.gen3.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods) public static let airpodsGen3ChargingcaseWirelessFill = Image(systemName: "airpods.gen3.chargingcase.wireless.fill") /// 􁅞 SF Symbol 'beats.fit.pro' © Apple (use only for Beat's Fit Pro) public static let beatsFitPro = Image(systemName: "beats.fit.pro") /// 􁅡 SF Symbol 'beats.fit.pro.chargingcase' © Apple (use only for Beat's Fit Pro) public static let beatsFitProChargingcase = Image(systemName: "beats.fit.pro.chargingcase") /// 􁅢 SF Symbol 'beats.fit.pro.chargingcase.fill' © Apple (use only for Beat's Fit Pro) public static let beatsFitProChargingcaseFill = Image(systemName: "beats.fit.pro.chargingcase.fill") /// 􁅟 SF Symbol 'beats.fit.pro.left' © Apple (use only for Beat's Fit Pro) public static let beatsFitProLeft = Image(systemName: "beats.fit.pro.left") /// 􁅠 SF Symbol 'beats.fit.pro.right' © Apple (use only for Beat's Fit Pro) public static let beatsFitProRight = Image(systemName: "beats.fit.pro.right") /// 􁋶 SF Symbol 'rectangle.leadinghalf.filled' public static let rectangleLeadinghalfFilled = Image(systemName: "rectangle.leadinghalf.filled") /// 􁋷 SF Symbol 'rectangle.trailinghalf.filled' public static let rectangleTrailinghalfFilled = Image(systemName: "rectangle.trailinghalf.filled") /// 􁋽 SF Symbol 'square.3.layers.3d.down.left.slash' public static let square3Layers3dDownLeftSlash = Image(systemName: "square.3.layers.3d.down.left.slash") /// 􁋼 SF Symbol 'square.3.layers.3d.down.right.slash' public static let square3Layers3dDownRightSlash = Image(systemName: "square.3.layers.3d.down.right.slash") } @available(iOS 15.4, macOS 12.3, tvOS 15.4, watchOS 8.5, *) extension SFSymbols { /// 􁂂 SF Symbol 'camera.macro' public static let cameraMacro = Image(systemName: "camera.macro") /// 􁂃 SF Symbol 'camera.macro.circle' public static let cameraMacroCircle = Image(systemName: "camera.macro.circle") /// 􁂄 SF Symbol 'camera.macro.circle.fill' public static let cameraMacroCircleFill = Image(systemName: "camera.macro.circle.fill") /// 􁑢 SF Symbol 'dots.and.line.vertical.and.cursorarrow.rectangle' public static let dotsAndLineVerticalAndCursorarrowRectangle = Image(systemName: "dots.and.line.vertical.and.cursorarrow.rectangle") /// 􁎕 SF Symbol 'key.viewfinder' public static let keyViewfinder = Image(systemName: "key.viewfinder") /// 􁏺 SF Symbol 'person.badge.key' © Apple (use only for creating or signing in with a passkey) public static let personBadgeKey = Image(systemName: "person.badge.key") /// 􁎨 SF Symbol 'person.badge.key.fill' © Apple (use only for creating or signing in with a passkey) public static let personBadgeKeyFill = Image(systemName: "person.badge.key.fill") } @available(iOS 16.0, macOS 13.0, tvOS 16.0, watchOS 9.0, *) extension SFSymbols { /// 􁀴 SF Symbol 'abs.brakesignal' public static let absBrakesignal = Image(systemName: "abs.brakesignal") /// 􁓭 SF Symbol 'air.conditioner.horizontal' public static let airConditionerHorizontal = Image(systemName: "air.conditioner.horizontal") /// 􁓮 SF Symbol 'air.conditioner.horizontal.fill' public static let airConditionerHorizontalFill = Image(systemName: "air.conditioner.horizontal.fill") /// 􁓫 SF Symbol 'air.conditioner.vertical' public static let airConditionerVertical = Image(systemName: "air.conditioner.vertical") /// 􁓬 SF Symbol 'air.conditioner.vertical.fill' public static let airConditionerVerticalFill = Image(systemName: "air.conditioner.vertical.fill") /// 􁓥 SF Symbol 'air.purifier' public static let airPurifier = Image(systemName: "air.purifier") /// 􁓦 SF Symbol 'air.purifier.fill' public static let airPurifierFill = Image(systemName: "air.purifier.fill") /// 􁗀 SF Symbol 'alarm.waves.left.and.right' public static let alarmWavesLeftAndRight = Image(systemName: "alarm.waves.left.and.right") /// 􁗁 SF Symbol 'alarm.waves.left.and.right.fill' public static let alarmWavesLeftAndRightFill = Image(systemName: "alarm.waves.left.and.right.fill") /// 􁒆 SF Symbol 'allergens.fill' public static let allergensFill = Image(systemName: "allergens.fill") /// 􁑡 SF Symbol 'angle' public static let angle = Image(systemName: "angle") /// 􀣺 SF Symbol 'apple.logo' © Apple (use only for Sign in with Apple) public static let appleLogo = Image(systemName: "apple.logo") /// 􀚍 SF Symbol 'arrow.down.and.line.horizontal.and.arrow.up' public static let arrowDownAndLineHorizontalAndArrowUp = Image(systemName: "arrow.down.and.line.horizontal.and.arrow.up") /// 􁒞 SF Symbol 'arrow.down.message' © Apple (use only for Apple's Messages app) public static let arrowDownMessage = Image(systemName: "arrow.down.message") /// 􁒟 SF Symbol 'arrow.down.message.fill' © Apple (use only for Apple's Messages app) public static let arrowDownMessageFill = Image(systemName: "arrow.down.message.fill") /// 􀚋 SF Symbol 'arrow.left.and.line.vertical.and.arrow.right' public static let arrowLeftAndLineVerticalAndArrowRight = Image(systemName: "arrow.left.and.line.vertical.and.arrow.right") /// 􁖭 SF Symbol 'arrow.left.and.right.text.vertical' public static let arrowLeftAndRightTextVertical = Image(systemName: "arrow.left.and.right.text.vertical") /// 􀚌 SF Symbol 'arrow.right.and.line.vertical.and.arrow.left' public static let arrowRightAndLineVerticalAndArrowLeft = Image(systemName: "arrow.right.and.line.vertical.and.arrow.left") /// 􁒏 SF Symbol 'arrow.up.and.down.and.sparkles' public static let arrowUpAndDownAndSparkles = Image(systemName: "arrow.up.and.down.and.sparkles") /// 􀵬 SF Symbol 'arrow.up.and.down.text.horizontal' public static let arrowUpAndDownTextHorizontal = Image(systemName: "arrow.up.and.down.text.horizontal") /// 􀚎 SF Symbol 'arrow.up.and.line.horizontal.and.arrow.down' public static let arrowUpAndLineHorizontalAndArrowDown = Image(systemName: "arrow.up.and.line.horizontal.and.arrow.down") /// 􁎳 SF Symbol 'arrow.up.circle.badge.clock' public static let arrowUpCircleBadgeClock = Image(systemName: "arrow.up.circle.badge.clock") /// 􁉈 SF Symbol 'arrowshape.backward' public static let arrowshapeBackward = Image(systemName: "arrowshape.backward") /// 􁉉 SF Symbol 'arrowshape.backward.fill' public static let arrowshapeBackwardFill = Image(systemName: "arrowshape.backward.fill") /// 􁉆 SF Symbol 'arrowshape.forward' public static let arrowshapeForward = Image(systemName: "arrowshape.forward") /// 􁉇 SF Symbol 'arrowshape.forward.fill' public static let arrowshapeForwardFill = Image(systemName: "arrowshape.forward.fill") /// 􁉄 SF Symbol 'arrowshape.left' public static let arrowshapeLeft = Image(systemName: "arrowshape.left") /// 􁉅 SF Symbol 'arrowshape.left.fill' public static let arrowshapeLeftFill = Image(systemName: "arrowshape.left.fill") /// 􁉂 SF Symbol 'arrowshape.right' public static let arrowshapeRight = Image(systemName: "arrowshape.right") /// 􁉃 SF Symbol 'arrowshape.right.fill' public static let arrowshapeRightFill = Image(systemName: "arrowshape.right.fill") /// 􁎱 SF Symbol 'arrowshape.turn.up.backward.badge.clock' public static let arrowshapeTurnUpBackwardBadgeClock = Image(systemName: "arrowshape.turn.up.backward.badge.clock") /// 􁖾 SF Symbol 'arrowshape.turn.up.backward.badge.clock.fill' public static let arrowshapeTurnUpBackwardBadgeClockFill = Image(systemName: "arrowshape.turn.up.backward.badge.clock.fill") /// 􁑐 SF Symbol 'australsign' public static let australsign = Image(systemName: "australsign") /// 􁓺 SF Symbol 'av.remote' public static let avRemote = Image(systemName: "av.remote") /// 􁓻 SF Symbol 'av.remote.fill' public static let avRemoteFill = Image(systemName: "av.remote.fill") /// 􁋹 SF Symbol 'backpack' public static let backpack = Image(systemName: "backpack") /// 􁋺 SF Symbol 'backpack.fill' public static let backpackFill = Image(systemName: "backpack.fill") /// 􁋮 SF Symbol 'backward.end.circle' public static let backwardEndCircle = Image(systemName: "backward.end.circle") /// 􁋯 SF Symbol 'backward.end.circle.fill' public static let backwardEndCircleFill = Image(systemName: "backward.end.circle.fill") /// 􁚢 SF Symbol 'bag.badge.questionmark' public static let bagBadgeQuestionmark = Image(systemName: "bag.badge.questionmark") /// 􁚣 SF Symbol 'bag.fill.badge.questionmark' public static let bagFillBadgeQuestionmark = Image(systemName: "bag.fill.badge.questionmark") /// 􁑜 SF Symbol 'bahtsign' public static let bahtsign = Image(systemName: "bahtsign") /// 􁔎 SF Symbol 'balloon' public static let balloon = Image(systemName: "balloon") /// 􁓷 SF Symbol 'balloon.2' public static let balloon2 = Image(systemName: "balloon.2") /// 􁓸 SF Symbol 'balloon.2.fill' public static let balloon2Fill = Image(systemName: "balloon.2.fill") /// 􁔏 SF Symbol 'balloon.fill' public static let balloonFill = Image(systemName: "balloon.fill") /// 􀡵 SF Symbol 'baseball' public static let baseball = Image(systemName: "baseball") /// 􁚻 SF Symbol 'baseball.circle' public static let baseballCircle = Image(systemName: "baseball.circle") /// 􁚼 SF Symbol 'baseball.circle.fill' public static let baseballCircleFill = Image(systemName: "baseball.circle.fill") /// 􁑠 SF Symbol 'baseball.diamond.bases' public static let baseballDiamondBases = Image(systemName: "baseball.diamond.bases") /// 􀡶 SF Symbol 'baseball.fill' public static let baseballFill = Image(systemName: "baseball.fill") /// 􁖊 SF Symbol 'basket' public static let basket = Image(systemName: "basket") /// 􁖋 SF Symbol 'basket.fill' public static let basketFill = Image(systemName: "basket.fill") /// 􁗉 SF Symbol 'basketball' public static let basketball = Image(systemName: "basketball") /// 􁚽 SF Symbol 'basketball.circle' public static let basketballCircle = Image(systemName: "basketball.circle") /// 􁚾 SF Symbol 'basketball.circle.fill' public static let basketballCircleFill = Image(systemName: "basketball.circle.fill") /// 􁗊 SF Symbol 'basketball.fill' public static let basketballFill = Image(systemName: "basketball.fill") /// 􁐼 SF Symbol 'bathtub' public static let bathtub = Image(systemName: "bathtub") /// 􁐽 SF Symbol 'bathtub.fill' public static let bathtubFill = Image(systemName: "bathtub.fill") /// 􁁔 SF Symbol 'battery.100.circle' public static let battery100Circle = Image(systemName: "battery.100.circle") /// 􁁕 SF Symbol 'battery.100.circle.fill' public static let battery100CircleFill = Image(systemName: "battery.100.circle.fill") /// 􁋸 SF Symbol 'beach.umbrella' public static let beachUmbrella = Image(systemName: "beach.umbrella") /// 􁋻 SF Symbol 'beach.umbrella.fill' public static let beachUmbrellaFill = Image(systemName: "beach.umbrella.fill") /// 􁄤 SF Symbol 'bell.and.waves.left.and.right' public static let bellAndWavesLeftAndRight = Image(systemName: "bell.and.waves.left.and.right") /// 􁄠 SF Symbol 'bell.and.waves.left.and.right.fill' public static let bellAndWavesLeftAndRightFill = Image(systemName: "bell.and.waves.left.and.right.fill") /// 􁗟 SF Symbol 'bird' public static let bird = Image(systemName: "bird") /// 􁗠 SF Symbol 'bird.fill' public static let birdFill = Image(systemName: "bird.fill") /// 􁖩 SF Symbol 'birthday.cake' public static let birthdayCake = Image(systemName: "birthday.cake") /// 􁖪 SF Symbol 'birthday.cake.fill' public static let birthdayCakeFill = Image(systemName: "birthday.cake.fill") /// 􁑞 SF Symbol 'bitcoinsign' public static let bitcoinsign = Image(systemName: "bitcoinsign") /// 􁑶 SF Symbol 'blinds.horizontal.closed' public static let blindsHorizontalClosed = Image(systemName: "blinds.horizontal.closed") /// 􁑵 SF Symbol 'blinds.horizontal.open' public static let blindsHorizontalOpen = Image(systemName: "blinds.horizontal.open") /// 􁑴 SF Symbol 'blinds.vertical.closed' public static let blindsVerticalClosed = Image(systemName: "blinds.vertical.closed") /// 􁑳 SF Symbol 'blinds.vertical.open' public static let blindsVerticalOpen = Image(systemName: "blinds.vertical.open") /// 􁐓 SF Symbol 'bolt.badge.clock' public static let boltBadgeClock = Image(systemName: "bolt.badge.clock") /// 􁐔 SF Symbol 'bolt.badge.clock.fill' public static let boltBadgeClockFill = Image(systemName: "bolt.badge.clock.fill") /// 􁊉 SF Symbol 'bolt.brakesignal' public static let boltBrakesignal = Image(systemName: "bolt.brakesignal") /// 􁁾 SF Symbol 'box.truck' public static let boxTruck = Image(systemName: "box.truck") /// 􁂀 SF Symbol 'box.truck.badge.clock' public static let boxTruckBadgeClock = Image(systemName: "box.truck.badge.clock") /// 􁂁 SF Symbol 'box.truck.badge.clock.fill' public static let boxTruckBadgeClockFill = Image(systemName: "box.truck.badge.clock.fill") /// 􁁿 SF Symbol 'box.truck.fill' public static let boxTruckFill = Image(systemName: "box.truck.fill") /// 􀾾 SF Symbol 'brakesignal' public static let brakesignal = Image(systemName: "brakesignal") /// 􁀷 SF Symbol 'brakesignal.dashed' public static let brakesignalDashed = Image(systemName: "brakesignal.dashed") /// 􁑟 SF Symbol 'brazilianrealsign' public static let brazilianrealsign = Image(systemName: "brazilianrealsign") /// 􁒉 SF Symbol 'bubbles.and.sparkles' public static let bubblesAndSparkles = Image(systemName: "bubbles.and.sparkles") /// 􁒊 SF Symbol 'bubbles.and.sparkles.fill' public static let bubblesAndSparklesFill = Image(systemName: "bubbles.and.sparkles.fill") /// 􁏰 SF Symbol 'button.programmable' public static let buttonProgrammable = Image(systemName: "button.programmable") /// 􁏤 SF Symbol 'button.programmable.square' public static let buttonProgrammableSquare = Image(systemName: "button.programmable.square") /// 􁏥 SF Symbol 'button.programmable.square.fill' public static let buttonProgrammableSquareFill = Image(systemName: "button.programmable.square.fill") /// 􁐮 SF Symbol 'cabinet' public static let cabinet = Image(systemName: "cabinet") /// 􁐯 SF Symbol 'cabinet.fill' public static let cabinetFill = Image(systemName: "cabinet.fill") /// 􁒸 SF Symbol 'carbon.dioxide.cloud' public static let carbonDioxideCloud = Image(systemName: "carbon.dioxide.cloud") /// 􁒹 SF Symbol 'carbon.dioxide.cloud.fill' public static let carbonDioxideCloudFill = Image(systemName: "carbon.dioxide.cloud.fill") /// 􁒶 SF Symbol 'carbon.monoxide.cloud' public static let carbonMonoxideCloud = Image(systemName: "carbon.monoxide.cloud") /// 􁒷 SF Symbol 'carbon.monoxide.cloud.fill' public static let carbonMonoxideCloudFill = Image(systemName: "carbon.monoxide.cloud.fill") /// 􁖎 SF Symbol 'carrot' public static let carrot = Image(systemName: "carrot") /// 􁖏 SF Symbol 'carrot.fill' public static let carrotFill = Image(systemName: "carrot.fill") /// 􁚦 SF Symbol 'cart.badge.questionmark' public static let cartBadgeQuestionmark = Image(systemName: "cart.badge.questionmark") /// 􁚧 SF Symbol 'cart.fill.badge.questionmark' public static let cartFillBadgeQuestionmark = Image(systemName: "cart.fill.badge.questionmark") /// 􁑕 SF Symbol 'cedisign' public static let cedisign = Image(systemName: "cedisign") /// 􀭧 SF Symbol 'cellularbars' public static let cellularbars = Image(systemName: "cellularbars") /// 􁑀 SF Symbol 'centsign' public static let centsign = Image(systemName: "centsign") /// 􁐶 SF Symbol 'chair' public static let chair = Image(systemName: "chair") /// 􁐷 SF Symbol 'chair.fill' public static let chairFill = Image(systemName: "chair.fill") /// 􁐴 SF Symbol 'chair.lounge' public static let chairLounge = Image(systemName: "chair.lounge") /// 􁐵 SF Symbol 'chair.lounge.fill' public static let chairLoungeFill = Image(systemName: "chair.lounge.fill") /// 􁌦 SF Symbol 'chandelier' public static let chandelier = Image(systemName: "chandelier") /// 􁏓 SF Symbol 'chandelier.fill' public static let chandelierFill = Image(systemName: "chandelier.fill") /// 􁓖 SF Symbol 'character.duployan' public static let characterDuployan = Image(systemName: "character.duployan") /// 􁓕 SF Symbol 'character.phonetic' public static let characterPhonetic = Image(systemName: "character.phonetic") /// 􁓗 SF Symbol 'character.sutton' public static let characterSutton = Image(systemName: "character.sutton") /// 􁘳 SF Symbol 'chart.line.downtrend.xyaxis' public static let chartLineDowntrendXyaxis = Image(systemName: "chart.line.downtrend.xyaxis") /// 􁘴 SF Symbol 'chart.line.downtrend.xyaxis.circle' public static let chartLineDowntrendXyaxisCircle = Image(systemName: "chart.line.downtrend.xyaxis.circle") /// 􁘵 SF Symbol 'chart.line.downtrend.xyaxis.circle.fill' public static let chartLineDowntrendXyaxisCircleFill = Image(systemName: "chart.line.downtrend.xyaxis.circle.fill") /// 􁘶 SF Symbol 'chart.line.flattrend.xyaxis' public static let chartLineFlattrendXyaxis = Image(systemName: "chart.line.flattrend.xyaxis") /// 􁘷 SF Symbol 'chart.line.flattrend.xyaxis.circle' public static let chartLineFlattrendXyaxisCircle = Image(systemName: "chart.line.flattrend.xyaxis.circle") /// 􁘸 SF Symbol 'chart.line.flattrend.xyaxis.circle.fill' public static let chartLineFlattrendXyaxisCircleFill = Image(systemName: "chart.line.flattrend.xyaxis.circle.fill") /// 􁙕 SF Symbol 'checklist.checked' public static let checklistChecked = Image(systemName: "checklist.checked") /// 􁙠 SF Symbol 'checklist.unchecked' public static let checklistUnchecked = Image(systemName: "checklist.unchecked") /// 􁜞 SF Symbol 'checkmark.circle.badge.questionmark' public static let checkmarkCircleBadgeQuestionmark = Image(systemName: "checkmark.circle.badge.questionmark") /// 􁜟 SF Symbol 'checkmark.circle.badge.questionmark.fill' public static let checkmarkCircleBadgeQuestionmarkFill = Image(systemName: "checkmark.circle.badge.questionmark.fill") /// 􁜢 SF Symbol 'checkmark.circle.badge.xmark' public static let checkmarkCircleBadgeXmark = Image(systemName: "checkmark.circle.badge.xmark") /// 􁜣 SF Symbol 'checkmark.circle.badge.xmark.fill' public static let checkmarkCircleBadgeXmarkFill = Image(systemName: "checkmark.circle.badge.xmark.fill") /// 􁐕 SF Symbol 'checkmark.message' © Apple (use only for Apple's Messages app) public static let checkmarkMessage = Image(systemName: "checkmark.message") /// 􁐖 SF Symbol 'checkmark.message.fill' © Apple (use only for Apple's Messages app) public static let checkmarkMessageFill = Image(systemName: "checkmark.message.fill") /// 􁍄 SF Symbol 'chevron.backward.to.line' public static let chevronBackwardToLine = Image(systemName: "chevron.backward.to.line") /// 􁍅 SF Symbol 'chevron.forward.to.line' public static let chevronForwardToLine = Image(systemName: "chevron.forward.to.line") /// 􁍂 SF Symbol 'chevron.left.to.line' public static let chevronLeftToLine = Image(systemName: "chevron.left.to.line") /// 􁍃 SF Symbol 'chevron.right.to.line' public static let chevronRightToLine = Image(systemName: "chevron.right.to.line") /// 􁙪 SF Symbol 'circle.dashed.rectangle' public static let circleDashedRectangle = Image(systemName: "circle.dashed.rectangle") /// 􁙯 SF Symbol 'circle.filled.pattern.diagonalline.rectangle' public static let circleFilledPatternDiagonallineRectangle = Image(systemName: "circle.filled.pattern.diagonalline.rectangle") /// 􁙫 SF Symbol 'circle.rectangle.dashed' public static let circleRectangleDashed = Image(systemName: "circle.rectangle.dashed") /// 􁙭 SF Symbol 'circle.rectangle.filled.pattern.diagonalline' public static let circleRectangleFilledPatternDiagonalline = Image(systemName: "circle.rectangle.filled.pattern.diagonalline") /// 􀟹 SF Symbol 'clipboard' public static let clipboard = Image(systemName: "clipboard") /// 􀟺 SF Symbol 'clipboard.fill' public static let clipboardFill = Image(systemName: "clipboard.fill") /// 􁙜 SF Symbol 'clock.badge' public static let clockBadge = Image(systemName: "clock.badge") /// 􁙝 SF Symbol 'clock.badge.fill' public static let clockBadgeFill = Image(systemName: "clock.badge.fill") /// 􁜱 SF Symbol 'clock.badge.questionmark' public static let clockBadgeQuestionmark = Image(systemName: "clock.badge.questionmark") /// 􁜲 SF Symbol 'clock.badge.questionmark.fill' public static let clockBadgeQuestionmarkFill = Image(systemName: "clock.badge.questionmark.fill") /// 􁜒 SF Symbol 'clock.badge.xmark' public static let clockBadgeXmark = Image(systemName: "clock.badge.xmark") /// 􁜓 SF Symbol 'clock.badge.xmark.fill' public static let clockBadgeXmarkFill = Image(systemName: "clock.badge.xmark.fill") /// 􁛝 SF Symbol 'cloud.bolt.circle' public static let cloudBoltCircle = Image(systemName: "cloud.bolt.circle") /// 􁛞 SF Symbol 'cloud.bolt.circle.fill' public static let cloudBoltCircleFill = Image(systemName: "cloud.bolt.circle.fill") /// 􁛟 SF Symbol 'cloud.bolt.rain.circle' public static let cloudBoltRainCircle = Image(systemName: "cloud.bolt.rain.circle") /// 􁛠 SF Symbol 'cloud.bolt.rain.circle.fill' public static let cloudBoltRainCircleFill = Image(systemName: "cloud.bolt.rain.circle.fill") /// 􁛍 SF Symbol 'cloud.circle' public static let cloudCircle = Image(systemName: "cloud.circle") /// 􁛎 SF Symbol 'cloud.circle.fill' public static let cloudCircleFill = Image(systemName: "cloud.circle.fill") /// 􁛏 SF Symbol 'cloud.drizzle.circle' public static let cloudDrizzleCircle = Image(systemName: "cloud.drizzle.circle") /// 􁛐 SF Symbol 'cloud.drizzle.circle.fill' public static let cloudDrizzleCircleFill = Image(systemName: "cloud.drizzle.circle.fill") /// 􁛕 SF Symbol 'cloud.fog.circle' public static let cloudFogCircle = Image(systemName: "cloud.fog.circle") /// 􁛖 SF Symbol 'cloud.fog.circle.fill' public static let cloudFogCircleFill = Image(systemName: "cloud.fog.circle.fill") /// 􁛗 SF Symbol 'cloud.hail.circle' public static let cloudHailCircle = Image(systemName: "cloud.hail.circle") /// 􁛘 SF Symbol 'cloud.hail.circle.fill' public static let cloudHailCircleFill = Image(systemName: "cloud.hail.circle.fill") /// 􁛓 SF Symbol 'cloud.heavyrain.circle' public static let cloudHeavyrainCircle = Image(systemName: "cloud.heavyrain.circle") /// 􁛔 SF Symbol 'cloud.heavyrain.circle.fill' public static let cloudHeavyrainCircleFill = Image(systemName: "cloud.heavyrain.circle.fill") /// 􁛫 SF Symbol 'cloud.moon.bolt.circle' public static let cloudMoonBoltCircle = Image(systemName: "cloud.moon.bolt.circle") /// 􁛬 SF Symbol 'cloud.moon.bolt.circle.fill' public static let cloudMoonBoltCircleFill = Image(systemName: "cloud.moon.bolt.circle.fill") /// 􁛧 SF Symbol 'cloud.moon.circle' public static let cloudMoonCircle = Image(systemName: "cloud.moon.circle") /// 􁛨 SF Symbol 'cloud.moon.circle.fill' public static let cloudMoonCircleFill = Image(systemName: "cloud.moon.circle.fill") /// 􁛩 SF Symbol 'cloud.moon.rain.circle' public static let cloudMoonRainCircle = Image(systemName: "cloud.moon.rain.circle") /// 􁛪 SF Symbol 'cloud.moon.rain.circle.fill' public static let cloudMoonRainCircleFill = Image(systemName: "cloud.moon.rain.circle.fill") /// 􁛑 SF Symbol 'cloud.rain.circle' public static let cloudRainCircle = Image(systemName: "cloud.rain.circle") /// 􁛒 SF Symbol 'cloud.rain.circle.fill' public static let cloudRainCircleFill = Image(systemName: "cloud.rain.circle.fill") /// 􁛛 SF Symbol 'cloud.sleet.circle' public static let cloudSleetCircle = Image(systemName: "cloud.sleet.circle") /// 􁛜 SF Symbol 'cloud.sleet.circle.fill' public static let cloudSleetCircleFill = Image(systemName: "cloud.sleet.circle.fill") /// 􁛙 SF Symbol 'cloud.snow.circle' public static let cloudSnowCircle = Image(systemName: "cloud.snow.circle") /// 􁛚 SF Symbol 'cloud.snow.circle.fill' public static let cloudSnowCircleFill = Image(systemName: "cloud.snow.circle.fill") /// 􁛥 SF Symbol 'cloud.sun.bolt.circle' public static let cloudSunBoltCircle = Image(systemName: "cloud.sun.bolt.circle") /// 􁛦 SF Symbol 'cloud.sun.bolt.circle.fill' public static let cloudSunBoltCircleFill = Image(systemName: "cloud.sun.bolt.circle.fill") /// 􁛡 SF Symbol 'cloud.sun.circle' public static let cloudSunCircle = Image(systemName: "cloud.sun.circle") /// 􁛢 SF Symbol 'cloud.sun.circle.fill' public static let cloudSunCircleFill = Image(systemName: "cloud.sun.circle.fill") /// 􁛣 SF Symbol 'cloud.sun.rain.circle' public static let cloudSunRainCircle = Image(systemName: "cloud.sun.rain.circle") /// 􁛤 SF Symbol 'cloud.sun.rain.circle.fill' public static let cloudSunRainCircleFill = Image(systemName: "cloud.sun.rain.circle.fill") /// 􁑔 SF Symbol 'coloncurrencysign' public static let coloncurrencysign = Image(systemName: "coloncurrencysign") /// 􁔗 SF Symbol 'compass.drawing' public static let compassDrawing = Image(systemName: "compass.drawing") /// 􁒺 SF Symbol 'contact.sensor' public static let contactSensor = Image(systemName: "contact.sensor") /// 􁒻 SF Symbol 'contact.sensor.fill' public static let contactSensorFill = Image(systemName: "contact.sensor.fill") /// 􁕠 SF Symbol 'cooktop' public static let cooktop = Image(systemName: "cooktop") /// 􁕡 SF Symbol 'cooktop.fill' public static let cooktopFill = Image(systemName: "cooktop.fill") /// 􁔔 SF Symbol 'creditcard.viewfinder' public static let creditcardViewfinder = Image(systemName: "creditcard.viewfinder") /// 􁜁 SF Symbol 'cricket.ball' public static let cricketBall = Image(systemName: "cricket.ball") /// 􁜃 SF Symbol 'cricket.ball.circle' public static let cricketBallCircle = Image(systemName: "cricket.ball.circle") /// 􁜄 SF Symbol 'cricket.ball.circle.fill' public static let cricketBallCircleFill = Image(systemName: "cricket.ball.circle.fill") /// 􁜂 SF Symbol 'cricket.ball.fill' public static let cricketBallFill = Image(systemName: "cricket.ball.fill") /// 􁑖 SF Symbol 'cruzeirosign' public static let cruzeirosign = Image(systemName: "cruzeirosign") /// 􁚀 SF Symbol 'cursorarrow.square.fill' public static let cursorarrowSquareFill = Image(systemName: "cursorarrow.square.fill") /// 􁑸 SF Symbol 'curtains.closed' public static let curtainsClosed = Image(systemName: "curtains.closed") /// 􁑷 SF Symbol 'curtains.open' public static let curtainsOpen = Image(systemName: "curtains.open") /// 􁓧 SF Symbol 'dehumidifier' public static let dehumidifier = Image(systemName: "dehumidifier") /// 􁓨 SF Symbol 'dehumidifier.fill' public static let dehumidifierFill = Image(systemName: "dehumidifier.fill") /// 􁙣 SF Symbol 'deskview' © Apple (use only for Apple's Desk View) public static let deskview = Image(systemName: "deskview") /// 􁙤 SF Symbol 'deskview.fill' © Apple (use only for Apple's Desk View) public static let deskviewFill = Image(systemName: "deskview.fill") /// 􀪐 SF Symbol 'dial.high' public static let dialHigh = Image(systemName: "dial.high") /// 􀪑 SF Symbol 'dial.high.fill' public static let dialHighFill = Image(systemName: "dial.high.fill") /// 􀍺 SF Symbol 'dial.low' public static let dialLow = Image(systemName: "dial.low") /// 􀍻 SF Symbol 'dial.low.fill' public static let dialLowFill = Image(systemName: "dial.low.fill") /// 􁎴 SF Symbol 'dial.medium' public static let dialMedium = Image(systemName: "dial.medium") /// 􁎵 SF Symbol 'dial.medium.fill' public static let dialMediumFill = Image(systemName: "dial.medium.fill") /// 􁐢 SF Symbol 'dishwasher' public static let dishwasher = Image(systemName: "dishwasher") /// 􁐣 SF Symbol 'dishwasher.fill' public static let dishwasherFill = Image(systemName: "dishwasher.fill") /// 􁘊 SF Symbol 'distribute.horizontal.center' public static let distributeHorizontalCenter = Image(systemName: "distribute.horizontal.center") /// 􁘋 SF Symbol 'distribute.horizontal.center.fill' public static let distributeHorizontalCenterFill = Image(systemName: "distribute.horizontal.center.fill") /// 􁘈 SF Symbol 'distribute.horizontal.left' public static let distributeHorizontalLeft = Image(systemName: "distribute.horizontal.left") /// 􁘉 SF Symbol 'distribute.horizontal.left.fill' public static let distributeHorizontalLeftFill = Image(systemName: "distribute.horizontal.left.fill") /// 􁘌 SF Symbol 'distribute.horizontal.right' public static let distributeHorizontalRight = Image(systemName: "distribute.horizontal.right") /// 􁘍 SF Symbol 'distribute.horizontal.right.fill' public static let distributeHorizontalRightFill = Image(systemName: "distribute.horizontal.right.fill") /// 􁘆 SF Symbol 'distribute.vertical.bottom' public static let distributeVerticalBottom = Image(systemName: "distribute.vertical.bottom") /// 􁘇 SF Symbol 'distribute.vertical.bottom.fill' public static let distributeVerticalBottomFill = Image(systemName: "distribute.vertical.bottom.fill") /// 􁘄 SF Symbol 'distribute.vertical.center' public static let distributeVerticalCenter = Image(systemName: "distribute.vertical.center") /// 􁘅 SF Symbol 'distribute.vertical.center.fill' public static let distributeVerticalCenterFill = Image(systemName: "distribute.vertical.center.fill") /// 􁘂 SF Symbol 'distribute.vertical.top' public static let distributeVerticalTop = Image(systemName: "distribute.vertical.top") /// 􁘃 SF Symbol 'distribute.vertical.top.fill' public static let distributeVerticalTopFill = Image(systemName: "distribute.vertical.top.fill") /// 􁙡 SF Symbol 'doc.badge.arrow.up' public static let docBadgeArrowUp = Image(systemName: "doc.badge.arrow.up") /// 􁙢 SF Symbol 'doc.badge.arrow.up.fill' public static let docBadgeArrowUpFill = Image(systemName: "doc.badge.arrow.up.fill") /// 􁎢 SF Symbol 'dollarsign' public static let dollarsign = Image(systemName: "dollarsign") /// 􁎣 SF Symbol 'dollarsign.arrow.circlepath' public static let dollarsignArrowCirclepath = Image(systemName: "dollarsign.arrow.circlepath") /// 􁑈 SF Symbol 'dongsign' public static let dongsign = Image(systemName: "dongsign") /// 􁏧 SF Symbol 'door.french.closed' public static let doorFrenchClosed = Image(systemName: "door.french.closed") /// 􁏦 SF Symbol 'door.french.open' public static let doorFrenchOpen = Image(systemName: "door.french.open") /// 􁏡 SF Symbol 'door.garage.closed' public static let doorGarageClosed = Image(systemName: "door.garage.closed") /// 􁘡 SF Symbol 'door.garage.closed.trianglebadge.exclamationmark' public static let doorGarageClosedTrianglebadgeExclamationmark = Image(systemName: "door.garage.closed.trianglebadge.exclamationmark") /// 􁏭 SF Symbol 'door.garage.double.bay.closed' public static let doorGarageDoubleBayClosed = Image(systemName: "door.garage.double.bay.closed") /// 􁘣 SF Symbol 'door.garage.double.bay.closed.trianglebadge.exclamationmark' public static let doorGarageDoubleBayClosedTrianglebadgeExclamationmark = Image(systemName: "door.garage.double.bay.closed.trianglebadge.exclamationmark") /// 􁏬 SF Symbol 'door.garage.double.bay.open' public static let doorGarageDoubleBayOpen = Image(systemName: "door.garage.double.bay.open") /// 􁘢 SF Symbol 'door.garage.double.bay.open.trianglebadge.exclamationmark' public static let doorGarageDoubleBayOpenTrianglebadgeExclamationmark = Image(systemName: "door.garage.double.bay.open.trianglebadge.exclamationmark") /// 􁏠 SF Symbol 'door.garage.open' public static let doorGarageOpen = Image(systemName: "door.garage.open") /// 􁘠 SF Symbol 'door.garage.open.trianglebadge.exclamationmark' public static let doorGarageOpenTrianglebadgeExclamationmark = Image(systemName: "door.garage.open.trianglebadge.exclamationmark") /// 􁏝 SF Symbol 'door.left.hand.closed' public static let doorLeftHandClosed = Image(systemName: "door.left.hand.closed") /// 􁏜 SF Symbol 'door.left.hand.open' public static let doorLeftHandOpen = Image(systemName: "door.left.hand.open") /// 􁏩 SF Symbol 'door.right.hand.closed' public static let doorRightHandClosed = Image(systemName: "door.right.hand.closed") /// 􁏨 SF Symbol 'door.right.hand.open' public static let doorRightHandOpen = Image(systemName: "door.right.hand.open") /// 􁏟 SF Symbol 'door.sliding.left.hand.closed' public static let doorSlidingLeftHandClosed = Image(systemName: "door.sliding.left.hand.closed") /// 􁏞 SF Symbol 'door.sliding.left.hand.open' public static let doorSlidingLeftHandOpen = Image(systemName: "door.sliding.left.hand.open") /// 􁏫 SF Symbol 'door.sliding.right.hand.closed' public static let doorSlidingRightHandClosed = Image(systemName: "door.sliding.right.hand.closed") /// 􁏪 SF Symbol 'door.sliding.right.hand.open' public static let doorSlidingRightHandOpen = Image(systemName: "door.sliding.right.hand.open") /// 􁘯 SF Symbol 'drop.degreesign' public static let dropDegreesign = Image(systemName: "drop.degreesign") /// 􁘰 SF Symbol 'drop.degreesign.fill' public static let dropDegreesignFill = Image(systemName: "drop.degreesign.fill") /// 􁚂 SF Symbol 'drop.degreesign.slash' public static let dropDegreesignSlash = Image(systemName: "drop.degreesign.slash") /// 􁚃 SF Symbol 'drop.degreesign.slash.fill' public static let dropDegreesignSlashFill = Image(systemName: "drop.degreesign.slash.fill") /// 􁓀 SF Symbol 'drop.keypad.rectangle' public static let dropKeypadRectangle = Image(systemName: "drop.keypad.rectangle") /// 􁓁 SF Symbol 'drop.keypad.rectangle.fill' public static let dropKeypadRectangleFill = Image(systemName: "drop.keypad.rectangle.fill") /// 􁖒 SF Symbol 'dryer' public static let dryer = Image(systemName: "dryer") /// 􁖓 SF Symbol 'dryer.fill' public static let dryerFill = Image(systemName: "dryer.fill") /// 􁖌 SF Symbol 'dumbbell' public static let dumbbell = Image(systemName: "dumbbell") /// 􁖍 SF Symbol 'dumbbell.fill' public static let dumbbellFill = Image(systemName: "dumbbell.fill") /// 􁒘 SF Symbol 'ellipsis.message' © Apple (use only for Apple's Messages app) public static let ellipsisMessage = Image(systemName: "ellipsis.message") /// 􁒙 SF Symbol 'ellipsis.message.fill' © Apple (use only for Apple's Messages app) public static let ellipsisMessageFill = Image(systemName: "ellipsis.message.fill") /// 􁒴 SF Symbol 'entry.lever.keypad' public static let entryLeverKeypad = Image(systemName: "entry.lever.keypad") /// 􁒵 SF Symbol 'entry.lever.keypad.fill' public static let entryLeverKeypadFill = Image(systemName: "entry.lever.keypad.fill") /// 􁙏 SF Symbol 'entry.lever.keypad.trianglebadge.exclamationmark' public static let entryLeverKeypadTrianglebadgeExclamationmark = Image(systemName: "entry.lever.keypad.trianglebadge.exclamationmark") /// 􁙐 SF Symbol 'entry.lever.keypad.trianglebadge.exclamationmark.fill' public static let entryLeverKeypadTrianglebadgeExclamationmarkFill = Image(systemName: "entry.lever.keypad.trianglebadge.exclamationmark.fill") /// 􁎧 SF Symbol 'envelope.open.badge.clock' public static let envelopeOpenBadgeClock = Image(systemName: "envelope.open.badge.clock") /// 􁝀 SF Symbol 'eraser' public static let eraser = Image(systemName: "eraser") /// 􁝁 SF Symbol 'eraser.fill' public static let eraserFill = Image(systemName: "eraser.fill") /// 􁚜 SF Symbol 'eraser.line.dashed' public static let eraserLineDashed = Image(systemName: "eraser.line.dashed") /// 􁚝 SF Symbol 'eraser.line.dashed.fill' public static let eraserLineDashedFill = Image(systemName: "eraser.line.dashed.fill") /// 􁑇 SF Symbol 'eurosign' public static let eurosign = Image(systemName: "eurosign") /// 􀾿 SF Symbol 'exclamationmark.brakesignal' public static let exclamationmarkBrakesignal = Image(systemName: "exclamationmark.brakesignal") /// 􁙥 SF Symbol 'exclamationmark.lock' public static let exclamationmarkLock = Image(systemName: "exclamationmark.lock") /// 􁙦 SF Symbol 'exclamationmark.lock.fill' public static let exclamationmarkLockFill = Image(systemName: "exclamationmark.lock.fill") /// 􁑣 SF Symbol 'exclamationmark.questionmark' public static let exclamationmarkQuestionmark = Image(systemName: "exclamationmark.questionmark") /// 􁘥 SF Symbol 'externaldrive.badge.exclamationmark' public static let externaldriveBadgeExclamationmark = Image(systemName: "externaldrive.badge.exclamationmark") /// 􀭟 SF Symbol 'externaldrive.badge.questionmark' public static let externaldriveBadgeQuestionmark = Image(systemName: "externaldrive.badge.questionmark") /// 􁘦 SF Symbol 'externaldrive.fill.badge.exclamationmark' public static let externaldriveFillBadgeExclamationmark = Image(systemName: "externaldrive.fill.badge.exclamationmark") /// 􀭠 SF Symbol 'externaldrive.fill.badge.questionmark' public static let externaldriveFillBadgeQuestionmark = Image(systemName: "externaldrive.fill.badge.questionmark") /// 􁘨 SF Symbol 'externaldrive.fill.trianglebadge.exclamationmark' public static let externaldriveFillTrianglebadgeExclamationmark = Image(systemName: "externaldrive.fill.trianglebadge.exclamationmark") /// 􁘧 SF Symbol 'externaldrive.trianglebadge.exclamationmark' public static let externaldriveTrianglebadgeExclamationmark = Image(systemName: "externaldrive.trianglebadge.exclamationmark") /// 􀙌 SF Symbol 'face.smiling.inverse' public static let faceSmilingInverse = Image(systemName: "face.smiling.inverse") /// 􁌜 SF Symbol 'fan.and.light.ceiling' public static let fanAndLightCeiling = Image(systemName: "fan.and.light.ceiling") /// 􁎺 SF Symbol 'fan.and.light.ceiling.fill' public static let fanAndLightCeilingFill = Image(systemName: "fan.and.light.ceiling.fill") /// 􁌛 SF Symbol 'fan.ceiling' public static let fanCeiling = Image(systemName: "fan.ceiling") /// 􁎹 SF Symbol 'fan.ceiling.fill' public static let fanCeilingFill = Image(systemName: "fan.ceiling.fill") /// 􁌙 SF Symbol 'fan.desk' public static let fanDesk = Image(systemName: "fan.desk") /// 􁒚 SF Symbol 'fan.desk.fill' public static let fanDeskFill = Image(systemName: "fan.desk.fill") /// 􁌚 SF Symbol 'fan.floor' public static let fanFloor = Image(systemName: "fan.floor") /// 􁒛 SF Symbol 'fan.floor.fill' public static let fanFloorFill = Image(systemName: "fan.floor.fill") /// 􁔄 SF Symbol 'fan.oscillation' public static let fanOscillation = Image(systemName: "fan.oscillation") /// 􁔅 SF Symbol 'fan.oscillation.fill' public static let fanOscillationFill = Image(systemName: "fan.oscillation.fill") /// 􁝚 SF Symbol 'fanblades.slash' public static let fanbladesSlash = Image(systemName: "fanblades.slash") /// 􁝛 SF Symbol 'fanblades.slash.fill' public static let fanbladesSlashFill = Image(systemName: "fanblades.slash.fill") /// 􀪍 SF Symbol 'faxmachine.fill' public static let faxmachineFill = Image(systemName: "faxmachine.fill") /// 􁗇 SF Symbol 'figure.2.and.child.holdinghands' public static let figure2AndChildHoldinghands = Image(systemName: "figure.2.and.child.holdinghands") /// 􁗆 SF Symbol 'figure.2.arms.open' public static let figure2ArmsOpen = Image(systemName: "figure.2.arms.open") /// 􁒐 SF Symbol 'figure.american.football' public static let figureAmericanFootball = Image(systemName: "figure.american.football") /// 􁘁 SF Symbol 'figure.and.child.holdinghands' public static let figureAndChildHoldinghands = Image(systemName: "figure.and.child.holdinghands") /// 􁒑 SF Symbol 'figure.archery' public static let figureArchery = Image(systemName: "figure.archery") /// 􁗅 SF Symbol 'figure.arms.open' public static let figureArmsOpen = Image(systemName: "figure.arms.open") /// 􁒒 SF Symbol 'figure.australian.football' public static let figureAustralianFootball = Image(systemName: "figure.australian.football") /// 􁔙 SF Symbol 'figure.badminton' public static let figureBadminton = Image(systemName: "figure.badminton") /// 