A thumbnail used to try the provider and only ask /api/image once that
had failed, so every hotlink-blocked host cost a wasted request per card
before anything appeared. Both routes now go out together for the first
thumbnail of a host, and the rest of the batch waits on that one answer
rather than each rediscovering it. Speed decides which image is shown;
capability decides what the host is remembered as, since the proxy tends
to win first contact merely for being same-origin -- pinning a host to it
over that would push a whole page of thumbnails through our own server.
Playback asks the same question, but per video and at play time: one
provider can spread its media over several CDNs, so there is nothing
useful to pre-compute, and the old per-card probe answered for whichever
card happened to scroll past. The direct route is now tested alongside
the proxied playback and takes over if it answers before a frame is
decoded. Whatever loses is cancelled -- the token guards stopped stale
callbacks but left their requests running, so the losing route kept
pulling bytes and the server kept an upstream connection open for them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QBDkEXP4htyXTCZUwMLphd
The favorites bar carries the "Browse all" button and the sort control, so
switching the bar off in settings hid the way in to both. The command
palette now offers "Browse favorites" (or "Back to videos") and each sort
order, and opening the grid re-renders the bar so its header -- the way back
out -- is mounted even when settings say hidden.
Tests (scratchpad): a new palette test that starts with the bar switched
off, opens the grid through the palette, re-sorts through it, and returns to
the listing. It caught the second half of this: opening from the palette did
not re-render the bar, leaving no visible way out.
Also fixes the favorites playback test, which had been wedging headless
Chrome all session. It was reloading by navigating to the URL already
loaded; the first evaluate after that is answered by the outgoing execution
context and every one after it hangs forever. It now does its second visit
in a fresh tab -- localStorage is shared per origin, so it models "next day"
the same way -- and asserts what it had only been printing. It also runs
hermetically now (no favorites left over from another test, CDN icons and
fonts blocked) and no longer runs its whole body on import, which is what
made it hijack a debugging session earlier.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QBDkEXP4htyXTCZUwMLphd
Layered progressive polish on the warm classic + brass theme:
- Card entrance animation on first mount (virtualizer-aware)
- Cursor-tracking brass spotlight border on cards
- Thumbnail skeleton shimmer until the poster paints
- Hover video preview after a short dwell (only when formats resolved)
- View Transition + blurred-poster ambient backdrop on player open
- Favorite heart pop + expanding ring on add
- ⌘K command palette (search, theme, density, reels, source/channel)
- Scroll-progress bar + back-to-top FAB
- Grid density toggle (comfortable/compact)
- Reels HUD: serif title, brass scrubber, muted-state pulse
All new motion respects prefers-reduced-motion; no JS/HTML structure
changes to the core grid/feed. New glue lives in frontend/js/enhance.js.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>