􁌏 SF Symbol 'figure.barre' public static let figureBarre = Image(systemName: "figure.barre") /// 􁔚 SF Symbol 'figure.baseball' public static let figureBaseball = Image(systemName: "figure.baseball") /// 􁔛 SF Symbol 'figure.basketball' public static let figureBasketball = Image(systemName: "figure.basketball") /// 􁔜 SF Symbol 'figure.bowling' public static let figureBowling = Image(systemName: "figure.bowling") /// 􁔝 SF Symbol 'figure.boxing' public static let figureBoxing = Image(systemName: "figure.boxing") /// 􁔞 SF Symbol 'figure.climbing' public static let figureClimbing = Image(systemName: "figure.climbing") /// 􁔟 SF Symbol 'figure.cooldown' public static let figureCooldown = Image(systemName: "figure.cooldown") /// 􁌐 SF Symbol 'figure.core.training' public static let figureCoreTraining = Image(systemName: "figure.core.training") /// 􁔠 SF Symbol 'figure.cricket' public static let figureCricket = Image(systemName: "figure.cricket") /// 􁌑 SF Symbol 'figure.cross.training' public static let figureCrossTraining = Image(systemName: "figure.cross.training") /// 􁔢 SF Symbol 'figure.curling' public static let figureCurling = Image(systemName: "figure.curling") /// 􁌒 SF Symbol 'figure.dance' public static let figureDance = Image(systemName: "figure.dance") /// 􁔣 SF Symbol 'figure.disc.sports' public static let figureDiscSports = Image(systemName: "figure.disc.sports") /// 􁙂 SF Symbol 'figure.dress.line.vertical.figure' public static let figureDressLineVerticalFigure = Image(systemName: "figure.dress.line.vertical.figure") /// 􁌌 SF Symbol 'figure.elliptical' public static let figureElliptical = Image(systemName: "figure.elliptical") /// 􁔥 SF Symbol 'figure.equestrian.sports' public static let figureEquestrianSports = Image(systemName: "figure.equestrian.sports") /// 􀵮 SF Symbol 'figure.fall' public static let figureFall = Image(systemName: "figure.fall") /// 􀵯 SF Symbol 'figure.fall.circle' public static let figureFallCircle = Image(systemName: "figure.fall.circle") /// 􀵰 SF Symbol 'figure.fall.circle.fill' public static let figureFallCircleFill = Image(systemName: "figure.fall.circle.fill") /// 􁔦 SF Symbol 'figure.fencing' public static let figureFencing = Image(systemName: "figure.fencing") /// 􁔧 SF Symbol 'figure.fishing' public static let figureFishing = Image(systemName: "figure.fishing") /// 􁕑 SF Symbol 'figure.flexibility' public static let figureFlexibility = Image(systemName: "figure.flexibility") /// 􁔩 SF Symbol 'figure.golf' public static let figureGolf = Image(systemName: "figure.golf") /// 􁔪 SF Symbol 'figure.gymnastics' public static let figureGymnastics = Image(systemName: "figure.gymnastics") /// 􁔫 SF Symbol 'figure.hand.cycling' public static let figureHandCycling = Image(systemName: "figure.hand.cycling") /// 􁔬 SF Symbol 'figure.handball' public static let figureHandball = Image(systemName: "figure.handball") /// 􁌎 SF Symbol 'figure.highintensity.intervaltraining' public static let figureHighintensityIntervaltraining = Image(systemName: "figure.highintensity.intervaltraining") /// 􁔭 SF Symbol 'figure.hiking' public static let figureHiking = Image(systemName: "figure.hiking") /// 􁔮 SF Symbol 'figure.hockey' public static let figureHockey = Image(systemName: "figure.hockey") /// 􁔯 SF Symbol 'figure.hunting' public static let figureHunting = Image(systemName: "figure.hunting") /// 􁌊 SF Symbol 'figure.indoor.cycle' public static let figureIndoorCycle = Image(systemName: "figure.indoor.cycle") /// 􁔰 SF Symbol 'figure.jumprope' public static let figureJumprope = Image(systemName: "figure.jumprope") /// 􁔱 SF Symbol 'figure.kickboxing' public static let figureKickboxing = Image(systemName: "figure.kickboxing") /// 􁔲 SF Symbol 'figure.lacrosse' public static let figureLacrosse = Image(systemName: "figure.lacrosse") /// 􁔳 SF Symbol 'figure.martial.arts' public static let figureMartialArts = Image(systemName: "figure.martial.arts") /// 􁔴 SF Symbol 'figure.mind.and.body' public static let figureMindAndBody = Image(systemName: "figure.mind.and.body") /// 􁔵 SF Symbol 'figure.mixed.cardio' public static let figureMixedCardio = Image(systemName: "figure.mixed.cardio") /// 􁌇 SF Symbol 'figure.open.water.swim' public static let figureOpenWaterSwim = Image(systemName: "figure.open.water.swim") /// 􁌉 SF Symbol 'figure.outdoor.cycle' public static let figureOutdoorCycle = Image(systemName: "figure.outdoor.cycle") /// 􁔷 SF Symbol 'figure.pickleball' public static let figurePickleball = Image(systemName: "figure.pickleball") /// 􁌓 SF Symbol 'figure.pilates' public static let figurePilates = Image(systemName: "figure.pilates") /// 􁔸 SF Symbol 'figure.play' public static let figurePlay = Image(systemName: "figure.play") /// 􁌆 SF Symbol 'figure.pool.swim' public static let figurePoolSwim = Image(systemName: "figure.pool.swim") /// 􁔹 SF Symbol 'figure.racquetball' public static let figureRacquetball = Image(systemName: "figure.racquetball") /// 􁌈 SF Symbol 'figure.roll.runningpace' public static let figureRollRunningpace = Image(systemName: "figure.roll.runningpace") /// 􁔺 SF Symbol 'figure.rolling' public static let figureRolling = Image(systemName: "figure.rolling") /// 􁌋 SF Symbol 'figure.rower' public static let figureRower = Image(systemName: "figure.rower") /// 􁔻 SF Symbol 'figure.rugby' public static let figureRugby = Image(systemName: "figure.rugby") /// 􀐳 SF Symbol 'figure.run' public static let figureRun = Image(systemName: "figure.run") /// 􀐴 SF Symbol 'figure.run.circle' public static let figureRunCircle = Image(systemName: "figure.run.circle") /// 􀐵 SF Symbol 'figure.run.circle.fill' public static let figureRunCircleFill = Image(systemName: "figure.run.circle.fill") /// 􁔼 SF Symbol 'figure.sailing' public static let figureSailing = Image(systemName: "figure.sailing") /// 􁔽 SF Symbol 'figure.skating' public static let figureSkating = Image(systemName: "figure.skating") /// 􁔡 SF Symbol 'figure.skiing.crosscountry' public static let figureSkiingCrosscountry = Image(systemName: "figure.skiing.crosscountry") /// 􁔤 SF Symbol 'figure.skiing.downhill' public static let figureSkiingDownhill = Image(systemName: "figure.skiing.downhill") /// 􁔾 SF Symbol 'figure.snowboarding' public static let figureSnowboarding = Image(systemName: "figure.snowboarding") /// 􁔿 SF Symbol 'figure.soccer' public static let figureSoccer = Image(systemName: "figure.soccer") /// 􁕀 SF Symbol 'figure.socialdance' public static let figureSocialdance = Image(systemName: "figure.socialdance") /// 􁕁 SF Symbol 'figure.softball' public static let figureSoftball = Image(systemName: "figure.softball") /// 􁕂 SF Symbol 'figure.squash' public static let figureSquash = Image(systemName: "figure.squash") /// 􁌍 SF Symbol 'figure.stair.stepper' public static let figureStairStepper = Image(systemName: "figure.stair.stepper") /// 􁕃 SF Symbol 'figure.stairs' public static let figureStairs = Image(systemName: "figure.stairs") /// 􁕄 SF Symbol 'figure.step.training' public static let figureStepTraining = Image(systemName: "figure.step.training") /// 􁔨 SF Symbol 'figure.strengthtraining.functional' public static let figureStrengthtrainingFunctional = Image(systemName: "figure.strengthtraining.functional") /// 􁐃 SF Symbol 'figure.strengthtraining.traditional' public static let figureStrengthtrainingTraditional = Image(systemName: "figure.strengthtraining.traditional") /// 􁕅 SF Symbol 'figure.surfing' public static let figureSurfing = Image(systemName: "figure.surfing") /// 􁌔 SF Symbol 'figure.table.tennis' public static let figureTableTennis = Image(systemName: "figure.table.tennis") /// 􁕆 SF Symbol 'figure.taichi' public static let figureTaichi = Image(systemName: "figure.taichi") /// 􁒋 SF Symbol 'figure.tennis' public static let figureTennis = Image(systemName: "figure.tennis") /// 􁕇 SF Symbol 'figure.track.and.field' public static let figureTrackAndField = Image(systemName: "figure.track.and.field") /// 􁕈 SF Symbol 'figure.volleyball' public static let figureVolleyball = Image(systemName: "figure.volleyball") /// 􁏚 SF Symbol 'figure.walk.arrival' public static let figureWalkArrival = Image(systemName: "figure.walk.arrival") /// 􁏛 SF Symbol 'figure.walk.departure' public static let figureWalkDeparture = Image(systemName: "figure.walk.departure") /// 􁐑 SF Symbol 'figure.walk.motion' public static let figureWalkMotion = Image(systemName: "figure.walk.motion") /// 􁕉 SF Symbol 'figure.water.fitness' public static let figureWaterFitness = Image(systemName: "figure.water.fitness") /// 􁕊 SF Symbol 'figure.waterpolo' public static let figureWaterpolo = Image(systemName: "figure.waterpolo") /// 􁕌 SF Symbol 'figure.wrestling' public static let figureWrestling = Image(systemName: "figure.wrestling") /// 􁒌 SF Symbol 'figure.yoga' public static let figureYoga = Image(systemName: "figure.yoga") /// 􁒖 SF Symbol 'film.stack' public static let filmStack = Image(systemName: "film.stack") /// 􁒗 SF Symbol 'film.stack.fill' public static let filmStackFill = Image(systemName: "film.stack.fill") /// 􁐸 SF Symbol 'fireplace' public static let fireplace = Image(systemName: "fireplace") /// 􁐹 SF Symbol 'fireplace.fill' public static let fireplaceFill = Image(systemName: "fireplace.fill") /// 􁙾 SF Symbol 'firewall' public static let firewall = Image(systemName: "firewall") /// 􁙿 SF Symbol 'firewall.fill' public static let firewallFill = Image(systemName: "firewall.fill") /// 􁖐 SF Symbol 'fish' public static let fish = Image(systemName: "fish") /// 􁖑 SF Symbol 'fish.fill' public static let fishFill = Image(systemName: "fish.fill") /// 􁜅 SF Symbol 'flag.2.crossed.circle' public static let flag2CrossedCircle = Image(systemName: "flag.2.crossed.circle") /// 􁜆 SF Symbol 'flag.2.crossed.circle.fill' public static let flag2CrossedCircleFill = Image(systemName: "flag.2.crossed.circle.fill") /// 􁙌 SF Symbol 'flag.checkered' public static let flagCheckered = Image(systemName: "flag.checkered") /// 􁜔 SF Symbol 'flag.checkered.2.crossed' public static let flagCheckered2Crossed = Image(systemName: "flag.checkered.2.crossed") /// 􁓯 SF Symbol 'fleuron' public static let fleuron = Image(systemName: "fleuron") /// 􁓔 SF Symbol 'fleuron.fill' public static let fleuronFill = Image(systemName: "fleuron.fill") /// 􁑄 SF Symbol 'florinsign' public static let florinsign = Image(systemName: "florinsign") /// 􁊌 SF Symbol 'fluid.brakesignal' public static let fluidBrakesignal = Image(systemName: "fluid.brakesignal") /// 􁗋 SF Symbol 'football' public static let football = Image(systemName: "football") /// 􁚿 SF Symbol 'football.circle' public static let footballCircle = Image(systemName: "football.circle") /// 􁛀 SF Symbol 'football.circle.fill' public static let footballCircleFill = Image(systemName: "football.circle.fill") /// 􁗌 SF Symbol 'football.fill' public static let footballFill = Image(systemName: "football.fill") /// 􁋰 SF Symbol 'forward.end.circle' public static let forwardEndCircle = Image(systemName: "forward.end.circle") /// 􁋱 SF Symbol 'forward.end.circle.fill' public static let forwardEndCircleFill = Image(systemName: "forward.end.circle.fill") /// 􁕔 SF Symbol 'fossil.shell' public static let fossilShell = Image(systemName: "fossil.shell") /// 􁕕 SF Symbol 'fossil.shell.fill' public static let fossilShellFill = Image(systemName: "fossil.shell.fill") /// 􁑃 SF Symbol 'francsign' public static let francsign = Image(systemName: "francsign") /// 􁐅 SF Symbol 'frying.pan' public static let fryingPan = Image(systemName: "frying.pan") /// 􁐆 SF Symbol 'frying.pan.fill' public static let fryingPanFill = Image(systemName: "frying.pan.fill") /// 􁐘 SF Symbol 'gauge.high' public static let gaugeHigh = Image(systemName: "gauge.high") /// 􁐗 SF Symbol 'gauge.low' public static let gaugeLow = Image(systemName: "gauge.low") /// 􀍽 SF Symbol 'gauge.medium' public static let gaugeMedium = Image(systemName: "gauge.medium") /// 􀓧 SF Symbol 'gauge.medium.badge.minus' public static let gaugeMediumBadgeMinus = Image(systemName: "gauge.medium.badge.minus") /// 􀓓 SF Symbol 'gauge.medium.badge.plus' public static let gaugeMediumBadgePlus = Image(systemName: "gauge.medium.badge.plus") /// 􁓹 SF Symbol 'gear.badge' public static let gearBadge = Image(systemName: "gear.badge") /// 􁐂 SF Symbol 'gearshape.arrow.triangle.2.circlepath' public static let gearshapeArrowTriangle2Circlepath = Image(systemName: "gearshape.arrow.triangle.2.circlepath") /// 􁇲 SF Symbol 'globe.central.south.asia' public static let globeCentralSouthAsia = Image(systemName: "globe.central.south.asia") /// 􁇳 SF Symbol 'globe.central.south.asia.fill' public static let globeCentralSouthAsiaFill = Image(systemName: "globe.central.south.asia.fill") /// 􁔖 SF Symbol 'globe.desk' public static let globeDesk = Image(systemName: "globe.desk") /// 􁕓 SF Symbol 'globe.desk.fill' public static let globeDeskFill = Image(systemName: "globe.desk.fill") /// 􁑓 SF Symbol 'guaranisign' public static let guaranisign = Image(systemName: "guaranisign") /// 􁗩 SF Symbol 'hand.raised.fingers.spread' public static let handRaisedFingersSpread = Image(systemName: "hand.raised.fingers.spread") /// 􁗪 SF Symbol 'hand.raised.fingers.spread.fill' public static let handRaisedFingersSpreadFill = Image(systemName: "hand.raised.fingers.spread.fill") /// 􀾲 SF Symbol 'headlight.high.beam' public static let headlightHighBeam = Image(systemName: "headlight.high.beam") /// 􀾳 SF Symbol 'headlight.high.beam.fill' public static let headlightHighBeamFill = Image(systemName: "headlight.high.beam.fill") /// 􀾴 SF Symbol 'headlight.low.beam' public static let headlightLowBeam = Image(systemName: "headlight.low.beam") /// 􀾵 SF Symbol 'headlight.low.beam.fill' public static let headlightLowBeamFill = Image(systemName: "headlight.low.beam.fill") /// 􁎏 SF Symbol 'hearingdevice.and.signal.meter' public static let hearingdeviceAndSignalMeter = Image(systemName: "hearingdevice.and.signal.meter") /// 􁎐 SF Symbol 'hearingdevice.and.signal.meter.fill' public static let hearingdeviceAndSignalMeterFill = Image(systemName: "hearingdevice.and.signal.meter.fill") /// 􁉗 SF Symbol 'hearingdevice.ear.fill' public static let hearingdeviceEarFill = Image(systemName: "hearingdevice.ear.fill") /// 􁓩 SF Symbol 'heater.vertical' public static let heaterVertical = Image(systemName: "heater.vertical") /// 􁓪 SF Symbol 'heater.vertical.fill' public static let heaterVerticalFill = Image(systemName: "heater.vertical.fill") /// 􁒬 SF Symbol 'hifireceiver' public static let hifireceiver = Image(systemName: "hifireceiver") /// 􁒭 SF Symbol 'hifireceiver.fill' public static let hifireceiverFill = Image(systemName: "hifireceiver.fill") /// 􁛽 SF Symbol 'hockey.puck' public static let hockeyPuck = Image(systemName: "hockey.puck") /// 􁛿 SF Symbol 'hockey.puck.circle' public static let hockeyPuckCircle = Image(systemName: "hockey.puck.circle") /// 􁜀 SF Symbol 'hockey.puck.circle.fill' public static let hockeyPuckCircleFill = Image(systemName: "hockey.puck.circle.fill") /// 􁛾 SF Symbol 'hockey.puck.fill' public static let hockeyPuckFill = Image(systemName: "hockey.puck.fill") /// 􁋌 SF Symbol 'hold.brakesignal' public static let holdBrakesignal = Image(systemName: "hold.brakesignal") /// 􁑑 SF Symbol 'hryvniasign' public static let hryvniasign = Image(systemName: "hryvniasign") /// 􁘘 SF Symbol 'humidifier' public static let humidifier = Image(systemName: "humidifier") /// 􁔆 SF Symbol 'humidifier.and.droplets' public static let humidifierAndDroplets = Image(systemName: "humidifier.and.droplets") /// 􁔇 SF Symbol 'humidifier.and.droplets.fill' public static let humidifierAndDropletsFill = Image(systemName: "humidifier.and.droplets.fill") /// 􁘙 SF Symbol 'humidifier.fill' public static let humidifierFill = Image(systemName: "humidifier.fill") /// 􁛷 SF Symbol 'hurricane.circle' public static let hurricaneCircle = Image(systemName: "hurricane.circle") /// 􁛸 SF Symbol 'hurricane.circle.fill' public static let hurricaneCircleFill = Image(systemName: "hurricane.circle.fill") /// 􁑉 SF Symbol 'indianrupeesign' public static let indianrupeesign = Image(systemName: "indianrupeesign") /// 􁌴 SF Symbol 'info.bubble' public static let infoBubble = Image(systemName: "info.bubble") /// 􁌵 SF Symbol 'info.bubble.fill' public static let infoBubbleFill = Image(systemName: "info.bubble.fill") /// 􁊇 SF Symbol 'info.square' public static let infoSquare = Image(systemName: "info.square") /// 􁊈 SF Symbol 'info.square.fill' public static let infoSquareFill = Image(systemName: "info.square.fill") /// 􁚏 SF Symbol 'keyboard.badge.ellipsis.fill' public static let keyboardBadgeEllipsisFill = Image(systemName: "keyboard.badge.ellipsis.fill") /// 􁔕 SF Symbol 'keyboard.badge.eye' public static let keyboardBadgeEye = Image(systemName: "keyboard.badge.eye") /// 􁚐 SF Symbol 'keyboard.badge.eye.fill' public static let keyboardBadgeEyeFill = Image(systemName: "keyboard.badge.eye.fill") /// 􁚑 SF Symbol 'keyboard.chevron.compact.down.fill' public static let keyboardChevronCompactDownFill = Image(systemName: "keyboard.chevron.compact.down.fill") /// 􁚒 SF Symbol 'keyboard.chevron.compact.left.fill' public static let keyboardChevronCompactLeftFill = Image(systemName: "keyboard.chevron.compact.left.fill") /// 􁚓 SF Symbol 'keyboard.onehanded.left.fill' public static let keyboardOnehandedLeftFill = Image(systemName: "keyboard.onehanded.left.fill") /// 􁚔 SF Symbol 'keyboard.onehanded.right.fill' public static let keyboardOnehandedRightFill = Image(systemName: "keyboard.onehanded.right.fill") /// 􁑍 SF Symbol 'kipsign' public static let kipsign = Image(systemName: "kipsign") /// 􁌡 SF Symbol 'lamp.ceiling' public static let lampCeiling = Image(systemName: "lamp.ceiling") /// 􁎻 SF Symbol 'lamp.ceiling.fill' public static let lampCeilingFill = Image(systemName: "lamp.ceiling.fill") /// 􁒨 SF Symbol 'lamp.ceiling.inverse' public static let lampCeilingInverse = Image(systemName: "lamp.ceiling.inverse") /// 􁎶 SF Symbol 'lamp.desk' public static let lampDesk = Image(systemName: "lamp.desk") /// 􁌞 SF Symbol 'lamp.desk.fill' public static let lampDeskFill = Image(systemName: "lamp.desk.fill") /// 􁎿 SF Symbol 'lamp.floor' public static let lampFloor = Image(systemName: "lamp.floor") /// 􁌠 SF Symbol 'lamp.floor.fill' public static let lampFloorFill = Image(systemName: "lamp.floor.fill") /// 􁏀 SF Symbol 'lamp.table' public static let lampTable = Image(systemName: "lamp.table") /// 􁌟 SF Symbol 'lamp.table.fill' public static let lampTableFill = Image(systemName: "lamp.table.fill") /// 􁑝 SF Symbol 'larisign' public static let larisign = Image(systemName: "larisign") /// 􁊘 SF Symbol 'laurel.leading' public static let laurelLeading = Image(systemName: "laurel.leading") /// 􁊙 SF Symbol 'laurel.trailing' public static let laurelTrailing = Image(systemName: "laurel.trailing") /// 􁒰 SF Symbol 'light.beacon.max' public static let lightBeaconMax = Image(systemName: "light.beacon.max") /// 􁒱 SF Symbol 'light.beacon.max.fill' public static let lightBeaconMaxFill = Image(systemName: "light.beacon.max.fill") /// 􁜮 SF Symbol 'light.beacon.min' public static let lightBeaconMin = Image(systemName: "light.beacon.min") /// 􁜯 SF Symbol 'light.beacon.min.fill' public static let lightBeaconMinFill = Image(systemName: "light.beacon.min.fill") /// 􁎼 SF Symbol 'light.cylindrical.ceiling' public static let lightCylindricalCeiling = Image(systemName: "light.cylindrical.ceiling") /// 􁌤 SF Symbol 'light.cylindrical.ceiling.fill' public static let lightCylindricalCeilingFill = Image(systemName: "light.cylindrical.ceiling.fill") /// 􁒪 SF Symbol 'light.cylindrical.ceiling.inverse' public static let lightCylindricalCeilingInverse = Image(systemName: "light.cylindrical.ceiling.inverse") /// 􁎽 SF Symbol 'light.panel' public static let lightPanel = Image(systemName: "light.panel") /// 􁌣 SF Symbol 'light.panel.fill' public static let lightPanelFill = Image(systemName: "light.panel.fill") /// 􁎾 SF Symbol 'light.recessed' public static let lightRecessed = Image(systemName: "light.recessed") /// 􁏘 SF Symbol 'light.recessed.3' public static let lightRecessed3 = Image(systemName: "light.recessed.3") /// 􁏙 SF Symbol 'light.recessed.3.fill' public static let lightRecessed3Fill = Image(systemName: "light.recessed.3.fill") /// 􁒫 SF Symbol 'light.recessed.3.inverse' public static let lightRecessed3Inverse = Image(systemName: "light.recessed.3.inverse") /// 􁌢 SF Symbol 'light.recessed.fill' public static let lightRecessedFill = Image(systemName: "light.recessed.fill") /// 􁒩 SF Symbol 'light.recessed.inverse' public static let lightRecessedInverse = Image(systemName: "light.recessed.inverse") /// 􁒜 SF Symbol 'light.ribbon' public static let lightRibbon = Image(systemName: "light.ribbon") /// 􁒝 SF Symbol 'light.ribbon.fill' public static let lightRibbonFill = Image(systemName: "light.ribbon.fill") /// 􁌥 SF Symbol 'light.strip.2' public static let lightStrip2 = Image(systemName: "light.strip.2") /// 􁏒 SF Symbol 'light.strip.2.fill' public static let lightStrip2Fill = Image(systemName: "light.strip.2.fill") /// 􁓼 SF Symbol 'lightbulb.2' public static let lightbulb2 = Image(systemName: "lightbulb.2") /// 􁓽 SF Symbol 'lightbulb.2.fill' public static let lightbulb2Fill = Image(systemName: "lightbulb.2.fill") /// 􁎦 SF Symbol 'lightbulb.led' public static let lightbulbLed = Image(systemName: "lightbulb.led") /// 􁌝 SF Symbol 'lightbulb.led.fill' public static let lightbulbLedFill = Image(systemName: "lightbulb.led.fill") /// 􁏁 SF Symbol 'lightbulb.led.wide' public static let lightbulbLedWide = Image(systemName: "lightbulb.led.wide") /// 􁏂 SF Symbol 'lightbulb.led.wide.fill' public static let lightbulbLedWideFill = Image(systemName: "lightbulb.led.wide.fill") /// 􁏯 SF Symbol 'lightswitch.off' public static let lightswitchOff = Image(systemName: "lightswitch.off") /// 􁏼 SF Symbol 'lightswitch.off.fill' public static let lightswitchOffFill = Image(systemName: "lightswitch.off.fill") /// 􁎒 SF Symbol 'lightswitch.off.square' public static let lightswitchOffSquare = Image(systemName: "lightswitch.off.square") /// 􁌨 SF Symbol 'lightswitch.off.square.fill' public static let lightswitchOffSquareFill = Image(systemName: "lightswitch.off.square.fill") /// 􁏮 SF Symbol 'lightswitch.on' public static let lightswitchOn = Image(systemName: "lightswitch.on") /// 􁏻 SF Symbol 'lightswitch.on.fill' public static let lightswitchOnFill = Image(systemName: "lightswitch.on.fill") /// 􁎑 SF Symbol 'lightswitch.on.square' public static let lightswitchOnSquare = Image(systemName: "lightswitch.on.square") /// 􁌧 SF Symbol 'lightswitch.on.square.fill' public static let lightswitchOnSquareFill = Image(systemName: "lightswitch.on.square.fill") /// 􁑏 SF Symbol 'lirasign' public static let lirasign = Image(systemName: "lirasign") /// 􀼏 SF Symbol 'list.bullet.clipboard' public static let listBulletClipboard = Image(systemName: "list.bullet.clipboard") /// 􀼐 SF Symbol 'list.bullet.clipboard.fill' public static let listBulletClipboardFill = Image(systemName: "list.bullet.clipboard.fill") /// 􁕜 SF Symbol 'list.clipboard' public static let listClipboard = Image(systemName: "list.clipboard") /// 􁕝 SF Symbol 'list.clipboard.fill' public static let listClipboardFill = Image(systemName: "list.clipboard.fill") /// 􁗛 SF Symbol 'lizard' public static let lizard = Image(systemName: "lizard") /// 􁗜 SF Symbol 'lizard.fill' public static let lizardFill = Image(systemName: "lizard.fill") /// 􁙇 SF Symbol 'location.slash.circle' public static let locationSlashCircle = Image(systemName: "location.slash.circle") /// 􁙈 SF Symbol 'location.slash.circle.fill' public static let locationSlashCircleFill = Image(systemName: "location.slash.circle.fill") /// 􁜗 SF Symbol 'lock.open.trianglebadge.exclamationmark' public static let lockOpenTrianglebadgeExclamationmark = Image(systemName: "lock.open.trianglebadge.exclamationmark") /// 􁜘 SF Symbol 'lock.open.trianglebadge.exclamationmark.fill' public static let lockOpenTrianglebadgeExclamationmarkFill = Image(systemName: "lock.open.trianglebadge.exclamationmark.fill") /// 􁙍 SF Symbol 'lock.trianglebadge.exclamationmark' public static let lockTrianglebadgeExclamationmark = Image(systemName: "lock.trianglebadge.exclamationmark") /// 􁙎 SF Symbol 'lock.trianglebadge.exclamationmark.fill' public static let lockTrianglebadgeExclamationmarkFill = Image(systemName: "lock.trianglebadge.exclamationmark.fill") /// 􁏍 SF Symbol 'macstudio' © Apple (use only for Apple's Mac Studio) public static let macstudio = Image(systemName: "macstudio") /// 􁏎 SF Symbol 'macstudio.fill' © Apple (use only for Apple's Mac Studio) public static let macstudioFill = Image(systemName: "macstudio.fill") /// 􁑚 SF Symbol 'manatsign' public static let manatsign = Image(systemName: "manatsign") /// 􁏋 SF Symbol 'medal' public static let medal = Image(systemName: "medal") /// 􁏌 SF Symbol 'medal.fill' public static let medalFill = Image(systemName: "medal.fill") /// 􁒇 SF Symbol 'medical.thermometer' public static let medicalThermometer = Image(systemName: "medical.thermometer") /// 􁒈 SF Symbol 'medical.thermometer.fill' public static let medicalThermometerFill = Image(systemName: "medical.thermometer.fill") /// 􁋬 SF Symbol 'message.badge' © Apple (use only for Apple's Messages app) public static let messageBadge = Image(systemName: "message.badge") /// 􁗗 SF Symbol 'message.badge.circle' © Apple (use only for Apple's Messages app) public static let messageBadgeCircle = Image(systemName: "message.badge.circle") /// 􁗘 SF Symbol 'message.badge.circle.fill' © Apple (use only for Apple's Messages app) public static let messageBadgeCircleFill = Image(systemName: "message.badge.circle.fill") /// 􁏊 SF Symbol 'message.badge.fill' © Apple (use only for Apple's Messages app) public static let messageBadgeFill = Image(systemName: "message.badge.fill") /// 􁋭 SF Symbol 'message.badge.filled.fill' © Apple (use only for Apple's Messages app) public static let messageBadgeFilledFill = Image(systemName: "message.badge.filled.fill") /// 􁎔 SF Symbol 'mic.and.signal.meter' public static let micAndSignalMeter = Image(systemName: "mic.and.signal.meter") /// 􁎓 SF Symbol 'mic.and.signal.meter.fill' public static let micAndSignalMeterFill = Image(systemName: "mic.and.signal.meter.fill") /// 􁙃 SF Symbol 'mic.badge.xmark' public static let micBadgeXmark = Image(systemName: "mic.badge.xmark") /// 􁙄 SF Symbol 'mic.fill.badge.xmark' public static let micFillBadgeXmark = Image(systemName: "mic.fill.badge.xmark") /// 􁈹 SF Symbol 'microbe' public static let microbe = Image(systemName: "microbe") /// 􁚶 SF Symbol 'microbe.circle' public static let microbeCircle = Image(systemName: "microbe.circle") /// 􁚷 SF Symbol 'microbe.circle.fill' public static let microbeCircleFill = Image(systemName: "microbe.circle.fill") /// 􁒅 SF Symbol 'microbe.fill' public static let microbeFill = Image(systemName: "microbe.fill") /// 􁐨 SF Symbol 'microwave' public static let microwave = Image(systemName: "microwave") /// 􁐩 SF Symbol 'microwave.fill' public static let microwaveFill = Image(systemName: "microwave.fill") /// 􁑘 SF Symbol 'millsign' public static let millsign = Image(systemName: "millsign") /// 􁉱 SF Symbol 'mirror.side.left' public static let mirrorSideLeft = Image(systemName: "mirror.side.left") /// 􁉲 SF Symbol 'mirror.side.right' public static let mirrorSideRight = Image(systemName: "mirror.side.right") /// 􁑯 SF Symbol 'moon.haze' public static let moonHaze = Image(systemName: "moon.haze") /// 􁜷 SF Symbol 'moon.haze.circle' public static let moonHazeCircle = Image(systemName: "moon.haze.circle") /// 􁜸 SF Symbol 'moon.haze.circle.fill' public static let moonHazeCircleFill = Image(systemName: "moon.haze.circle.fill") /// 􁑰 SF Symbol 'moon.haze.fill' public static let moonHazeFill = Image(systemName: "moon.haze.fill") /// 􁛋 SF Symbol 'moon.stars.circle' public static let moonStarsCircle = Image(systemName: "moon.stars.circle") /// 􁛌 SF Symbol 'moon.stars.circle.fill' public static let moonStarsCircleFill = Image(systemName: "moon.stars.circle.fill") /// 􀡊 SF Symbol 'moonphase.first.quarter' public static let moonphaseFirstQuarter = Image(systemName: "moonphase.first.quarter") /// 􁐋 SF Symbol 'moonphase.first.quarter.inverse' public static let moonphaseFirstQuarterInverse = Image(systemName: "moonphase.first.quarter.inverse") /// 􀡌 SF Symbol 'moonphase.full.moon' public static let moonphaseFullMoon = Image(systemName: "moonphase.full.moon") /// 􁐍 SF Symbol 'moonphase.full.moon.inverse' public static let moonphaseFullMoonInverse = Image(systemName: "moonphase.full.moon.inverse") /// 􀡎 SF Symbol 'moonphase.last.quarter' public static let moonphaseLastQuarter = Image(systemName: "moonphase.last.quarter") /// 􁐏 SF Symbol 'moonphase.last.quarter.inverse' public static let moonphaseLastQuarterInverse = Image(systemName: "moonphase.last.quarter.inverse") /// 􀡈 SF Symbol 'moonphase.new.moon' public static let moonphaseNewMoon = Image(systemName: "moonphase.new.moon") /// 􁐉 SF Symbol 'moonphase.new.moon.inverse' public static let moonphaseNewMoonInverse = Image(systemName: "moonphase.new.moon.inverse") /// 􀡏 SF Symbol 'moonphase.waning.crescent' public static let moonphaseWaningCrescent = Image(systemName: "moonphase.waning.crescent") /// 􁐐 SF Symbol 'moonphase.waning.crescent.inverse' public static let moonphaseWaningCrescentInverse = Image(systemName: "moonphase.waning.crescent.inverse") /// 􀡍 SF Symbol 'moonphase.waning.gibbous' public static let moonphaseWaningGibbous = Image(systemName: "moonphase.waning.gibbous") /// 􁐎 SF Symbol 'moonphase.waning.gibbous.inverse' public static let moonphaseWaningGibbousInverse = Image(systemName: "moonphase.waning.gibbous.inverse") /// 􀡉 SF Symbol 'moonphase.waxing.crescent' public static let moonphaseWaxingCrescent = Image(systemName: "moonphase.waxing.crescent") /// 􁐊 SF Symbol 'moonphase.waxing.crescent.inverse' public static let moonphaseWaxingCrescentInverse = Image(systemName: "moonphase.waxing.crescent.inverse") /// 􀡋 SF Symbol 'moonphase.waxing.gibbous' public static let moonphaseWaxingGibbous = Image(systemName: "moonphase.waxing.gibbous") /// 􁐌 SF Symbol 'moonphase.waxing.gibbous.inverse' public static let moonphaseWaxingGibbousInverse = Image(systemName: "moonphase.waxing.gibbous.inverse") /// 􁑒 SF Symbol 'nairasign' public static let nairasign = Image(systemName: "nairasign") /// 􁝊 SF Symbol 'nosign.app' public static let nosignApp = Image(systemName: "nosign.app") /// 􁝋 SF Symbol 'nosign.app.fill' public static let nosignAppFill = Image(systemName: "nosign.app.fill") /// 􁓘 SF Symbol 'numbersign' public static let numbersign = Image(systemName: "numbersign") /// 􁔶 SF Symbol 'oar.2.crossed' public static let oar2Crossed = Image(systemName: "oar.2.crossed") /// 􁘤 SF Symbol 'opticaldisc.fill' public static let opticaldiscFill = Image(systemName: "opticaldisc.fill") /// 􁐤 SF Symbol 'oven' public static let oven = Image(systemName: "oven") /// 􁐥 SF Symbol 'oven.fill' public static let ovenFill = Image(systemName: "oven.fill") /// 􀾼 SF Symbol 'parkinglight' public static let parkinglight = Image(systemName: "parkinglight") /// 􀾽 SF Symbol 'parkinglight.fill' public static let parkinglightFill = Image(systemName: "parkinglight.fill") /// 􀿀 SF Symbol 'parkingsign.brakesignal' public static let parkingsignBrakesignal = Image(systemName: "parkingsign.brakesignal") /// 􁉐 SF Symbol 'parkingsign.brakesignal.slash' public static let parkingsignBrakesignalSlash = Image(systemName: "parkingsign.brakesignal.slash") /// 􁓵 SF Symbol 'party.popper' public static let partyPopper = Image(systemName: "party.popper") /// 􁓶 SF Symbol 'party.popper.fill' public static let partyPopperFill = Image(systemName: "party.popper.fill") /// 􁓡 SF Symbol 'pedestrian.gate.closed' public static let pedestrianGateClosed = Image(systemName: "pedestrian.gate.closed") /// 􁓢 SF Symbol 'pedestrian.gate.open' public static let pedestrianGateOpen = Image(systemName: "pedestrian.gate.open") /// 􁖆 SF Symbol 'pencil.and.ruler' public static let pencilAndRuler = Image(systemName: "pencil.and.ruler") /// 􁖇 SF Symbol 'pencil.and.ruler.fill' public static let pencilAndRulerFill = Image(systemName: "pencil.and.ruler.fill") /// 􁚛 SF Symbol 'pencil.line' public static let pencilLine = Image(systemName: "pencil.line") /// 􁙚 SF Symbol 'person.2.badge.gearshape' public static let person2BadgeGearshape = Image(systemName: "person.2.badge.gearshape") /// 􁙛 SF Symbol 'person.2.badge.gearshape.fill' public static let person2BadgeGearshapeFill = Image(systemName: "person.2.badge.gearshape.fill") /// 􁙙 SF Symbol 'person.2.gobackward' public static let person2Gobackward = Image(systemName: "person.2.gobackward") /// 􁝞 SF Symbol 'person.2.slash' public static let person2Slash = Image(systemName: "person.2.slash") /// 􁝟 SF Symbol 'person.2.slash.fill' public static let person2SlashFill = Image(systemName: "person.2.slash.fill") /// 􁙁 SF Symbol 'person.and.background.dotted' public static let personAndBackgroundDotted = Image(systemName: "person.and.background.dotted") /// 􁙓 SF Symbol 'person.badge.shield.checkmark' public static let personBadgeShieldCheckmark = Image(systemName: "person.badge.shield.checkmark") /// 􁙔 SF Symbol 'person.badge.shield.checkmark.fill' public static let personBadgeShieldCheckmarkFill = Image(systemName: "person.badge.shield.checkmark.fill") /// 􁗡 SF Symbol 'person.bust' public static let personBust = Image(systemName: "person.bust") /// 􁗢 SF Symbol 'person.bust.fill' public static let personBustFill = Image(systemName: "person.bust.fill") /// 􁖚 SF Symbol 'person.crop.rectangle.badge.plus' public static let personCropRectangleBadgePlus = Image(systemName: "person.crop.rectangle.badge.plus") /// 􁖛 SF Symbol 'person.crop.rectangle.badge.plus.fill' public static let personCropRectangleBadgePlusFill = Image(systemName: "person.crop.rectangle.badge.plus.fill") /// 􁒃 SF Symbol 'person.line.dotted.person' public static let personLineDottedPerson = Image(systemName: "person.line.dotted.person") /// 􁒄 SF Symbol 'person.line.dotted.person.fill' public static let personLineDottedPersonFill = Image(systemName: "person.line.dotted.person.fill") /// 􁑋 SF Symbol 'pesetasign' public static let pesetasign = Image(systemName: "pesetasign") /// 􁑌 SF Symbol 'pesosign' public static let pesosign = Image(systemName: "pesosign") /// 􀍃 SF Symbol 'phone.arrow.down.left.fill' public static let phoneArrowDownLeftFill = Image(systemName: "phone.arrow.down.left.fill") /// 􀍅 SF Symbol 'phone.arrow.right.fill' public static let phoneArrowRightFill = Image(systemName: "phone.arrow.right.fill") /// 􁏽 SF Symbol 'phone.arrow.up.right.circle' public static let phoneArrowUpRightCircle = Image(systemName: "phone.arrow.up.right.circle") /// 􁏾 SF Symbol 'phone.arrow.up.right.circle.fill' public static let phoneArrowUpRightCircleFill = Image(systemName: "phone.arrow.up.right.circle.fill") /// 􀍁 SF Symbol 'phone.arrow.up.right.fill' public static let phoneArrowUpRightFill = Image(systemName: "phone.arrow.up.right.fill") /// 􁙗 SF Symbol 'phone.badge.checkmark' public static let phoneBadgeCheckmark = Image(systemName: "phone.badge.checkmark") /// 􀬜 SF Symbol 'phone.connection.fill' public static let phoneConnectionFill = Image(systemName: "phone.connection.fill") /// 􁂅 SF Symbol 'phone.down.waves.left.and.right' public static let phoneDownWavesLeftAndRight = Image(systemName: "phone.down.waves.left.and.right") /// 􁙘 SF Symbol 'phone.fill.badge.checkmark' public static let phoneFillBadgeCheckmark = Image(systemName: "phone.fill.badge.checkmark") /// 􀏯 SF Symbol 'photo.stack' public static let photoStack = Image(systemName: "photo.stack") /// 􀏰 SF Symbol 'photo.stack.fill' public static let photoStackFill = Image(systemName: "photo.stack.fill") /// 􁚭 SF Symbol 'pill' public static let pill = Image(systemName: "pill") /// 􁚯 SF Symbol 'pill.circle' public static let pillCircle = Image(systemName: "pill.circle") /// 􁚰 SF Symbol 'pill.circle.fill' public static let pillCircleFill = Image(systemName: "pill.circle.fill") /// 􁚮 SF Symbol 'pill.fill' public static let pillFill = Image(systemName: "pill.fill") /// 􁓝 SF Symbol 'pipe.and.drop' public static let pipeAndDrop = Image(systemName: "pipe.and.drop") /// 􁓞 SF Symbol 'pipe.and.drop.fill' public static let pipeAndDropFill = Image(systemName: "pipe.and.drop.fill") /// 􁏳 SF Symbol 'play.desktopcomputer' public static let playDesktopcomputer = Image(systemName: "play.desktopcomputer") /// 􁏴 SF Symbol 'play.display' public static let playDisplay = Image(systemName: "play.display") /// 􁏵 SF Symbol 'play.laptopcomputer' public static let playLaptopcomputer = Image(systemName: "play.laptopcomputer") /// 􁚞 SF Symbol 'playpause.circle' public static let playpauseCircle = Image(systemName: "playpause.circle") /// 􁚟 SF Symbol 'playpause.circle.fill' public static let playpauseCircleFill = Image(systemName: "playpause.circle.fill") /// 􀾈 SF Symbol 'playstation.logo' public static let playstationLogo = Image(systemName: "playstation.logo") /// 􁐇 SF Symbol 'popcorn' public static let popcorn = Image(systemName: "popcorn") /// 􁚱 SF Symbol 'popcorn.circle' public static let popcornCircle = Image(systemName: "popcorn.circle") /// 􁚲 SF Symbol 'popcorn.circle.fill' public static let popcornCircleFill = Image(systemName: "popcorn.circle.fill") /// 􁐈 SF Symbol 'popcorn.fill' public static let popcornFill = Image(systemName: "popcorn.fill") /// 􁌲 SF Symbol 'poweroutlet.strip' public static let poweroutletStrip = Image(systemName: "poweroutlet.strip") /// 􁓜 SF Symbol 'poweroutlet.strip.fill' public static let poweroutletStripFill = Image(systemName: "poweroutlet.strip.fill") /// 􁌽 SF Symbol 'poweroutlet.type.a' public static let poweroutletTypeA = Image(systemName: "poweroutlet.type.a") /// 􁍀 SF Symbol 'poweroutlet.type.a.fill' public static let poweroutletTypeAFill = Image(systemName: "poweroutlet.type.a.fill") /// 􀽤 SF Symbol 'poweroutlet.type.a.square' public static let poweroutletTypeASquare = Image(systemName: "poweroutlet.type.a.square") /// 􁌩 SF Symbol 'poweroutlet.type.a.square.fill' public static let poweroutletTypeASquareFill = Image(systemName: "poweroutlet.type.a.square.fill") /// 􁌾 SF Symbol 'poweroutlet.type.b' public static let poweroutletTypeB = Image(systemName: "poweroutlet.type.b") /// 􁍁 SF Symbol 'poweroutlet.type.b.fill' public static let poweroutletTypeBFill = Image(systemName: "poweroutlet.type.b.fill") /// 􀽥 SF Symbol 'poweroutlet.type.b.square' public static let poweroutletTypeBSquare = Image(systemName: "poweroutlet.type.b.square") /// 􁌼 SF Symbol 'poweroutlet.type.b.square.fill' public static let poweroutletTypeBSquareFill = Image(systemName: "poweroutlet.type.b.square.fill") /// 􁍆 SF Symbol 'poweroutlet.type.c' public static let poweroutletTypeC = Image(systemName: "poweroutlet.type.c") /// 􁍇 SF Symbol 'poweroutlet.type.c.fill' public static let poweroutletTypeCFill = Image(systemName: "poweroutlet.type.c.fill") /// 􀽦 SF Symbol 'poweroutlet.type.c.square' public static let poweroutletTypeCSquare = Image(systemName: "poweroutlet.type.c.square") /// 􁌫 SF Symbol 'poweroutlet.type.c.square.fill' public static let poweroutletTypeCSquareFill = Image(systemName: "poweroutlet.type.c.square.fill") /// 􁍈 SF Symbol 'poweroutlet.type.d' public static let poweroutletTypeD = Image(systemName: "poweroutlet.type.d") /// 􁍉 SF Symbol 'poweroutlet.type.d.fill' public static let poweroutletTypeDFill = Image(systemName: "poweroutlet.type.d.fill") /// 􀽧 SF Symbol 'poweroutlet.type.d.square' public static let poweroutletTypeDSquare = Image(systemName: "poweroutlet.type.d.square") /// 􁍊 SF Symbol 'poweroutlet.type.d.square.fill' public static let poweroutletTypeDSquareFill = Image(systemName: "poweroutlet.type.d.square.fill") /// 􁍋 SF Symbol 'poweroutlet.type.e' public static let poweroutletTypeE = Image(systemName: "poweroutlet.type.e") /// 􁍌 SF Symbol 'poweroutlet.type.e.fill' public static let poweroutletTypeEFill = Image(systemName: "poweroutlet.type.e.fill") /// 􀽨 SF Symbol 'poweroutlet.type.e.square' public static let poweroutletTypeESquare = Image(systemName: "poweroutlet.type.e.square") /// 􁍍 SF Symbol 'poweroutlet.type.e.square.fill' public static let poweroutletTypeESquareFill = Image(systemName: "poweroutlet.type.e.square.fill") /// 􁍎 SF Symbol 'poweroutlet.type.f' public static let poweroutletTypeF = Image(systemName: "poweroutlet.type.f") /// 􁍏 SF Symbol 'poweroutlet.type.f.fill' public static let poweroutletTypeFFill = Image(systemName: "poweroutlet.type.f.fill") /// 􀽩 SF Symbol 'poweroutlet.type.f.square' public static let poweroutletTypeFSquare = Image(systemName: "poweroutlet.type.f.square") /// 􁍐 SF Symbol 'poweroutlet.type.f.square.fill' public static let poweroutletTypeFSquareFill = Image(systemName: "poweroutlet.type.f.square.fill") /// 􁍑 SF Symbol 'poweroutlet.type.g' public static let poweroutletTypeG = Image(systemName: "poweroutlet.type.g") /// 􁍒 SF Symbol 'poweroutlet.type.g.fill' public static let poweroutletTypeGFill = Image(systemName: "poweroutlet.type.g.fill") /// 􀽪 SF Symbol 'poweroutlet.type.g.square' public static let poweroutletTypeGSquare = Image(systemName: "poweroutlet.type.g.square") /// 􁌯 SF Symbol 'poweroutlet.type.g.square.fill' public static let poweroutletTypeGSquareFill = Image(systemName: "poweroutlet.type.g.square.fill") /// 􁍓 SF Symbol 'poweroutlet.type.h' public static let poweroutletTypeH = Image(systemName: "poweroutlet.type.h") /// 􁍔 SF Symbol 'poweroutlet.type.h.fill' public static let poweroutletTypeHFill = Image(systemName: "poweroutlet.type.h.fill") /// 􀽫 SF Symbol 'poweroutlet.type.h.square' public static let poweroutletTypeHSquare = Image(systemName: "poweroutlet.type.h.square") /// 􁍕 SF Symbol 'poweroutlet.type.h.square.fill' public static let poweroutletTypeHSquareFill = Image(systemName: "poweroutlet.type.h.square.fill") /// 􁍖 SF Symbol 'poweroutlet.type.i' public static let poweroutletTypeI = Image(systemName: "poweroutlet.type.i") /// 􁍗 SF Symbol 'poweroutlet.type.i.fill' public static let poweroutletTypeIFill = Image(systemName: "poweroutlet.type.i.fill") /// 􀽬 SF Symbol 'poweroutlet.type.i.square' public static let poweroutletTypeISquare = Image(systemName: "poweroutlet.type.i.square") /// 􁍘 SF Symbol 'poweroutlet.type.i.square.fill' public static let poweroutletTypeISquareFill = Image(systemName: "poweroutlet.type.i.square.fill") /// 􁍙 SF Symbol 'poweroutlet.type.j' public static let poweroutletTypeJ = Image(systemName: "poweroutlet.type.j") /// 􁍚 SF Symbol 'poweroutlet.type.j.fill' public static let poweroutletTypeJFill = Image(systemName: "poweroutlet.type.j.fill") /// 􀽭 SF Symbol 'poweroutlet.type.j.square' public static let poweroutletTypeJSquare = Image(systemName: "poweroutlet.type.j.square") /// 􁌱 SF Symbol 'poweroutlet.type.j.square.fill' public static let poweroutletTypeJSquareFill = Image(systemName: "poweroutlet.type.j.square.fill") /// 􁍛 SF Symbol 'poweroutlet.type.k' public static let poweroutletTypeK = Image(systemName: "poweroutlet.type.k") /// 􁍜 SF Symbol 'poweroutlet.type.k.fill' public static let poweroutletTypeKFill = Image(systemName: "poweroutlet.type.k.fill") /// 􀽮 SF Symbol 'poweroutlet.type.k.square' public static let poweroutletTypeKSquare = Image(systemName: "poweroutlet.type.k.square") /// 􁌮 SF Symbol 'poweroutlet.type.k.square.fill' public static let poweroutletTypeKSquareFill = Image(systemName: "poweroutlet.type.k.square.fill") /// 􁍝 SF Symbol 'poweroutlet.type.l' public static let poweroutletTypeL = Image(systemName: "poweroutlet.type.l") /// 􁍞 SF Symbol 'poweroutlet.type.l.fill' public static let poweroutletTypeLFill = Image(systemName: "poweroutlet.type.l.fill") /// 􀽯 SF Symbol 'poweroutlet.type.l.square' public static let poweroutletTypeLSquare = Image(systemName: "poweroutlet.type.l.square") /// 􁍟 SF Symbol 'poweroutlet.type.l.square.fill' public static let poweroutletTypeLSquareFill = Image(systemName: "poweroutlet.type.l.square.fill") /// 􁌪 SF Symbol 'poweroutlet.type.m' public static let poweroutletTypeM = Image(systemName: "poweroutlet.type.m") /// 􁌬 SF Symbol 'poweroutlet.type.m.fill' public static let poweroutletTypeMFill = Image(systemName: "poweroutlet.type.m.fill") /// 􁁻 SF Symbol 'poweroutlet.type.m.square' public static let poweroutletTypeMSquare = Image(systemName: "poweroutlet.type.m.square") /// 􁌳 SF Symbol 'poweroutlet.type.m.square.fill' public static let poweroutletTypeMSquareFill = Image(systemName: "poweroutlet.type.m.square.fill") /// 􁌭 SF Symbol 'poweroutlet.type.n' public static let poweroutletTypeN = Image(systemName: "poweroutlet.type.n") /// 􁌰 SF Symbol 'poweroutlet.type.n.fill' public static let poweroutletTypeNFill = Image(systemName: "poweroutlet.type.n.fill") /// 􁁼 SF Symbol 'poweroutlet.type.n.square' public static let poweroutletTypeNSquare = Image(systemName: "poweroutlet.type.n.square") /// 􁍠 SF Symbol 'poweroutlet.type.n.square.fill' public static let poweroutletTypeNSquareFill = Image(systemName: "poweroutlet.type.n.square.fill") /// 􁍡 SF Symbol 'poweroutlet.type.o' public static let poweroutletTypeO = Image(systemName: "poweroutlet.type.o") /// 􁍢 SF Symbol 'poweroutlet.type.o.fill' public static let poweroutletTypeOFill = Image(systemName: "poweroutlet.type.o.fill") /// 􁁽 SF Symbol 'poweroutlet.type.o.square' public static let poweroutletTypeOSquare = Image(systemName: "poweroutlet.type.o.square") /// 􁍣 SF Symbol 'poweroutlet.type.o.square.fill' public static let poweroutletTypeOSquareFill = Image(systemName: "poweroutlet.type.o.square.fill") /// 􁌶 SF Symbol 'questionmark.bubble' public static let questionmarkBubble = Image(systemName: "questionmark.bubble") /// 􁌷 SF Symbol 'questionmark.bubble.fill' public static let questionmarkBubbleFill = Image(systemName: "questionmark.bubble.fill") /// 􁖖 SF Symbol 'quotelevel' public static let quotelevel = Image(systemName: "quotelevel") /// 􁋪 SF Symbol 'recordingtape.circle' public static let recordingtapeCircle = Image(systemName: "recordingtape.circle") /// 􁋫 SF Symbol 'recordingtape.circle.fill' public static let recordingtapeCircleFill = Image(systemName: "recordingtape.circle.fill") /// 􁚠 SF Symbol 'rectangle.portrait.and.arrow.forward' public static let rectanglePortraitAndArrowForward = Image(systemName: "rectangle.portrait.and.arrow.forward") /// 􁚡 SF Symbol 'rectangle.portrait.and.arrow.forward.fill' public static let rectanglePortraitAndArrowForwardFill = Image(systemName: "rectangle.portrait.and.arrow.forward.fill") /// 􁉕 SF Symbol 'rectangle.portrait.on.rectangle.portrait.angled' public static let rectanglePortraitOnRectanglePortraitAngled = Image(systemName: "rectangle.portrait.on.rectangle.portrait.angled") /// 􁉖 SF Symbol 'rectangle.portrait.on.rectangle.portrait.angled.fill' public static let rectanglePortraitOnRectanglePortraitAngledFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.angled.fill") /// 􁐞 SF Symbol 'refrigerator' public static let refrigerator = Image(systemName: "refrigerator") /// 􁐟 SF Symbol 'refrigerator.fill' public static let refrigeratorFill = Image(systemName: "refrigerator.fill") /// 􁕷 SF Symbol 'road.lanes' public static let roadLanes = Image(systemName: "road.lanes") /// 􁕺 SF Symbol 'road.lanes.curved.left' public static let roadLanesCurvedLeft = Image(systemName: "road.lanes.curved.left") /// 􁕻 SF Symbol 'road.lanes.curved.right' public static let roadLanesCurvedRight = Image(systemName: "road.lanes.curved.right") /// 􁑺 SF Symbol 'roller.shade.closed' public static let rollerShadeClosed = Image(systemName: "roller.shade.closed") /// 􁑹 SF Symbol 'roller.shade.open' public static let rollerShadeOpen = Image(systemName: "roller.shade.open") /// 􁑼 SF Symbol 'roman.shade.closed' public static let romanShadeClosed = Image(systemName: "roman.shade.closed") /// 􁑻 SF Symbol 'roman.shade.open' public static let romanShadeOpen = Image(systemName: "roman.shade.open") /// 􁑆 SF Symbol 'rublesign' public static let rublesign = Image(systemName: "rublesign") /// 􁑛 SF Symbol 'rupeesign' public static let rupeesign = Image(systemName: "rupeesign") /// 􁋴 SF Symbol 'sailboat' public static let sailboat = Image(systemName: "sailboat") /// 􁋵 SF Symbol 'sailboat.fill' public static let sailboatFill = Image(systemName: "sailboat.fill") /// 􁔉 SF Symbol 'sensor' public static let sensor = Image(systemName: "sensor") /// 􁔊 SF Symbol 'sensor.fill' public static let sensorFill = Image(systemName: "sensor.fill") /// 􁅁 SF Symbol 'shared.with.you' © Apple (use only for Apple's Shared With You feature) public static let sharedWithYou = Image(systemName: "shared.with.you") /// 􁇦 SF Symbol 'shared.with.you.slash' © Apple (use only for Apple's Shared With You feature) public static let sharedWithYouSlash = Image(systemName: "shared.with.you.slash") /// 􁈴 SF Symbol 'shazam.logo' © Apple (use only for Apple's Shazam) public static let shazamLogo = Image(systemName: "shazam.logo") /// 􁈵 SF Symbol 'shazam.logo.fill' © Apple (use only for Apple's Shazam) public static let shazamLogoFill = Image(systemName: "shazam.logo.fill") /// 􁑙 SF Symbol 'shekelsign' public static let shekelsign = Image(systemName: "shekelsign") /// 􀟄 SF Symbol 'shippingbox.and.arrow.backward' public static let shippingboxAndArrowBackward = Image(systemName: "shippingbox.and.arrow.backward") /// 􀟅 SF Symbol 'shippingbox.and.arrow.backward.fill' public static let shippingboxAndArrowBackwardFill = Image(systemName: "shippingbox.and.arrow.backward.fill") /// 􁔈 SF Symbol 'shoeprints.fill' public static let shoeprintsFill = Image(systemName: "shoeprints.fill") /// 􁓂 SF Symbol 'shower' public static let shower = Image(systemName: "shower") /// 􁓃 SF Symbol 'shower.fill' public static let showerFill = Image(systemName: "shower.fill") /// 􁓍 SF Symbol 'shower.handheld' public static let showerHandheld = Image(systemName: "shower.handheld") /// 􁓎 SF Symbol 'shower.handheld.fill' public static let showerHandheldFill = Image(systemName: "shower.handheld.fill") /// 􁓆 SF Symbol 'shower.sidejet' public static let showerSidejet = Image(systemName: "shower.sidejet") /// 􁓇 SF Symbol 'shower.sidejet.fill' public static let showerSidejetFill = Image(systemName: "shower.sidejet.fill") /// 􁐪 SF Symbol 'sink' public static let sink = Image(systemName: "sink") /// 􁐫 SF Symbol 'sink.fill' public static let sinkFill = Image(systemName: "sink.fill") /// 􁚌 SF Symbol 'slider.horizontal.2.gobackward' public static let sliderHorizontal2Gobackward = Image(systemName: "slider.horizontal.2.gobackward") /// 􁚋 SF Symbol 'slider.horizontal.2.square.badge.arrow.down' public static let sliderHorizontal2SquareBadgeArrowDown = Image(systemName: "slider.horizontal.2.square.badge.arrow.down") /// 􁚊 SF Symbol 'slider.horizontal.2.square.on.square' public static let sliderHorizontal2SquareOnSquare = Image(systemName: "slider.horizontal.2.square.on.square") /// 􁐄 SF Symbol 'slider.horizontal.below.square.and.square.filled' public static let sliderHorizontalBelowSquareAndSquareFilled = Image(systemName: "slider.horizontal.below.square.and.square.filled") /// 􁛭 SF Symbol 'smoke.circle' public static let smokeCircle = Image(systemName: "smoke.circle") /// 􁛮 SF Symbol 'smoke.circle.fill' public static let smokeCircleFill = Image(systemName: "smoke.circle.fill") /// 􀦥 SF Symbol 'soccerball' public static let soccerball = Image(systemName: "soccerball") /// 􁚸 SF Symbol 'soccerball.circle' public static let soccerballCircle = Image(systemName: "soccerball.circle") /// 􁚹 SF Symbol 'soccerball.circle.fill' public static let soccerballCircleFill = Image(systemName: "soccerball.circle.fill") /// 􁜽 SF Symbol 'soccerball.circle.fill.inverse' public static let soccerballCircleFillInverse = Image(systemName: "soccerball.circle.fill.inverse") /// 􁚺 SF Symbol 'soccerball.circle.inverse' public static let soccerballCircleInverse = Image(systemName: "soccerball.circle.inverse") /// 􁗈 SF Symbol 'soccerball.inverse' public static let soccerballInverse = Image(systemName: "soccerball.inverse") /// 􁐲 SF Symbol 'sofa' public static let sofa = Image(systemName: "sofa") /// 􁐳 SF Symbol 'sofa.fill' public static let sofaFill = Image(systemName: "sofa.fill") /// 􁁺 SF Symbol 'space' public static let space = Image(systemName: "space") /// 􁜌 SF Symbol 'speaker.minus' public static let speakerMinus = Image(systemName: "speaker.minus") /// 􁜍 SF Symbol 'speaker.minus.fill' public static let speakerMinusFill = Image(systemName: "speaker.minus.fill") /// 􁜊 SF Symbol 'speaker.plus' public static let speakerPlus = Image(systemName: "speaker.plus") /// 􁜋 SF Symbol 'speaker.plus.fill' public static let speakerPlusFill = Image(systemName: "speaker.plus.fill") /// 􀽅 SF Symbol 'speaker.square' public static let speakerSquare = Image(systemName: "speaker.square") /// 􀽆 SF Symbol 'speaker.square.fill' public static let speakerSquareFill = Image(systemName: "speaker.square.fill") /// 􁗮 SF Symbol 'speaker.wave.2.bubble.left' public static let speakerWave2BubbleLeft = Image(systemName: "speaker.wave.2.bubble.left") /// 􁗯 SF Symbol 'speaker.wave.2.bubble.left.fill' public static let speakerWave2BubbleLeftFill = Image(systemName: "speaker.wave.2.bubble.left.fill") /// 􁒾 SF Symbol 'spigot' public static let spigot = Image(systemName: "spigot") /// 􁒿 SF Symbol 'spigot.fill' public static let spigotFill = Image(systemName: "spigot.fill") /// 􁜇 SF Symbol 'sportscourt.circle' public static let sportscourtCircle = Image(systemName: "sportscourt.circle") /// 􁜈 SF Symbol 'sportscourt.circle.fill' public static let sportscourtCircleFill = Image(systemName: "sportscourt.circle.fill") /// 􁔌 SF Symbol 'sprinkler' public static let sprinkler = Image(systemName: "sprinkler") /// 􁒼 SF Symbol 'sprinkler.and.droplets' public static let sprinklerAndDroplets = Image(systemName: "sprinkler.and.droplets") /// 􁒽 SF Symbol 'sprinkler.and.droplets.fill' public static let sprinklerAndDropletsFill = Image(systemName: "sprinkler.and.droplets.fill") /// 􁔍 SF Symbol 'sprinkler.fill' public static let sprinklerFill = Image(systemName: "sprinkler.fill") /// 􀯭 SF Symbol 'square.2.layers.3d' public static let square2Layers3d = Image(systemName: "square.2.layers.3d") /// 􀯯 SF Symbol 'square.2.layers.3d.bottom.filled' public static let square2Layers3dBottomFilled = Image(systemName: "square.2.layers.3d.bottom.filled") /// 􀯮 SF Symbol 'square.2.layers.3d.top.filled' public static let square2Layers3dTopFilled = Image(systemName: "square.2.layers.3d.top.filled") /// 􀯰 SF Symbol 'square.3.layers.3d' public static let square3Layers3d = Image(systemName: "square.3.layers.3d") /// 􀯳 SF Symbol 'square.3.layers.3d.bottom.filled' public static let square3Layers3dBottomFilled = Image(systemName: "square.3.layers.3d.bottom.filled") /// 􀯲 SF Symbol 'square.3.layers.3d.middle.filled' public static let square3Layers3dMiddleFilled = Image(systemName: "square.3.layers.3d.middle.filled") /// 􁌅 SF Symbol 'square.3.layers.3d.slash' public static let square3Layers3dSlash = Image(systemName: "square.3.layers.3d.slash") /// 􀯱 SF Symbol 'square.3.layers.3d.top.filled' public static let square3Layers3dTopFilled = Image(systemName: "square.3.layers.3d.top.filled") /// 􁗙 SF Symbol 'square.and.pencil.circle' public static let squareAndPencilCircle = Image(systemName: "square.and.pencil.circle") /// 􁗚 SF Symbol 'square.and.pencil.circle.fill' public static let squareAndPencilCircleFill = Image(systemName: "square.and.pencil.circle.fill") /// 􁒡 SF Symbol 'square.bottomthird.inset.filled' public static let squareBottomthirdInsetFilled = Image(systemName: "square.bottomthird.inset.filled") /// 􁊓 SF Symbol 'square.dotted' public static let squareDotted = Image(systemName: "square.dotted") /// 􁒤 SF Symbol 'square.leadingthird.inset.filled' public static let squareLeadingthirdInsetFilled = Image(systemName: "square.leadingthird.inset.filled") /// 􁒢 SF Symbol 'square.leftthird.inset.filled' public static let squareLeftthirdInsetFilled = Image(systemName: "square.leftthird.inset.filled") /// 􁙰 SF Symbol 'square.on.square.badge.person.crop' public static let squareOnSquareBadgePersonCrop = Image(systemName: "square.on.square.badge.person.crop") /// 􁙱 SF Symbol 'square.on.square.badge.person.crop.fill' public static let squareOnSquareBadgePersonCropFill = Image(systemName: "square.on.square.badge.person.crop.fill") /// 􁄻 SF Symbol 'square.on.square.intersection.dashed' public static let squareOnSquareIntersectionDashed = Image(systemName: "square.on.square.intersection.dashed") /// 􁒣 SF Symbol 'square.rightthird.inset.filled' public static let squareRightthirdInsetFilled = Image(systemName: "square.rightthird.inset.filled") /// 􁒠 SF Symbol 'square.topthird.inset.filled' public static let squareTopthirdInsetFilled = Image(systemName: "square.topthird.inset.filled") /// 􁒥 SF Symbol 'square.trailingthird.inset.filled' public static let squareTrailingthirdInsetFilled = Image(systemName: "square.trailingthird.inset.filled") /// 􁚬 SF Symbol 'squares.leading.rectangle' public static let squaresLeadingRectangle = Image(systemName: "squares.leading.rectangle") /// 􁓓 SF Symbol 'squareshape.dotted.split.2x2' public static let squareshapeDottedSplit2x2 = Image(systemName: "squareshape.dotted.split.2x2") /// 􁕋 SF Symbol 'stairs' public static let stairs = Image(systemName: "stairs") /// 􁚍 SF Symbol 'star.square.on.square' public static let starSquareOnSquare = Image(systemName: "star.square.on.square") /// 􁚎 SF Symbol 'star.square.on.square.fill' public static let starSquareOnSquareFill = Image(systemName: "star.square.on.square.fill") /// 􁑂 SF Symbol 'sterlingsign' public static let sterlingsign = Image(systemName: "sterlingsign") /// 􁐦 SF Symbol 'stove' public static let stove = Image(systemName: "stove") /// 􁐧 SF Symbol 'stove.fill' public static let stoveFill = Image(systemName: "stove.fill") /// 􁛅 SF Symbol 'sun.and.horizon.circle' public static let sunAndHorizonCircle = Image(systemName: "sun.and.horizon.circle") /// 􁛆 SF Symbol 'sun.and.horizon.circle.fill' public static let sunAndHorizonCircleFill = Image(systemName: "sun.and.horizon.circle.fill") /// 􁛇 SF Symbol 'sun.dust.circle' public static let sunDustCircle = Image(systemName: "sun.dust.circle") /// 􁛈 SF Symbol 'sun.dust.circle.fill' public static let sunDustCircleFill = Image(systemName: "sun.dust.circle.fill") /// 􁛉 SF Symbol 'sun.haze.circle' public static let sunHazeCircle = Image(systemName: "sun.haze.circle") /// 􁛊 SF Symbol 'sun.haze.circle.fill' public static let sunHazeCircleFill = Image(systemName: "sun.haze.circle.fill") /// 􁜎 SF Symbol 'sun.max.trianglebadge.exclamationmark' public static let sunMaxTrianglebadgeExclamationmark = Image(systemName: "sun.max.trianglebadge.exclamationmark") /// 􁜏 SF Symbol 'sun.max.trianglebadge.exclamationmark.fill' public static let sunMaxTrianglebadgeExclamationmarkFill = Image(systemName: "sun.max.trianglebadge.exclamationmark.fill") /// 􁛁 SF Symbol 'sunrise.circle' public static let sunriseCircle = Image(systemName: "sunrise.circle") /// 􁛂 SF Symbol 'sunrise.circle.fill' public static let sunriseCircleFill = Image(systemName: "sunrise.circle.fill") /// 􁛃 SF Symbol 'sunset.circle' public static let sunsetCircle = Image(systemName: "sunset.circle") /// 􁛄 SF Symbol 'sunset.circle.fill' public static let sunsetCircleFill = Image(systemName: "sunset.circle.fill") /// 􁙧 SF Symbol 'swatchpalette' public static let swatchpalette = Image(systemName: "swatchpalette") /// 􁙨 SF Symbol 'swatchpalette.fill' public static let swatchpaletteFill = Image(systemName: "swatchpalette.fill") /// 􁕳 SF Symbol 'switch.programmable' public static let switchProgrammable = Image(systemName: "switch.programmable") /// 􁘀 SF Symbol 'switch.programmable.fill' public static let switchProgrammableFill = Image(systemName: "switch.programmable.fill") /// 􁕴 SF Symbol 'switch.programmable.square' public static let switchProgrammableSquare = Image(systemName: "switch.programmable.square") /// 􁕵 SF Symbol 'switch.programmable.square.fill' public static let switchProgrammableSquareFill = Image(systemName: "switch.programmable.square.fill") /// 􀠷 SF Symbol 'syringe' public static let syringe = Image(systemName: "syringe") /// 􀠸 SF Symbol 'syringe.fill' public static let syringeFill = Image(systemName: "syringe.fill") /// 􁐰 SF Symbol 'table.furniture' public static let tableFurniture = Image(systemName: "table.furniture") /// 􁐱 SF Symbol 'table.furniture.fill' public static let tableFurnitureFill = Image(systemName: "table.furniture.fill") /// 􀲬 SF Symbol 'teddybear' public static let teddybear = Image(systemName: "teddybear") /// 􀲭 SF Symbol 'teddybear.fill' public static let teddybearFill = Image(systemName: "teddybear.fill") /// 􁑊 SF Symbol 'tengesign' public static let tengesign = Image(systemName: "tengesign") /// 􁗍 SF Symbol 'tennis.racket' public static let tennisRacket = Image(systemName: "tennis.racket") /// 􁜤 SF Symbol 'tennis.racket.circle' public static let tennisRacketCircle = Image(systemName: "tennis.racket.circle") /// 􁜥 SF Symbol 'tennis.racket.circle.fill' public static let tennisRacketCircleFill = Image(systemName: "tennis.racket.circle.fill") /// 􁜦 SF Symbol 'tennisball' public static let tennisball = Image(systemName: "tennisball") /// 􁜨 SF Symbol 'tennisball.circle' public static let tennisballCircle = Image(systemName: "tennisball.circle") /// 􁜩 SF Symbol 'tennisball.circle.fill' public static let tennisballCircleFill = Image(systemName: "tennisball.circle.fill") /// 􁜧 SF Symbol 'tennisball.fill' public static let tennisballFill = Image(systemName: "tennisball.fill") /// 􁋨 SF Symbol 'tent' public static let tent = Image(systemName: "tent") /// 􁋩 SF Symbol 'tent.fill' public static let tentFill = Image(systemName: "tent.fill") /// 􁘿 SF Symbol 'text.line.first.and.arrowtriangle.forward' public static let textLineFirstAndArrowtriangleForward = Image(systemName: "text.line.first.and.arrowtriangle.forward") /// 􁙀 SF Symbol 'text.line.last.and.arrowtriangle.forward' public static let textLineLastAndArrowtriangleForward = Image(systemName: "text.line.last.and.arrowtriangle.forward") /// 􀵫 SF Symbol 'text.word.spacing' public static let textWordSpacing = Image(systemName: "text.word.spacing") /// 􁖻 SF Symbol 'textformat.12' public static let textformat12 = Image(systemName: "textformat.12") /// 􁔘 SF Symbol 'theatermask.and.paintbrush' public static let theatermaskAndPaintbrush = Image(systemName: "theatermask.and.paintbrush") /// 􁕒 SF Symbol 'theatermask.and.paintbrush.fill' public static let theatermaskAndPaintbrushFill = Image(systemName: "theatermask.and.paintbrush.fill") /// 􁀵 SF Symbol 'thermometer.brakesignal' public static let thermometerBrakesignal = Image(systemName: "thermometer.brakesignal") /// 􁏄 SF Symbol 'thermometer.high' public static let thermometerHigh = Image(systemName: "thermometer.high") /// 􁏃 SF Symbol 'thermometer.low' public static let thermometerLow = Image(systemName: "thermometer.low") /// 􀇬 SF Symbol 'thermometer.medium' public static let thermometerMedium = Image(systemName: "thermometer.medium") /// 􁗄 SF Symbol 'thermometer.medium.slash' public static let thermometerMediumSlash = Image(systemName: "thermometer.medium.slash") /// 􁛻 SF Symbol 'thermometer.snowflake.circle' public static let thermometerSnowflakeCircle = Image(systemName: "thermometer.snowflake.circle") /// 􁛼 SF Symbol 'thermometer.snowflake.circle.fill' public static let thermometerSnowflakeCircleFill = Image(systemName: "thermometer.snowflake.circle.fill") /// 􁛹 SF Symbol 'thermometer.sun.circle' public static let thermometerSunCircle = Image(systemName: "thermometer.sun.circle") /// 􁛺 SF Symbol 'thermometer.sun.circle.fill' public static let thermometerSunCircleFill = Image(systemName: "thermometer.sun.circle.fill") /// 􁙅 SF Symbol 'timer.circle' public static let timerCircle = Image(systemName: "timer.circle") /// 􁙆 SF Symbol 'timer.circle.fill' public static let timerCircleFill = Image(systemName: "timer.circle.fill") /// 􁐾 SF Symbol 'toilet' public static let toilet = Image(systemName: "toilet") /// 􁐿 SF Symbol 'toilet.fill' public static let toiletFill = Image(systemName: "toilet.fill") /// 􁛳 SF Symbol 'tornado.circle' public static let tornadoCircle = Image(systemName: "tornado.circle") /// 􁛴 SF Symbol 'tornado.circle.fill' public static let tornadoCircleFill = Image(systemName: "tornado.circle.fill") /// 􀠏 SF Symbol 'trophy' public static let trophy = Image(systemName: "trophy") /// 􁒔 SF Symbol 'trophy.circle' public static let trophyCircle = Image(systemName: "trophy.circle") /// 􁒕 SF Symbol 'trophy.circle.fill' public static let trophyCircleFill = Image(systemName: "trophy.circle.fill") /// 􀠐 SF Symbol 'trophy.fill' public static let trophyFill = Image(systemName: "trophy.fill") /// 􁛵 SF Symbol 'tropicalstorm.circle' public static let tropicalstormCircle = Image(systemName: "tropicalstorm.circle") /// 􁛶 SF Symbol 'tropicalstorm.circle.fill' public static let tropicalstormCircleFill = Image(systemName: "tropicalstorm.circle.fill") /// 􁑗 SF Symbol 'tugriksign' public static let tugriksign = Image(systemName: "tugriksign") /// 􁑅 SF Symbol 'turkishlirasign' public static let turkishlirasign = Image(systemName: "turkishlirasign") /// 􁝡 SF Symbol 'tv.and.mediabox.fill' public static let tvAndMediaboxFill = Image(systemName: "tv.and.mediabox.fill") /// 􀸰 SF Symbol 'umbrella.percent' public static let umbrellaPercent = Image(systemName: "umbrella.percent") /// 􀸱 SF Symbol 'umbrella.percent.fill' public static let umbrellaPercentFill = Image(systemName: "umbrella.percent.fill") /// 􁙮 SF Symbol 'vial.viewfinder' public static let vialViewfinder = Image(systemName: "vial.viewfinder") /// 􁓟 SF Symbol 'video.doorbell' public static let videoDoorbell = Image(systemName: "video.doorbell") /// 􁓠 SF Symbol 'video.doorbell.fill' public static let videoDoorbellFill = Image(systemName: "video.doorbell.fill") /// 􁒮 SF Symbol 'videoprojector' public static let videoprojector = Image(systemName: "videoprojector") /// 􁒯 SF Symbol 'videoprojector.fill' public static let videoprojectorFill = Image(systemName: "videoprojector.fill") /// 􁜪 SF Symbol 'volleyball' public static let volleyball = Image(systemName: "volleyball") /// 􁜬 SF Symbol 'volleyball.circle' public static let volleyballCircle = Image(systemName: "volleyball.circle") /// 􁜭 SF Symbol 'volleyball.circle.fill' public static let volleyballCircleFill = Image(systemName: "volleyball.circle.fill") /// 􁜫 SF Symbol 'volleyball.fill' public static let volleyballFill = Image(systemName: "volleyball.fill") /// 􁐠 SF Symbol 'washer' public static let washer = Image(systemName: "washer") /// 􁐡 SF Symbol 'washer.fill' public static let washerFill = Image(systemName: "washer.fill") /// 􁎄 SF Symbol 'water.waves' public static let waterWaves = Image(systemName: "water.waves") /// 􁎆 SF Symbol 'water.waves.and.arrow.down' public static let waterWavesAndArrowDown = Image(systemName: "water.waves.and.arrow.down") /// 􁜰 SF Symbol 'water.waves.and.arrow.down.trianglebadge.exclamationmark' public static let waterWavesAndArrowDownTrianglebadgeExclamationmark = Image(systemName: "water.waves.and.arrow.down.trianglebadge.exclamationmark") /// 􁎅 SF Symbol 'water.waves.and.arrow.up' public static let waterWavesAndArrowUp = Image(systemName: "water.waves.and.arrow.up") /// 􁗃 SF Symbol 'water.waves.slash' public static let waterWavesSlash = Image(systemName: "water.waves.slash") /// 􁏏 SF Symbol 'waveform.slash' public static let waveformSlash = Image(systemName: "waveform.slash") /// 􁒲 SF Symbol 'web.camera' public static let webCamera = Image(systemName: "web.camera") /// 􁒳 SF Symbol 'web.camera.fill' public static let webCameraFill = Image(systemName: "web.camera.fill") /// 􁓣 SF Symbol 'wifi.router' public static let wifiRouter = Image(systemName: "wifi.router") /// 􁓤 SF Symbol 'wifi.router.fill' public static let wifiRouterFill = Image(systemName: "wifi.router.fill") /// 􁛯 SF Symbol 'wind.circle' public static let windCircle = Image(systemName: "wind.circle") /// 􁛰 SF Symbol 'wind.circle.fill' public static let windCircleFill = Image(systemName: "wind.circle.fill") /// 􁛱 SF Symbol 'wind.snow.circle' public static let windSnowCircle = Image(systemName: "wind.snow.circle") /// 􁛲 SF Symbol 'wind.snow.circle.fill' public static let windSnowCircleFill = Image(systemName: "wind.snow.circle.fill") /// 􁑽 SF Symbol 'window.awning' public static let windowAwning = Image(systemName: "window.awning") /// 􁑾 SF Symbol 'window.awning.closed' public static let windowAwningClosed = Image(systemName: "window.awning.closed") /// 􁑿 SF Symbol 'window.casement' public static let windowCasement = Image(systemName: "window.casement") /// 􁒀 SF Symbol 'window.casement.closed' public static let windowCasementClosed = Image(systemName: "window.casement.closed") /// 􁒁 SF Symbol 'window.ceiling' public static let windowCeiling = Image(systemName: "window.ceiling") /// 􁒂 SF Symbol 'window.ceiling.closed' public static let windowCeilingClosed = Image(systemName: "window.ceiling.closed") /// 􁑭 SF Symbol 'window.horizontal' public static let windowHorizontal = Image(systemName: "window.horizontal") /// 􁑮 SF Symbol 'window.horizontal.closed' public static let windowHorizontalClosed = Image(systemName: "window.horizontal.closed") /// 􁏣 SF Symbol 'window.shade.closed' public static let windowShadeClosed = Image(systemName: "window.shade.closed") /// 􁏢 SF Symbol 'window.shade.open' public static let windowShadeOpen = Image(systemName: "window.shade.open") /// 􁑬 SF Symbol 'window.vertical.closed' public static let windowVerticalClosed = Image(systemName: "window.vertical.closed") /// 􁑫 SF Symbol 'window.vertical.open' public static let windowVerticalOpen = Image(systemName: "window.vertical.open") /// 􁀔 SF Symbol 'windshield.front.and.wiper' public static let windshieldFrontAndWiper = Image(systemName: "windshield.front.and.wiper") /// 􁀗 SF Symbol 'windshield.front.and.wiper.and.drop' public static let windshieldFrontAndWiperAndDrop = Image(systemName: "windshield.front.and.wiper.and.drop") /// 􁀠 SF Symbol 'windshield.rear.and.wiper' public static let windshieldRearAndWiper = Image(systemName: "windshield.rear.and.wiper") /// 􁎤 SF Symbol 'wineglass' public static let wineglass = Image(systemName: "wineglass") /// 􁎥 SF Symbol 'wineglass.fill' public static let wineglassFill = Image(systemName: "wineglass.fill") /// 􁑎 SF Symbol 'wonsign' public static let wonsign = Image(systemName: "wonsign") /// 􀎕 SF Symbol 'wrench.adjustable' public static let wrenchAdjustable = Image(systemName: "wrench.adjustable") /// 􀎖 SF Symbol 'wrench.adjustable.fill' public static let wrenchAdjustableFill = Image(systemName: "wrench.adjustable.fill") /// 􀾉 SF Symbol 'xbox.logo' © Microsoft (use only for Microsoft's Xbox) public static let xboxLogo = Image(systemName: "xbox.logo") /// 􁑁 SF Symbol 'yensign' public static let yensign = Image(systemName: "yensign") } @available(iOS 16.1, macOS 13.0, tvOS 16.1, watchOS 9.1, *) extension SFSymbols { /// 􁟄 SF Symbol '1.brakesignal' public static let brakeSignal1 = Image(systemName: "1.brakesignal") /// 􁟐 SF Symbol '1.lane' public static let lane1 = Image(systemName: "1.lane") /// 􁟅 SF Symbol '2.brakesignal' public static let brakeSignal2 = Image(systemName: "2.brakesignal") /// 􁟑 SF Symbol '2.lane' public static let lane2 = Image(systemName: "2.lane") /// 􁟒 SF Symbol '3.lane' public static let lane3 = Image(systemName: "3.lane") /// 􁟓 SF Symbol '4.lane' public static let lane4 = Image(systemName: "4.lane") /// 􁟔 SF Symbol '5.lane' public static let lane5 = Image(systemName: "5.lane") /// 􁟕 SF Symbol '6.lane' public static let lane6 = Image(systemName: "6.lane") /// 􁟖 SF Symbol '7.lane' public static let lane7 = Image(systemName: "7.lane") /// 􁟗 SF Symbol '8.lane' public static let lane8 = Image(systemName: "8.lane") /// 􁟘 SF Symbol '9.lane' public static let lane9 = Image(systemName: "9.lane") /// 􁟙 SF Symbol '10.lane' public static let lane10 = Image(systemName: "10.lane") /// 􁟚 SF Symbol '11.lane' public static let lane11 = Image(systemName: "11.lane") /// 􁟛 SF Symbol '12.lane' public static let lane12 = Image(systemName: "12.lane") /// 􁢷 SF Symbol 'abs' public static let abs = Image(systemName: "abs") /// 􁟆 SF Symbol 'abs.brakesignal.slash' public static let absBrakesignalSlash = Image(systemName: "abs.brakesignal.slash") /// 􁢸 SF Symbol 'abs.circle' public static let absCircle = Image(systemName: "abs.circle") /// 􁢹 SF Symbol 'abs.circle.fill' public static let absCircleFill = Image(systemName: "abs.circle.fill") /// 􁟁 SF Symbol 'auto.brakesignal' public static let autoBrakesignal = Image(systemName: "auto.brakesignal") /// 􁢧 SF Symbol 'auto.headlight.high.beam' public static let autoHeadlightHighBeam = Image(systemName: "auto.headlight.high.beam") /// 􁢨 SF Symbol 'auto.headlight.high.beam.fill' public static let autoHeadlightHighBeamFill = Image(systemName: "auto.headlight.high.beam.fill") /// 􁢩 SF Symbol 'auto.headlight.low.beam' public static let autoHeadlightLowBeam = Image(systemName: "auto.headlight.low.beam") /// 􁢪 SF Symbol 'auto.headlight.low.beam.fill' public static let autoHeadlightLowBeamFill = Image(systemName: "auto.headlight.low.beam.fill") /// 􁉢 SF Symbol 'autostartstop' public static let autostartstop = Image(systemName: "autostartstop") /// 􁉣 SF Symbol 'autostartstop.slash' public static let autostartstopSlash = Image(systemName: "autostartstop.slash") /// 􁊀 SF Symbol 'autostartstop.trianglebadge.exclamationmark' public static let autostartstopTrianglebadgeExclamationmark = Image(systemName: "autostartstop.trianglebadge.exclamationmark") /// 􁢚 SF Symbol 'axel.2' public static let axel2 = Image(systemName: "axel.2") /// 􁠡 SF Symbol 'axel.2.front.and.rear.engaged' public static let axel2FrontAndRearEngaged = Image(systemName: "axel.2.front.and.rear.engaged") /// 􁠟 SF Symbol 'axel.2.front.engaged' public static let axel2FrontEngaged = Image(systemName: "axel.2.front.engaged") /// 􁠠 SF Symbol 'axel.2.rear.engaged' public static let axel2RearEngaged = Image(systemName: "axel.2.rear.engaged") /// 􁝺 SF Symbol 'backpack.circle' public static let backpackCircle = Image(systemName: "backpack.circle") /// 􁝻 SF Symbol 'backpack.circle.fill' public static let backpackCircleFill = Image(systemName: "backpack.circle.fill") /// 􁠷 SF Symbol 'batteryblock' public static let batteryblock = Image(systemName: "batteryblock") /// 􁠸 SF Symbol 'batteryblock.fill' public static let batteryblockFill = Image(systemName: "batteryblock.fill") /// 􁠵 SF Symbol 'batteryblock.slash' public static let batteryblockSlash = Image(systemName: "batteryblock.slash") /// 􁠶 SF Symbol 'batteryblock.slash.fill' public static let batteryblockSlashFill = Image(systemName: "batteryblock.slash.fill") /// 􁝱 SF Symbol 'bolt.trianglebadge.exclamationmark' public static let boltTrianglebadgeExclamationmark = Image(systemName: "bolt.trianglebadge.exclamationmark") /// 􁝲 SF Symbol 'bolt.trianglebadge.exclamationmark.fill' public static let boltTrianglebadgeExclamationmarkFill = Image(systemName: "bolt.trianglebadge.exclamationmark.fill") /// 􁢱 SF Symbol 'car.front.waves.up' public static let carFrontWavesUp = Image(systemName: "car.front.waves.up") /// 􁢲 SF Symbol 'car.front.waves.up.fill' public static let carFrontWavesUpFill = Image(systemName: "car.front.waves.up.fill") /// 􀽛 SF Symbol 'car.rear' public static let carRear = Image(systemName: "car.rear") /// 􀿈 SF Symbol 'car.rear.and.tire.marks' public static let carRearAndTireMarks = Image(systemName: "car.rear.and.tire.marks") /// 􁢦 SF Symbol 'car.rear.and.tire.marks.slash' public static let carRearAndTireMarksSlash = Image(systemName: "car.rear.and.tire.marks.slash") /// 􀽜 SF Symbol 'car.rear.fill' public static let carRearFill = Image(systemName: "car.rear.fill") /// 􁕿 SF Symbol 'car.rear.road.lane' public static let carRearRoadLane = Image(systemName: "car.rear.road.lane") /// 􁕸 SF Symbol 'car.rear.road.lane.dashed' public static let carRearRoadLaneDashed = Image(systemName: "car.rear.road.lane.dashed") /// 􁖝 SF Symbol 'car.rear.waves.up' public static let carRearWavesUp = Image(systemName: "car.rear.waves.up") /// 􁖞 SF Symbol 'car.rear.waves.up.fill' public static let carRearWavesUpFill = Image(systemName: "car.rear.waves.up.fill") /// 􁎷 SF Symbol 'car.side' public static let carSide = Image(systemName: "car.side") /// 􁉬 SF Symbol 'car.side.air.circulate' public static let carSideAirCirculate = Image(systemName: "car.side.air.circulate") /// 􁉭 SF Symbol 'car.side.air.circulate.fill' public static let carSideAirCirculateFill = Image(systemName: "car.side.air.circulate.fill") /// 􁉮 SF Symbol 'car.side.air.fresh' public static let carSideAirFresh = Image(systemName: "car.side.air.fresh") /// 􁉯 SF Symbol 'car.side.air.fresh.fill' public static let carSideAirFreshFill = Image(systemName: "car.side.air.fresh.fill") /// 􁉪 SF Symbol 'car.side.and.exclamationmark' public static let carSideAndExclamationmark = Image(systemName: "car.side.and.exclamationmark") /// 􁠅 SF Symbol 'car.side.and.exclamationmark.fill' public static let carSideAndExclamationmarkFill = Image(systemName: "car.side.and.exclamationmark.fill") /// 􁠋 SF Symbol 'car.side.arrowtriangle.down' public static let carSideArrowtriangleDown = Image(systemName: "car.side.arrowtriangle.down") /// 􁠌 SF Symbol 'car.side.arrowtriangle.down.fill' public static let carSideArrowtriangleDownFill = Image(systemName: "car.side.arrowtriangle.down.fill") /// 􁠉 SF Symbol 'car.side.arrowtriangle.up' public static let carSideArrowtriangleUp = Image(systemName: "car.side.arrowtriangle.up") /// 􁠇 SF Symbol 'car.side.arrowtriangle.up.arrowtriangle.down' public static let carSideArrowtriangleUpArrowtriangleDown = Image(systemName: "car.side.arrowtriangle.up.arrowtriangle.down") /// 􁠈 SF Symbol 'car.side.arrowtriangle.up.arrowtriangle.down.fill' public static let carSideArrowtriangleUpArrowtriangleDownFill = Image(systemName: "car.side.arrowtriangle.up.arrowtriangle.down.fill") /// 􁠊 SF Symbol 'car.side.arrowtriangle.up.fill' public static let carSideArrowtriangleUpFill = Image(systemName: "car.side.arrowtriangle.up.fill") /// 􁎸 SF Symbol 'car.side.fill' public static let carSideFill = Image(systemName: "car.side.fill") /// 􁉤 SF Symbol 'car.side.front.open' public static let carSideFrontOpen = Image(systemName: "car.side.front.open") /// 􁉥 SF Symbol 'car.side.front.open.fill' public static let carSideFrontOpenFill = Image(systemName: "car.side.front.open.fill") /// 􁉦 SF Symbol 'car.side.rear.open' public static let carSideRearOpen = Image(systemName: "car.side.rear.open") /// 􁉧 SF Symbol 'car.side.rear.open.fill' public static let carSideRearOpenFill = Image(systemName: "car.side.rear.open.fill") /// 􁀐 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open' public static let carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open") /// 􁀑 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill' public static let carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill") /// 􁡜 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.open' public static let carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.open") /// 􁡝 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.open.fill' public static let carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.open.fill") /// 􁡞 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.right.open' public static let carTopDoorFrontLeftAndFrontRightAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.right.open") /// 􁡟 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.right.open.fill' public static let carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.right.open.fill") /// 􁡐 SF Symbol 'car.top.door.front.left.and.front.right.open' public static let carTopDoorFrontLeftAndFrontRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.open") /// 􁡑 SF Symbol 'car.top.door.front.left.and.front.right.open.fill' public static let carTopDoorFrontLeftAndFrontRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.open.fill") /// 􁡠 SF Symbol 'car.top.door.front.left.and.rear.left.and.rear.right.open' public static let carTopDoorFrontLeftAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.rear.left.and.rear.right.open") /// 􁡡 SF Symbol 'car.top.door.front.left.and.rear.left.and.rear.right.open.fill' public static let carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.rear.left.and.rear.right.open.fill") /// 􁡔 SF Symbol 'car.top.door.front.left.and.rear.left.open' public static let carTopDoorFrontLeftAndRearLeftOpen = Image(systemName: "car.top.door.front.left.and.rear.left.open") /// 􁡕 SF Symbol 'car.top.door.front.left.and.rear.left.open.fill' public static let carTopDoorFrontLeftAndRearLeftOpenFill = Image(systemName: "car.top.door.front.left.and.rear.left.open.fill") /// 􁡘 SF Symbol 'car.top.door.front.left.and.rear.right.open' public static let carTopDoorFrontLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.rear.right.open") /// 􁡙 SF Symbol 'car.top.door.front.left.and.rear.right.open.fill' public static let carTopDoorFrontLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.rear.right.open.fill") /// 􀿂 SF Symbol 'car.top.door.front.left.open' public static let carTopDoorFrontLeftOpen = Image(systemName: "car.top.door.front.left.open") /// 􀿃 SF Symbol 'car.top.door.front.left.open.fill' public static let carTopDoorFrontLeftOpenFill = Image(systemName: "car.top.door.front.left.open.fill") /// 􁡢 SF Symbol 'car.top.door.front.right.and.rear.left.and.rear.right.open' public static let carTopDoorFrontRightAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.right.and.rear.left.and.rear.right.open") /// 􁡣 SF Symbol 'car.top.door.front.right.and.rear.left.and.rear.right.open.fill' public static let carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.right.and.rear.left.and.rear.right.open.fill") /// 􁡚 SF Symbol 'car.top.door.front.right.and.rear.left.open' public static let carTopDoorFrontRightAndRearLeftOpen = Image(systemName: "car.top.door.front.right.and.rear.left.open") /// 􁡛 SF Symbol 'car.top.door.front.right.and.rear.left.open.fill' public static let carTopDoorFrontRightAndRearLeftOpenFill = Image(systemName: "car.top.door.front.right.and.rear.left.open.fill") /// 􁡖 SF Symbol 'car.top.door.front.right.and.rear.right.open' public static let carTopDoorFrontRightAndRearRightOpen = Image(systemName: "car.top.door.front.right.and.rear.right.open") /// 􁡗 SF Symbol 'car.top.door.front.right.and.rear.right.open.fill' public static let carTopDoorFrontRightAndRearRightOpenFill = Image(systemName: "car.top.door.front.right.and.rear.right.open.fill") /// 􁡊 SF Symbol 'car.top.door.front.right.open' public static let carTopDoorFrontRightOpen = Image(systemName: "car.top.door.front.right.open") /// 􁡋 SF Symbol 'car.top.door.front.right.open.fill' public static let carTopDoorFrontRightOpenFill = Image(systemName: "car.top.door.front.right.open.fill") /// 􁡒 SF Symbol 'car.top.door.rear.left.and.rear.right.open' public static let carTopDoorRearLeftAndRearRightOpen = Image(systemName: "car.top.door.rear.left.and.rear.right.open") /// 􁡓 SF Symbol 'car.top.door.rear.left.and.rear.right.open.fill' public static let carTopDoorRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.rear.left.and.rear.right.open.fill") /// 􁡌 SF Symbol 'car.top.door.rear.left.open' public static let carTopDoorRearLeftOpen = Image(systemName: "car.top.door.rear.left.open") /// 􁡍 SF Symbol 'car.top.door.rear.left.open.fill' public static let carTopDoorRearLeftOpenFill = Image(systemName: "car.top.door.rear.left.open.fill") /// 􁡎 SF Symbol 'car.top.door.rear.right.open' public static let carTopDoorRearRightOpen = Image(systemName: "car.top.door.rear.right.open") /// 􁡏 SF Symbol 'car.top.door.rear.right.open.fill' public static let carTopDoorRearRightOpenFill = Image(systemName: "car.top.door.rear.right.open.fill") /// 􁕾 SF Symbol 'car.top.lane.dashed.arrowtriangle.inward' public static let carTopLaneDashedArrowtriangleInward = Image(systemName: "car.top.lane.dashed.arrowtriangle.inward") /// 􁖃 SF Symbol 'car.top.lane.dashed.arrowtriangle.inward.fill' public static let carTopLaneDashedArrowtriangleInwardFill = Image(systemName: "car.top.lane.dashed.arrowtriangle.inward.fill") /// 􁖄 SF Symbol 'car.top.lane.dashed.badge.steeringwheel' public static let carTopLaneDashedBadgeSteeringwheel = Image(systemName: "car.top.lane.dashed.badge.steeringwheel") /// 􁖅 SF Symbol 'car.top.lane.dashed.badge.steeringwheel.fill' public static let carTopLaneDashedBadgeSteeringwheelFill = Image(systemName: "car.top.lane.dashed.badge.steeringwheel.fill") /// 􁢯 SF Symbol 'car.top.lane.dashed.departure.left' public static let carTopLaneDashedDepartureLeft = Image(systemName: "car.top.lane.dashed.departure.left") /// 􁢰 SF Symbol 'car.top.lane.dashed.departure.left.fill' public static let carTopLaneDashedDepartureLeftFill = Image(systemName: "car.top.lane.dashed.departure.left.fill") /// 􁕼 SF Symbol 'car.top.lane.dashed.departure.right' public static let carTopLaneDashedDepartureRight = Image(systemName: "car.top.lane.dashed.departure.right") /// 􁕽 SF Symbol 'car.top.lane.dashed.departure.right.fill' public static let carTopLaneDashedDepartureRightFill = Image(systemName: "car.top.lane.dashed.departure.right.fill") /// 􁖵 SF Symbol 'car.top.radiowaves.front' public static let carTopRadiowavesFront = Image(systemName: "car.top.radiowaves.front") /// 􁖹 SF Symbol 'car.top.radiowaves.front.fill' public static let carTopRadiowavesFrontFill = Image(systemName: "car.top.radiowaves.front.fill") /// 􁖶 SF Symbol 'car.top.radiowaves.rear' public static let carTopRadiowavesRear = Image(systemName: "car.top.radiowaves.rear") /// 􁖺 SF Symbol 'car.top.radiowaves.rear.fill' public static let carTopRadiowavesRearFill = Image(systemName: "car.top.radiowaves.rear.fill") /// 􁖴 SF Symbol 'car.top.radiowaves.rear.left' public static let carTopRadiowavesRearLeft = Image(systemName: "car.top.radiowaves.rear.left") /// 􁢠 SF Symbol 'car.top.radiowaves.rear.left.and.rear.right' public static let carTopRadiowavesRearLeftAndRearRight = Image(systemName: "car.top.radiowaves.rear.left.and.rear.right") /// 􁢡 SF Symbol 'car.top.radiowaves.rear.left.and.rear.right.fill' public static let carTopRadiowavesRearLeftAndRearRightFill = Image(systemName: "car.top.radiowaves.rear.left.and.rear.right.fill") /// 􁖸 SF Symbol 'car.top.radiowaves.rear.left.fill' public static let carTopRadiowavesRearLeftFill = Image(systemName: "car.top.radiowaves.rear.left.fill") /// 􁖳 SF Symbol 'car.top.radiowaves.rear.right' public static let carTopRadiowavesRearRight = Image(systemName: "car.top.radiowaves.rear.right") /// 􁖷 SF Symbol 'car.top.radiowaves.rear.right.fill' public static let carTopRadiowavesRearRightFill = Image(systemName: "car.top.radiowaves.rear.right.fill") /// 􁣃 SF Symbol 'chart.dots.scatter' public static let chartDotsScatter = Image(systemName: "chart.dots.scatter") /// 􁝾 SF Symbol 'cross.case.circle' public static let crossCaseCircle = Image(systemName: "cross.case.circle") /// 􁝿 SF Symbol 'cross.case.circle.fill' public static let crossCaseCircleFill = Image(systemName: "cross.case.circle.fill") /// 􁢏 SF Symbol 'ellipsis.viewfinder' public static let ellipsisViewfinder = Image(systemName: "ellipsis.viewfinder") /// 􀾰 SF Symbol 'engine.combustion' public static let engineCombustion = Image(systemName: "engine.combustion") /// 􀾱 SF Symbol 'engine.combustion.fill' public static let engineCombustionFill = Image(systemName: "engine.combustion.fill") /// 􀿁 SF Symbol 'exclamationmark.transmission' public static let exclamationmarkTransmission = Image(systemName: "exclamationmark.transmission") /// 􁟺 SF Symbol 'figure.run.square.stack' public static let figureRunSquareStack = Image(systemName: "figure.run.square.stack") /// 􁟻 SF Symbol 'figure.run.square.stack.fill' public static let figureRunSquareStackFill = Image(systemName: "figure.run.square.stack.fill") /// 􀿦 SF Symbol 'figure.seated.seatbelt' public static let figureSeatedSeatbelt = Image(systemName: "figure.seated.seatbelt") /// 􁊂 SF Symbol 'figure.seated.seatbelt.and.airbag.off' public static let figureSeatedSeatbeltAndAirbagOff = Image(systemName: "figure.seated.seatbelt.and.airbag.off") /// 􁞛 SF Symbol 'figure.seated.seatbelt.and.airbag.on' public static let figureSeatedSeatbeltAndAirbagOn = Image(systemName: "figure.seated.seatbelt.and.airbag.on") /// 􁁶 SF Symbol 'figure.seated.side.air.lower' public static let figureSeatedSideAirLower = Image(systemName: "figure.seated.side.air.lower") /// 􁁵 SF Symbol 'figure.seated.side.air.upper' public static let figureSeatedSideAirUpper = Image(systemName: "figure.seated.side.air.upper") /// 􁁸 SF Symbol 'figure.seated.side.air.upper.and.lower' public static let figureSeatedSideAirUpperAndLower = Image(systemName: "figure.seated.side.air.upper.and.lower") /// 􁁷 SF Symbol 'figure.seated.side.air.windshield' public static let figureSeatedSideAirWindshield = Image(systemName: "figure.seated.side.air.windshield") /// 􁊍 SF Symbol 'figure.seated.side.airbag.off' public static let figureSeatedSideAirbagOff = Image(systemName: "figure.seated.side.airbag.off") /// 􁉻 SF Symbol 'figure.seated.side.airbag.off.2' public static let figureSeatedSideAirbagOff2 = Image(systemName: "figure.seated.side.airbag.off.2") /// 􀿧 SF Symbol 'figure.seated.side.airbag.on' public static let figureSeatedSideAirbagOn = Image(systemName: "figure.seated.side.airbag.on") /// 􁞚 SF Symbol 'figure.seated.side.airbag.on.2' public static let figureSeatedSideAirbagOn2 = Image(systemName: "figure.seated.side.airbag.on.2") /// 􁁹 SF Symbol 'figure.seated.side.windshield.front.and.heat.waves' public static let figureSeatedSideWindshieldFrontAndHeatWaves = Image(systemName: "figure.seated.side.windshield.front.and.heat.waves") /// 􁞱 SF Symbol 'fish.circle' public static let fishCircle = Image(systemName: "fish.circle") /// 􁞲 SF Symbol 'fish.circle.fill' public static let fishCircleFill = Image(systemName: "fish.circle.fill") /// 􁝼 SF Symbol 'flag.checkered.circle' public static let flagCheckeredCircle = Image(systemName: "flag.checkered.circle") /// 􁝽 SF Symbol 'flag.checkered.circle.fill' public static let flagCheckeredCircleFill = Image(systemName: "flag.checkered.circle.fill") /// 􁠴 SF Symbol 'fluid.transmission' public static let fluidTransmission = Image(systemName: "fluid.transmission") /// 􁀱 SF Symbol 'glowplug' public static let glowplug = Image(systemName: "glowplug") /// 􁝌 SF Symbol 'hand.raised.app' public static let handRaisedApp = Image(systemName: "hand.raised.app") /// 􁝍 SF Symbol 'hand.raised.app.fill' public static let handRaisedAppFill = Image(systemName: "hand.raised.app.fill") /// 􁟂 SF Symbol 'hand.raised.brakesignal' public static let handRaisedBrakesignal = Image(systemName: "hand.raised.brakesignal") /// 􁟃 SF Symbol 'hand.raised.brakesignal.slash' public static let handRaisedBrakesignalSlash = Image(systemName: "hand.raised.brakesignal.slash") /// 􁞸 SF Symbol 'handbag' public static let handbag = Image(systemName: "handbag") /// 􁞹 SF Symbol 'handbag.fill' public static let handbagFill = Image(systemName: "handbag.fill") /// 􁀰 SF Symbol 'hazardsign' public static let hazardsign = Image(systemName: "hazardsign") /// 􁕣 SF Symbol 'hazardsign.fill' public static let hazardsignFill = Image(systemName: "hazardsign.fill") /// 􀾺 SF Symbol 'headlight.daytime' public static let headlightDaytime = Image(systemName: "headlight.daytime") /// 􀾻 SF Symbol 'headlight.daytime.fill' public static let headlightDaytimeFill = Image(systemName: "headlight.daytime.fill") /// 􀾶 SF Symbol 'headlight.fog' public static let headlightFog = Image(systemName: "headlight.fog") /// 􀾷 SF Symbol 'headlight.fog.fill' public static let headlightFogFill = Image(systemName: "headlight.fog.fill") /// 􁟉 SF Symbol 'heat.element.windshield' public static let heatElementWindshield = Image(systemName: "heat.element.windshield") /// 􁘱 SF Symbol 'house.and.flag' public static let houseAndFlag = Image(systemName: "house.and.flag") /// 􁞈 SF Symbol 'house.and.flag.circle' public static let houseAndFlagCircle = Image(systemName: "house.and.flag.circle") /// 􁞉 SF Symbol 'house.and.flag.circle.fill' public static let houseAndFlagCircleFill = Image(systemName: "house.and.flag.circle.fill") /// 􁘲 SF Symbol 'house.and.flag.fill' public static let houseAndFlagFill = Image(systemName: "house.and.flag.fill") /// 􁘭 SF Symbol 'house.lodge' public static let houseLodge = Image(systemName: "house.lodge") /// 􁞆 SF Symbol 'house.lodge.circle' public static let houseLodgeCircle = Image(systemName: "house.lodge.circle") /// 􁞇 SF Symbol 'house.lodge.circle.fill' public static let houseLodgeCircleFill = Image(systemName: "house.lodge.circle.fill") /// 􁘮 SF Symbol 'house.lodge.fill' public static let houseLodgeFill = Image(systemName: "house.lodge.fill") /// 􁟊 SF Symbol 'info.windshield' public static let infoWindshield = Image(systemName: "info.windshield") /// 􁋟 SF Symbol 'ipad.and.iphone.slash' © Apple (use only for Apple's iPad and iPhone) public static let ipadAndIphoneSlash = Image(systemName: "ipad.and.iphone.slash") /// 􀟟 SF Symbol 'ipad.gen1' © Apple (use only for Apple's iPad) public static let ipadGen1 = Image(systemName: "ipad.gen1") /// 􀴒 SF Symbol 'ipad.gen1.badge.play' © Apple (use only for Apple's iPad) public static let ipadGen1BadgePlay = Image(systemName: "ipad.gen1.badge.play") /// 􀥓 SF Symbol 'ipad.gen1.landscape' © Apple (use only for Apple's iPad) public static let ipadGen1Landscape = Image(systemName: "ipad.gen1.landscape") /// 􀵑 SF Symbol 'ipad.gen1.landscape.badge.play' © Apple (use only for Apple's iPad) public static let ipadGen1LandscapeBadgePlay = Image(systemName: "ipad.gen1.landscape.badge.play") /// 􁟧 SF Symbol 'ipad.gen2' © Apple (use only for Apple's iPad) public static let ipadGen2 = Image(systemName: "ipad.gen2") /// 􁟨 SF Symbol 'ipad.gen2.badge.play' © Apple (use only for Apple's iPad) public static let ipadGen2BadgePlay = Image(systemName: "ipad.gen2.badge.play") /// 􁟩 SF Symbol 'ipad.gen2.landscape' © Apple (use only for Apple's iPad) public static let ipadGen2Landscape = Image(systemName: "ipad.gen2.landscape") /// 􁟪 SF Symbol 'ipad.gen2.landscape.badge.play' © Apple (use only for Apple's iPad) public static let ipadGen2LandscapeBadgePlay = Image(systemName: "ipad.gen2.landscape.badge.play") /// 􀟝 SF Symbol 'iphone.gen1' © Apple (use only for Apple's iPhone) public static let iphoneGen1 = Image(systemName: "iphone.gen1") /// 􀐶 SF Symbol 'iphone.gen1.badge.play' © Apple (use only for Apple's iPhone) public static let iphoneGen1BadgePlay = Image(systemName: "iphone.gen1.badge.play") /// 􁄥 SF Symbol 'iphone.gen1.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen1Circle = Image(systemName: "iphone.gen1.circle") /// 􁄦 SF Symbol 'iphone.gen1.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen1CircleFill = Image(systemName: "iphone.gen1.circle.fill") /// 􀴎 SF Symbol 'iphone.gen1.landscape' © Apple (use only for Apple's iPhone) public static let iphoneGen1Landscape = Image(systemName: "iphone.gen1.landscape") /// 􀡆 SF Symbol 'iphone.gen1.radiowaves.left.and.right' © Apple (use only for Apple's iPhone) public static let iphoneGen1RadiowavesLeftAndRight = Image(systemName: "iphone.gen1.radiowaves.left.and.right") /// 􁅚 SF Symbol 'iphone.gen1.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen1RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen1.radiowaves.left.and.right.circle") /// 􁅛 SF Symbol 'iphone.gen1.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen1RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen1.radiowaves.left.and.right.circle.fill") /// 􀨴 SF Symbol 'iphone.gen1.slash' © Apple (use only for Apple's iPhone) public static let iphoneGen1Slash = Image(systemName: "iphone.gen1.slash") /// 􁄧 SF Symbol 'iphone.gen1.slash.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen1SlashCircle = Image(systemName: "iphone.gen1.slash.circle") /// 􁄨 SF Symbol 'iphone.gen1.slash.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen1SlashCircleFill = Image(systemName: "iphone.gen1.slash.circle.fill") /// 􁟜 SF Symbol 'iphone.gen2' © Apple (use only for Apple's iPhone) public static let iphoneGen2 = Image(systemName: "iphone.gen2") /// 􁟦 SF Symbol 'iphone.gen2.badge.play' © Apple (use only for Apple's iPhone) public static let iphoneGen2BadgePlay = Image(systemName: "iphone.gen2.badge.play") /// 􁟝 SF Symbol 'iphone.gen2.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen2Circle = Image(systemName: "iphone.gen2.circle") /// 􁟞 SF Symbol 'iphone.gen2.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen2CircleFill = Image(systemName: "iphone.gen2.circle.fill") /// 􁟟 SF Symbol 'iphone.gen2.landscape' © Apple (use only for Apple's iPhone) public static let iphoneGen2Landscape = Image(systemName: "iphone.gen2.landscape") /// 􁟠 SF Symbol 'iphone.gen2.radiowaves.left.and.right' © Apple (use only for Apple's iPhone) public static let iphoneGen2RadiowavesLeftAndRight = Image(systemName: "iphone.gen2.radiowaves.left.and.right") /// 􁟡 SF Symbol 'iphone.gen2.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen2RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen2.radiowaves.left.and.right.circle") /// 􁟢 SF Symbol 'iphone.gen2.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen2RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen2.radiowaves.left.and.right.circle.fill") /// 􁟣 SF Symbol 'iphone.gen2.slash' © Apple (use only for Apple's iPhone) public static let iphoneGen2Slash = Image(systemName: "iphone.gen2.slash") /// 􁟤 SF Symbol 'iphone.gen2.slash.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen2SlashCircle = Image(systemName: "iphone.gen2.slash.circle") /// 􁟥 SF Symbol 'iphone.gen2.slash.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen2SlashCircleFill = Image(systemName: "iphone.gen2.slash.circle.fill") /// 􁊮 SF Symbol 'iphone.gen3' © Apple (use only for Apple's iPhone) public static let iphoneGen3 = Image(systemName: "iphone.gen3") /// 􁊸 SF Symbol 'iphone.gen3.badge.play' © Apple (use only for Apple's iPhone) public static let iphoneGen3BadgePlay = Image(systemName: "iphone.gen3.badge.play") /// 􁊯 SF Symbol 'iphone.gen3.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen3Circle = Image(systemName: "iphone.gen3.circle") /// 􁊰 SF Symbol 'iphone.gen3.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen3CircleFill = Image(systemName: "iphone.gen3.circle.fill") /// 􁊱 SF Symbol 'iphone.gen3.landscape' © Apple (use only for Apple's iPhone) public static let iphoneGen3Landscape = Image(systemName: "iphone.gen3.landscape") /// 􁊲 SF Symbol 'iphone.gen3.radiowaves.left.and.right' © Apple (use only for Apple's iPhone) public static let iphoneGen3RadiowavesLeftAndRight = Image(systemName: "iphone.gen3.radiowaves.left.and.right") /// 􁊳 SF Symbol 'iphone.gen3.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen3RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen3.radiowaves.left.and.right.circle") /// 􁊴 SF Symbol 'iphone.gen3.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen3RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen3.radiowaves.left.and.right.circle.fill") /// 􁊵 SF Symbol 'iphone.gen3.slash' © Apple (use only for Apple's iPhone) public static let iphoneGen3Slash = Image(systemName: "iphone.gen3.slash") /// 􁊶 SF Symbol 'iphone.gen3.slash.circle' © Apple (use only for Apple's iPhone) public static let iphoneGen3SlashCircle = Image(systemName: "iphone.gen3.slash.circle") /// 􁊷 SF Symbol 'iphone.gen3.slash.circle.fill' © Apple (use only for Apple's iPhone) public static let iphoneGen3SlashCircleFill = Image(systemName: "iphone.gen3.slash.circle.fill") /// 􁠱 SF Symbol 'key.horizontal' public static let keyHorizontal = Image(systemName: "key.horizontal") /// 􁠲 SF Symbol 'key.horizontal.fill' public static let keyHorizontalFill = Image(systemName: "key.horizontal.fill") /// 􁠯 SF Symbol 'key.radiowaves.forward' public static let keyRadiowavesForward = Image(systemName: "key.radiowaves.forward") /// 􁠰 SF Symbol 'key.radiowaves.forward.fill' public static let keyRadiowavesForwardFill = Image(systemName: "key.radiowaves.forward.fill") /// 􁢽 SF Symbol 'kph' public static let kph = Image(systemName: "kph") /// 􁢾 SF Symbol 'kph.circle' public static let kphCircle = Image(systemName: "kph.circle") /// 􁢿 SF Symbol 'kph.circle.fill' public static let kphCircleFill = Image(systemName: "kph.circle.fill") /// 􁟏 SF Symbol 'lane' public static let lane = Image(systemName: "lane") /// 􁊭 SF Symbol 'laptopcomputer.slash' public static let laptopcomputerSlash = Image(systemName: "laptopcomputer.slash") /// 􁋋 SF Symbol 'light.overhead.left' public static let lightOverheadLeft = Image(systemName: "light.overhead.left") /// 􁣇 SF Symbol 'light.overhead.left.fill' public static let lightOverheadLeftFill = Image(systemName: "light.overhead.left.fill") /// 􁋊 SF Symbol 'light.overhead.right' public static let lightOverheadRight = Image(systemName: "light.overhead.right") /// 􁣆 SF Symbol 'light.overhead.right.fill' public static let lightOverheadRightFill = Image(systemName: "light.overhead.right.fill") /// 􀑚 SF Symbol 'lock.open.rotation' public static let lockOpenRotation = Image(systemName: "lock.open.rotation") /// 􁘞 SF Symbol 'macbook.and.ipad' © Apple (use only for Apple's iPad) public static let macbookAndIpad = Image(systemName: "macbook.and.ipad") /// 􀬩 SF Symbol 'macbook.and.iphone' © Apple (use only for Apple's iPhone) public static let macbookAndIphone = Image(systemName: "macbook.and.iphone") /// 􁠄 SF Symbol 'minus.plus.and.fluid.batteryblock' public static let minusPlusAndFluidBatteryblock = Image(systemName: "minus.plus.and.fluid.batteryblock") /// 􁠿 SF Symbol 'minus.plus.batteryblock.exclamationmark' public static let minusPlusBatteryblockExclamationmark = Image(systemName: "minus.plus.batteryblock.exclamationmark") /// 􁡀 SF Symbol 'minus.plus.batteryblock.exclamationmark.fill' public static let minusPlusBatteryblockExclamationmarkFill = Image(systemName: "minus.plus.batteryblock.exclamationmark.fill") /// 􁠹 SF Symbol 'minus.plus.batteryblock.slash' public static let minusPlusBatteryblockSlash = Image(systemName: "minus.plus.batteryblock.slash") /// 􁠺 SF Symbol 'minus.plus.batteryblock.slash.fill' public static let minusPlusBatteryblockSlashFill = Image(systemName: "minus.plus.batteryblock.slash.fill") /// 􁡁 SF Symbol 'minus.plus.batteryblock.stack' public static let minusPlusBatteryblockStack = Image(systemName: "minus.plus.batteryblock.stack") /// 􁡃 SF Symbol 'minus.plus.batteryblock.stack.exclamationmark' public static let minusPlusBatteryblockStackExclamationmark = Image(systemName: "minus.plus.batteryblock.stack.exclamationmark") /// 􁡄 SF Symbol 'minus.plus.batteryblock.stack.exclamationmark.fill' public static let minusPlusBatteryblockStackExclamationmarkFill = Image(systemName: "minus.plus.batteryblock.stack.exclamationmark.fill") /// 􁡂 SF Symbol 'minus.plus.batteryblock.stack.fill' public static let minusPlusBatteryblockStackFill = Image(systemName: "minus.plus.batteryblock.stack.fill") /// 􁉵 SF Symbol 'mirror.side.left.and.arrow.turn.down.right' public static let mirrorSideLeftAndArrowTurnDownRight = Image(systemName: "mirror.side.left.and.arrow.turn.down.right") /// 􁉳 SF Symbol 'mirror.side.left.and.heat.waves' public static let mirrorSideLeftAndHeatWaves = Image(systemName: "mirror.side.left.and.heat.waves") /// 􁉶 SF Symbol 'mirror.side.right.and.arrow.turn.down.left' public static let mirrorSideRightAndArrowTurnDownLeft = Image(systemName: "mirror.side.right.and.arrow.turn.down.left") /// 􁉴 SF Symbol 'mirror.side.right.and.heat.waves' public static let mirrorSideRightAndHeatWaves = Image(systemName: "mirror.side.right.and.heat.waves") /// 􁗝 SF Symbol 'mountain.2' public static let mountain2 = Image(systemName: "mountain.2") /// 􁞒 SF Symbol 'mountain.2.circle' public static let mountain2Circle = Image(systemName: "mountain.2.circle") /// 􁞓 SF Symbol 'mountain.2.circle.fill' public static let mountain2CircleFill = Image(systemName: "mountain.2.circle.fill") /// 􁗞 SF Symbol 'mountain.2.fill' public static let mountain2Fill = Image(systemName: "mountain.2.fill") /// 􁢺 SF Symbol 'mph' public static let mph = Image(systemName: "mph") /// 􁢻 SF Symbol 'mph.circle' public static let mphCircle = Image(systemName: "mph.circle") /// 􁢼 SF Symbol 'mph.circle.fill' public static let mphCircleFill = Image(systemName: "mph.circle.fill") /// 􁞴 SF Symbol 'mug' public static let mug = Image(systemName: "mug") /// 􁞵 SF Symbol 'mug.fill' public static let mugFill = Image(systemName: "mug.fill") /// 􀿄 SF Symbol 'oilcan' public static let oilcan = Image(systemName: "oilcan") /// 􀿅 SF Symbol 'oilcan.fill' public static let oilcanFill = Image(systemName: "oilcan.fill") /// 􁞮 SF Symbol 'person.crop.circle.dashed' public static let personCropCircleDashed = Image(systemName: "person.crop.circle.dashed") /// 􁟼 SF Symbol 'play.square.stack' public static let playSquareStack = Image(systemName: "play.square.stack") /// 􁟽 SF Symbol 'play.square.stack.fill' public static let playSquareStackFill = Image(systemName: "play.square.stack.fill") /// 􁠳 SF Symbol 'questionmark.key.filled' public static let questionmarkKeyFilled = Image(systemName: "questionmark.key.filled") /// 􁟇 SF Symbol 'retarder.brakesignal' public static let retarderBrakesignal = Image(systemName: "retarder.brakesignal") /// 􁕶 SF Symbol 'road.lane.arrowtriangle.2.inward' public static let roadLaneArrowtriangle2Inward = Image(systemName: "road.lane.arrowtriangle.2.inward") /// 􁞘 SF Symbol 'sailboat.circle' public static let sailboatCircle = Image(systemName: "sailboat.circle") /// 􁞙 SF Symbol 'sailboat.circle.fill' public static let sailboatCircleFill = Image(systemName: "sailboat.circle.fill") /// 􁝳 SF Symbol 'signpost.and.arrowtriangle.up' public static let signpostAndArrowtriangleUp = Image(systemName: "signpost.and.arrowtriangle.up") /// 􁞐 SF Symbol 'signpost.and.arrowtriangle.up.circle' public static let signpostAndArrowtriangleUpCircle = Image(systemName: "signpost.and.arrowtriangle.up.circle") /// 􁞑 SF Symbol 'signpost.and.arrowtriangle.up.circle.fill' public static let signpostAndArrowtriangleUpCircleFill = Image(systemName: "signpost.and.arrowtriangle.up.circle.fill") /// 􁝴 SF Symbol 'signpost.and.arrowtriangle.up.fill' public static let signpostAndArrowtriangleUpFill = Image(systemName: "signpost.and.arrowtriangle.up.fill") /// 􁞊 SF Symbol 'signpost.left.circle' public static let signpostLeftCircle = Image(systemName: "signpost.left.circle") /// 􁞋 SF Symbol 'signpost.left.circle.fill' public static let signpostLeftCircleFill = Image(systemName: "signpost.left.circle.fill") /// 􁝮 SF Symbol 'signpost.right.and.left' public static let signpostRightAndLeft = Image(systemName: "signpost.right.and.left") /// 􁞎 SF Symbol 'signpost.right.and.left.circle' public static let signpostRightAndLeftCircle = Image(systemName: "signpost.right.and.left.circle") /// 􁞏 SF Symbol 'signpost.right.and.left.circle.fill' public static let signpostRightAndLeftCircleFill = Image(systemName: "signpost.right.and.left.circle.fill") /// 􁝭 SF Symbol 'signpost.right.and.left.fill' public static let signpostRightAndLeftFill = Image(systemName: "signpost.right.and.left.fill") /// 􁞌 SF Symbol 'signpost.right.circle' public static let signpostRightCircle = Image(systemName: "signpost.right.circle") /// 􁞍 SF Symbol 'signpost.right.circle.fill' public static let signpostRightCircleFill = Image(systemName: "signpost.right.circle.fill") /// 􁕹 SF Symbol 'snowflake.road.lane' public static let snowflakeRoadLane = Image(systemName: "snowflake.road.lane") /// 􁖀 SF Symbol 'snowflake.road.lane.dashed' public static let snowflakeRoadLaneDashed = Image(systemName: "snowflake.road.lane.dashed") /// 􁠂 SF Symbol 'snowflake.slash' public static let snowflakeSlash = Image(systemName: "snowflake.slash") /// 􀜥 SF Symbol 'sos' public static let sos = Image(systemName: "sos") /// 􁞪 SF Symbol 'sos.circle' public static let sosCircle = Image(systemName: "sos.circle") /// 􁞫 SF Symbol 'sos.circle.fill' public static let sosCircleFill = Image(systemName: "sos.circle.fill") /// 􁂩 SF Symbol 'steeringwheel' public static let steeringwheel = Image(systemName: "steeringwheel") /// 􁉙 SF Symbol 'steeringwheel.and.heat.waves' public static let steeringwheelAndHeatWaves = Image(systemName: "steeringwheel.and.heat.waves") /// 􁞿 SF Symbol 'steeringwheel.and.key' public static let steeringwheelAndKey = Image(systemName: "steeringwheel.and.key") /// 􁟀 SF Symbol 'steeringwheel.and.lock' public static let steeringwheelAndLock = Image(systemName: "steeringwheel.and.lock") /// 􁉚 SF Symbol 'steeringwheel.exclamationmark' public static let steeringwheelExclamationmark = Image(systemName: "steeringwheel.exclamationmark") /// 􁖥 SF Symbol 'steeringwheel.road.lane' public static let steeringwheelRoadLane = Image(systemName: "steeringwheel.road.lane") /// 􁖦 SF Symbol 'steeringwheel.road.lane.dashed' public static let steeringwheelRoadLaneDashed = Image(systemName: "steeringwheel.road.lane.dashed") /// 􁡉 SF Symbol 'steeringwheel.slash' public static let steeringwheelSlash = Image(systemName: "steeringwheel.slash") /// 􁞖 SF Symbol 'stroller' public static let stroller = Image(systemName: "stroller") /// 􁞗 SF Symbol 'stroller.fill' public static let strollerFill = Image(systemName: "stroller.fill") /// 􁞯 SF Symbol 'suitcase.rolling' public static let suitcaseRolling = Image(systemName: "suitcase.rolling") /// 􁞰 SF Symbol 'suitcase.rolling.fill' public static let suitcaseRollingFill = Image(systemName: "suitcase.rolling.fill") /// 􁠀 SF Symbol 'suv.side' public static let suvSide = Image(systemName: "suv.side") /// 􁠑 SF Symbol 'suv.side.air.circulate' public static let suvSideAirCirculate = Image(systemName: "suv.side.air.circulate") /// 􁠒 SF Symbol 'suv.side.air.circulate.fill' public static let suvSideAirCirculateFill = Image(systemName: "suv.side.air.circulate.fill") /// 􁠓 SF Symbol 'suv.side.air.fresh' public static let suvSideAirFresh = Image(systemName: "suv.side.air.fresh") /// 􁠔 SF Symbol 'suv.side.air.fresh.fill' public static let suvSideAirFreshFill = Image(systemName: "suv.side.air.fresh.fill") /// 􁠕 SF Symbol 'suv.side.and.exclamationmark' public static let suvSideAndExclamationmark = Image(systemName: "suv.side.and.exclamationmark") /// 􁠖 SF Symbol 'suv.side.and.exclamationmark.fill' public static let suvSideAndExclamationmarkFill = Image(systemName: "suv.side.and.exclamationmark.fill") /// 􁠝 SF Symbol 'suv.side.arrowtriangle.down' public static let suvSideArrowtriangleDown = Image(systemName: "suv.side.arrowtriangle.down") /// 􁠞 SF Symbol 'suv.side.arrowtriangle.down.fill' public static let suvSideArrowtriangleDownFill = Image(systemName: "suv.side.arrowtriangle.down.fill") /// 􁠛 SF Symbol 'suv.side.arrowtriangle.up' public static let suvSideArrowtriangleUp = Image(systemName: "suv.side.arrowtriangle.up") /// 􁠙 SF Symbol 'suv.side.arrowtriangle.up.arrowtriangle.down' public static let suvSideArrowtriangleUpArrowtriangleDown = Image(systemName: "suv.side.arrowtriangle.up.arrowtriangle.down") /// 􁠚 SF Symbol 'suv.side.arrowtriangle.up.arrowtriangle.down.fill' public static let suvSideArrowtriangleUpArrowtriangleDownFill = Image(systemName: "suv.side.arrowtriangle.up.arrowtriangle.down.fill") /// 􁠜 SF Symbol 'suv.side.arrowtriangle.up.fill' public static let suvSideArrowtriangleUpFill = Image(systemName: "suv.side.arrowtriangle.up.fill") /// 􁠁 SF Symbol 'suv.side.fill' public static let suvSideFill = Image(systemName: "suv.side.fill") /// 􁠍 SF Symbol 'suv.side.front.open' public static let suvSideFrontOpen = Image(systemName: "suv.side.front.open") /// 􁠎 SF Symbol 'suv.side.front.open.fill' public static let suvSideFrontOpenFill = Image(systemName: "suv.side.front.open.fill") /// 􁠏 SF Symbol 'suv.side.rear.open' public static let suvSideRearOpen = Image(systemName: "suv.side.rear.open") /// 􁠐 SF Symbol 'suv.side.rear.open.fill' public static let suvSideRearOpenFill = Image(systemName: "suv.side.rear.open.fill") /// 􀾸 SF Symbol 'taillight.fog' public static let taillightFog = Image(systemName: "taillight.fog") /// 􀾹 SF Symbol 'taillight.fog.fill' public static let taillightFogFill = Image(systemName: "taillight.fog.fill") /// 􁔐 SF Symbol 'tent.2' public static let tent2 = Image(systemName: "tent.2") /// 􁞄 SF Symbol 'tent.2.circle' public static let tent2Circle = Image(systemName: "tent.2.circle") /// 􁞅 SF Symbol 'tent.2.circle.fill' public static let tent2CircleFill = Image(systemName: "tent.2.circle.fill") /// 􁔑 SF Symbol 'tent.2.fill' public static let tent2Fill = Image(systemName: "tent.2.fill") /// 􁞂 SF Symbol 'tent.circle' public static let tentCircle = Image(systemName: "tent.circle") /// 􁞃 SF Symbol 'tent.circle.fill' public static let tentCircleFill = Image(systemName: "tent.circle.fill") /// 􁀳 SF Symbol 'thermometer.and.liquid.waves' public static let thermometerAndLiquidWaves = Image(systemName: "thermometer.and.liquid.waves") /// 􁊁 SF Symbol 'thermometer.transmission' public static let thermometerTransmission = Image(systemName: "thermometer.transmission") /// 􁞀 SF Symbol 'toilet.circle' public static let toiletCircle = Image(systemName: "toilet.circle") /// 􁞁 SF Symbol 'toilet.circle.fill' public static let toiletCircleFill = Image(systemName: "toilet.circle.fill") /// 􁟌 SF Symbol 'transmission' public static let transmission = Image(systemName: "transmission") /// 􁝯 SF Symbol 'tree' public static let treeImg = Image(systemName: "tree") /// 􁞔 SF Symbol 'tree.circle' public static let treeCircle = Image(systemName: "tree.circle") /// 􁞕 SF Symbol 'tree.circle.fill' public static let treeCircleFill = Image(systemName: "tree.circle.fill") /// 􁝰 SF Symbol 'tree.fill' public static let treeFill = Image(systemName: "tree.fill") /// 􁞼 SF Symbol 'windshield.front.and.fluid.and.spray' public static let windshieldFrontAndFluidAndSpray = Image(systemName: "windshield.front.and.fluid.and.spray") /// 􁀟 SF Symbol 'windshield.front.and.heat.waves' public static let windshieldFrontAndHeatWaves = Image(systemName: "windshield.front.and.heat.waves") /// 􁀕 SF Symbol 'windshield.front.and.spray' public static let windshieldFrontAndSpray = Image(systemName: "windshield.front.and.spray") /// 􁞻 SF Symbol 'windshield.front.and.wiper.and.spray' public static let windshieldFrontAndWiperAndSpray = Image(systemName: "windshield.front.and.wiper.and.spray") /// 􁉍 SF Symbol 'windshield.front.and.wiper.exclamationmark' public static let windshieldFrontAndWiperExclamationmark = Image(systemName: "windshield.front.and.wiper.exclamationmark") /// 􁀖 SF Symbol 'windshield.front.and.wiper.intermittent' public static let windshieldFrontAndWiperIntermittent = Image(systemName: "windshield.front.and.wiper.intermittent") /// 􁞾 SF Symbol 'windshield.rear.and.fluid.and.spray' public static let windshieldRearAndFluidAndSpray = Image(systemName: "windshield.rear.and.fluid.and.spray") /// 􁀤 SF Symbol 'windshield.rear.and.heat.waves' public static let windshieldRearAndHeatWaves = Image(systemName: "windshield.rear.and.heat.waves") /// 􁀡 SF Symbol 'windshield.rear.and.spray' public static let windshieldRearAndSpray = Image(systemName: "windshield.rear.and.spray") /// 􁀣 SF Symbol 'windshield.rear.and.wiper.and.drop' public static let windshieldRearAndWiperAndDrop = Image(systemName: "windshield.rear.and.wiper.and.drop") /// 􁞽 SF Symbol 'windshield.rear.and.wiper.and.spray' public static let windshieldRearAndWiperAndSpray = Image(systemName: "windshield.rear.and.wiper.and.spray") /// 􁉑 SF Symbol 'windshield.rear.and.wiper.exclamationmark' public static let windshieldRearAndWiperExclamationmark = Image(systemName: "windshield.rear.and.wiper.exclamationmark") /// 􁀢 SF Symbol 'windshield.rear.and.wiper.intermittent' public static let windshieldRearAndWiperIntermittent = Image(systemName: "windshield.rear.and.wiper.intermittent") /// 􁕦 SF Symbol 'wrongwaysign' public static let wrongwaysign = Image(systemName: "wrongwaysign") /// 􁕧 SF Symbol 'wrongwaysign.fill' public static let wrongwaysignFill = Image(systemName: "wrongwaysign.fill") }